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Re: Hydrogen gas feedback thread (NOT YET MERGED)

Bump. The PR (https://github.com/tgstation/tgstation/pull/50510 changed because of the git problems) is now Test Merged on Terry and Manuel. Please let me know what you think about it.
by Ghilker
Fri Apr 17, 2020 9:21 pm
 
Forum: Coding Feedback
Topic: Hydrogen gas feedback thread (Test Merge on Terry and Manuel)
Replies: 8
Views: 524

Re: Ban the N word

terranaut wrote:playing a black character basically invites people to call you the no no word, which would get them banned.
playing a black character should be against the rules, since its ban baiting.
by Ghilker
Mon Apr 13, 2020 4:09 pm
 
Forum: Policy Discussion
Topic: Ban the N word
Replies: 184
Views: 7250

Re: /tg/ Github Suspended Megathread

can't we just go to gitlab already?
by Ghilker
Thu Apr 09, 2020 8:13 pm
 
Forum: Coding
Topic: /tg/ Github Suspended Megathread
Replies: 82
Views: 18311

Re: I want to make my first PR

Jack7D1 wrote:Scramble fusion and bomb equations

Don't, just don't
by Ghilker
Mon Mar 30, 2020 5:12 pm
 
Forum: Ideas
Topic: I want to make my first PR
Replies: 10
Views: 416

Hydrogen gas feedback thread (Test Merge on Terry and Manuel)

Please post feedbacks, suggestion and question about this PR https://github.com/tgstation/tgstation/pull/50284/ (NOT YET MERGED)
by Ghilker
Thu Mar 26, 2020 11:18 am
 
Forum: Coding Feedback
Topic: Hydrogen gas feedback thread (Test Merge on Terry and Manuel)
Replies: 8
Views: 524

Freon feedback thread

So freon is in the game, please post your feedbacks and suggestion here about this PR https://github.com/tgstation/tgstation/pull/49821

please keep in mind that a Fix, balancing and tweaks PR is on the way https://github.com/tgstation/tgstation/pull/50153
by Ghilker
Thu Mar 26, 2020 11:16 am
 
Forum: Coding Feedback
Topic: Freon feedback thread
Replies: 2
Views: 214

Ban the N-word POLL

Denton wrote:Can you guys just open a vote instead of opening the same thread that leads to nowhere five times
by Ghilker
Sun Mar 15, 2020 11:39 pm
 
Forum: Policy Discussion
Topic: Ban the N-word POLL
Replies: 2
Views: 377

Re: Ban the N word

For example, people hated people spamming WGW. Precedent is set that reading it makes you valid. Robot kills human reading WGW, people complain and the precedent is set that reading WGW makes you non-human. People start using voice-changers to read WGW as other people, people complain, new preceden...
by Ghilker
Sun Mar 15, 2020 12:20 am
 
Forum: Policy Discussion
Topic: Ban the N word
Replies: 184
Views: 7250

Re: Dr who is dead - The timeless child

If you are going to see it, don't. Just don't Warning spoilers basically the doctor is the timeless child, that went under an uncountable number of regenerations and every now and then the time lords resetted his memory to keep the secret. The time lords are now a normal race that used the power of ...
by Ghilker
Tue Mar 10, 2020 10:13 pm
 
Forum: Off Topic
Topic: Dr who is dead - The timeless child
Replies: 16
Views: 1390

Dr who is dead - The timeless child

So, Chris Chibnall has literally killed the whole 50+ years of storytelling.
Dr Who has been utterly destroyed by his hands in just one line and two awful seasons.
Good luck on loosing all the fans.
by Ghilker
Tue Mar 10, 2020 9:10 pm
 
Forum: Off Topic
Topic: Dr who is dead - The timeless child
Replies: 16
Views: 1390

Re: We Should Ban Epic Gamer Words

There's talk of this IC, but what about OOC? Racial slurs, particularly the N word, get thrown around OOC a fair bit and I'm wondering whats the mentality about it "being ok"? The usual "This is the road to tumblr" doesn't really seem like a real answer (given how dead tumblr is...
by Ghilker
Tue Mar 10, 2020 3:40 pm
 
Forum: Policy Discussion
Topic: We Should Ban Epic Gamer Words
Replies: 105
Views: 3781

Re: More varied roundstart AI lawsets

I don't like it. Removing Asimov roundstart is a huge nerf to humans, since it makes AI more prone to ignore them Giving AIs other lawsets will enable them to validhunting and the "but i'm following my laws, you can't punish me" Imagine paladins rule lawyering in appeals For me is a big n...
by Ghilker
Fri Mar 06, 2020 11:03 am
 
Forum: Policy Discussion
Topic: More varied roundstart AI lawsets
Replies: 13
Views: 542

Re: More varied roundstart AI lawsets

I don't like it. Removing Asimov roundstart is a huge nerf to humans, since it makes AI more prone to ignore them Giving AIs other lawsets will enable them to validhunting and the "but i'm following my laws, you can't punish me" Imagine paladins rule lawyering in appeals For me is a big no...
by Ghilker
Thu Mar 05, 2020 2:36 pm
 
Forum: Policy Discussion
Topic: More varied roundstart AI lawsets
Replies: 13
Views: 542

Re: Enable LOOC on Manuel

you know that is not a problem to do ooc in ic if is to teach about game mechanics? like "press alt+click to max the pump" or "drag my sprite on the bed". nobody is going to get punished over those things

LOOC will surely be misused by a lot of people
by Ghilker
Tue Feb 18, 2020 11:34 pm
 
Forum: Policy Discussion
Topic: Enable LOOC on Manuel
Replies: 15
Views: 536

Re: Atmos additions

The second one could also be used as a fine tuner, like a plasma SM where you setup that 30% of the plasma produced goes to waste and the rest goes back to the SM. There maybe other cases like some "logic" gate systems that works in synergy with the pressure valve and the other kind of atm...
by Ghilker
Sat Feb 15, 2020 11:28 pm
 
Forum: Ideas
Topic: Atmos additions
Replies: 5
Views: 273

Re: Turn off night lighting already

MFW night mode engages
Spoiler:
Image
by Ghilker
Sat Feb 15, 2020 8:51 am
 
Forum: Policy Discussion
Topic: Turn off night lighting already
Replies: 34
Views: 1330

Atmos additions

There are two things that atmos needs: 1) A "pressure valve": a directional valve where you can set a maximum pressure from the input and it won't let gases through untill the input side reaches that pressure (like the valve of a pressure cooker) 2) A "gas splitter": similar to t...
by Ghilker
Fri Feb 14, 2020 4:45 pm
 
Forum: Ideas
Topic: Atmos additions
Replies: 5
Views: 273

Re: plating removal

i agree that plating should be hard and expensive, but it's too much expensive right now, like i said a full 50 mats of glass or metal allows you to remove 4.5 tiles and for massive projects that require you to remove those platings it's a lot of materials. I'm not talking about removing one tile fr...
by Ghilker
Thu Feb 13, 2020 12:23 pm
 
Forum: Ideas
Topic: plating removal
Replies: 11
Views: 395

Re: plating removal

single tanks controlled detonation? clf3 ? thermite on floor (i think its supposed to work on it but not too sure)? bombs work fine idk what the problem is just blow up the floor and repair it afterwards, one tile destrution grenade doesn't blow up too much for repairs to be a very big issue the on...
by Ghilker
Thu Feb 13, 2020 11:51 am
 
Forum: Ideas
Topic: plating removal
Replies: 11
Views: 395

Re: plating removal

yeah but remember that making holes as a non-antag is forbidden (with malicious intent of course), but still is a chore as an engi trying to create something. And if it's made as a RCD upgrade is still job-specific tool
by Ghilker
Thu Feb 13, 2020 10:58 am
 
Forum: Ideas
Topic: plating removal
Replies: 11
Views: 395

plating removal

Please make the removing of the plating easyer, the only way for now is by using the RCD but that cost a huge amount of resources, it uses a full stack of metal/glass mats to remove just 4 tiles, while you can make at least 50 floors with that same mat. So i'm suggesting either the addition of a RCD...
by Ghilker
Thu Feb 13, 2020 9:37 am
 
Forum: Ideas
Topic: plating removal
Replies: 11
Views: 395

Re: Manuel Testmerge #49042: 'Adds speech sounds'

Sound packs where players can pick how they sound is possible, although not implemented just yet. There is also a limited number of hmms available freely for use, so we would need to record some ourselves. I'll just use silent sounds so that i can ignore everyone and be that annoying piece of shit ...
by Ghilker
Fri Feb 07, 2020 1:03 pm
 
Forum: Coding Feedback
Topic: Testmerge #49042: 'Adds speech sounds'
Replies: 39
Views: 1647

Re: Manuel Testmerge #49042: 'Adds speech sounds'

imagine to have to bear this for an entire round of game
http://www.youtube.com/watch?v=vvQdtlW5yJU
by Ghilker
Fri Feb 07, 2020 11:33 am
 
Forum: Coding Feedback
Topic: Testmerge #49042: 'Adds speech sounds'
Replies: 39
Views: 1647

Testmerge #49042: 'Adds speech sounds'

Those are really loud and annoying, please i dont want to hear me as AI going "HuH" for 2 hours straight.

Your choice of not adding a player OOC choice is stupid since (at least for me) those sounds are not adding much to the game, just more distraction.
by Ghilker
Fri Feb 07, 2020 8:50 am
 
Forum: Coding Feedback
Topic: Testmerge #49042: 'Adds speech sounds'
Replies: 39
Views: 1647

Re: Create a EU MRP server?

Euro here: Not really needed, RP servers are, by their nature, meant to be slower paced. Lower ping is needed in normal servers because if you don't have quick reactions, you get gamer'd. That's not how it works on manuel so manuel is fine for euros to play on too. Euro here: True, higher ping is n...
by Ghilker
Sat Jan 25, 2020 8:58 pm
 
Forum: Policy Discussion
Topic: Create a EU MRP server?
Replies: 17
Views: 778

Re: Power Is Too Cheap

Yes, i love this. Is not too hard at roundstart to make a basic setup and wire the solars so that the machines can work for at least half an hour and then upgrade the SM setup so that it can make more power. Sure there are problems. If you are in low pop and there are no engineers or atmos techs you...
by Ghilker
Tue Jan 14, 2020 1:33 pm
 
Forum: Ideas
Topic: Power Is Too Cheap
Replies: 14
Views: 687

[Peoplearestrange | Forum-Discord-Game] Requested

BYOND account: Ghilker Character name: none Ban type: Server/Forum/Discord Ban length: Permanent Ban reason: Requested Ban. Can lift if they request it Time ban was placed: 2019-11-27 21:08 Server you were playing on when banned: None Round ID in which ban was placed: 124578 Your side of the story:...
by Ghilker
Thu Dec 12, 2019 10:57 pm
 
Forum: Resolved Appeals
Topic: [Peoplearestrange | Forum-Discord-Game] Requested
Replies: 1
Views: 341

Re: special bolt reactions for undead

would be funny, like in minecraft a potion of healing kills zombie, a potion of harm heal zombies
by Ghilker
Thu Oct 17, 2019 10:03 pm
 
Forum: Ideas
Topic: special bolt reactions for undead
Replies: 5
Views: 351

Re: Nonantags releasing xenos

it is bannable, why you made this thread?
by Ghilker
Thu Oct 17, 2019 7:10 pm
 
Forum: Policy Discussion
Topic: Nonantags releasing xenos
Replies: 6
Views: 373

Re: Note worthy one off events. The thread. The nostalgia

my fusion memery (still pending re-coding)
by Ghilker
Sun Oct 13, 2019 4:14 pm
 
Forum: General Chat
Topic: Note worthy one off events. The thread. The nostalgia
Replies: 34
Views: 2372

Re: [NecromancerAnne] Ban Note Appeal

Just some clarifications I was mostly resolved to keeping this to a coversation until another admin pointed out that you essentially stated rather plainly you actually were deliberately utilizing these mechanics because you know full well they're broken and this is some kind of effort on your part t...
by Ghilker
Sat Oct 12, 2019 10:45 pm
 
Forum: Resolved Appeals
Topic: [NecromancerAnne] Ban Note Appeal
Replies: 14
Views: 1847

Re: [NecromancerAnne] Ban Note Appeal

It's been more than a week, can this be sorted?
by Ghilker
Sat Oct 12, 2019 8:35 pm
 
Forum: Resolved Appeals
Topic: [NecromancerAnne] Ban Note Appeal
Replies: 14
Views: 1847

Re: [NecromancerAnne] Ban Note Appeal

Yes I apologized and told you that I would try to reenact that experiment on a live server. This one did not worked out, since radiation wasn't being produced at all by the SM What I did was put my fusion canister into distro and allowed it to heat up the entirety of the station. Then I went around ...
by Ghilker
Wed Oct 09, 2019 11:30 am
 
Forum: Resolved Appeals
Topic: [NecromancerAnne] Ban Note Appeal
Replies: 14
Views: 1847

Re: ban fusion shitters

arrest engies that modifies the SM too, since the basic setup is enough for the entire station
by Ghilker
Tue Oct 08, 2019 10:03 pm
 
Forum: Policy Discussion
Topic: ban fusion shitters
Replies: 45
Views: 2169

Re: What counts as bug abuse and what doesnt?

if you use the bug/exploit and is beneficial to the station, or totally harmless, you could use it

if you use the bug/exploit and is only beneficial to you and you use it to murderbone you'll have a bad time
by Ghilker
Tue Oct 08, 2019 9:38 pm
 
Forum: Policy Discussion
Topic: What counts as bug abuse and what doesnt?
Replies: 26
Views: 1751

Re: ban fusion shitters

Fusion has no non-antag use. If you are a security officer arrest anyone who does fusion. Act like an antag, get treated like one. you are an idiot making exotic gases using the heat to make hypernobilium using the heat for a TEG using the radiation with array collectors to make power is this enoug...
by Ghilker
Tue Oct 08, 2019 9:36 pm
 
Forum: Policy Discussion
Topic: ban fusion shitters
Replies: 45
Views: 2169

Re: Fusion breacking reality part2

crashmatusow wrote:I’m preparing a PR to make containment fields block gasses and wanted to ask if they should block heat transfer as well.

containment fields for what? and yes they should be also heat proof if you planning to make them usable for fusion
by Ghilker
Tue Oct 08, 2019 8:19 pm
 
Forum: Coding Feedback
Topic: Fusion breacking reality part2
Replies: 4
Views: 509

Fusion breacking reality part2

https://github.com/tgstation/tgstation/issues/46962

Another game breaking bug, not easily exploitable, but still, you can kill all the power in the station, by making this
by Ghilker
Tue Oct 08, 2019 10:30 am
 
Forum: Coding Feedback
Topic: Fusion breacking reality part2
Replies: 4
Views: 509

Re: ban fusion shitters

then note those guys, maybe they are still learning, if they are more like shitters ban dont blame all on us and dont generalize Since you already take such hefty precautions, why not just use a lot of coolers or put up one extra wall to shield yourself from radiation? Then if plasmamen lose their ...
by Ghilker
Mon Oct 07, 2019 8:40 pm
 
Forum: Policy Discussion
Topic: ban fusion shitters
Replies: 45
Views: 2169

Re: ban fusion shitters

then note those guys, maybe they are still learning, if they are more like shitters ban
dont blame all on us and dont generalize
by Ghilker
Mon Oct 07, 2019 8:25 pm
 
Forum: Policy Discussion
Topic: ban fusion shitters
Replies: 45
Views: 2169

Re: ban fusion shitters

Problem is, if you leave 5 maxcaps sitting around, is your fault, if you place those caps in a secured locker, is not your fault but, if you leave an active fusion canister laying around, is your fault, if you make all effort to not let people near the incinerator (reinforcing doors, making walls/w...
by Ghilker
Mon Oct 07, 2019 8:14 pm
 
Forum: Policy Discussion
Topic: ban fusion shitters
Replies: 45
Views: 2169

Re: ban fusion shitters

Problem is, if you leave 5 maxcaps sitting around, is your fault, if you place those caps in a secured locker, is not your fault but, if you leave an active fusion canister laying around, is your fault, if you make all effort to not let people near the incinerator (reinforcing doors, making walls/w...
by Ghilker
Mon Oct 07, 2019 7:57 pm
 
Forum: Policy Discussion
Topic: ban fusion shitters
Replies: 45
Views: 2169

Re: ban fusion shitters

Oh yes remove the only perk of choosing to be a plasmaman Plasmemes aren't SUPPOSED to cause station wide exterminatus with fusion though. Not SUPPOSED to, so ban those people, dont try to give it all to us Also, if people would stop ratting in maint, entering atmos and incinerator where there is a...
by Ghilker
Mon Oct 07, 2019 7:11 pm
 
Forum: Policy Discussion
Topic: ban fusion shitters
Replies: 45
Views: 2169

Re: ban fusion shitters

Oh yes remove the only perk of choosing to be a plasmaman Plasmemes aren't SUPPOSED to cause station wide exterminatus with fusion though. Not SUPPOSED to, so ban those people, dont try to give it all to us Also, if people would stop ratting in maint, entering atmos and incinerator where there is a...
by Ghilker
Mon Oct 07, 2019 5:34 pm
 
Forum: Policy Discussion
Topic: ban fusion shitters
Replies: 45
Views: 2169

Re: ban fusion shitters

Oh yes remove the only perk of choosing to be a plasmaman
by Ghilker
Mon Oct 07, 2019 4:49 pm
 
Forum: Policy Discussion
Topic: ban fusion shitters
Replies: 45
Views: 2169
PostThis post was deleted by PKPenguin321 on Sat Oct 05, 2019 2:07 am.
Reason: Doublepost

Re: Remove Escalation

We have a security team to deal with minor infringes of petty-theft and disruption of the peace. Pretty big assumption, to be honest. It's really not that uncommon for sec to be empty, and I don't think I've ever seen them not understaffed. but sec is mostly empty because people dont want to deal w...
by Ghilker
Fri Oct 04, 2019 11:15 pm
 
Forum: Policy Discussion
Topic: Remove Escalation
Replies: 57
Views: 2544

Re: [NecromancerAnne] Ban Note Appeal

Edited, thanks!
by Ghilker
Fri Oct 04, 2019 7:05 pm
 
Forum: Resolved Appeals
Topic: [NecromancerAnne] Ban Note Appeal
Replies: 14
Views: 1847

Re: [NecromancerAnne] Ban Note Appeal

problem is that i wasnt trying to use the fusion-SM "bug" (since is not a bug nor an exploit) to kill everyone, i made 2 fusion canisters for this purpose, one was to test what would need to get the SM to produce high amount of power (and i told the other admin that if i'm an antag i try t...
by Ghilker
Fri Oct 04, 2019 5:16 pm
 
Forum: Resolved Appeals
Topic: [NecromancerAnne] Ban Note Appeal
Replies: 14
Views: 1847

[NecromancerAnne] Ban Note Appeal

BYOND account: Ghilker Character name: Ghilkerium Ban type: Server/role Ban length: 3 Days server/7 days Antag Ban reason: https://i.imgur.com/LOO1wnm.png Time ban was placed: 03-10-2019 at 10:37 (server time) Server you were playing on when banned: Sybil Round ID in which ban was placed: 120618 Yo...
by Ghilker
Fri Oct 04, 2019 3:38 pm
 
Forum: Resolved Appeals
Topic: [NecromancerAnne] Ban Note Appeal
Replies: 14
Views: 1847
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