Search found 58 matches

by Nalar
Mon Apr 06, 2015 3:12 pm
Forum: Former Admins
Topic: [No Longer Admin] Stickymayhem
Replies: 329
Views: 115164

Re: Stickymayhem

The worst.
by Nalar
Sun Jan 04, 2015 9:04 am
Forum: Resolved Appeals
Topic: [nalar] nowherrmann - Permanent ban I think
Replies: 1
Views: 1407

Re: [nalar] nowherrmann - Permanent ban I think

The bans permanent, and was put into place because you uploaded the antimov law and logged out before I could talk to you about it. The result was a lot of chaos that could've and should've been avoided.

I'll go ahead and lift this and trust it was a genuine mistake. Be more careful in the future.
by Nalar
Fri Aug 08, 2014 9:09 am
Forum: General Chat
Topic: What happened to the forum archive?
Replies: 19
Views: 6350

Re: What happened to the forum archive?

The tensioner sounds like fun.
by Nalar
Tue Jul 15, 2014 10:11 am
Forum: General Chat
Topic: Community Meetings
Replies: 46
Views: 16156

Re: Community Meetings

MisterPerson wrote:Any plans on scheduling another one?
This. I'd like to actually be able to show up to one.
by Nalar
Fri Jun 06, 2014 12:25 am
Forum: For No Reason Trash
Topic: Binalarin
Replies: 17
Views: 6466

Re: Nalar

What you're complaining about has been addressed, and I've been corrected by MSO and Jordie and other moderators, as previously said. Yes, my interperetation was wrong, I'm sorry, and I've already apologized for that. I can't really say I agree with that accusation, I've only touched that subforum.....
by Nalar
Thu Jun 05, 2014 12:52 pm
Forum: For No Reason Trash
Topic: Binalarin
Replies: 17
Views: 6466

Re: Nalar

From what I gather from talking with MSO and on the mod forums, no that's meant to be kept to PMs or something. These threads are for providing feedback on server administration. Also yes, I can be a little overzealous at times, something i'm working on improving.
by Nalar
Tue Jun 03, 2014 9:24 pm
Forum: Former Admins
Topic: [No longer an Admin]Sawrge
Replies: 98
Views: 28180

Re: Sawrge

When I last saw him administrate, he didn't really do anything and came off as very sarcastic, so I don't particularly like what I've seen of him so far.
by Nalar
Tue Jun 03, 2014 6:04 pm
Forum: For No Reason Trash
Topic: Binalarin
Replies: 17
Views: 6466

Re: Nalar

If you mean about community members arguing with other community members about whether a ban is invalid or valid which should be kept away from admin feedback threads then not really? If you mean about specific instances of bans being invalid, yeah that's a policy thing at times, but sometimes it is...
by Nalar
Tue Jun 03, 2014 5:53 pm
Forum: For No Reason Trash
Topic: Binalarin
Replies: 17
Views: 6466

Re: Nalar

There's no where to move it to, since we don't allow stenography, and at that point I didn't have any good options other than to just end that discussion and get the topic back to where it's meant to be going. If there was, I overlooked it/failed to see it entirely. Anyway. Yeah, those threads reall...
by Nalar
Tue Jun 03, 2014 5:41 pm
Forum: For No Reason Trash
Topic: Binalarin
Replies: 17
Views: 6466

Re: Nalar

You're right! Brushing past and using a ban as a reference isn't necessarily bad, but having multiple community members just talking about whether that ban or invalid is what's bad, and is exactly why I said 'don't discuss bans here'. That's what usually comes of it, that's what I put a stop to. Tha...
by Nalar
Tue Jun 03, 2014 4:50 pm
Forum: For No Reason Trash
Topic: Binalarin
Replies: 17
Views: 6466

Re: Nalar

I didn't delete any posts, other than the one you made that was going to derail the entire thread, since a majority of it was providing actual feedback specific to the administrator. I didn't butt in so much as remind people to keep it on topic for what, to my knowledge, these threads are about. Any...
by Nalar
Tue Jun 03, 2014 4:13 pm
Forum: For No Reason Trash
Topic: Binalarin
Replies: 17
Views: 6466

Re: Nalar

I've kinda publically stated in each thread that these threads are for feedback for each specific admin, not for discussing bans. Keep posts on-topic and you won't have issues with them being policed.

I'm not even being that strict with it, either, but your feedback has been noted.
by Nalar
Wed May 28, 2014 10:51 pm
Forum: Coding Feedback
Topic: Shadowlings (Gamemode suggestion/replacement)
Replies: 264
Views: 66959

Re: Shadowlings (Gamemode suggestion/replacement)

My concern is that unless you give people shadows every round, there will be some strong meta. Maybe give people shadows every round but make a shadowling clinging make the shadow darker?

(I approve the concept though)
by Nalar
Wed May 28, 2014 10:04 pm
Forum: Archived/Deleted
Topic: Temp AdminCandidate feedback
Replies: 127
Views: 33251

Re: Temp AdminCandidate feedback

Suprise (I actually went from /tg/ to bay, I've always been here, but yes I have rank elsewhere)! Keep this on-topic though. I do wish to point out that even though I am fairly heavily experienced, I do want to go through the entire trial process. Yeah, I've got a lot of things down and I'm not a to...
by Nalar
Wed May 28, 2014 2:05 pm
Forum: Resolved Appeals
Topic: Nalar - Epif - I called him a moron
Replies: 19
Views: 6347

Re: Nalar - Epif - I called him a moron

Either way, this is denied. Another admin may feel free to overrule me if they wish.

The rule has been explained several times now, if you still refuse to understand there's nothing I can do to help you.
by Nalar
Wed May 28, 2014 1:59 pm
Forum: Resolved Appeals
Topic: Nalar - Epif - I called him a moron
Replies: 19
Views: 6347

Re: Nalar - Epif - I called him a moron

Your post is still there. The post I deleted was someone saying it's unreasonable for your character to retain information as a ghost. Please stop before you make yourself look foolish.
by Nalar
Wed May 28, 2014 1:24 pm
Forum: Resolved Appeals
Topic: Nalar - Epif - I called him a moron
Replies: 19
Views: 6347

Re: Nalar - Epif - I called him a moron

The ban was for two reasons. One, you were pretty clearly metagaming. Metagaming in this instance is defined as using information your character doesn't have, like... where your old body died and who the murderer was. We have rules against that sorta thing. Here's the exerpt from the rules I'm basin...
by Nalar
Wed May 28, 2014 1:08 pm
Forum: Coding Feedback
Topic: Shadowlings (Gamemode suggestion/replacement)
Replies: 264
Views: 66959

Re: Shadowlings (Gamemode suggestion/replacement)

So, I gave Shadowling abilities a bit more thought. Here's a run down of my thoughts so far. Could use a fair few more abilities for diversity, but these are the basics on my mind. Overshadows -Shadow Reform (Revive from death) -Shadow Shift (Etheral Jaunt- makes the shadowling a faint shadow that c...
by Nalar
Tue May 27, 2014 6:54 pm
Forum: Coding Feedback
Topic: Cult Conversion Requiring 3
Replies: 29
Views: 8126

Re: Cult Conversion Requiring 3

If you want the above then you're going to have to work as a team, if you cant work as a team then fucking learn. This is a fairly dangerous mindset to fall into, simply because you're penalizing someone for, what could within reason be, the lack of cooperation on someone elses behalf. You can't re...
by Nalar
Tue May 27, 2014 6:21 am
Forum: Successful Complaints
Topic: Given black mark for letting admin candidate player die
Replies: 16
Views: 5479

Re: Given black mark for letting admin candidate player die

Since apparently a lot of folks don't seem to read our sub-forum rules, I'll state the main one being broken here. If you are not an admin or directly involved with the complaint (You are the guy who was banned, you saw what happened, you were his victim, etc.) then do not post in the complaint. Ser...
by Nalar
Mon May 26, 2014 11:08 am
Forum: Resolved Requests
Topic: Non antag murder
Replies: 4
Views: 1738

Re: Non antag murder

Since it seems this ban request has been withdrawn, locking.

Feel free to PM me or any other forum moderator if this is not the case.
by Nalar
Wed May 21, 2014 6:51 pm
Forum: Coding Feedback
Topic: Shadowlings (Gamemode suggestion/replacement)
Replies: 264
Views: 66959

Re: Shadowlings (Gamemode suggestion/replacement)

If that were to be a thing, have it be optional. It's entirely possible the lead shadowlings would want to have the ability to keep a disguise and be all mysterious. I don't want to take away playstyles because something seems "slightly cooler"
by Nalar
Wed May 21, 2014 12:47 pm
Forum: Archived/Deleted
Topic: re-add a steno subforum
Replies: 3
Views: 1612

Re: re-add a steno subforum

I'm going to close this since this discussion has already happened and pretty much what Jordie said.
by Nalar
Wed May 21, 2014 12:07 pm
Forum: Resolved Requests
Topic: Ban Request: Dawgas | Admitting to Suiciding after convert
Replies: 13
Views: 4039

Re: Ban Request: Dawgas | Admitting to Suiciding after conve

Since it's apparently becoming an issue, if you are not involved in this ban request or an admin do not post in this thread.
by Nalar
Wed May 21, 2014 11:48 am
Forum: Closed Policy Discussion
Topic: ERP ban discussion, no lock edition.
Replies: 184
Views: 54898

Re: ERP ban discussion, no lock edition.

It doesn't bother me enough to make me even consider wanting to have it banned. If people were stripping down in the halls and were doing it right there and then on a very consistant basis that admins were unable to properly deal with, then yeah I'd consider it enough of an issue to be bannable outr...
by Nalar
Wed May 21, 2014 11:31 am
Forum: Coding Feedback
Topic: Shadowlings (Gamemode suggestion/replacement)
Replies: 264
Views: 66959

Re: Shadowlings (Gamemode suggestion/replacement)

We could allow more powerful abilities and thus, the abomination sprite once a shadowling has converted a certain amount of crew (7-13, maybe?). It gives Shadowlings more to strive for, and means that the crew has incentive to stop them before they become too strong to confront in very small groups.
by Nalar
Wed May 21, 2014 10:54 am
Forum: Coding Feedback
Topic: Shadowlings (Gamemode suggestion/replacement)
Replies: 264
Views: 66959

Re: Shadowlings (Gamemode suggestion/replacement)

The event was run as bluespace wanted to see how I handled community involvement and my viability for trialling. I actually got the idea from Bay. They ran a similar event with a similar premise, however it was much more focused around roleplaying and interaction more than murdering and the likes. I...
by Nalar
Tue May 20, 2014 1:08 pm
Forum: General Chat
Topic: Admincanidates and the future of the trialmin system
Replies: 17
Views: 4846

Re: Admincanidates and the future of the trialmin system

On the old forums TBM made a thread explaining how to become a trialmin. I don't think a similar thread was made here, which I feel is needed to explain what's going on and how to have a chance to be trialed.
by Nalar
Mon May 19, 2014 10:43 am
Forum: General Chat
Topic: Appreciation thread
Replies: 48
Views: 16167

Re: Appreciation thread

Thank you for hosting and maintaining the servers all this time, Scaredy.
by Nalar
Fri May 16, 2014 2:10 pm
Forum: Former Admins
Topic: [No longer admin]Deuryn
Replies: 9
Views: 3293

Re: Deuryn

In my opinion, the best headmin, and one I definitely want to see return after the elections. I do wish they were around more though, but since I've been seeing more and more of them lately, I don't feel like that's a terribly big issue. As for their administrative capability, what I've seen them ha...
by Nalar
Fri May 16, 2014 1:04 pm
Forum: Off Topic
Topic: Hobbies and Stuff
Replies: 12
Views: 4084

Re: Hobbies and Stuff

I read a lot of books and occasionally go for walks and stuff in a nearby woods not far from where I live. When I'm not doing those, i'm trying to chill by playing games or I'm at college.
by Nalar
Mon May 12, 2014 4:45 pm
Forum: Resolved Appeals
Topic: [nalar] Spaghettifingers - killed scientist
Replies: 2
Views: 1605

Re: [nalar] Spaghettifingers - killed scientist

The ban was put in place to get you to explain your actions, since it wasn't clear at first and you were failing to respond.

Lifted.
by Nalar
Sun May 11, 2014 11:46 pm
Forum: Former Admins
Topic: [No longer admin]Bluespace
Replies: 141
Views: 36532

Re: Bluespace

Pretty awesome admin, generally responsive and very helpful as an admin and ever patient with my endless questions and teasing. 10/10.
by Nalar
Sun May 11, 2014 1:40 pm
Forum: Former Admins
Topic: [No longer admin]Bluespace
Replies: 141
Views: 36532

Re: Bluespace

I think Anton ran, actually. I'd be surprised if he didn't.
by Nalar
Sun May 11, 2014 11:30 am
Forum: General Chat
Topic: Beepsky = Server Lag
Replies: 17
Views: 5418

Re: Beepsky = Server Lag

That's no longer the case, for the most part. The say code revamp fixed a majority of the lag issues there.
by Nalar
Sat May 10, 2014 6:59 pm
Forum: General Chat
Topic: Security antag is back (on Sibyl/Basil)
Replies: 91
Views: 28483

Re: Security antag is back (on Sibyl/Basil)

Seems that way.
by Nalar
Sat May 10, 2014 6:32 pm
Forum: General Chat
Topic: Security antag is back (on Sibyl/Basil)
Replies: 91
Views: 28483

Re: Security antag is back (on Sibyl/Basil)

Rejoice. The config has been fixed, antag sec is off and assistants should have their maintenance access back.
by Nalar
Sat May 10, 2014 5:54 pm
Forum: General Chat
Topic: Security antag is back (on Sibyl/Basil)
Replies: 91
Views: 28483

Re: Security antag is back (on Sibyl/Basil)

I think it may be a config bug/issue, since I've not seen any announcements and it came about very abruptly.
by Nalar
Thu May 08, 2014 5:43 pm
Forum: Off Topic
Topic: pizza general
Replies: 77
Views: 21207

Re: pizza general

I enjoy pepperoni pizza with red and green peppers and bits of mince meat and bacon spread over it. So good man. So good.
by Nalar
Sun May 04, 2014 8:26 pm
Forum: Former Admins
Topic: [No Longer Admin] Creationpro
Replies: 26
Views: 8280

Re: Creationpro

Has been very responsive and helpful when I've had questions and mild concerns, and generally seems to be very friendly when handling players from what I've seen.
by Nalar
Sun May 04, 2014 1:41 pm
Forum: Off Topic
Topic: i spent my senior prom coding ss13
Replies: 28
Views: 9755

Re: i spent my senior prom coding ss13

I actually went to my prom, which consisted of a bunch of 16-18 year olds smoking cigars and various brands of tobacco in cigarettes, some dancing to some obnoxiously loud music that made the floor wobble under my feet every time the bass dropped, and a bunch of people already drunk from the car rid...
by Nalar
Sun May 04, 2014 1:28 pm
Forum: Former Admins
Topic: [No Longer Admin] Pandarsenic
Replies: 30
Views: 9536

Re: Pandarsenic

Seems to be a fairly level-headed admin, and does a good job of what I've seen (albeit, somewhat rare lately- possibly timezone differences).
by Nalar
Sat May 03, 2014 4:42 pm
Forum: Ideas
Topic: Make Head of Personnel Antagproof
Replies: 134
Views: 35348

Re: Make Head of Personnel Antagproof

Just because a thread was made does not mean there's a problem. It means there's an opinion on something that some may potentially see as a problem. That said, the Captain really should be keeping an eye on the HoP anyway, given how he can hand out all-access passes without any real negative effects...
by Nalar
Fri May 02, 2014 6:44 pm
Forum: Off Topic
Topic: Lets talk books
Replies: 19
Views: 5939

Re: Lets talk books

I'm currently halfway through reading Eragon before I move onto the Einarinn series.

Enjoying it a lot so far.
by Nalar
Fri May 02, 2014 5:00 pm
Forum: Ideas
Topic: Readd test firing teleporter or remove malfunctions
Replies: 22
Views: 6719

Re: Readd test firing teleporter or remove malfunctions

Yes please, with the prevalence of the AI satellite the teleporter sees regular usage. It's unreliable to expect RnD to upgrade the machine when only the RD has access and with no incentive. Wouldn't no longer being spaced by the teleporter count as an incentive to upgrade it? Either way, I do supp...
by Nalar
Mon Apr 28, 2014 7:22 am
Forum: Former Admins
Topic: [No longer admin] Nerolat
Replies: 10
Views: 3116

Re: Nerolat

Has been a very helpful and fairly friendly/polite administrator from what I've seen and experienced with him.
by Nalar
Sun Apr 20, 2014 7:35 pm
Forum: Coding Feedback
Topic: Many bugs go unreported
Replies: 37
Views: 15193

Re: Many bugs go unreported

A feature freeze would be good, maybe we could also get some optimizations/fixes in for some of the laggier and buggier elements of the game (mob-code, anyone?) as well if this were to happen.
by Nalar
Sun Apr 20, 2014 6:40 pm
Forum: General Chat
Topic: Videogames is serious business
Replies: 27
Views: 11835

Re: Videogames is serious business

I sometimes play naked.
by Nalar
Sat Apr 19, 2014 9:59 am
Forum: Video Games
Topic: Firecage's list of games with personal ratings
Replies: 15
Views: 5971

Re: Firecage's list of games with personal ratings

Could you put reasons as to why you've rated them like you have? Would be nice to see what you think of the games you've rated the highest.