Search found 15 matches

by Lyude75
Wed May 04, 2022 10:53 am
Forum: Resolved Appeals
Topic: [Thunder12345] - Lyude - suggestive circuit bot
Replies: 1
Views: 703

[Thunder12345] - Lyude - suggestive circuit bot

BYOND account: Lyude Character name: Javid Javis Ban type: Server Ban length: perma Ban reason: The ban reason is: Infringement to rule 8 (bitch bot and pimp bot using circuits, saying scripted suggestive messages depending on interaction with players) Time ban was placed: 2021-07-25 Server you were...
by Lyude75
Sun Jul 25, 2021 3:28 pm
Forum: Resolved Appeals
Topic: [Lyude75] Thunder12345 - ban for "ERP" bot
Replies: 5
Views: 1778

[Lyude75] Thunder12345 - ban for "ERP" bot

BYOND account: Lyude75 Character name: Jayson Davies Character name at time of ban: Jayson Davies Ban type: ERP Ban length: perma Ban reason: I created to bots using circuits, that I designated as bitch bot and pimp bot. The point of it was trying to get the attention of people to give money to the ...
by Lyude75
Thu Jul 15, 2021 7:44 am
Forum: Coding Feedback
Topic: Circuits : huge potential to be exploited
Replies: 14
Views: 4064

Re: Circuits : huge potential to be exploited

One evening, it was like a month ago if I correctly remember, I saw in the printer a few new components linked to security records console, as explained on a PR in Github. I saw them and tried them a bit. They were not there anymore the day after. I don't remember on which server but I mostly play o...
by Lyude75
Tue Jul 13, 2021 1:01 pm
Forum: Coding Feedback
Topic: Circuits : huge potential to be exploited
Replies: 14
Views: 4064

Re: Circuits : huge potential to be exploited

I have tried again and I can assure that there is an issue with controller shell. The extra signal does not work (right click), it was the same weeks ago. For me only left click and alt click work, which is limiting. By the way the components relating to secutiry records have been implemented and re...
by Lyude75
Tue Jul 13, 2021 12:57 pm
Forum: Admin Feedback
Topic: WineAllWine
Replies: 21
Views: 7087

Re: WineAllWine

By far the best Admin i know. Always helpful, responsive and nice. When he's on board I know I can ask questions and receive proper support
by Lyude75
Thu Jul 01, 2021 5:58 pm
Forum: General Chat
Topic: Confession thread. Confess your SS13 sins.
Replies: 88
Views: 15427

Re: Confession thread. Confess your SS13 sins.

Recently I used a bot to anonymously threaten captain to blow up parts of station, and put a bomb somewhere to show that I was serious. Then he agreed to strip naked on the very specific spot I indicated. Once he put his clothe away I used a teleporter to steal all of his gear and clothe. He was lit...
by Lyude75
Thu Jul 01, 2021 11:27 am
Forum: Ideas
Topic: New component suggestions for circuits
Replies: 2
Views: 595

Re: New component suggestions for circuits

Yesterday I tried to make a drone move by more than 2 tiles at a time, in orderto check if it is possible to pre-programme a path for drone to follow. I did not find out how to reach that. The drone has a specific component that allows it to move but it's only on trigger mode, it does not seem to al...
by Lyude75
Wed Jun 30, 2021 3:06 pm
Forum: Ideas
Topic: New component suggestions for circuits
Replies: 2
Views: 595

New component suggestions for circuits

I have already published posts on coding and coding feedback, yet suggestion improvements seems to belong here, so I do. I have done a great deal of tests with circuits and I foresee certain components that could add real possibilities, more than currently available. Why are they needed : in order t...
by Lyude75
Tue Jun 29, 2021 8:22 am
Forum: Coding Feedback
Topic: Circuits : huge potential to be exploited
Replies: 14
Views: 4064

Re: Circuits : huge potential to be exploited

I have recently spent some time trying to understand more circuits. I achieved a few designs and I understand more the thing, yet I would make some remarks : - I have not been able till now to effectively make sure that only a specific speaker activates the circuit (using multitool to mark myself th...
by Lyude75
Sat Jun 26, 2021 11:56 am
Forum: Coding Feedback
Topic: Circuits : huge potential to be exploited
Replies: 14
Views: 4064

Re: Circuits : huge potential to be exploited

I have in mind making drones which could be programmed to go through a certain path by programming them before launching them, or remote controling them in order to reach difficult/dangerous areas (space ruins, fire in station...). Like a borg but man controled. A few tools like crowbar to open fire...
by Lyude75
Thu Jun 24, 2021 7:16 am
Forum: Coding Feedback
Topic: Circuits : huge potential to be exploited
Replies: 14
Views: 4064

Re: Circuits : huge potential to be exploited

What is the point of circuits then? I mean we have nanites and viruses... It's not OP or unbalanced to allow players to meddle with electronics through circuits. That's based and totally relevant. In fact this is one of the few things where current reality and game merge. Addings to the game have to...
by Lyude75
Wed Jun 23, 2021 8:43 pm
Forum: Coding
Topic: Circuit test merge feedback
Replies: 20
Views: 6841

Re: Circuit test merge feedback

Just tried circuits and posted on coding feedback. I am hugely enthusiastic for the potential, even as is it only work in progress. In my opinion new components should focus on ways to interact with physical and digital worlds : allow deep interactions with electronics (machines and consoles, via us...
by Lyude75
Wed Jun 23, 2021 7:20 pm
Forum: Coding Feedback
Topic: Circuits : huge potential to be exploited
Replies: 14
Views: 4064

Circuits : huge potential to be exploited

I just tried circuits. It seems that it's work in progress, not much to do with current compenents. I think these things should be done (message to coders): - scanning environment for targets - interact via usb to most of electrical machines in the station (consoles, apc, radio, intercom,...) - allo...
by Lyude75
Sun May 30, 2021 7:18 pm
Forum: Coding Feedback
Topic: It's too difficult to get some R&D items (prerequired nodes/experiments)
Replies: 20
Views: 4993

Re: It's too difficult to get some R&D items (prerequired nodes/experiments)

short rounds is not a coding issue its a playerbase issue So we do nothing? It's considering the thing a bit like religious dogma. I mean, reality is what it is, shouldn't the game try to take that into account? Illegal tech is not supposed to be easy to get. But it's not supposed to be awfully dif...
by Lyude75
Sat May 29, 2021 9:13 pm
Forum: Coding Feedback
Topic: It's too difficult to get some R&D items (prerequired nodes/experiments)
Replies: 20
Views: 4993

It's too difficult to get some R&D items (prerequired nodes/experiments)

The current design of certain research nodes (in particular illegal tech) makes the gameplay frustrating because it is almost impossible to get the node within the short rounds we have on TG. I know illegal tech is supposed to be a bit difficult, but it is too much. For example I tried to get a desy...