Search found 2548 matches

by sinfulbliss
Wed Nov 29, 2023 9:20 pm
Forum: General Chat
Topic: G*lag Users
Replies: 34
Views: 19469

Re: G*lag Users

The tide is weaker than it's ever been. It has never been an EASIER time to be a security officer. Its easier to be a security officer for you because you IGNORE TIDERS SINFUL COST OF CHASING TIDERS: TIME, EFFORT, POSSIBLE LOSS OF POSSESSIONS (IF YOU'RE A NOOB LIKE SEAL) GAIN OF CHASING TIDERS: ???...
by sinfulbliss
Wed Nov 29, 2023 8:30 pm
Forum: General Chat
Topic: G*lag Users
Replies: 34
Views: 19469

Re: G*lag Users

tiders have gotten more violent and entitled, and sec more feeble and self restrictive WAHHHHHH!! WAHHHHHH!! The tide is weaker than it's ever been. It has never been an EASIER time to be a security officer. And yet, one will find the seccie never sated, never content at his degree of oppression - ...
by sinfulbliss
Wed Nov 29, 2023 7:03 pm
Forum: Closed Policy Discussion
Topic: Revert ban appeal template
Replies: 45
Views: 16237

Re: Revert ban appeal template

I had 30 minutes free and was bored, here are 38 appeals since the format change, catagorized into Confused, Refused, and Used The total Numbers are: Confused (10) : -https://tgstation13.org/phpBB/viewtopic.php?f=7&t=35383 (Did not delete preset text) -https://tgstation13.org/phpBB/viewtopic.ph...
by sinfulbliss
Tue Nov 28, 2023 9:56 pm
Forum: Closed Policy Discussion
Topic: (proposal) forgetting death policy
Replies: 59
Views: 22433

Re: (proposal) forgetting death policy

This would need to be accompanied by a code change giving a big fat flavortext to have any impact (unless the goal is to ban people until they get the idea). I would not want this on LRP personally at all. It doesn’t really make sense for my character to forgot who killed him, even from a roleplay p...
by sinfulbliss
Tue Nov 28, 2023 7:34 pm
Forum: Closed Policy Discussion
Topic: Revert ban appeal template
Replies: 45
Views: 16237

Re: Revert ban appeal template

If the goal is a sort of hybrid I think it can be easily accomplished by first of all adding back the “Your side of the story” section, just so people can get their thoughts and the situation on paper in a simple way. Then removing the odd sort of “If yes… If no…OMIT IF IRRELEVANT…” lingo and just a...
by sinfulbliss
Mon Nov 27, 2023 6:35 pm
Forum: Closed Policy Discussion
Topic: Revert ban appeal template
Replies: 45
Views: 16237

Re: Revert ban appeal template

The issue is that you're moving the burden from the admins (volunteers who were trained and steeped in the rules, taught how to handle ban appeals, know precedents, etc) to random players who may have played like 20 hours and are now being thrust into the forums with a 3-paragraph long ban appeal fo...
by sinfulbliss
Mon Nov 27, 2023 5:08 pm
Forum: Closed Policy Discussion
Topic: Revert ban appeal template
Replies: 45
Views: 16237

Re: Revert ban appeal template

What you probably missed were sections entitled "Do you think this will be the death of tgstation? If yes, please expand on your anti-admin platform here and how all rule breaks should be IC:" and "Do you play on Terry? If yes, bullshit us on how Terry culture means the rules are dif...
by sinfulbliss
Thu Nov 23, 2023 2:34 pm
Forum: Closed Policy Discussion
Topic: Revert ban appeal template
Replies: 45
Views: 16237

Re: Revert ban appeal template

+1 needs to be simple
by sinfulbliss
Wed Nov 22, 2023 8:18 pm
Forum: Policy Discussion
Topic: (Proposal) Raise minimum expectations of security to at least not ignore crime.
Replies: 73
Views: 32887

Re: (Proposal) Raise minimum expectations of security to at least not ignore crime.

You want people to handle crime. One seccie at least tries by arresting a greyshirt with a saw who tried to resist arrest. They get bwoinked for being wrong despite it being IC issue by the same rules. This is why people who play a lot of sec are overwhelmingly against this sort of policy. You can’...
by sinfulbliss
Wed Nov 22, 2023 9:42 am
Forum: Closed Policy Discussion
Topic: most policy issue threads are personal problems, not policy
Replies: 18
Views: 7908

Re: most policy issue threads are personal problems, not policy

Agree with everything here. I hope headmins or admins in general take this post to heart because it encapsulates a big shift that has been happening for a couple years now in how the game is administrated, and it's worth stopping to talk about in reflection. Admins are, more and more, intervening in...
by sinfulbliss
Wed Nov 22, 2023 8:57 am
Forum: Resolved Appeals
Topic: [Iansdoor] Thonk - Only human...
Replies: 12
Views: 4308

Re: [Iansdoor] Thonk - Only human...

Kelly did up to -51.9 damage to the virologist: [2023-11-22 01:34:22.652] ATTACK: Thonk/(Kelly Harshman) attacked Caio029/(Winston Mercado) with welding tool (COMBAT MODE: 1) (DAMTYPE: BURN) (NEWHP: 85) (Virology (69,88,2)) [...] [2023-11-22 01:35:09.758] ATTACK: Thonk/(Kelly Harshman) attacked Caio...
by sinfulbliss
Tue Nov 21, 2023 12:38 am
Forum: Closed Policy Discussion
Topic: (Proposal) Rule 4 & 5 changes
Replies: 59
Views: 24405

Re: (Proposal) Rule 4 & 5 changes

Vekter wrote: Tue Nov 21, 2023 12:16 am If 200 people disagreed with both Fikou and Chesh's platforms, they wouldn't have been elected.
I’m obviously referring to the policies.
by sinfulbliss
Mon Nov 20, 2023 11:00 pm
Forum: Closed Policy Discussion
Topic: (Proposal) Rule 4 & 5 changes
Replies: 59
Views: 24405

Re: (Proposal) Rule 4 & 5 changes

As long as you're not running around saying four lines a round and killing people randomly, you'll be fine. Or not helping your team as a cultist, or not arresting tiders as a seccie, or breaking into departments to empower yourself as a crewmember, or not following any of the new rules. It is lite...
by sinfulbliss
Mon Nov 20, 2023 9:20 pm
Forum: Closed Policy Discussion
Topic: (Proposal) Rule 4 & 5 changes
Replies: 59
Views: 24405

Re: (Proposal) Rule 4 & 5 changes

The paternalistic mindset of “we know best,” and then following that up with forced rulesets to set in motion your selective view of the game, at the expense of literally everyone and anyone who disagrees with that view of the game, is a bad way to handle policy. If you prefer MRP, then that’s fine,...
by sinfulbliss
Sat Nov 18, 2023 11:02 pm
Forum: Policy Discussion
Topic: (Proposal) Raise minimum expectations of security to at least not ignore crime.
Replies: 73
Views: 32887

Re: (Proposal) Raise minimum expectations of security to at least not ignore crime.

Antags don't give themselves away by doing minor crime. Antags give themselves away by doing minor crime quite often actually. Sec arrests someone for minor crime, then finds antag gear on them, and wham. The incentive for dealing with minor crime is 1. the chance they’re antag, and 2. people appre...
by sinfulbliss
Sat Nov 18, 2023 5:55 am
Forum: Closed Policy Discussion
Topic: "Faking revolutionaries" Headmin Ruling Clarification
Replies: 24
Views: 4704

Re: "Faking revolutionaries" Headmin Ruling Clarification

I see no reason to change the current policy. The new version is just a wordier version of the old one.
by sinfulbliss
Fri Nov 17, 2023 7:38 am
Forum: Closed Policy Discussion
Topic: Let’s expand rule 11
Replies: 12
Views: 4428

Re: Let’s expand rule 11

Vekter wrote: Fri Nov 17, 2023 6:13 am 1) This is an exercise in futility because the host literally will not let us do this.
/thread

Not sure the point of discussing this if nothing can come out of it.
by sinfulbliss
Thu Nov 16, 2023 10:33 pm
Forum: Closed Policy Discussion
Topic: Rule 12 Clarifications
Replies: 63
Views: 21952

Re: Rule 12 Clarifications

When the rule is that antags and random capricious bullshit can and will kill you freely to the exclusion of any goal you might've had, you have much less of a chance of any goal you choose besides killing/stopping the antags and gaming hard being something you can pursue with any question of succe...
by sinfulbliss
Thu Nov 16, 2023 4:33 pm
Forum: Closed Policy Discussion
Topic: (Proposal) Rule 4 & 5 changes
Replies: 59
Views: 24405

Re: (Proposal) Rule 4 & 5 changes

The reason for the powergaming part of rule 4 Sorry what “powergaming part of rule 4”? There is no rule against powergaming on LRP, that’s the whole reason Timber has made a point of saying rule 12 isn’t against powergaming. Powergaming is RPR7. This is all rule 4 says about the matter: [Crewmember...
by sinfulbliss
Thu Nov 16, 2023 6:44 am
Forum: Closed Policy Discussion
Topic: (Proposal) Rule 4 & 5 changes
Replies: 59
Views: 24405

Re: (Proposal) Rule 4 & 5 changes

A botanist should not be getting bwoinked for simply growing holymelons and should not have to have any reason whatsoever. They are a botanist growing plants, that is your reason. Up through (3) ought to be allowed, since they’re not yet being used to hinder any antags, and there is no powergaming ...
by sinfulbliss
Thu Nov 16, 2023 5:15 am
Forum: Closed Policy Discussion
Topic: (Proposal) Rule 4 & 5 changes
Replies: 59
Views: 24405

Re: (Proposal) Rule 4 & 5 changes

A botanist should not be getting bwoinked for simply growing holymelons and should not have to have any reason whatsoever. They are a botanist growing plants, that is your reason. Up through (3) ought to be allowed, since they’re not yet being used to hinder any antags, and there is no powergaming r...
by sinfulbliss
Wed Nov 15, 2023 7:48 pm
Forum: Closed Policy Discussion
Topic: Headmin rulings cleanup
Replies: 15
Views: 3758

Re: Headmin rulings cleanup

Yeah, I think we can adjust it to something like this: If you perform an action which has zero benefit to you other than making others upset that has significant consequences to them, you run the risk of being banned if you adminhelp when that person kills you. An example would be stealing someone'...
by sinfulbliss
Wed Nov 15, 2023 4:42 pm
Forum: Closed Policy Discussion
Topic: Headmin rulings cleanup
Replies: 15
Views: 3758

Re: Headmin rulings cleanup

-snip- These are substantively different rulings because they’re on two separate issues. Validity when killing pets vs. Cutting down christmas trees/general asshole behavior for no reason Notice they do not [/i] encompass all actions that “make someone upset with zero benefit to you,” as this would...
by sinfulbliss
Wed Nov 15, 2023 3:27 am
Forum: Policy Discussion
Topic: (Proposal) Raise minimum expectations of security to at least not ignore crime.
Replies: 73
Views: 32887

Re: (Proposal) Raise minimum expectations of security to at least not ignore crime.

i don't think that this is proposing any more or less enforcement than we're already doing. If it wasn’t then what would the point of the policy be? Of course a policy forcing sec to handle crimes involves more enforcement than previously where sec was allowed to ignore their job in all but the mos...
by sinfulbliss
Wed Nov 15, 2023 2:58 am
Forum: Policy Discussion
Topic: (Proposal) Raise minimum expectations of security to at least not ignore crime.
Replies: 73
Views: 32887

Re: (Proposal) Raise minimum expectations of security to at least not ignore crime.

If the rule is written such that sec is expected to do their job unless there's a valid reason not to, then the rule may as well not exist because I'm sure anyone can find a valid excuse not to enforce the law. Except new players! People relatively new to security might be hesitant to interfere or ...
by sinfulbliss
Tue Nov 14, 2023 9:03 pm
Forum: Coding
Topic: [BOUNTY] Re-add contractor kit to midround+latejoin traitor
Replies: 7
Views: 3635

Re: [BOUNTY] Re-add contractor kit to midround+latejoin traitor

Excellent hit me up when it’s merged
by sinfulbliss
Tue Nov 14, 2023 4:08 am
Forum: Closed Policy Discussion
Topic: Rule 12 Clarifications
Replies: 63
Views: 21952

Re: Rule 12 Clarifications

players who wish to play their roles and characters on the space station need to be shown support from the policies and guidelines, because they're often not shown it ingame when they have to deal with a constant wave of people who have no intent on seeing them as anything but an NPC. when you lose...
by sinfulbliss
Tue Nov 14, 2023 3:45 am
Forum: Closed Policy Discussion
Topic: Rule 12 Clarifications
Replies: 63
Views: 21952

Re: Rule 12 Clarifications

I've often been told how the servers have degraded since the pre-ssethtide era, and oldheads have said that old LRP more closely resembled modern MRP in mannerism, with the LRP ruleset being as lax as it is since play-to-win tiding behaviour was far less common. I've heard the creation of Manuel wa...
by sinfulbliss
Mon Nov 13, 2023 5:07 pm
Forum: Closed Policy Discussion
Topic: Rule 12 Clarifications
Replies: 63
Views: 21952

Re: Rule 12 Clarifications

it sucks not being able to treat those people that do tide as plausibly valid because we've got a culture and expectation of them just being able to blithely do it every round and that being fine. Admins consider B&E to be instigation in escalation. If a tider breaks into a department you can t...
by sinfulbliss
Mon Nov 13, 2023 6:25 am
Forum: Policy Discussion
Topic: (Proposal) Raise minimum expectations of security to at least not ignore crime.
Replies: 73
Views: 32887

Re: (Proposal) Raise minimum expectations of security to at least not ignore crime.

From experience, its rather difficult to deal with shitters while there's a lot of actual dangerous antags running around. To the point where I wish we had some sort of rule which explicitly stopped people from fucking with sec as a non-antag but hey gotta have our 'conflict' that lets antags have ...
by sinfulbliss
Mon Nov 13, 2023 3:46 am
Forum: Policy Discussion
Topic: (Proposal) Raise minimum expectations of security to at least not ignore crime.
Replies: 73
Views: 32887

Re: (Proposal) Raise minimum expectations of security to at least not ignore crime.

Yeah, not sure, boy do I hate having to deal with the latter regularly. If I'm expected to fill in for sec, gimme the gear. Or maybe we need to bwoink the hell outa people who trash all this stuff 5 minutes in rather than it just being a way of life. (Or, why the complete removal of the emped defib...
by sinfulbliss
Mon Nov 13, 2023 1:06 am
Forum: Closed Policy Discussion
Topic: Rule 12 Clarifications
Replies: 63
Views: 21952

Re: Rule 12 Clarifications

here's the draft This is a sandbox roleplaying game The purpose of the game is to have fun roleplaying, and your actions should be distinguishable as a character, as opposed to a gamer playing an avatar. Play-to-win actions that shut down any meaningful chance for counter-play or player engagement ...
by sinfulbliss
Sun Nov 12, 2023 10:36 pm
Forum: Closed Policy Discussion
Topic: (Proposal) Rule 4 & 5 changes
Replies: 59
Views: 24405

Re: (Proposal) Rule 4 & 5 changes

Team antagonists can do as they wish as per lone antagonists, but their actions should neither harm their teams efforts, nor willingly allow the goals of the team to be stopped through inaction. Not a fan of this, it reads like Asimov. I don’t like the idea of a team antag getting bwoinked for lack...
by sinfulbliss
Sun Nov 12, 2023 9:45 pm
Forum: Policy Discussion
Topic: (Proposal) Raise minimum expectations of security to at least not ignore crime.
Replies: 73
Views: 32887

Re: (Proposal) Raise minimum expectations of security to at least not ignore crime.

Very, very strongly against this. Sec is already an understaffed job in most situations that players don’t enjoy playing generally, adding even more requirements to it will exacerbate the problem. Not a fan of all these sort of rules cropping up that set these standards but then chuck in a lazy cave...
by sinfulbliss
Sun Nov 12, 2023 6:55 am
Forum: General Chat
Topic: Does ss13 inherently need to be balanced?
Replies: 18
Views: 5249

Re: Does ss13 inherently need to be balanced?

Wahh wahh wahh the crew is begging him to stop because he figured out a cool combo.

There will always be broken features, coders can cope but it won't matter. Give up balance and embrace the jank.
by sinfulbliss
Sat Nov 11, 2023 5:49 pm
Forum: Closed Policy Discussion
Topic: (Proposal) Rule 4 & 5 changes
Replies: 59
Views: 24405

Re: (Proposal) Rule 4 & 5 changes

Team antagonists can do as they wish as per lone antagonists, but their actions should neither harm their teams efforts, nor willingly allow the goals of the team to be stopped through inaction. Not a fan of this, it reads like Asimov. I don’t like the idea of a team antag getting bwoinked for lack...
by sinfulbliss
Thu Nov 09, 2023 1:12 pm
Forum: Town Hall
Topic: Trialmin Review: Archie700
Replies: 37
Views: 10261

Re: Trialmin Review: Archie700

They are also assuming in tickets in my experience. For instance “why did you random search X,” assuming from the outset a rule was violated. Sorry that you are learning this here, but inquiring about particular actions is something admins do. And that approach is so common it is laughable that you...
by sinfulbliss
Thu Nov 09, 2023 6:01 am
Forum: Town Hall
Topic: Trialmin Review: Archie700
Replies: 37
Views: 10261

Re: Trialmin Review: Archie700

I am not a fan of admins that join the team just to ban people, but I can't pinpoint exactly if this is the case. I also get the impression this is the case as do some players I know. Archie doesn’t run events in my experience or interact with the playerbase, nor joins to play. They seem to mainly ...
by sinfulbliss
Wed Nov 08, 2023 5:05 pm
Forum: Closed Policy Discussion
Topic: (Proposal) Rule 4 & 5 changes
Replies: 59
Views: 24405

Re: (Proposal) Rule 4 & 5 changes

So, I’m not a fan of raising team antag requirements from “not actively harming” to “minimum contribution,” for reasons I’ve already mentioned in a prior policy thread about it — often times “doing nothing” is a fine action to take as a team antag, while the more active and combat inclined members g...
by sinfulbliss
Mon Nov 06, 2023 7:12 pm
Forum: Admin Feedback
Topic: LT3
Replies: 4
Views: 2391

Re: LT3

needs more hours literally under 30 hours actual playtime now while im not normally one to judge on that under 30 hours is usually the margin where we give people leniency in bus for not knowing the game or being new I agree, 32 rounds is incredibly low. I feel like admins should have experienced T...
by sinfulbliss
Mon Nov 06, 2023 12:36 pm
Forum: Coding
Topic: [BOUNTY] Re-add contractor kit to midround+latejoin traitor
Replies: 7
Views: 3635

Re: [BOUNTY] Re-add contractor kit to midround+latejoin traitor

https://i.imgur.com/u1SAAIT.png Hello! $30 to re-add the contractor kit to midround and latejoin traitors' uplinks. Nothing special, just putting back what once was. This of course includes the contractor tablet that came with the kit, which was removed from the code in this PR. Payment will be on ...
by sinfulbliss
Sun Nov 05, 2023 6:12 am
Forum: Closed Policy Discussion
Topic: Ban TC and Antag Trades (Sort of)
Replies: 20
Views: 6543

Re: Ban TC and Antag Trades (Sort of)

The only reason someone would request an item for TC trade and not have some kind of gimmick or interesting idea attached to it is if it would help them kill people better. That’s a very close-minded way of thinking about it. A few weeks ago, I TC traded for a contractor baton for like 8 TC (before...
by sinfulbliss
Sun Nov 05, 2023 4:51 am
Forum: Closed Policy Discussion
Topic: Ban TC and Antag Trades (Sort of)
Replies: 20
Views: 6543

Re: Ban TC and Antag Trades (Sort of)

So this would be admin-facing policy, i.e. admin conduct rules? If so I don’t see how in the world you enforce this. If an admin gives someone an item in trade for TC, they get batcaved? Admins should be able to trade an item here and there if they think it’s a fun idea or just too minor to be a co...
by sinfulbliss
Sun Nov 05, 2023 4:45 am
Forum: Closed Policy Discussion
Topic: Ban TC and Antag Trades (Sort of)
Replies: 20
Views: 6543

Re: Ban TC and Antag Trades (Sort of)

So this would be admin-facing policy, i.e. admin conduct rules? If so I don’t see how in the world you enforce this. If an admin gives someone an item in trade for TC, they get batcaved? Admins should be able to trade an item here and there if they think it’s a fun idea or just too minor to be a co...
by sinfulbliss
Sun Nov 05, 2023 4:36 am
Forum: Closed Policy Discussion
Topic: Ban TC and Antag Trades (Sort of)
Replies: 20
Views: 6543

Re: Ban TC and Antag Trades (Sort of)

So this would be admin-facing policy, i.e. admin conduct rules? If so I don’t see how in the world you enforce this. If an admin gives someone an item in trade for TC, they get batcaved? Admins should be able to trade an item here and there if they think it’s a fun idea or just too minor to be a con...
by sinfulbliss
Sat Nov 04, 2023 6:56 pm
Forum: Closed Policy Discussion
Topic: Random searching during Cult
Replies: 18
Views: 5157

Re: Random searching during Cult

Ehhh… If cult is confirmed, sec is allowed to search anyone for cult shit just because of how insanely fast cult can snowball. If you had to wait to find a cult base or get lucky and witness a stunhanding you’d be outpaced by any competent cult. As a secmain though (cringes), it would be interesting...
by sinfulbliss
Sat Nov 04, 2023 4:33 pm
Forum: Closed Policy Discussion
Topic: [Proposal] The Mergening
Replies: 63
Views: 21293

Re: [Proposal] The Mergening

some of the mrp rules should not be implemented if there ever was a merge, like rpr 7 & 9 but im all for it powergaming is typically only an issue if you are doing it too frequently as to be noticeable, or in a way that you are actively making yourself a problem for others in your pursuit (such...
by sinfulbliss
Fri Nov 03, 2023 4:15 pm
Forum: Closed Policy Discussion
Topic: [Proposal] The Mergening
Replies: 63
Views: 21293

Re: [Proposal] The Mergening

some of the mrp rules should not be implemented if there ever was a merge, like rpr 7 & 9 but im all for it powergaming is typically only an issue if you are doing it too frequently as to be noticeable, or in a way that you are actively making yourself a problem for others in your pursuit (such...
by sinfulbliss
Fri Nov 03, 2023 3:15 am
Forum: Closed Policy Discussion
Topic: Knowledge of Someone's Tactics - Where Does It Become Meta?
Replies: 42
Views: 19357

Re: Knowledge of Someone's Tactics - Where Does It Become Meta?

Yes, this motivation is explicitly metagaming. If you're an antagonist this will never be brought up in an admin PM, but if it does just pick a different reason for taking it. Not sure I agree with this, for antags at least. Suppose you have to go after an assistant who you know often uses bottle s...
by sinfulbliss
Thu Nov 02, 2023 10:47 pm
Forum: Closed Policy Discussion
Topic: Knowledge of Someone's Tactics - Where Does It Become Meta?
Replies: 42
Views: 19357

Re: Knowledge of Someone's Tactics - Where Does It Become Meta?

Sinful brought up the good concept that if there is no IC justification for it then it is metagaming. For example, they used someone reinforcing toxins every shift so the assistants wouldn't make TTVs and blow up the station, for one I see the IC justification as toxins being an extremely dangerous...