Search found 85 matches

by Noodlecat
Mon Dec 05, 2022 8:49 pm
Forum: Coding Feedback
Topic: Progression Traitor Feedback
Replies: 261
Views: 62638

Re: Progression Traitor Feedback

My two major gripes with progtots are the fact that final objectives are timegated behind 90 minutes, like I fought tooth and nail to get to ledgendary status before the captain calls the shuttle because he stubbed his toe or some shit only to get denied by timegates that are not explained or stated...
by Noodlecat
Mon Nov 15, 2021 5:40 pm
Forum: Off Topic
Topic: The Felinid handjob pr
Replies: 9
Views: 2031

The Felinid handjob pr

To quote farquaar “ Ah yes. Felinids like it when you target their groin to "pull" their "tail". This is a feature that we can expect to stand the test of time.”
► Show Spoiler
by Noodlecat
Thu Nov 11, 2021 3:11 am
Forum: TGMC Resolved Appeals, Complaints and Reports
Topic: [BAN] [Jroinc1] Noodlecat
Replies: 2
Views: 1978

[BAN] [Jroinc1] Noodlecat

BYOND account: Noodlecat Character name: N/A Ban type: Server Ban length: Perma Ban reason: You know what you did, go appeal this on forums Time ban was placed: 2021-8-25 22:22;51 Round ID in which ban was placed: 10500 Your side of the story: I thought to my self, today i will play on TGMC but the...
by Noodlecat
Wed Nov 10, 2021 4:34 pm
Forum: Player's Club
Topic: SS13 stablecoin
Replies: 3
Views: 1072

Re: SS13 stablecoin

Ss13 tax evasion edition
by Noodlecat
Mon Nov 08, 2021 5:15 pm
Forum: Off Topic
Topic: optimumtact 2 week server ban
Replies: 18
Views: 3165

Re: optimumtact 2 week server ban

09:07:35 GAME optimumtact/(Platos Syrup) executed SDQL query(s): "call client.ooc('''I love Nep-Tuis fat ass''') on /mob/living in global.player_list".

Incomprehensibly based
by Noodlecat
Mon Nov 08, 2021 4:18 pm
Forum: Coding Feedback
Topic: Abductor Traumas: They gotta go.
Replies: 11
Views: 3088

Re: Abductor Traumas: They gotta go.

The abductor trauma thing is the least fun one Example of good abductor organ that you can actually rp around: mindshock gland, this one is really fun, i spent a while as a qm having a mental breakdown(ic of course) over the fact that whenever i got a headache people around me suffered, when i went ...
by Noodlecat
Mon Nov 08, 2021 1:49 am
Forum: Player's Club
Topic: Coding peanut
Replies: 5
Views: 1194

Re: Coding peanut

i really hope they do
by Noodlecat
Thu Nov 04, 2021 3:35 pm
Forum: Coding Feedback
Topic: Luxury shuttle in its current state is awful.
Replies: 29
Views: 6231

Re: Luxury shuttle in its current state is awful.

Either way we should not have a indestructible shuttle
by Noodlecat
Thu Nov 04, 2021 1:42 pm
Forum: Coding Feedback
Topic: Luxury shuttle in its current state is awful.
Replies: 29
Views: 6231

Re: Luxury shuttle in its current state is awful.

Creative antagging isn’t when you are forced via indestructible walls to play in one specific way
by Noodlecat
Tue Nov 02, 2021 1:05 am
Forum: Closed Policy Discussion
Topic: Maximizing antagonists through antag trades
Replies: 44
Views: 8042

Re: Maximizing antagonists through antag trades

i do play heretic and have ascended once, i am pointing out a larger flaw in the fact we have a shitty antag that most people don't like.
by Noodlecat
Tue Nov 02, 2021 1:04 am
Forum: General Chat
Topic: Can you ERP as a antag?
Replies: 15
Views: 4544

Re: Can you ERP as a antag?

ArcaneDefence wrote: Thu Apr 01, 2021 3:33 am Bring back the consensual malf ai erp loophole because it was funny as fuck
the what
by Noodlecat
Mon Nov 01, 2021 5:22 pm
Forum: TGMC General Discussion
Topic: Start of round tips
Replies: 18
Views: 33522

Re: Start of round tips

You see that welding tank, and that welder, turn it off before you refill it. Hey where are you going, HONKY NO!!!!
by Noodlecat
Mon Nov 01, 2021 3:03 pm
Forum: Ideas
Topic: Remove broken lights station trait.
Replies: 2
Views: 1629

Re: Remove broken lights station trait.

Drunk party should be out, but keep broken lights, I like the ambiance it creates.
by Noodlecat
Mon Nov 01, 2021 2:46 pm
Forum: General Chat
Topic: Is stealing the hand tele the best theft objective? Or perhaps the worst.
Replies: 9
Views: 2570

Re: Is stealing the hand tele the best theft objective? Or perhaps the worst.

cacogen wrote: Mon Nov 01, 2021 2:05 pm there should be a traitor item that points to your objective
This, give us this.

Also in general the hand tele is such a good getaway tool that I snag it even if I don’t need it for an objective.
by Noodlecat
Mon Nov 01, 2021 2:39 pm
Forum: Closed Policy Discussion
Topic: Maximizing antagonists through antag trades
Replies: 44
Views: 8042

Re: Maximizing antagonists through antag trades

This is way more of a problem with heretic in its current state, it’s an antag that immediately reveals itself on the station with influences, sec then immediately powergames and bag searches literally everyone, resulting in the heretic getting fucked over. Then you get executed and have no more pre...
by Noodlecat
Sun Oct 31, 2021 4:26 pm
Forum: Player's Club
Topic: Admin mental parkour peanut
Replies: 10
Views: 2073

Re: Admin mental parkour peanut

When the game about paranoia causes people to get paranoid
by Noodlecat
Tue Oct 26, 2021 9:52 pm
Forum: Ideas
Topic: Lavaland and .... I guess snowland.
Replies: 2
Views: 1211

Re: Lavaland and .... I guess snowland.

No Poll
by Noodlecat
Tue Oct 26, 2021 9:32 pm
Forum: General Chat
Topic: Paranoia and Security
Replies: 6
Views: 2049

Re: Paranoia and Security

fify
by Noodlecat
Tue Oct 26, 2021 9:32 pm
Forum: General Chat
Topic: Paranoia and Security
Replies: 6
Views: 2049

Re: Paranoia and Security

if I see the clown my flight or fight drive takes hold
by Noodlecat
Tue Oct 26, 2021 4:29 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 931673

Re: Minor Suggestions

Make N2O do stamina damage until knockout al la zombie powder instead of instant no warning knockout.

Remove CO2 knockout and make it slowly make you drunk and do too damage overtime instead of an even worse no warning knockout.
by Noodlecat
Tue Oct 26, 2021 4:25 am
Forum: Coding Feedback
Topic: Luxury shuttle in its current state is awful.
Replies: 29
Views: 6231

Re: Luxury shuttle in its current state is awful.

Also many captains will buy the shuttle when they call it, giving all antags at most 20 minutes to prepare and completely change their playstyles around an easy to buy shuttle that costs less money than cargo starts with. In general a single shuttle that costs 7000 cr and has no unlock requirement s...
by Noodlecat
Mon Oct 25, 2021 4:44 pm
Forum: Off Topic
Topic: chat shit get banged
Replies: 5
Views: 1618

Re: chat shit get banged

I am scared
by Noodlecat
Mon Oct 25, 2021 4:43 pm
Forum: Coding Feedback
Topic: Luxury shuttle in its current state is awful.
Replies: 29
Views: 6231

Re: Luxury shuttle in its current state is awful.

And before all of you compare this to the arena shuttle, the arena shuttle costs lots of money and requires bubblegum to be killed, while the lux shuttle has a very low cost and has zero requirements.
by Noodlecat
Mon Oct 25, 2021 4:42 pm
Forum: Coding Feedback
Topic: Luxury shuttle in its current state is awful.
Replies: 29
Views: 6231

Re: Luxury shuttle in its current state is awful.

Heretics, rev heads after revolutionary fail, heads of staff after rev win, wizards( i legit saw a wizard get cucked by the lux shuttle once and that inspired me to make this post), blood brothers(some down streams have them on) and xenos(also big inspiration for this post as they have no way of get...
by Noodlecat
Mon Oct 25, 2021 6:35 am
Forum: Closed Policy Discussion
Topic: [MRP] Remove Heretic from the config
Replies: 37
Views: 7853

Re: [MRP] Remove Heretic from the config

Let me address the three main issues mainly being: sacrificing, ascending, and containing captured heretics. 1. Containing captured heretics is easy if you know what to do, the best way to contain a heretic is with a muzzle, muzzles prevent verbal magic from being used. Another way of containing a h...
by Noodlecat
Mon Oct 25, 2021 6:15 am
Forum: Coding Feedback
Topic: Luxury shuttle in its current state is awful.
Replies: 29
Views: 6231

Re: Luxury shuttle in its current state is awful.

Traitor is not the only antag dingus
by Noodlecat
Fri Oct 22, 2021 2:10 pm
Forum: Ideas
Topic: Delete virology
Replies: 37
Views: 6157

Re: Delete virology

I for one like vg virology more, the antigen and antibody stuff makes the virologist be the person who cures the virus instead of chemistry
by Noodlecat
Fri Oct 22, 2021 1:57 pm
Forum: Player's Club
Topic: Beardbeard peanut
Replies: 72
Views: 15202

Re: Beardbeard peanut

We still talking about this guy
by Noodlecat
Fri Oct 22, 2021 1:45 pm
Forum: Coding Feedback
Topic: Luxury shuttle in its current state is awful.
Replies: 29
Views: 6231

Re: Luxury shuttle in its current state is awful.

Being able to just drag money (that they cannot even get without donations or stealing from vault, both would be hard to do in mass in a malf round for example) is super unintuitive and I doubt anyone knows about this. And if a traitor (or god forbid a heretic) has to hijack a lux shuttle without ha...
by Noodlecat
Thu Oct 21, 2021 3:26 pm
Forum: Coding Feedback
Topic: Luxury shuttle in its current state is awful.
Replies: 29
Views: 6231

Luxury shuttle in its current state is awful.

The current (indestructible) lux shuttle makes hijack near impossible unless you are a traitor who specifically planned to remove people’s money while still having money yourself. Also borgs and people without medbay cannot use this at all. One example is when i as a malf AI on fulp had to hijack sh...
by Noodlecat
Mon Oct 18, 2021 5:39 pm
Forum: Ideas
Topic: Advanced Blindness
Replies: 14
Views: 3901

Re: Advanced Blindness

I have actually coded this on a downstream, by giving players dreams. People would be dropped in a dreamworld for the duration of their unconsciousness and could fuck around there while remaining completely oblivious to their surroundings Was all fun and games until people started getting beaten up...
by Noodlecat
Wed Sep 22, 2021 8:00 pm
Forum: Closed Policy Discussion
Topic: [MRP] Having hulk/fireball for no reason should be considered powergame
Replies: 25
Views: 4810

Re: [MRP] Having hulk/fireball for no reason should be considered powergame

I did not make the zombies yulice, and unless you made the zombies you has zero reason to assume that there were zombies
by Noodlecat
Wed Sep 22, 2021 4:22 am
Forum: Coding Feedback
Topic: PDA bombs blowing off 3/4 limbs
Replies: 39
Views: 9692

Re: PDA bombs blowing off 3/4 limbs

Having a flash can be countered by facing away from the person with the flash, and taking out a flash makes a distinct sound, while pda bombs are instant and uncounterable(without just turning pda messaging off)
by Noodlecat
Wed Sep 22, 2021 4:19 am
Forum: Closed Policy Discussion
Topic: [MRP] Having hulk/fireball for no reason should be considered powergame
Replies: 25
Views: 4810

Re: [MRP] Having hulk/fireball for no reason should be considered powergame

I explicitly said powergaming, which is when you arm up for no reason at all to fight a potential threat(think cargo ordering mind shields roundstart)
by Noodlecat
Tue Sep 21, 2021 4:46 pm
Forum: Coding Feedback
Topic: Minor Feedback
Replies: 693
Views: 227232

Re: Minor Feedback

Buff adrenals and adrenaline sacks, changelings are such a weak antag right now.
by Noodlecat
Tue Sep 21, 2021 1:28 pm
Forum: Closed Policy Discussion
Topic: [MRP] Having hulk/fireball for no reason should be considered powergame
Replies: 25
Views: 4810

Re: [MRP] Having hulk/fireball for no reason should be considered powergame

I feel like this post is missing the context of your "gimmick". You blue space launchpaded unsuspecting victims then murdered them. No real escalation was present other than that on your part. The geneticist didn't use the hulk mutator until AFTER you kidnapped them. That was not even my ...
by Noodlecat
Mon Sep 20, 2021 6:20 pm
Forum: TGMC Admin Feedback
Topic: Administration General Feedback
Replies: 3
Views: 4820

Re: Administration General Feedback

Changing the game mode when people vote for it is based as fuck, its a game and if people wanna play it one way they get too
by Noodlecat
Mon Sep 20, 2021 6:15 pm
Forum: Closed Policy Discussion
Topic: [MRP] Having hulk/fireball for no reason should be considered powergame
Replies: 25
Views: 4810

Re: [MRP] Having hulk/fireball for no reason should be considered powergame

But for real admins should give tokens to people who had their antag round ruined by someone who broke the rules
by Noodlecat
Mon Sep 20, 2021 6:06 pm
Forum: Closed Policy Discussion
Topic: Disallow spiders/space dragons from having advanced knowledge of gasses and pipes and sm
Replies: 26
Views: 5175

Re: Disallow spiders/space dragons from having advanced knowledge of gasses and pipes and sm

The only problem with a code fix is that this is easily exploitable and does not account for sentient xenobio spiders. Spiders could now be countered by someone lugging around an empty canister and, as they are unable to attack it, that person would be very hard for the spiders to attack. This is ev...
by Noodlecat
Mon Sep 20, 2021 5:10 pm
Forum: Closed Policy Discussion
Topic: [MRP] Having hulk/fireball for no reason should be considered powergame
Replies: 25
Views: 4810

Re: [MRP] Having hulk/fireball for no reason should be considered powergame

Admins rarely ever call out the geneticist in question before the antag is dead and the admins refuse to give said powergamed and round removed by non sec a token because ToKENs aRe OnLY iF aN aDmIN meSSes uP(which i think is bs because they did not bewoink the geneticist with hulk/fireball and drak...
by Noodlecat
Mon Sep 20, 2021 4:00 pm
Forum: Closed Policy Discussion
Topic: [MRP] Having hulk/fireball for no reason should be considered powergame
Replies: 25
Views: 4810

[MRP] Having hulk/fireball for no reason should be considered powergame

Nothing makes being an antag harder then random assholes being both immune to melee and having fucking wizard abilities for no reason at all. I have seen geneticists have this on fucking greenshifts, and yes this is an ided post, as i just recently had a gimmick ruined by a hulk fireball genetics ma...
by Noodlecat
Fri Sep 17, 2021 6:39 pm
Forum: Resolved Appeals
Topic: [themidnightrose]Noodlecat - headrev survival instincts ban
Replies: 10
Views: 2671

Re: [themidnightrose]Noodlecat - headrev survival instincts ban

Also conversion antag bans just round remove you if you get converted, and that is extremely unfun
by Noodlecat
Fri Sep 17, 2021 6:12 pm
Forum: Resolved Appeals
Topic: [themidnightrose]Noodlecat - headrev survival instincts ban
Replies: 10
Views: 2671

Re: [themidnightrose]Noodlecat - headrev survival instincts ban

Oh, yep I made a mistake, I will avoid it in the future but a three week ban for this seems excessive
by Noodlecat
Fri Sep 17, 2021 5:01 am
Forum: Resolved Appeals
Topic: [themidnightrose]Noodlecat - headrev survival instincts ban
Replies: 10
Views: 2671

Re: [themidnightrose]Noodlecat - headrev survival instincts ban

Not a lot of people read the obscure side page, and even less of those people memorize said side page.
by Noodlecat
Fri Sep 17, 2021 1:25 am
Forum: Resolved Appeals
Topic: [themidnightrose]Noodlecat - headrev survival instincts ban
Replies: 10
Views: 2671

Re: [themidnightrose]Noodlecat - headrev survival instincts ban

i was not aware of those admin rulings as they are not on the rule page on the wiki, i will take note of that in the future
by Noodlecat
Thu Sep 16, 2021 4:21 pm
Forum: Resolved Appeals
Topic: [themidnightrose]Noodlecat - headrev survival instincts ban
Replies: 10
Views: 2671

Re: [themidnightrose]Noodlecat - headrev survival instincts ban

This led to three headrevs being executed, including themself.
This was also revs revealed by the 20 minute mark, there was next to zero chance that it would of gone well. Being gulauged and possibly escaping was my best bet
by Noodlecat
Thu Sep 16, 2021 4:11 pm
Forum: Resolved Appeals
Topic: [themidnightrose]Noodlecat - headrev survival instincts ban
Replies: 10
Views: 2671

[themidnightrose]Noodlecat - headrev survival instincts ban

BYOND account: noodlecat Character name: Crux CF Ban type: security, Deathsquad, Abductor, Xenomorph, Blood Brother, Cultist, Operative, Revolutionary, Head Revolutionary, Spider, Swarmer Ban length: 30240 minutes Ban reason: As a Head Revolutionary, outed their fellow head revolutionaries to the e...
by Noodlecat
Mon Sep 13, 2021 12:35 pm
Forum: Player's Club
Topic: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)
Replies: 427
Views: 85880

Re: [OFFICIAL] headmin election 14 discussion megathread and peanut emporium (GONE WRONG)

Watching people from terry whine about not being able to call people racial slurs anymore is more fun than it has any right to be.
by Noodlecat
Mon Sep 13, 2021 5:09 am
Forum: General Chat
Topic: [OFFICAL] MAP TIER LIST 2021
Replies: 26
Views: 5327

Re: [OFFICAL] MAP TIER LIST 2021

Any station with public cyborg chargers is good(ethereal main), icebox would be good if it was not the stupidly over powered fauna that you meet if you fall down one level from an explosion. Bears are the combo of bullet sponge and stupid amounts of damage, wolves are constantly breaking and enterin...
by Noodlecat
Mon Sep 13, 2021 4:44 am
Forum: Coding Feedback
Topic: Families 4.0 Feedback Thread
Replies: 40
Views: 9381

Re: Families 4.0 Feedback Thread

The current problem with this is why I don’t do gimmicks often as a traitor 1.people get brunt out on this stuff(especially considering how common families is in the testmerge does not make this any better) gimmicks are hard to come up with and take time and luck, which brings us to part 2: 2. Gimmi...