Search found 55 matches

by Douk
Wed Oct 28, 2020 5:33 pm
Forum: Ideas
Topic: The Wealth of Stations: Ideas for Improving the Credit Economy
Replies: 3
Views: 1014

The Wealth of Stations: Ideas for Improving the Credit Economy

When credits were introduced as a feature to our server years ago, I must admit I was all manner of excited for the possibilities it might hold. Several other code branches of SS13 had similar systems in place (perhaps most notably Goon) and I felt they had benefited substantially from having said s...
by Douk
Fri Dec 29, 2017 11:58 pm
Forum: Closed Complaints
Topic: leibniz
Replies: 10
Views: 2802

Re: leibniz

Byond account and character name: Douk, Lev Bronstein I was the security member (warden) in question who carried out the sentence. The individual in question was brought in at the behest of the CE themselves due to the unauthorized assignment to engineering post-arrival. Apparently attempts to demot...
by Douk
Sun Jan 08, 2017 6:07 am
Forum: General Chat
Topic: PEOPLE ARE HAVING FUN THE WRONG WAY
Replies: 99
Views: 24248

Re: PEOPLE ARE HAVING FUN THE WRONG WAY

>Make a joke that essentially facilitates greytide while making it increasingly difficult for security to take action against the offenders >Run the gimmick twice to start >It's pretty funny both times >Continue running the gimmick after that >It gets increasingly old with every repeat and is activ...
by Douk
Sat Jan 07, 2017 11:48 pm
Forum: General Chat
Topic: Assitant limit
Replies: 50
Views: 12720

Re: Assitant limit

The fact that there is more security slots than assistant slots for any given population is counter-intuitively more dangerous than if it were the other way around. I have seen now no less than 5 rounds get absolutely ruined for security because either A)the ridiculous amounts of time and energy has...
by Douk
Mon Aug 22, 2016 9:00 am
Forum: Ideas
Topic: Pseudo-Antags: Corrupt security as a force of good
Replies: 5
Views: 1617

Pseudo-Antags: Corrupt security as a force of good

So there’s been a lot of talk about the current inadequacies in current security conduct and how we might remedy the ongoing “toxic mindset.” It is my belief that there really isn’t that much wrong with security at the moment, but let’s humor the thought for now. It seems that the biggest complaint ...
by Douk
Fri Jul 01, 2016 3:59 am
Forum: Resolved Appeals
Topic: [Shaps] Douk - Silicon Ban
Replies: 16
Views: 3945

Re: [Shaps] Douk - Silicon Ban

Normally I'd agree with you kor, but when Douk's defense here is that cultists are basically traitors anyway and thus fine to kill without any knowledge of what they were doing or context of what exactly their cult was (rather than actively uncovering plans of them plotting against nanotrasen, or s...
by Douk
Fri Jul 01, 2016 3:08 am
Forum: Resolved Appeals
Topic: [Shaps] Douk - Silicon Ban
Replies: 16
Views: 3945

[Shaps] Douk - Silicon Ban

Byond account and character name: Douk, Cyborg-935 Banning admin: Shaps Ban type (What are you banned from?): Job Ban (AI, Cyborg) Ban reason and length: Killed a few clock-cultist humans as a borg because of a law they had saying that "all traitors are non-human", which while a shitty la...
by Douk
Tue Oct 13, 2015 5:52 am
Forum: Ideas
Topic: Perpetual objectives for traitors
Replies: 24
Views: 5452

Re: Perpetual objectives for traitors

I think that there may be room for special items that facilitate the ability for traitor players to "complete" objectives mid-round to receive new orders. For stealing objectives, perhaps unlock a free uplink item that something along the lines of a "bluespace recovery box." This...
by Douk
Tue Oct 13, 2015 5:23 am
Forum: Ideas
Topic: Sources of infinite healing
Replies: 69
Views: 14911

Re: Sources of infinite healing

To me, it seems like a very simple fix for this problem (and by "simple," I mean not requiring a full med revamp (but that should be happening at some point too)) is to simply make sleepers and chemistry have limited resources. Make it so that every time a chemical is dispensed or drug adm...
by Douk
Sun Jul 19, 2015 1:52 am
Forum: Resolved Appeals
Topic: [Saegrimr] Steven Griff- Sec Job ban
Replies: 9
Views: 2401

Re: [Saegrimr] Steven Griff- Sec Job ban

Thank you. Most of the issues regarding my conduct as security have related to the treatment of prisoners. The only role in the department I really care to play these days is detective anyways, which has little to no involvement in prisoner management.
by Douk
Fri Jul 17, 2015 12:50 am
Forum: Resolved Appeals
Topic: [Saegrimr] Steven Griff- Sec Job ban
Replies: 9
Views: 2401

Re: [Saegrimr] Steven Griff- Sec Job ban

Well, since the job ban, there's only been one MAJOR incident regarding my play as security. Not to pass judgement on your admin abilities, but the situation at the time was a bit more complex than what was expressed in the ban notes. The only other issue was another GROSSLY under-described incident...
by Douk
Fri Jul 17, 2015 12:23 am
Forum: Resolved Appeals
Topic: [Saegrimr] Steven Griff- Sec Job ban
Replies: 9
Views: 2401

[Saegrimr] Steven Griff- Sec Job ban

Byond account and character name: MasterTigen- Steven Griff Douk- Brody Mason Banning admin: Saegrimr (initial ban) Niknakflak (reapplication) Ban type (What are you banned from?): Security Job ban Ban reason and length: Banned from Head of Security, Warden, Detective, Security Officer - Gulagging ...
by Douk
Wed Jul 15, 2015 10:03 pm
Forum: Coding Feedback
Topic: Why is player feedback so primitive?
Replies: 24
Views: 5349

Re: Why is player feedback so primitive?

I think that, when it comes to polling things regarding game balance and development, that the polls available in-game are best to be expanded on due to it limiting input from people who don't actually play the game as well as greatly expands the opportunities for input for those who don't normally ...
by Douk
Sun Mar 15, 2015 3:44 am
Forum: Coding
Topic: MEDBAY LAYOUT CHANGE: VOTE OR DIE EDITION
Replies: 124
Views: 31451

Re: MEDBAY LAYOUT CHANGE: VOTE OR DIE EDITION

I throw my lot behind the "fuck ALL your proposed changes" party. An option along those lines would be rather helpful in the poll for instances where, god help us all, your design choices just aren't worth implementation.
by Douk
Mon Oct 20, 2014 1:55 pm
Forum: Resolved Requests
Topic: Brody Mason: Repeat Shuttle Calling as Non-Antagonist
Replies: 28
Views: 8869

Re: Brody Mason: Repeat Shuttle Calling as Non-Antagonist

Why did you disassemble the console and take it with you when you expected a mob of people who were also opposed to further shuttle calling to take control of the area? Because, as far as I knew, it was the last comms console board left on the station. If we didn't have that and the AI was dead, we...
by Douk
Mon Oct 20, 2014 12:50 am
Forum: Resolved Requests
Topic: Brody Mason: Repeat Shuttle Calling as Non-Antagonist
Replies: 28
Views: 8869

Re: Brody Mason: Repeat Shuttle Calling as Non-Antagonist

You didn't recall it because it was a 25 minute shuttle and thought that an admin would track you if you did it again. Again: baseless assumptions which completely fail to meet ANY middleground between our two positions. Also we're still waiting for an answer as to why you were hiding the comms con...
by Douk
Sun Oct 19, 2014 11:38 pm
Forum: Resolved Requests
Topic: Brody Mason: Repeat Shuttle Calling as Non-Antagonist
Replies: 28
Views: 8869

Re: Brody Mason: Repeat Shuttle Calling as Non-Antagonist

I didn't give two fucks that they knew I recalled the shuttle at that point, but if they attacked me because they had grievances with such actions, they could have spoken up instead of attacking. Had they done that instead of going straight to attempting murder, they wouldn't have gotten their shit...
by Douk
Sun Oct 19, 2014 10:58 pm
Forum: Resolved Requests
Topic: Brody Mason: Repeat Shuttle Calling as Non-Antagonist
Replies: 28
Views: 8869

Re: Brody Mason: Repeat Shuttle Calling as Non-Antagonist

. Had that mob just come to my window and said in a startling majority "we want to go home," I would have had no problem just letting the timer run down and ending the round. The problem with that is that from what I can gather nobody even knew you were the one recalling the shuttle until...
by Douk
Sun Oct 19, 2014 5:08 pm
Forum: Resolved Requests
Topic: Brody Mason: Repeat Shuttle Calling as Non-Antagonist
Replies: 28
Views: 8869

Re: Brody Mason: Repeat Shuttle Calling as Non-Antagonist

Here's the thing Arete. So long as the station is still in good condition and safety of the crew is still in good hands, its not my obligation to reach out to the crew in a gesture of democratic idealism. There is a point where the round must end simply because there is nothing left to do, but that ...
by Douk
Sat Oct 18, 2014 8:42 am
Forum: Resolved Requests
Topic: Brody Mason: Repeat Shuttle Calling as Non-Antagonist
Replies: 28
Views: 8869

Re: Brody Mason: Repeat Shuttle Calling as Non-Antagonist

Like I said, the point of the recalls was not to ruin people's fun, quite the contrary really. The shuttle was essentially being called over fucking nothing, and we still had not hit a time in the round where there was nothing left to do. I couldn't really communicate why I did it, because comms wer...
by Douk
Sat Oct 18, 2014 1:23 am
Forum: Resolved Requests
Topic: Brody Mason: Repeat Shuttle Calling as Non-Antagonist
Replies: 28
Views: 8869

Re: Brody Mason: Repeat Shuttle Calling as Non-Antagonist

I don't think I even got to use it before an admin tried to destroy it with an anomaly. We actually can't tell them where to spawn (yet), they pick a random room. Oh. Took the challenge for nothing then. I just figured it was an IC way of destroying the console. >Two murders Not really murders. . ....
by Douk
Sat Oct 18, 2014 12:32 am
Forum: Resolved Requests
Topic: Brody Mason: Repeat Shuttle Calling as Non-Antagonist
Replies: 28
Views: 8869

Re: Brody Mason: Repeat Shuttle Calling as Non-Antagonist

The singulo was loose for over half an hour and you were still trying to recall it. Also the CMO found out that you kept recalling it from the construction site and thought you were a traitor, never mind you or bread trying to steal the comms boards to stop anyone from calling the shuttle again. Ev...
by Douk
Fri Oct 17, 2014 9:26 pm
Forum: Resolved Requests
Topic: Brody Mason: Repeat Shuttle Calling as Non-Antagonist
Replies: 28
Views: 8869

Re: Brody Mason: Repeat Shuttle Calling as Non-Antagonist

Alright. I will try to address the grievances as best I can so people can understand the rationale behind my actions. >Recalling the shuttle The station was and continued to be in good condition during the period of shuttle recalls. We had not even reached the 1 hour mark, and one person or another ...
by Douk
Sun Sep 28, 2014 8:48 pm
Forum: Resolved Appeals
Topic: [Ikkarus] Brody Mason - Say Dee For Die or Autoincrimination
Replies: 6
Views: 2234

Re: [Ikkarus] Brody Mason - Say Dee For Die or Autoincrimina

That line is referring more to a threat of a massive loss of life or damage to the station. Then perhaps you may wish to specify in the rules themselves. The current definitions are vague at best, and leave a lot of room for admins to arbitrarily pass judgements as to what's acceptable and what's n...
by Douk
Sun Sep 28, 2014 8:28 pm
Forum: Resolved Appeals
Topic: [Ikkarus] Brody Mason - Say Dee For Die or Autoincrimination
Replies: 6
Views: 2234

Re: [Ikkarus] Brody Mason - Say Dee For Die or Autoincrimina

I'm sorry to say, but if gameplay and roleplay are as reflective as the rules often suggest, than my actions were justified. Security reserve the right to carry out executions, without authorization, in the case of potential significant risk or extraordinary circumstances. So we have a dangerous cri...
by Douk
Sun Sep 28, 2014 7:23 am
Forum: Resolved Appeals
Topic: [Ikkarus] Brody Mason - Say Dee For Die or Autoincrimination
Replies: 6
Views: 2234

[Ikkarus] Brody Mason - Say Dee For Die or Autoincrimination

Byond account and character name: Douk, Brody Mason Banning admin: Ikkarus Ban reason and length: 1440 min Time ban was placed (including time zone): 1:50AM CST, 9/28/14 Your side of the story: Was playing detective that round, and managed to out 2 traitors, as well as attempting to pursue a third ...
by Douk
Mon Sep 15, 2014 9:50 pm
Forum: Ideas
Topic: [POLL]Rudimentary plumbing system (plus a potential new job)
Replies: 61
Views: 16392

Re: [POLL]Rudimentary plumbing system (plus a potential new

I don't think people will like have a second hunger bar to maintain. Hunger, food, and drinks as a whole need an overhaul to make them relevant to begin with. There needs to be some sort of major consequence to neglecting such needs, like starvation eventually causing melee damage to decrease (due ...
by Douk
Tue Aug 26, 2014 12:06 am
Forum: Coding Feedback
Topic: Shuttle refueling time.
Replies: 7
Views: 2601

Re: Shuttle refueling time.

Can we reduce the delay from twenty to ten minutes? It's odd watching a wizard destroy the station only to be forced to to wait ten minutes for refueling and a additional 10 for the shuttle to even come. So in other words, removing refueling all together and relying entirely on the 10 minutes of sh...
by Douk
Thu Aug 14, 2014 7:40 pm
Forum: Resolved Requests
Topic: Brody Mason - Killing Borg for no reason.
Replies: 9
Views: 3090

Re: Brody Mason - Killing Borg for no reason.

Just like to point out here that there were multiple (I think 2) security borgs and as the logs hopefully show it wasn't me. The problem is that it doesn't really matter if it was you or not. Unfortunately, unless you are an independent borg with a separate set of laws to the AI (you weren't), if I...
by Douk
Thu Aug 14, 2014 2:51 am
Forum: Resolved Requests
Topic: Brody Mason - Killing Borg for no reason.
Replies: 9
Views: 3090

Re: Brody Mason - Killing Borg for no reason.

After being escorted out of the gulag by a Secborg due to the clown and I being nearly killed by a Goliath, he sent me back despite my good behavior and getting mauled by a goliath in search of ores .. Had I known it was a goliath, I probably wouldn't have sent you back. All I kept hearing out of p...
by Douk
Thu Aug 14, 2014 1:12 am
Forum: Resolved Requests
Topic: Brody Mason - Killing Borg for no reason.
Replies: 9
Views: 3090

Re: Brody Mason - Killing Borg for no reason.

Brody here. As far as I know the orders to kill the borgs probably came from the captain and/or HoS Basically this. Captain and HoS were constantly reminding us that the AI and borgs were not to be trusted and were suspected of being rogue. This especially flares up when the whole upload/core stuff ...
by Douk
Sun Aug 10, 2014 9:18 pm
Forum: NTStation Ideas
Topic: Medipens +
Replies: 5
Views: 4502

Re: Medipens +

Lo6a4evskiy wrote:What the fuck is a medipen?
Is this a thing that's already implemented? I haven't played medical doctor for so long, and I don't remember seeing anything like this around medbay as any other medbay role.
by Douk
Sun Aug 10, 2014 8:28 pm
Forum: Ideas
Topic: Hulk Drug: craziest thing to hit the hallways
Replies: 13
Views: 12812

Re: Hulk Drug: craziest thing to hit the hallways

How about not giving the greytide a round-start instant-hulk that, given a small dosage, will allow to for massive but concentrated destruction that wears out just in time to make an escape before security gets there.
by Douk
Sun Aug 10, 2014 8:19 pm
Forum: Coding Feedback
Topic: Sleepy Pens
Replies: 132
Views: 31464

Re: Sleepy Pens

Alone, sleepy pens are pretty fucking useless. I have been the victim of their use multiple times already and they NEVER work well for the traitor who uses them. Even with the mute, all it takes is for me to do is get into a public area and send a PDA message with the name of the person who stabbed ...
by Douk
Sun Aug 10, 2014 8:00 pm
Forum: Coding Feedback
Topic: C4 Nerf Discussion
Replies: 38
Views: 10323

Re: C4 Nerf Discussion

The point is that C4 shouldn't be a weapon: it should be used for explosive sabotage. Then it's a fairly useless sabotage item at that. A one-tile destruction with only minor damage to surrounding tiles makes for an incredibly situation item. About the only places where it would really have use tha...
by Douk
Sun Aug 10, 2014 2:55 am
Forum: Ideas
Topic: Allow Aliens to Mine?
Replies: 18
Views: 5253

Re: Allow Aliens to Mine?

That would be hilarious. If only there were a way to enslave aliums. You can put their brains inside cyborg bodies. Where's the FUN in that though? No, no, that's too safe. NanoTrasen is a COST EFFICIENT company that isn't going to spend precious metal resources making robotic bodies for filthy xen...
by Douk
Sun Aug 10, 2014 2:26 am
Forum: Coding Feedback
Topic: C4 Nerf Discussion
Replies: 38
Views: 10323

Re: C4 Nerf Discussion

I really don't think that C4 needs another nerf. As it stands (at least from my experience since the big nerf), C4 is seeing similar use to what it experienced in the day when it was inevitably paired with the now defunct parapen. However, I don't necessarily see this as a bad thing per say. The big...
by Douk
Sat Aug 09, 2014 5:58 am
Forum: Ideas
Topic: [POLL]Minor Ideas to Reduce Un-Officers
Replies: 38
Views: 9871

Re: [POLL]Minor Ideas to Reduce Un-Officers

I say that Sec should deal with it as an IC issue, not an admin issue. If you have unwanted vigilantes, BRIG THEM! Basically this. We don't need to tack on more rules and more admin-enforced policies to stop player behaviors that aren't a total negative to the server and it's population. As a frequ...
by Douk
Thu Aug 07, 2014 1:05 am
Forum: Ideas
Topic: Money Talk
Replies: 31
Views: 8044

Re: Money Talk

The more you think about it, the less sense that makes. Assistants would turn into homeless people fairly quickly, and that improves literally nothing involving assistants. If anything it encourages crime. There is nothing you can do that will rid the station of grey tide, pure and simply. Most peo...
by Douk
Mon Aug 04, 2014 7:24 am
Forum: Ideas
Topic: Money Talk
Replies: 31
Views: 8044

Re: Money Talk

I'm sure I'm not alone in the fact that I've wanted a monetary system for our server for a very long time now and am shocked it still hasn't been implemented to some meaningful capacity. I agree with most of what you have proposed, but I will tell you some of the concerns I have thought of. For one,...
by Douk
Fri Jul 25, 2014 10:09 pm
Forum: Ideas
Topic: Brig and Prison management improvements and ideas
Replies: 61
Views: 21767

Re: Brig and Prison management improvements and ideas

EDIT: I retract such unfounded assertions of competency. I may not agree on certain personal policies, but Shiz is effective enough even so.
by Douk
Thu Jul 24, 2014 5:53 am
Forum: Ideas
Topic: Brig and Prison management improvements and ideas
Replies: 61
Views: 21767

Re: Brig and Prison management improvements and ideas

If this is violated, report it to the HoS, or the captain. If they loot anything from you, then they are abusing the position of trust afforded to every security officer by directly violating space law, and should be adjudicated appropriately for their crimes. Until you realize that most HoS's will...
by Douk
Thu Jul 17, 2014 10:19 pm
Forum: Resolved Requests
Topic: Ban request - Gleau Tonn
Replies: 10
Views: 3147

Re: Ban request - Gleau Tonn

I understand your frustration and I apologize that you died. I would not have done it if not for the circumstances at the time seeming as though there were no other options. Also I didn't notice the implant later. Your body was in the mess of gear stripped of the two bodies by the time I put the HUD...
by Douk
Thu Jul 17, 2014 8:15 am
Forum: Resolved Requests
Topic: Ban request - Gleau Tonn
Replies: 10
Views: 3147

Re: Ban request - Gleau Tonn

You could have ran when I was stunned, you could have ran when I was being lasered into crit, you could have ran when I was crit. The atmos tech only got out of this bindings when I was in crit. I will remind you though, I had sustained some serious injuries by the time I had stunned you. The windo...
by Douk
Wed Jul 16, 2014 10:57 pm
Forum: Resolved Requests
Topic: Ban request - Gleau Tonn
Replies: 10
Views: 3147

Re: Ban request - Gleau Tonn

How are you to judge the incompetence of sec if you joined the round late then? If a sec officer went in and did the same you would have killed him too because they were preventing you from getting your "valid" kill. You can't get someone who tries to kill you, then kill everyone who trie...
by Douk
Wed Jul 16, 2014 6:44 am
Forum: Resolved Requests
Topic: Ban request - Gleau Tonn
Replies: 10
Views: 3147

Re: Ban request - Gleau Tonn

Security was the exact opposite of disorganized. Several cultists were killed and RD gave them several upgraded weapons. I was going off personal experience of them being unresponsive. Like I said, I was latejoin. You do not plea to hear me out, you simply state "He's cult!" To which I th...
by Douk
Wed Jul 16, 2014 5:18 am
Forum: Resolved Requests
Topic: Ban request - Gleau Tonn
Replies: 10
Views: 3147

Re: Ban request - Gleau Tonn

I'll try and give a quick rundown of what happened here from my perspective, and I apologize for not providing logs since I did not save them from this round. I had come in late during that round to find the station overrun by cult, but I had little interest in that and just wanted to be borged. Pro...
by Douk
Thu Jul 03, 2014 7:58 pm
Forum: Resolved Requests
Topic: Ban Request-Douk
Replies: 17
Views: 5058

Re: Ban Request-Douk

You stole items from me without a warrant, I told you were I found the items but you didn't listen to me, instead you still arrest me, and then you steal my shoes and my headset. The shoes were accidental, but you were demoted at that point, and were causing a ruckus on the security radio you weren...
by Douk
Thu Jul 03, 2014 4:37 am
Forum: Resolved Requests
Topic: Ban Request-Douk
Replies: 17
Views: 5058

Re: Ban Request-Douk

Basically what happened was, upon receiving a call to cargo due to a large number of consoles that were built in the warehouse (comms to be specific since the shuttle kept being recalled), the security team and cap were ambushed. We eventually managed to disperse the attackers, and capture a handful...
by Douk
Thu Jun 19, 2014 1:47 am
Forum: Resolved Requests
Topic: Coel Jarver, Killing CMO 4NoRiasen.
Replies: 3
Views: 1761

Re: Coel Jarver, Killing CMO 4NoRiasen.

I was the warden this round (Brody Mason) and was in brig where and when the CMO was abducted. At the time, I was trying to get the CMO to leave brig because he was interfering with security matters. At first, Coel just stun batonned the CMO, then began kicking him. I tried to get him to stop, but t...