Search found 47 matches

Return to advanced search

Re: [Pointlesswaste3] Ghilker/D.O.R.F. - Note Appeal

Ah i see, didn't know that old notes faded after 6 months

Welp feel free to close this then
by Ghilker
Sat Aug 24, 2019 4:55 pm
 
Forum: Ban Appeals
Topic: [Pointlesswaste3] Ghilker/D.O.R.F. - Note Appeal
Replies: 4
Views: 133

Re: [Pointlesswaste3] Ghilker/D.O.R.F. - Note Appeal

yes is factually accurate, but it can (and will) make a ban on the same topic harsher just because i have it it happened four months ago and since then i got way better at playing AI, and if i get a fucked up round where everything goes down the sinkhole i could make a mistake and not letting someon...
by Ghilker
Sat Aug 24, 2019 2:07 pm
 
Forum: Ban Appeals
Topic: [Pointlesswaste3] Ghilker/D.O.R.F. - Note Appeal
Replies: 4
Views: 133

[Pointlesswaste3] Ghilker/D.O.R.F. - Note Appeal

Byond account and character name: Ghilker / D.O.R.F. (AI) Banning admin:Pointlesswaste3 Ban type (What are you banned from?):Note appeal Ban reason and length: 2019-04-15 09:39:58 | Events | Pointlesswaste3 Banned from Roles: AI, Cyborg for 1 week - refused human orders as an asimov AI, with no imme...
by Ghilker
Sat Aug 24, 2019 1:40 pm
 
Forum: Ban Appeals
Topic: [Pointlesswaste3] Ghilker/D.O.R.F. - Note Appeal
Replies: 4
Views: 133

Re: Departmental Gameplay Improvements

Atmospherics recently received a major overhaul and it has had some wacky and fairly significant effects on what atmos can do. I feel like anything that touches atmos should be sanity checks on the temperatures. The other things available include selling gas via cargo but outside of bombs and fusio...
by Ghilker
Fri Aug 16, 2019 5:29 pm
 
Forum: Ideas
Topic: Departmental Gameplay Improvements
Replies: 40
Views: 1293

Re: Dynamic gamemode

Well not really?

From what I saw dynamic can start as extended but the it can add main antags to the game. Or it always add at least one main antag so it will never be extended or sextended

Unless I'm wrong on this one
by Ghilker
Fri Aug 16, 2019 12:02 pm
 
Forum: Coding Feedback
Topic: Dynamic gamemode
Replies: 29
Views: 1164

Re: Dynamic gamemode

Why don't you integrate dynamic into secret, so that there could be a "normal" secret round, another is dynamic round, another is sextended, with a probability factor of 60% dynamic, 35% normal secret, 5% sextended
by Ghilker
Fri Aug 16, 2019 8:44 am
 
Forum: Coding Feedback
Topic: Dynamic gamemode
Replies: 29
Views: 1164

Re: Add RPD Function

If you do that, there should be also the option to select only two layers, since you can lay out only two layers at the same time like 1 and 2, 2 and 3 or 1 and 3

Most of times I only have to work with 2 layers at the same time, so it should be a selectable function
by Ghilker
Thu Aug 15, 2019 8:57 pm
 
Forum: Ideas
Topic: Add RPD Function
Replies: 2
Views: 92

Re: Jimmius - role ban

I mean I just looked it up above from parsed logs on scrubby . You were even saying that cultists could make a base with you. Not sure how to take that as anything but allying yourself with antags. Have you read the workers contract of nanotrasen in the lawyer office? Arent free golems Free and wil...
by Ghilker
Mon Aug 05, 2019 10:33 am
 
Forum: Resolved Appeals
Topic: Jimmius - role ban
Replies: 34
Views: 2260

Re: Jimmius - role ban

You self antagged as a free golem You are deeply in the wrong for starting the attack on the station (breaking windows) and attacking humans (CMO) as a free golem This should be a ban appeal and not an admin complaint because you want to "role play". In case you didn't notice you cannot ju...
by Ghilker
Mon Aug 05, 2019 9:02 am
 
Forum: Resolved Appeals
Topic: Jimmius - role ban
Replies: 34
Views: 2260

Re: Mining rework: epic floyd style

Hey hey, don't hate engi and atmos jobs, you could always integrate those jobs with your mining. Like a machine that uses station power so that engies will work on more power supply (helping also in the long story of "we don't know what to do with that much power") For atmos jobs you can h...
by Ghilker
Sun Aug 04, 2019 11:16 am
 
Forum: Ideas
Topic: Mining rework: epic floyd style
Replies: 42
Views: 1428

Law 2 ignore Law X

Can you actually order the AI to ignore one of his laws? In my opinion you cannot tell the AI to not follow one of its laws using one of the higher rank laws; example: normal Asimov + law4 - Captain is a condom here if you say "AI Law 2 ignore law 4" the AI cannot follow your order because...
by Ghilker
Sat Jul 27, 2019 1:47 pm
 
Forum: Policy Discussion
Topic: Law 2 ignore Law X
Replies: 8
Views: 315

Re: Fusion temperatures are getting a little stupid.

also also the suits are not immune to heat, they are heat resistant. Is normal to have a certain threshold above that even hardsuits burn up So why is a heat threshold on hardsuits reasonable but a heat threshold on walls, pipes, and canisters unreasonable? Walls let heat pass if it's high enough (...
by Ghilker
Mon Jul 22, 2019 10:56 pm
 
Forum: Coding Feedback
Topic: Fusion temperatures are getting a little stupid.
Replies: 31
Views: 1035

Re: Fusion temperatures are getting a little stupid.

is fusion, what is a sane temperature for you? also is already balanced as it takes a long time to make all the required stuff to produce a "low" temperature fusion also also the suits are not immune to heat, they are heat resistant. Is normal to have a certain threshold above that even ha...
by Ghilker
Mon Jul 22, 2019 9:17 pm
 
Forum: Coding Feedback
Topic: Fusion temperatures are getting a little stupid.
Replies: 31
Views: 1035

Re: Fusion temperatures are getting a little stupid.

Once i reached 4*10^30 K in a canister. You can't put logic in a game, otherwise many things that are present should be removed, like if you go to space with a shirt only you die in 2 seconds because you should literally explode from the inside due to the low pressure Also fusion in distro takes tim...
by Ghilker
Mon Jul 22, 2019 8:51 pm
 
Forum: Coding Feedback
Topic: Fusion temperatures are getting a little stupid.
Replies: 31
Views: 1035

Re: Some sort of teleportation blocking is really needed

*Snip Nice answer, I'm gonna ignore any peanut posts from you from now on since you are so immature that can't talk normally to people that want to give an idea to make the game a little bit better I'd be down for a re-work. Because placing bombs in locked down and otherwise unreachable areas are t...
by Ghilker
Thu Jul 18, 2019 10:19 pm
 
Forum: Ideas
Topic: Some sort of teleportation blocking is really needed
Replies: 47
Views: 1131

Re: Some sort of teleportation blocking is really needed

ive been a part of this community for a real long time and i keep seeing effective strategies get nerfed or removed from the game and its frustrating sometimes you see launchpad to core, EMP/bomb/carded AI, all of this with minimal effort from the antag and no counterpart as an "effective stra...
by Ghilker
Thu Jul 18, 2019 8:39 pm
 
Forum: Ideas
Topic: Some sort of teleportation blocking is really needed
Replies: 47
Views: 1131

Re: Some sort of teleportation blocking is really needed

Crag, have you ever played AI? Is hard to keep track of the entire crew and of the entire map, even with our "godly all seeing eye" All we want is easy to fix. Just an addition of a warning that a Launchpad has been added, with a delay of use, is a far more great addition than just "o...
by Ghilker
Thu Jul 18, 2019 5:41 pm
 
Forum: Ideas
Topic: Some sort of teleportation blocking is really needed
Replies: 47
Views: 1131

Re: Some sort of teleportation blocking is really needed

the other day i was observing a round as a ghost, a traitor built a bluespace launchpad in the space between south solar airlocks, just in two spaces. He then teleported precisely in the north-east solar airlocks space, where he built another bluespace launchpad. From there he again teleported to th...
by Ghilker
Thu Jul 18, 2019 9:21 am
 
Forum: Ideas
Topic: Some sort of teleportation blocking is really needed
Replies: 47
Views: 1131

Re: Some sort of teleportation blocking is really needed

You are still only thinking from the antag perspective, not the AI players since you are not one, I'm not asking to just remove the Launchpad, I just want some kind of warning of it being created or used Is frustrating to just explode without having the ability or possibility to defend yourself. Eve...
by Ghilker
Sun Jul 14, 2019 9:54 pm
 
Forum: Ideas
Topic: Some sort of teleportation blocking is really needed
Replies: 47
Views: 1131

Re: Some sort of teleportation blocking is really needed

AI is no that op as you think, it seems to me that you never really played AI seriously and you are trying to guess what AI powers are. Yes Ai is very powerful Yes AI can see it all But without borgs ai is nothing Without cameras ai is nothing Just grab gloves, screwdriver and a meter a even shocked...
by Ghilker
Sun Jul 14, 2019 9:37 pm
 
Forum: Ideas
Topic: Some sort of teleportation blocking is really needed
Replies: 47
Views: 1131

Re: Some sort of teleportation blocking is really needed

As a defender of teleportation once more I say. All your complaints are for Antagonists only. Antagonists have a certain level of "overpowered" that normal crew-members do not have. Which is why when the AI is an antag, normal crewmembers will be cucked to see those very difficult to brea...
by Ghilker
Sun Jul 14, 2019 4:43 pm
 
Forum: Ideas
Topic: Some sort of teleportation blocking is really needed
Replies: 47
Views: 1131

Re: Some sort of teleportation blocking is really needed

fuck those launchpads! too many times i got fucked by those things, cause you just need a tiny room in hiding to fuck up the AI without even giving a warning, even if you work with sec by going around maint, checking every little space, you cannot be safe, because those things are the worst. No warn...
by Ghilker
Sun Jul 14, 2019 4:14 pm
 
Forum: Ideas
Topic: Some sort of teleportation blocking is really needed
Replies: 47
Views: 1131

Re: Make "Do not state this law" a valid silicon policy law

I am aware of how to write the law. I literally detailed it in the OP. It's not some secret I have yet to unlock. I am not here because I believe it's impossible to write a fool proof "don't state" law. Then why you still talking about this topic? If you can write a fool proof law then do...
by Ghilker
Tue Jul 09, 2019 10:42 pm
 
Forum: Policy Discussion
Topic: Make "Do not state this law" a valid silicon policy law
Replies: 52
Views: 1610

Re: Make "Do not state this law" a valid silicon policy law

Could you imagine being a silicon and having a law 3 that says you must protect your existence, but a human can law 2 you and say "Stop moving and let me kill you" because law 2 is above law 3? This is an explicit exception to the law precedence rules, which is ironic because that's exact...
by Ghilker
Sat Jul 06, 2019 8:06 am
 
Forum: Policy Discussion
Topic: Make "Do not state this law" a valid silicon policy law
Replies: 52
Views: 1610

Re: AI hotkeys

Yes that would be great too!
by Ghilker
Wed Jul 03, 2019 3:21 pm
 
Forum: Ideas
Topic: AI hotkeys
Replies: 2
Views: 176

AI hotkeys

Add to the AI the possibility to use ctrl+click and alt+click to control pumps, filter and mixers like normally you can do to activate the pump/set it to maximum power without opening the GUI.
Dunno why this is not implemented
by Ghilker
Sat Jun 29, 2019 11:42 am
 
Forum: Ideas
Topic: AI hotkeys
Replies: 2
Views: 176

Re: Gateway

Isn't the gayway disabled?
by Ghilker
Sat Jun 29, 2019 11:28 am
 
Forum: Policy Discussion
Topic: Gateway
Replies: 56
Views: 1899

Re: Is this OK?

Well this contraption is very useful for atmos to quickly fill a canister with gazes over the normal pressure (like for doing fusion) without having to wait for science to do researches, so this contraption is positively improving the round. But this thing can and will be used by traitors to easily ...
by Ghilker
Thu May 30, 2019 3:12 pm
 
Forum: Policy Discussion
Topic: Is this OK?
Replies: 5
Views: 412

Re: Is this OK?

Nevermind it got fixed, cheers
by Ghilker
Thu May 30, 2019 1:33 pm
 
Forum: Policy Discussion
Topic: Is this OK?
Replies: 5
Views: 412

Is this OK?

So the other day I was with another player doing atmos stuff and he showed me an interesting contraption that is able to contain all the gases in the station at ambient temperature. Now since I surely don't want to get banned for abusing game mechanics/glitch/bug/etc I remade the same thing in anoth...
by Ghilker
Thu May 30, 2019 11:50 am
 
Forum: Policy Discussion
Topic: Is this OK?
Replies: 5
Views: 412

Re: Atmos shenanigans, please fix

No u
by Ghilker
Wed May 29, 2019 10:28 pm
 
Forum: Coding Feedback
Topic: Atmos shenanigans, please fix
Replies: 3
Views: 245

Atmos shenanigans, please fix

by Ghilker
Wed May 29, 2019 9:37 am
 
Forum: Coding Feedback
Topic: Atmos shenanigans, please fix
Replies: 3
Views: 245

Re: Better jobs

everyone would still be able to do everything, just slower (or faster if is your job)
but hey if it was already rejected feel free to ignore this topic, i won't get mad :3
by Ghilker
Tue May 21, 2019 6:00 pm
 
Forum: Ideas
Topic: Better jobs
Replies: 15
Views: 637

Better jobs

Add a bonus/malus to every jobs based on what you want to do and what job you have. I'll explain, a bonus to engineers is that they can use tools faster, like building and deconstructing is way faster for them than for other jobs (or make other jobs make those things slower) like a chemistry wants t...
by Ghilker
Mon May 20, 2019 3:44 pm
 
Forum: Ideas
Topic: Better jobs
Replies: 15
Views: 637

Re: Talk pop up

"Okay boss, I'll keep you informed on what happens" awkwardly hovers in doorway for a few seconds to see if they'll say anything else until I see them run around in a small circle to show they're finished speaking and I can leave ^ THIS, always happen to me I'm guessing this wouldn't happ...
by Ghilker
Fri May 17, 2019 3:08 pm
 
Forum: Ideas
Topic: Talk pop up
Replies: 18
Views: 731

Talk pop up

Why don't we add a little pop up above the heads when the player pressed the "say" button to indicate that that person is going to say something soon and not go off into the hallway never to be seen again so you both can stop and have a nice chit-chat, also with this you can avoid the awkw...
by Ghilker
Thu May 16, 2019 10:21 pm
 
Forum: Ideas
Topic: Talk pop up
Replies: 18
Views: 731

Re: AI and Surgery

I'm well fine with the normal idea that surgery is not harm, but if I had this kind of question, other people can too, and maybe a player AI will take it too far and deny someone access to surgery because there is a thin line between consensual and non consensual surgery If someone is unconscious. I...
by Ghilker
Thu May 16, 2019 10:04 pm
 
Forum: Policy Discussion
Topic: AI and Surgery
Replies: 30
Views: 919

AI and Surgery

Ok so, the other day i was playing on Terry, when i got a strange though. What if the AI wont allow surgery because of law 1? I'll explain, surgery is just cutting a human (thus harming him) to prevent a future greater harm (like death, paralisis, or whatever) so the AI should do all it can to stop ...
by Ghilker
Thu May 16, 2019 2:52 pm
 
Forum: Policy Discussion
Topic: AI and Surgery
Replies: 30
Views: 919

Re: [Pointlesswaste3] Ghilker/D.O.R.F. - AI Jobban

Hello, just wanted to ask if you are willing to reduce the ban. In these days I re-read all the rules, all guides about silicons and also a lot of ban appeals of other people banned from AI or similar to learn where I was wrong, where they were wrong so that I won't do the same mistake (I hope). Als...
by Ghilker
Thu Apr 18, 2019 8:31 am
 
Forum: Resolved Appeals
Topic: [Pointlesswaste3] Ghilker/D.O.R.F. - AI Jobban
Replies: 19
Views: 905

Re: [Pointlesswaste3] Ghilker/D.O.R.F. - AI Jobban

Like i said I was preventing him because I thought that he wanted to access all science and was a mistake by my side. Denying entry to the minisat to the RD had a very good reason. He told me and all the time that he wanted to disassemble my core, or change my laws. I'm allowed to deny that sort of ...
by Ghilker
Mon Apr 15, 2019 8:17 pm
 
Forum: Resolved Appeals
Topic: [Pointlesswaste3] Ghilker/D.O.R.F. - AI Jobban
Replies: 19
Views: 905

Re: [Pointlesswaste3] Ghilker/D.O.R.F. - AI Jobban

Also I wanted to say sorry to pointlesswaste because now I understand that I didn't fully comprehend what he was asking as I was thinking about the miner asking for all science access, and not only research. Also also in the game that problem subsided as fast as it appeared, since there where other ...
by Ghilker
Mon Apr 15, 2019 6:11 pm
 
Forum: Resolved Appeals
Topic: [Pointlesswaste3] Ghilker/D.O.R.F. - AI Jobban
Replies: 19
Views: 905

Re: [Pointlesswaste3] Ghilker/D.O.R.F. - AI Jobban

Before I forget, I wanted to add that I didn't actively blocked him from getting inside science or from getting the ID access from the Hop, I just told the Hop that I was contrary about giving him that access.
by Ghilker
Mon Apr 15, 2019 6:04 pm
 
Forum: Resolved Appeals
Topic: [Pointlesswaste3] Ghilker/D.O.R.F. - AI Jobban
Replies: 19
Views: 905

Re: [Pointlesswaste3] Ghilker/D.O.R.F. - AI Jobban

i understand that as AI law 2 literally tell me to obey to human commands. Tbh i didn't see the part where the miner told to only enter research and not all science because i was preparing the game, talking to the heads, plus i was having connection problems so the chat was a bit clunky (not finding...
by Ghilker
Mon Apr 15, 2019 4:55 pm
 
Forum: Resolved Appeals
Topic: [Pointlesswaste3] Ghilker/D.O.R.F. - AI Jobban
Replies: 19
Views: 905
PostThis post was deleted by Okand37 on Mon Apr 15, 2019 7:53 pm.
Reason: Response to deleted post.

Re: [Pointlesswaste3] Ghilker/D.O.R.F. - AI Jobban

Yes I get that this server is low rp profile, but all I did was to follow up the Hop decisions
by Ghilker
Mon Apr 15, 2019 11:54 am
 
Forum: Resolved Appeals
Topic: [Pointlesswaste3] Ghilker/D.O.R.F. - AI Jobban
Replies: 19
Views: 905

Re: [Pointlesswaste3] Ghilker/D.O.R.F. - AI Jobban

I was only refusing to aminer to enter the science by only telling hop that he shouldn't give him access because (for Role play reasons) a miner doesn't have the knowledge to do research. I didn't stop him from asking to enter science nor I have bolted doors or similar impediments, the Hop didn't gi...
by Ghilker
Mon Apr 15, 2019 11:42 am
 
Forum: Resolved Appeals
Topic: [Pointlesswaste3] Ghilker/D.O.R.F. - AI Jobban
Replies: 19
Views: 905

[Pointlesswaste3] Ghilker/D.O.R.F. - AI Jobban

Post Content: Byond account and character name: Ghilker - D.O.R.F. Banning admin: Pointlesswaste Ban type (What are you banned from?): AI jobban Ban reason and length: Not following the law 2 - 1 week Time ban was placed (including time zone): 11.45 gmt +1 Server you were playing when banned (Sybil ...
by Ghilker
Mon Apr 15, 2019 10:10 am
 
Forum: Resolved Appeals
Topic: [Pointlesswaste3] Ghilker/D.O.R.F. - AI Jobban
Replies: 19
Views: 905

Return to advanced search