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Re: Wesoda note appeal peanut

I use space law as a sentencing guideline and also if I just can’t figure out what to do with someone. There is this player on MRP (I won’t name names) who enforces it to the letter on everyone. One round he got into it with the detective at evac and tried to detain him saying “no one is above the l...
by Skillywatt
Fri Oct 09, 2020 1:59 pm
 
Forum: General Chat
Topic: Wesoda note appeal peanut
Replies: 165
Views: 3976

Re: Wesoda note appeal peanut

It appears our friendly noting admin in this case has conflated MRP with HRP
by Skillywatt
Wed Oct 07, 2020 2:06 am
 
Forum: General Chat
Topic: Wesoda note appeal peanut
Replies: 165
Views: 3976

Re: Chasing after antags [MRP]

apologies in advance for rule lawyering but I don't think its possible to discuss this without doing so if there is a sec team, and you are a crewmember. It doesn't matter how many people die, even if most of sec dies to the (same) antag, if they delam the SM threatening your life, nada. a few parts...
by Skillywatt
Wed Sep 30, 2020 11:04 pm
 
Forum: Policy Discussion
Topic: Chasing after antags [MRP]
Replies: 11
Views: 511

Re: Tweak MRP movespeed

tweaking movespeed on manuel to encourage widespread RP seems kind of redundant arent the people who want to RP already on manuel? RP is encouraged by default, shouldnt have to adjust the game too much to do that. the primary thing this would change is SEC interaction with the crew. talking to peopl...
by Skillywatt
Sat Sep 26, 2020 9:31 pm
 
Forum: Policy Discussion
Topic: Tweak MRP movespeed
Replies: 44
Views: 1409

Re: Rest in Peace, /tg/Station

a few thoughts, fwiw, which isnt much 1. there is serious gaslighting going on ITT and IRL. we play games to get away from RL. this is ok, there's nothing wrong with people wanting to get away from irl bullshit 2. part of getting away from RL is being able to call someone a fucking n-word/bundle of ...
by Skillywatt
Tue Sep 08, 2020 1:50 pm
 
Forum: General Chat
Topic: Rest in Peace, /tg/Station
Replies: 240
Views: 6536

Re: Remove Random Searching in Alert Levels

op is a terrible idea and kinda implies "ided" from a rev round. the primary way you actually win revs as a head of staff is ordering a bunch of implants and randomly dropping people and implanting them against their will. a better suggestion is to actually enforce the alert levels, at lea...
by Skillywatt
Tue May 19, 2020 6:00 pm
 
Forum: Policy Discussion
Topic: Remove Random Searching in Alert Levels
Replies: 76
Views: 5252

Re: Lesser Ash drakes are not OP.

I used the shotgun. You know why? Cause the shot gun doesn't miss, and unlike the shitty plasma cutter it stops a megafauna in its tracks in two hits. Bang, bang, and they're fucking done. I use four shots just to make damn sure. Because, once again, I'm not there to coddle a buncha side-sprite caus...
by Skillywatt
Mon Mar 23, 2020 3:18 pm
 
Forum: General Chat
Topic: Lesser Ash drakes are not OP.
Replies: 17
Views: 1141

Re: [Phuzzylodgik] BeezKneez - Excessive ban

hopefully peanut compliant post: Adding to/adjusting the definitions so that players can post in a thread regarding something they weren't involved in, IF IT IS TO BRING UP/POINT TO/HIGHLIGHT a rule, precedent, or piece of evidence that was missed that is relevant to the situation. I was the guy who...
by Skillywatt
Mon Mar 23, 2020 2:59 pm
 
Forum: Resolved Appeals
Topic: [Phuzzylodgik] BeezKneez - Excessive ban
Replies: 5
Views: 826

Re: The Joy of MRP

best part so far is arresting people who door-creating-staff into armory during a wiz round while they shockedpikachu.png thinking wiz round means MRP disappears
by Skillywatt
Tue Mar 03, 2020 1:12 am
 
Forum: General Chat
Topic: The Joy of MRP
Replies: 30
Views: 2302

Re: Announcement on lavaland and off station content.

Lavaland is only used by power gamers looking for gamer gear, a place to feel like you “won”when you escape there after nuke ops get the disk, and gulag.

Delete
by Skillywatt
Sun Mar 01, 2020 7:08 pm
 
Forum: Ideas
Topic: Announcement on lavaland and off station content.
Replies: 21
Views: 1535

Re: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?

Mrp to me means talking befor acting in most scenarios. As sec, try to talk to the assistant breaking into shit before random disablers. Try to talk to your patients as a doctor before wordlessly throwing them into cryo. Mrp isn’t about what you can and can’t do, necessarily, as much as it is about ...
by Skillywatt
Sat Feb 15, 2020 2:11 pm
 
Forum: Policy Discussion
Topic: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
Replies: 74
Views: 3287

Re: The 'Admin intervention without anyone ahelping' policy tweaking suggestion

If admins are going to dismiss ahelps from uninvolved individuals, then this shit shouldnt be policy either. It makes zero sense other than "because" to allow one but not the other. The rationale in the locked policy thread of needing context doesn't fly because I ahelped someone literally...
by Skillywatt
Tue Oct 22, 2019 11:46 pm
 
Forum: Policy Discussion
Topic: The 'Admin intervention without anyone ahelping' policy tweaking suggestion
Replies: 48
Views: 4117

Re: Remove Escalation

two things could be done to alleviate some issues: 1. better define/better enforce banbaiting and how it relates to escalation. I've read a good number of "escalation" appeals overturned wherein the person who originally ahelped probably could have gotten a talking to for ban baiting. Ther...
by Skillywatt
Sun Oct 13, 2019 4:32 pm
 
Forum: Policy Discussion
Topic: Remove Escalation
Replies: 57
Views: 3229
PostThis post was deleted by MortoSasye on Sat Oct 12, 2019 12:59 am.
Reason: You're repeating the same thing the above said: It's helpful but bordering too dangerously on peanut

Re: Assistants and Maint Access

The main thing removing maintenance access does is remove the ic shield from dropping and searching randos in the maintenance tunnels. I'm not necessarily supporting this (I think shitters need a containment role), but just saying. If you have justification to search maintenance as sec and arrest/se...
by Skillywatt
Tue Oct 01, 2019 9:54 pm
 
Forum: Policy Discussion
Topic: Assistants and Maint Access
Replies: 101
Views: 6009

Re: Reasonable brig sentences

Just use space law. It's pretty robust, and the option is always there to ignore it if you want to be proper shitsec. I could use space law but lets be real here no-one uses it No wonder everyone thinks security is awful these days. I should start playing more warden. Sometimes I go warden because ...
by Skillywatt
Sat Sep 21, 2019 4:54 pm
 
Forum: General Chat
Topic: Reasonable brig sentences
Replies: 17
Views: 1065

Re: Can the AI harm harmful non humans?

Violence should be acceptable when that's the only recourse to prevent harm. Borgs really only have flash and running away with the victim as true defensive options and if neither of those are viable, law 1 demands you do [i] something[i] to prevent harm. Unless the non-human is an antag, I would ex...
by Skillywatt
Sun Sep 08, 2019 2:03 pm
 
Forum: Policy Discussion
Topic: Can the AI harm harmful non humans?
Replies: 50
Views: 2626

Re: Zeta Station - Official Thread

Just posting to say I love your idea for a station and completely agree with your assessment of Meta. I'll probably download your work and run around on it at some point.
by Skillywatt
Sun Aug 25, 2019 12:51 am
 
Forum: Spriting and Mapping
Topic: Zeta Station - Official Thread
Replies: 11
Views: 1740

Re: The new healing chemicals are actively useless and a detriment to playing any medical role

I'm going to go out on a limb here and say I actually like the complexity. Doctor and sec are probably my most played roles outside of greyshirts and sillycon, but I quit playing doctor because it was getting stale. This really isn't a bad change if you have chemists that actually want to get involv...
by Skillywatt
Sat Aug 24, 2019 12:22 pm
 
Forum: Coding Feedback
Topic: Cobbychem: A Separate Thread
Replies: 367
Views: 20626

Re: Poll to revert the medical changes.

It's not terrible if you have competent, dedicated chemists.



Hahahahabahahaha
by Skillywatt
Fri Aug 23, 2019 7:33 pm
 
Forum: General Chat
Topic: Poll to revert the medical changes.
Replies: 62
Views: 4569

Re: Addendum to Rule 4

Playing a sec is a lose-lose, if you do your job poorly people complain, if you do your job perfectly people would still complain. This is true in some sense. I think the root cause of your issue here is when does aggressive grey-tiding turn into "act like an antag" territory and valid th...
by Skillywatt
Fri Aug 23, 2019 11:44 am
 
Forum: Policy Discussion
Topic: Addendum to Rule 4
Replies: 42
Views: 2651

Re: Addendum to Rule 4

Cremating someone because they have a handteleporter isn't something a regular crew member can do and should net a security ban if that's the justification used. Sec already enjoys relaxed escalation rules and ooc protection (can't mame security for doing their job); SEC therefore is expected to not...
by Skillywatt
Fri Aug 23, 2019 2:43 am
 
Forum: Policy Discussion
Topic: Addendum to Rule 4
Replies: 42
Views: 2651

Re: Flash changes

Flash changes are a Borg nerf. For sec, it's a combination of buff/minor annoyance. Sucks to lose another insta-drop but the vast majority of powergaming antags also had flash immunity and only the shitters didn't, and you didn't really need that against shitters. The only thing that really "su...
by Skillywatt
Fri Aug 23, 2019 1:33 am
 
Forum: Ideas
Topic: Flash changes
Replies: 56
Views: 4143

Re: Addendum to Rule 4

I'm not sure I agree with your assessment of security getting in trouble for round removal any more than anyone else. I've seen quite a few ban appeals in the last few months wherein a player was justified in their kill but caught a ban due to round removal. I agree some tightening up of the round r...
by Skillywatt
Fri Aug 23, 2019 12:58 am
 
Forum: Policy Discussion
Topic: Addendum to Rule 4
Replies: 42
Views: 2651

Re: Intent of metagrudge ruling

I remember a player named George Lucas. He was an assistant main who would disposal himself into captains office on box station every. single. round. You could expect to see him being dragged off by the captain or some sec officer in the first 2 minutes of every round. I'm pretty sure people would j...
by Skillywatt
Tue Aug 20, 2019 11:25 am
 
Forum: Policy Discussion
Topic: Intent of metagrudge ruling
Replies: 7
Views: 823

Re: Player Written Contracts

yeah I'll be honest I'm a little surprised to even hear of this.

I'd probably be shitting myself with anticipation if peoplemwalked up to me when I'm lawyer asking me to write/interpret a player contract.
by Skillywatt
Mon Aug 19, 2019 2:59 am
 
Forum: Policy Discussion
Topic: Player Written Contracts
Replies: 9
Views: 711

Re: Are we beginning to police language?

It's obvious emotions got involved on that permaban but it is what it is. Rule 1 exists for a reason and if that guy was being a dick elsewhere then why bother with him? Waste of space. That said, I'd have more pause if the ban reason was "transphobia" but I'm pretty sure it's actually bec...
by Skillywatt
Mon Aug 19, 2019 2:28 am
 
Forum: Policy Discussion
Topic: Are we beginning to police language?
Replies: 45
Views: 3130

Re: Make Sybil-2 A heavy roleplay server

combining some of the ideas here of "easing" people into it while testing the waters and seeing what, exactly, the denizens of tgstation consider "MRP", maybe have MRP days on certain servers. Like every saturday is MRP day on sybil-2 or something like that, where MRP is encourag...
by Skillywatt
Sun Aug 18, 2019 2:19 pm
 
Forum: Policy Discussion
Topic: Make Sybil-2 A heavy roleplay server
Replies: 30
Views: 2365

Re: Security buffs

These ideas are fantastic and I will tell you why. When I play security, I lament the fact I have to play proactive. It runs contrary to engaging, thoughtful play, but I have to do it because right now the meta is basically "you act second, you die". Giving security a chance if they act in...
by Skillywatt
Tue Aug 13, 2019 1:18 pm
 
Forum: Ideas
Topic: Security buffs
Replies: 112
Views: 7282

Re: Incentivizing perma over execution for non-harmful traitors

It would just be used empirically every round against lexia black. That would be the meta.
by Skillywatt
Thu Aug 08, 2019 11:16 am
 
Forum: Policy Discussion
Topic: Incentivizing perma over execution for non-harmful traitors
Replies: 62
Views: 3476

Re: Incentivizing perma over execution for non-harmful traitors

traitors are executed because they can do whatever they want with impunity (OOC protection) and you rely on a good-faith exchange for them to not immediately max cap the brig after you let them go or put them somewhere you know theyll escape from. the only way to incentivize perma is make it actuall...
by Skillywatt
Wed Aug 07, 2019 2:29 am
 
Forum: Policy Discussion
Topic: Incentivizing perma over execution for non-harmful traitors
Replies: 62
Views: 3476

Re: Let wardens secure the armory how they want to

CPTANT wrote:removing taser actually significantly nerfed security their ability to fight people with jetpacks.


this is true and a separate discussion. removing the ability to insta-drop someone at range was a shadowbuff to jetpacks and bloodcult
by Skillywatt
Mon Jun 24, 2019 5:56 pm
 
Forum: Policy Discussion
Topic: Let wardens secure the armory how they want to
Replies: 122
Views: 7933

Re: IC Netspeak/Chat Filter: Suggestions

most of these are absolutely ridiculous and have the potential to impede regular conversation.

just filter net acronyms and face shit like "lol" and "OwO"

I'm sorry someone saying "skillywatt is a ling" breaks immersion in your 2d atmos simulator but seriously, fuck off
by Skillywatt
Fri Jun 21, 2019 3:55 pm
 
Forum: Policy Discussion
Topic: IC Netspeak/Chat Filter: Suggestions
Replies: 107
Views: 5559

Re: Let wardens secure the armory how they want to

wardens bolting doors and using strategic barricades on blue shifts is fine. thats exactly what I'd expect a "warden" to do in-charge of lethal weaponry with "suspected threats". I actually consider a warden a shitter if they dont at least do this. a bloo bloo bloo tiders and ant...
by Skillywatt
Thu Jun 20, 2019 3:51 pm
 
Forum: Policy Discussion
Topic: Let wardens secure the armory how they want to
Replies: 122
Views: 7933

Re: Suggestions for the Show Policy OOC verb

Yakumo_Chen wrote:Add the "this is a critical role" to all heads of staff, ned

Security roles should have at least a basic outline of security precedent from the rules page.


Should also remind detective players it's preferred they play detective and not a red shirt with a revolver.
by Skillywatt
Sun Jun 16, 2019 5:14 am
 
Forum: Policy Discussion
Topic: Suggestions for the Show Policy OOC verb
Replies: 21
Views: 2085

Re: Friendly zombies

seems like zombies are antags and antags can do whatever, including nothing.
by Skillywatt
Sun Jun 16, 2019 5:12 am
 
Forum: Policy Discussion
Topic: Friendly zombies
Replies: 28
Views: 1700

Re: Low pop murderboning

tinodrima7020 wrote:
terranaut wrote:did you try just killing the antag lol

Kill this!
*unzips instastun weaponry and activates adrenals*

nothin personnel, kid
by Skillywatt
Fri Jun 07, 2019 1:42 am
 
Forum: Policy Discussion
Topic: Low pop murderboning
Replies: 83
Views: 6108

Re: Doctor is a shit job

It's true. I can't count how many times we've had an APB out for a stimpacked, no-slip equipped murder-bonerer only to find his bloody corpse surrounded by 3 assistants and the clown.
by Skillywatt
Thu Jun 06, 2019 7:25 pm
 
Forum: Coding Feedback
Topic: Doctor is a shit job
Replies: 117
Views: 8098

Re: 80+ admins yet there arent enough for 2/3 of the day

I've been playing on event hall mostly lately because it's kinda fun playing with new players and showing them the ropes. occasionally some non-sense will happen that goes above and beyond a newb being a newb and I ahelp, but there's almost never an admin online and rarely does one show up to handle...
by Skillywatt
Mon Jun 03, 2019 6:08 pm
 
Forum: General Chat
Topic: 80+ admins yet there arent enough for 2/3 of the day
Replies: 156
Views: 11521

Re: Low pop murderboning

low pop murderboning is frowned upon. imo things that are "frowned upon" but not explicitly against the rules should be: 1. discouraged with code 2. meddled with by online admins 3. repeat, egregious offenses met with note and rule 0 bans in that order. #1 is already kinda done with the m...
by Skillywatt
Thu May 30, 2019 4:06 am
 
Forum: Policy Discussion
Topic: Low pop murderboning
Replies: 83
Views: 6108

Re: [Pointlesswaste3] PolishUser - Escalation Ban

Clown took egun first then KA, then was killed by OP with a plasma cutter.

This one needs a headmin ruling.
by Skillywatt
Tue May 28, 2019 1:57 pm
 
Forum: Resolved Appeals
Topic: [Pointlesswaste3] PolishUser - Escalation Ban
Replies: 14
Views: 1986

Re: [Pointlesswaste3] PolishUser - Escalation Ban

escalation policy from the wiki If a player wrongs you(theft, attacks, etc), you may retaliate. If you choose to retaliate with violence, you in turn have opened yourself up to violence. If you choose this route, do not expect admins to help you out if you die, even if you were not the original inst...
by Skillywatt
Wed May 22, 2019 5:56 pm
 
Forum: Resolved Appeals
Topic: [Pointlesswaste3] PolishUser - Escalation Ban
Replies: 14
Views: 1986

Re: AI and Surgery

the fact one of our longstanding admins doesnt understand silicon policy is probably a good sign it's time to revamp them.
by Skillywatt
Sat May 18, 2019 7:28 pm
 
Forum: Policy Discussion
Topic: AI and Surgery
Replies: 30
Views: 2043

Re: AI and Surgery

(or forceborging where the alternative is execution) Bullshit. 2.Voluntary (and ONLY voluntary) debraining/ cyborgization is considered a nonharmful medical procedure. 2.1 Involuntary debraining and/or cyborgization is a fatally harmful act that Asimov silicons must attempt to stop at any point the...
by Skillywatt
Sat May 18, 2019 7:22 pm
 
Forum: Policy Discussion
Topic: AI and Surgery
Replies: 30
Views: 2043

Re: Stasis beds are shit.

Just clean up surgery to make doing it slightly less cumbersome, more interactive (complications that require special reactions between steps) instead of just being a memorized routine, and move reconstruction operations to earlier in the game. Once that's done we can yank off the bandaid and remov...
by Skillywatt
Sat May 18, 2019 7:14 pm
 
Forum: Coding Feedback
Topic: Stasis beds are shit.
Replies: 229
Views: 14325

Re: Stasis beds are shit.

stasis beds make medical less "exciting" while also more of a hassle rushing to defib a patient and then stabilize with meds was one of the actual fun things about medbay you took out that excitement and replaced it with mundane activity my thoughts 1. put sleepers back with only epinephri...
by Skillywatt
Sat May 18, 2019 7:09 pm
 
Forum: Coding Feedback
Topic: Stasis beds are shit.
Replies: 229
Views: 14325

Re: Server Differences

I've played SEC somewhat extensively on both bagil and sybil I deal with powergamers, meta-gangs, and round-grudges far more often on bagil. Acting in good faith as SEC almost always gets me killed. I go there if I want to see a bunch of action and literally "fight the tide". You have to v...
by Skillywatt
Sat May 18, 2019 6:36 pm
 
Forum: General Chat
Topic: Server Differences
Replies: 31
Views: 2794
PostThis post was deleted by PKPenguin321 on Sun May 05, 2019 8:43 pm.
Reason: Not even remotely on topic

Re: [Phuzzulodgik] Isy232 - CMO executed me for joking around with the AI's laws, ruled as IC.

Who was the cmo? I feel like this is relevant information.

There is precedent for punishing round removal even when the deceased was "valid". Stripping a plasmaman and hiding the corpse is pretty much round removal.
by Skillywatt
Fri Apr 19, 2019 1:36 pm
 
Forum: Closed Complaints
Topic: [Phuzzulodgik] Isy232 - CMO executed me for joking around with the AI's laws, ruled as IC.
Replies: 10
Views: 1610

Re: Heads of Staff - Required playtime

I understand the drive for this, but I will say that sending some clueless inept moron to head your department is exactly what I'd expect nanotrasen to do. we arent a high or medium RP server and we arent supposed to worry about "winning" (lol). I can see both sides of the issue, I don't t...
by Skillywatt
Wed Apr 03, 2019 6:48 pm
 
Forum: Policy Discussion
Topic: Heads of Staff - Required playtime
Replies: 47
Views: 2672
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