Iatots wrote:phil235 wrote:batsignal
Do you still need those animated things?
Yes. I made some crude sprites for the feature to be merged, but it desperately needs better quality sprites.
Iatots wrote:phil235 wrote:batsignal
Do you still need those animated things?
Deitus wrote:had a round the other day where an activated/anchored nuke was destroyed by teslium. is this a bug? i thought the nuke was supposed to be indestructible.
The Ultimate Chimera wrote:Dismemberment of xenos.
ShadowDimentio wrote:I despise how long it takes to aggressive grab now. Make it instant and usable with the action key, I want tabling to be a thing again.
Cik wrote:it's really buggy. i seem to lose passive grabs for no reason. it took me about 5 minutes to move the AI through security because it would randomly ungrab every 2-5 tiles
pls fix
Takeguru wrote:Librarian's book binder should be wrenchable to move it
Shaps wrote:Cutting off someone's limb removes all the damage that they had on that limb which basically heals them for like 75 damage upon losing the limb. That probably shouldn't happen
if("close" in href_list)
usr.reset_view(null)
usr.unset_machine()
current = null
return // I do not <- I do not remember what I was going to write in this comment -Sayu, sometime later