Search found 127 matches

by EuSouAFazenda
Tue Sep 03, 2024 10:01 pm
Forum: Spriting and Mapping
Topic: CatwalkStation - Testmerge and RELEASE!
Replies: 4
Views: 723

Re: CatwalkStation - Testmerge and RELEASE!

im unsure if this is just my tg master but some areas of maintenance lack areas. also, considering you can just use wirecutters on the catwalks, it takes just one bored dude to knock out the power RE this: I took a look at it and there's a wire under a wall (icky I know but it's the best I could ha...
by EuSouAFazenda
Tue Sep 03, 2024 9:24 pm
Forum: Spriting and Mapping
Topic: CatwalkStation - Testmerge and RELEASE!
Replies: 4
Views: 723

Re: CatwalkStation - Testmerge and RELEASE!

im unsure if this is just my tg master but some areas of maintenance lack areas. also, considering you can just use wirecutters on the catwalks, it takes just one bored dude to knock out the power Fixed the areas. The power issue is delicated and requires either some really smart remapping of wires...
by EuSouAFazenda
Tue Sep 03, 2024 2:22 pm
Forum: Spriting and Mapping
Topic: CatwalkStation - Testmerge and RELEASE!
Replies: 4
Views: 723

CatwalkStation - Testmerge and RELEASE!

CatwalkStation is READY! https://github.com/tgstation/tgstation/pull/86442 This is the thread for any and all feedback! I'll still be listening in other places but this is my main place I'll look for feedback. This thread will serve both for the testmerge and also for when it releases as well. This ...
by EuSouAFazenda
Mon Aug 26, 2024 1:02 pm
Forum: Player's Headmin Election
Topic: Ekaterina takes up the torch!
Replies: 17
Views: 1623

Re: Ekaterina takes up the torch!

"loosening" enforcement that is already lax is just going to lead to NRP griefer station and won't really fly either, another solution to knowing if you can do something is to ask beforehand. Loosening the rules will only lead to more frustration with players not being able to get recours...
by EuSouAFazenda
Sat Aug 24, 2024 12:07 am
Forum: Candidate Debates
Topic: #coding-general
Replies: 4
Views: 525

#coding-general

We're fresh off the Wallening and a lot of discussion has been had about what could have been done differently. Notably there's been a conversation in #mantainerbus about admins not interfering on the moderation of #coding-general, leaving it to the mantainers to do so. Mantainer opinion on this has...
by EuSouAFazenda
Fri Aug 23, 2024 10:37 pm
Forum: Player's Headmin Election
Topic: VOTE GOOF 2024 - NOT ENDORSED BY THE VTUBER
Replies: 38
Views: 2470

Re: VOTE GOOF 2024 - NOT ENDORSED BY THE VTUBER

Alright so, I now have to ask. Recently an admin removed someone's timeout from playing the roulette bot in the TG discord; the consequence of this was the removal of the roulette mute function. How would you handle if something like this happened in a trail by combat? Someone got a friendly resolut...
by EuSouAFazenda
Thu Jul 11, 2024 9:47 pm
Forum: Spriting and Mapping
Topic: The NebulaStation - The New Future [FEEDBACK]
Replies: 33
Views: 2348

Re: The NebulaStation - The New Future [FEEDBACK]

I played a round as the QM of Nebulastation on Manuel, here's my thoughts. The map is nice. It's really really nice. It looks amazing. Aesthetics-wise, 10/10. Gameplaywise the same; the layout makes sense and is easy to parse, almost everything is either directly above, below or to the sides of arri...
by EuSouAFazenda
Mon Jan 08, 2024 8:51 pm
Forum: Spriting and Mapping
Topic: The North Star: A Nanotrasen Exploratory Vessel [FEEDBACK]
Replies: 47
Views: 14562

Re: The North Star: A Nanotrasen Exploratory Vessel [FEEDBACK]

I feel like the map really does not use multi-Z in a good or satisfying way. The map suffers from a lack of verticality - it has 4 floors, yes, but it feels more like 4 hallways you teleport between with elevators than a real place with height. For example, in floor 1 you have cargo and directly abo...
by EuSouAFazenda
Wed Dec 27, 2023 2:16 pm
Forum: Player's Club
Topic: Gamers, I need "fuck around / find out" pics
Replies: 4
Views: 1330

Re: Gamers, I need "fuck around / find out" pics

Bepis wrote: Tue Dec 26, 2023 5:37 am Does it have to be SS13 related or nah
doesn't need to be ss13 related specifically, just general fuck around / find out
by EuSouAFazenda
Mon Dec 25, 2023 4:09 am
Forum: Player's Club
Topic: Gamers, I need "fuck around / find out" pics
Replies: 4
Views: 1330

Gamers, I need "fuck around / find out" pics

Title. A common theme in ban appeals is the admins saying you fuck around, you find out, sometimes with images of graphics showing the correlation between fucking around and finding out. I need the best fuck around / find out images. Someone I know outside of SS13 is fucking around a lot and they're...
by EuSouAFazenda
Tue Oct 03, 2023 1:26 pm
Forum: Town Hall
Topic: $50 BOUNTIES: New Gateway Maps
Replies: 14
Views: 5994

Re: $50 BOUNTIES: New Gateway Maps

I want to claim one of the rewarsd - here's The Beach revamp, merged.

https://github.com/tgstation/tgstation/pull/78568

Discord account to discuss details: fazzie
by EuSouAFazenda
Tue Aug 15, 2023 4:04 pm
Forum: Town Hall
Topic: $50 BOUNTIES: New Gateway Maps
Replies: 14
Views: 5994

Re: $50 BOUNTIES: New Gateway Maps

1: Is the bounty still up?
2: Does the PR for merging it cost GBP?
3: Has anything changed since when this was first posted? (Rules, guidelines, expectations, etc)
by EuSouAFazenda
Thu Aug 10, 2023 1:43 pm
Forum: Ideas
Topic: Cytogenetics (Cytology + Genetics)
Replies: 4
Views: 1074

Re: Cytogenetics (Cytology + Genetics)

Isn't this basically what the dna infuser already does? It just needs some outcomes linked to mobs you get via cytology. The Genetics minigame is just typing on a console in your room until you get the content The Cytology minigame involves interacting with the round, cooperating with other players...
by EuSouAFazenda
Thu Aug 10, 2023 3:11 am
Forum: Ideas
Topic: Cytogenetics (Cytology + Genetics)
Replies: 4
Views: 1074

Cytogenetics (Cytology + Genetics)

I'm here to propose a solution for both Cytology and Genetic's problems: Cytogenetics. Full idea breakdown: https://hackmd.io/@kNRZ9uxhShS3s2N9scOXxQ/Skb3SUxn3 Basically, the idea is that Cytology's problems (lack of content, lack of space in most maps) and Genetic's strenght (tons of content, good ...
by EuSouAFazenda
Sun Feb 06, 2022 7:17 pm
Forum: Spriting and Mapping
Topic: Catwalk Station Development Thread
Replies: 50
Views: 26816

Re: Catwalk Station Development Thread

I have returned. It's been 3 months but, I'm back. And a bit demotivated to work on this project. Making a station is a lot of work; I've done a ton alone but I can't really finish this like that. So I've decided to ask for help. I've created a GitHub fork and opening it up for pull requests n such...
by EuSouAFazenda
Fri Jan 07, 2022 7:24 pm
Forum: Spriting and Mapping
Topic: Catwalk Station Development Thread
Replies: 50
Views: 26816

Re: Catwalk Station Development Thread

Can prisoners use the call elevator button? It seems like that'd just be an instant escape and access to the protolathe -- which can print powerful sec weapons -- and two windoors from the armoury. They're gibbed instantly. I 100% expect to be forced to change that but it'll be fun while it lasts.
by EuSouAFazenda
Mon Jan 03, 2022 7:38 pm
Forum: Spriting and Mapping
Topic: Catwalk Station Development Thread
Replies: 50
Views: 26816

Re: Catwalk Station Development Thread

I AWAKEN FROM MY ETERNAL SLUMBER WITH THE STRENGHT OF REGIGIGAS, LIKE NO OTHER BEFORE! RIZE, CATWALK STATION! RIZE! December has comen and gone, I'm rested and that means exactly one thing: Catwalk Station is back in production! I don't really have anything to show right now as I started working ba...
by EuSouAFazenda
Wed Dec 22, 2021 8:55 am
Forum: Player's Club
Topic: !!MSO ran out of weed!! (The cooler August 2021 Drama Megathread)
Replies: 340
Views: 69364

Re: !!MSO ran out of weed!! (The cooler August 2021 Drama Megathread)

Armhulen wrote:cargo techs still know 4
Eat hot chip, twerk, charge they phone and be bisexual
by EuSouAFazenda
Thu Dec 02, 2021 11:59 pm
Forum: Spriting and Mapping
Topic: Catwalk Station Development Thread
Replies: 50
Views: 26816

Re: Catwalk Station Development Thread

(also won't prisoners gib themselves via that lower elevator call button or does it have a delay?) Yes. Yes, they will. I'd rather have a random selection of contraband in the locker instead of an fixed makarov, I like getting lucky on that combat shotgun or deagle. It's not a set makarov. In the e...
by EuSouAFazenda
Thu Dec 02, 2021 9:38 pm
Forum: Spriting and Mapping
Topic: Catwalk Station Development Thread
Replies: 50
Views: 26816

Re: Catwalk Station Development Thread

So, the december feature freeze has started - meaning, I can't work on Catwalk anymore. With that said I'll make the last progress report of 2021 - this is all I've done until this point, Sec and Medbay. https://tgstation13.download/dip/discordimageproxy.php/attachments/525521133060227081/9156068210...
by EuSouAFazenda
Wed Dec 01, 2021 2:05 pm
Forum: Ideas
Topic: Mining Changes?
Replies: 19
Views: 4100

Re: Mining Changes?

Solution to all 4 problems: remove mining and allow cargo to order the minerals directly.
by EuSouAFazenda
Mon Nov 29, 2021 6:56 pm
Forum: Coding Feedback
Topic: Allow operating computers to work with stasis beds again
Replies: 87
Views: 17571

Re: Allow operating computers to work with stasis beds again

what gameplay purpouse does decaying organs serve?
by EuSouAFazenda
Wed Nov 24, 2021 9:36 am
Forum: Coding Feedback
Topic: dude real life incidents of terrorism are really fucking funny
Replies: 10
Views: 2819

Re: dude real life incidents of terrorism are really fucking funny

What do you mean this interaction I thought about in 2 minutes that in reality adds nothing to the game isn't good? It's C O N T E N T and a F E A T U R E for F E A T U R E R I CH G A M E P L A Y !
by EuSouAFazenda
Sun Nov 21, 2021 4:09 am
Forum: Video Games
Topic: What are some videogames?
Replies: 6
Views: 2263

Re: What are some videogames?

ss13
by EuSouAFazenda
Sun Nov 21, 2021 3:02 am
Forum: Spriting and Mapping
Topic: Catwalk Station Development Thread
Replies: 50
Views: 26816

Re: Catwalk Station Development Thread

On the topic of Security: Will there be catwalks up above so that sec officers can look down on the prisoners from above? Because that would be pretty hype, and I enjoy the idea of sec officers not paying attention during a gravity outage and having a prisoner float up to robust them and break out ...
by EuSouAFazenda
Sat Nov 20, 2021 10:44 pm
Forum: Ideas
Topic: Alternate cult end game
Replies: 15
Views: 3306

Re: Alternate cult end game

>dissapointing
>summoning nar'sie
what
by EuSouAFazenda
Sat Nov 20, 2021 5:38 pm
Forum: Spriting and Mapping
Topic: Catwalk Station Development Thread
Replies: 50
Views: 26816

Re: Catwalk Station Development Thread

Looks incredible, I just wonder if the Headcoders will consider adding it (did you talk with any of them about it) or if one of our current maps has to be taken behind the shed, and if that's the case, which one. Before this thread even went up I talked with the maptainers showing the design doc n ...
by EuSouAFazenda
Thu Nov 18, 2021 8:30 pm
Forum: General Chat
Topic: Lets talk about the point of permabrig
Replies: 52
Views: 11217

Re: Lets talk about the point of permabrig

Why can't we just implant them, give a mop and bucket and say go Because they work for an organization that literally seeks to destroy Nanotrasen and feast upon its carcass. what better way to flex on them than to take their special agents and make them clean it up, jannie Any good agent would use ...
by EuSouAFazenda
Thu Nov 18, 2021 7:59 pm
Forum: Spriting and Mapping
Topic: Catwalk Station Development Thread
Replies: 50
Views: 26816

Re: Catwalk Station Development Thread

Quick lil' update: Permabrig! https://tgstation13.download/dip/discordimageproxy.php/attachments/525521133060227081/910980539681497111/unknown.png Decided to go with a more grittier style, to make it feel more like a prison indeed. The prisoner education room and isolation cell have been merged into...
by EuSouAFazenda
Sat Nov 13, 2021 10:46 pm
Forum: Site, Forums, And Wiki
Topic: allow me to have more URLS in my signature
Replies: 8
Views: 4425

Re: allow me to have more URLS in my signature

we cannot let this happen
craig would get too powerful
by EuSouAFazenda
Sat Nov 13, 2021 5:39 pm
Forum: General Chat
Topic: Lets talk about the point of permabrig
Replies: 52
Views: 11217

Re: Lets talk about the point of permabrig

Why can't we just implant them, give a mop and bucket and say go
by EuSouAFazenda
Fri Nov 12, 2021 1:56 am
Forum: Coding Feedback
Topic: A short rant on why medical resurrection in ss13 makes no god damn sense.
Replies: 51
Views: 11283

Re: A short rant on why medical resurrection in ss13 makes no god damn sense.

You literally answered your own question in your own first paragraph. Anyone who cares more about realism than game design should not be trusted with github access.
by EuSouAFazenda
Tue Nov 09, 2021 11:51 pm
Forum: Ideas
Topic: Replace Tramstation's tram with CTF's bus
Replies: 8
Views: 2305

Re: Replace Tramstation's tram with CTF's bus

where we droppin boys
by EuSouAFazenda
Tue Nov 09, 2021 11:43 pm
Forum: Site, Forums, And Wiki
Topic: Headmins Deleted the Honkmother
Replies: 16
Views: 5820

Re: Headmins Deleted the Honkmother

We need fewer stupid pages on the wiki, not more. The wiki is better with a few silly pages than it would be with no silly pages. - Veteran user who doesn't need the wiki Yeah, it's funny when you' only go there once or twice a month but seriously after a while half the links linking to byond the i...
by EuSouAFazenda
Tue Nov 09, 2021 8:50 pm
Forum: Spriting and Mapping
Topic: Catwalk Station Development Thread
Replies: 50
Views: 26816

Re: Catwalk Station Development Thread

I live. Here's the bridge. https://tgstation13.download/dip/discordimageproxy.php/attachments/525521133060227081/907732095164620850/unknown.png https://tgstation13.download/dip/discordimageproxy.php/attachments/525521133060227081/907732145630494800/unknown.png Whatty'all think? Fancy, hm? Also befor...
by EuSouAFazenda
Thu Nov 04, 2021 3:27 pm
Forum: Ideas
Topic: Construction overhaul
Replies: 79
Views: 17276

Re: Construction overhaul

oranges wrote: Thu Nov 04, 2021 1:02 am it's not a removal, they're being consolidated into one item which has slightly more tradeoffs that require active user decision making.
If you're taking something and turning it into something that acts completely different then you're removing and replacing it.
by EuSouAFazenda
Sat Oct 30, 2021 10:30 pm
Forum: Ideas
Topic: The split (Idea for forum)
Replies: 4
Views: 1676

Re: The split (Idea for forum)

I like Idea Co because it means we get to seal you away in it
by EuSouAFazenda
Sat Oct 30, 2021 2:46 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3958
Views: 1158111

Re: ITT: We make shitty suggestions and come up with poor ideas.

Fuck it, actually make heretics and cultists MORTAL ENEMIES. Give them reasons to want to murder each other, make them immune to each other's spells. Give heretics and cultist bonuses for sacrificing one another. New gamemode idea, the Clown is the only roundstart cultist and the Mime is the only h...
by EuSouAFazenda
Fri Oct 29, 2021 9:16 am
Forum: Ideas
Topic: Antagonist Teams
Replies: 8
Views: 2511

Re: Antagonist Teams

Cult:
Ok so you gotta do these spells so you can have a on-field presence but before that you gotta make these runes to convert people and-

Rev:
Tide. Go.
by EuSouAFazenda
Fri Oct 29, 2021 2:22 am
Forum: Ideas
Topic: Construction overhaul
Replies: 79
Views: 17276

Re: Construction overhaul

I like the idea. My main concern is with assistants; if an assistant wants to make a larger scale maint room it's much harder to get a RCT than a RCD; for the RCT you'd have to get either Engineer's or Atmos' only RCT while for the RCD you can just ask Cargo. What do you think about adding a ghetto ...
by EuSouAFazenda
Wed Oct 27, 2021 3:10 pm
Forum: Spriting and Mapping
Topic: Give Me Your Asteroids (This is a robbery)
Replies: 2
Views: 3818

Re: Give Me Your Asteroids (This is a robbery)

I just got into test season meaning I shouldn't push myself too much with CatwalkStation - aka, I have the time to do this. I was indeed looking for something to distract myself a little and this is perfect. Expect a dope ass asteroid from me.
by EuSouAFazenda
Wed Oct 27, 2021 12:02 am
Forum: Coding Feedback
Topic: Luxury shuttle in its current state is awful.
Replies: 29
Views: 7101

Re: Luxury shuttle in its current state is awful.

oranges wrote: Tue Oct 26, 2021 10:15 pm any of the nonstandard shuttles are awful because people don't actually map things that have a design intent behind them, just what they think is cool.
Based oranges.
Honestly that's the same reason why I hate genetics and mining but that can go in its own thread.
by EuSouAFazenda
Tue Oct 26, 2021 3:34 pm
Forum: Coding Feedback
Topic: What the hell is tg stations design philosophy even?
Replies: 100
Views: 27881

Re: What the hell is tg stations design philosophy even?

I was hoping this necro thread would have some design insights and boy was I disappointed If you insist. -> Turns out, removing things makes people MAAD! (Woah!). -> Cloning completely trivialized an entire department. Hold your breaths til Ghilker removes the SM and adds 16 different alternative w...
by EuSouAFazenda
Sat Oct 23, 2021 12:39 am
Forum: Coding Feedback
Topic: Luxury shuttle in its current state is awful.
Replies: 29
Views: 7101

Re: Luxury shuttle in its current state is awful.

Why the fuck should we, in a game that is infamous for its interlocking systems and creativity have a shuttle that bottlenecks creativity so the only solution is "get money lmao"? Make the doors breakable. That way you can have some good design and have multiple ways of tackling the proble...
by EuSouAFazenda
Fri Oct 22, 2021 12:34 am
Forum: Ideas
Topic: Delete virology
Replies: 37
Views: 7241

Re: Delete virology

Cosmodeus wrote: Thu Oct 21, 2021 10:07 pmThe round only lasted thirty minutes. The virus was made by an administrator. The virus killed most infected players within five minutes of having it./quote]

I'm on the against virology side but this scenario is clearly not the mechanic's fault and just fucking shitty admemery
by EuSouAFazenda
Fri Oct 22, 2021 12:26 am
Forum: Ideas
Topic: [Discord Idea] Antagonists Gimmicks
Replies: 9
Views: 2837

Re: [Discord Idea] Antagonists Gimmicks

I love how you had an excellent suggestion and managed to shit on it on the last possible moment
by EuSouAFazenda
Thu Oct 21, 2021 10:36 pm
Forum: Spriting and Mapping
Topic: Catwalk Station Development Thread
Replies: 50
Views: 26816

Re: Catwalk Station Development Thread

Heyo! Told you guys I would be back in a few days! Here's the courtroom area. https://tgstation13.download/dip/discordimageproxy.php/attachments/525521133060227081/900870420415254618/unknown.png https://tgstation13.download/dip/discordimageproxy.php/attachments/525521133060227081/900870476073672734/...
by EuSouAFazenda
Thu Oct 21, 2021 6:20 pm
Forum: Spriting and Mapping
Topic: What makes MetaStation be, well, Meta?
Replies: 14
Views: 6850

What makes MetaStation be, well, Meta?

Metastation is undoubtely the best map in the station. I'm here to ask: Why? Of course of course, the obvious answer is "Meta has worked continuously on it for years; all that time of polish made it the best station" but what I'm interested in is different: What was that polish? What chang...
by EuSouAFazenda
Tue Oct 19, 2021 10:11 am
Forum: General Chat
Topic: Hey
Replies: 15
Views: 4192

Re: Hey

In the past year or so TG station has irrevocably ran downhill, completely ruining any hopes of having a fun round in any codebase, let alone on TG itself. As a consequence, we had to have Cuban Pete himself bomb the server room irl to save us all from Ghilker deleting us from irl. Other than that G...