Search found 1056 matches
- Sat Apr 29, 2017 4:39 am
- Forum: Ideas
- Topic: Anchor the nuke, and bring back telescience.
- Replies: 45
- Views: 9045
Re: Anchor the nuke, and bring back telescience.
It might work if it only works on people. That way even if you say, teleport into the armory to loot all the guns or the captain's office to steal his antique laser you still need a plan and appropriate gear to bust your way out instead of just being able to directly teleport everything to you. We m...
- Sat Apr 29, 2017 2:29 am
- Forum: Ideas
- Topic: Anchor the nuke, and bring back telescience.
- Replies: 45
- Views: 9045
Re: Anchor the nuke, and bring back telescience.
Telesci doesn't need exact coordinates to drop a proxy-bomb in your general location. Pretty bad gameplay if the one main counter to people using it to kill/steal shit is "move all of the important shit 1-2 tiles in a random directly at round-start to counter tele-theft." Also there's the...
- Sat Apr 29, 2017 1:38 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1037365
Re: ITT: We make shitty suggestions and come up with poor id
flypeople can lose any limb/organ without downside but they lose them all extremely easily attack a fly in the head with a bat and his head goes flying off and the fly DON'T EVEN CARE For characters in general make it so that getting decapitated while not in crit or knocked over keeps you alive for...
- Sat Apr 29, 2017 1:28 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 935506
Re: Minor Suggestions
make departmental vending machines buildable and deconstructable already. >Rampant brand intelligence event >it's in a departmental machine >Can't decon those vending machines >Can't find a high power weapon or convince anyone to give me one to destroy it >Vending machine uprising inevitably occurs...
- Sat Apr 29, 2017 12:30 am
- Forum: Ideas
- Topic: Anchor the nuke, and bring back telescience.
- Replies: 45
- Views: 9045
Re: Anchor the nuke, and bring back telescience.
Telesci doesn't need exact coordinates to drop a proxy-bomb in your general location. Pretty bad gameplay if the one main counter to people using it to kill/steal shit is "move all of the important shit 1-2 tiles in a random directly at round-start to counter tele-theft." Also there's the...
- Fri Apr 28, 2017 1:42 am
- Forum: Coding Feedback
- Topic: Escape pods shouldn't exist
- Replies: 93
- Views: 19055
Re: Escape pods shouldn't exist
Like I said, on Box at least there's only four pods you need to search and if they aren't hiding in the two at arrivals they're probably hiding in the engineering one.
- Thu Apr 27, 2017 11:01 pm
- Forum: Coding Feedback
- Topic: Escape pods shouldn't exist
- Replies: 93
- Views: 19055
Re: Escape pods shouldn't exist
You can't deny the hilarity that comes from stuffing nine people in a pod when escape shuttle has been made inaccessible. which reminds me of the time I put a bomb in a smuggler satchel on each pod on detonated them + the shuttle. no escape. it isn't even that hard to prevent traitors to escape, ju...
- Thu Apr 27, 2017 4:22 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1037365
Re: ITT: We make shitty suggestions and come up with poor id
Skeletons and plasma men could turn into something like the little bone fetishes in Diablo 2 only much less keyboard smashing rage inducing.
- Thu Apr 27, 2017 5:52 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1037365
Re: ITT: We make shitty suggestions and come up with poor id
Flaming balls whiskey: Traitor specific item for the bartender A fifth of extremely spicy whiskey. Each time the bartender takes a sip, a button prompt will apart at the top of the screen that allows him to spit fire. Taking consecutive sips charges it up, allowing him to spit longer and wider cones...
- Thu Apr 27, 2017 3:58 am
- Forum: Coding Feedback
- Topic: Camera bug is trash
- Replies: 18
- Views: 4647
Re: Camera bug is trash
Not sure if the camera menu was ever swapped over to tg's menu but if it was would there be a way to add a field next to the camera names for notes so players can kind of label them? Alternatively if they still use the old window prompt maybe make it so you can rename them in the menu?
- Thu Apr 27, 2017 3:48 am
- Forum: Resolved Appeals
- Topic: [AmbassadorMagikarp] -Repukan- 「Under Pressure」
- Replies: 30
- Views: 6644
Re: [AmbassadorMagikarp] -Repukan- 「Under Pressure」
D&B's reputation aside, charging an officer and trying to knock him over and choke him as a nonantag for no reason other than to be a shit bag is a really shitty thing to do and not the kind of thing we should be encouraging. Also there's this The assistant joined and ran up to him and grabbed h...
- Wed Apr 26, 2017 6:29 pm
- Forum: General Chat
- Topic: spacemen now speaking chinese
- Replies: 41
- Views: 9285
Re: spacemen now speaking chinese
Considering our playerbase wouldn't it make more sense for Idiocracy's English langauge which is apparently a hybrid of valley girl, hillbilly, inner city slang, and grunts to be the standard langauge for all characters?
- Tue Apr 25, 2017 8:32 pm
- Forum: Video Games
- Topic: Destiny 2
- Replies: 17
- Views: 4436
Re: Destiny 2
Dude Bros coming in to pick up the latest CoD after pumping iron at the gym.CosmicScientist wrote:(oh god it smelled of sweat in there, the local Games Workshop doesn't, I don't know how to feel about that).
- Tue Apr 25, 2017 7:26 am
- Forum: Closed Policy Discussion
- Topic: Zombie Rules
- Replies: 31
- Views: 8038
Re: Zombie Rules
Wouldn't it make sense for zombies to have a goal telling them to kill and eat anyone who isn't a zombie since you know, that's generally what zombies do? Remove their ability to talk to humans (possibly via a language that appears as moaning to non-zombies), give them a directive to infect non-zomb...
- Mon Apr 24, 2017 7:06 pm
- Forum: Thinking Cap
- Topic: Am I passive aggressive and mean?
- Replies: 194
- Views: 39968
Re: Am I passive aggressive and mean?
J_Mad probably has a crush on Remie judging by that post
- Sun Apr 23, 2017 3:23 pm
- Forum: Off Topic
- Topic: Salami-guy Jacque
- Replies: 34
- Views: 8335
Re: Salami-guy Jacque
I normally don't say this about cation characters but
Every since Ashi changed her hair and made herself that leaf outfit I totally want to fuck her.
Every since Ashi changed her hair and made herself that leaf outfit I totally want to fuck her.
- Thu Apr 20, 2017 6:16 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1037365
Re: ITT: We make shitty suggestions and come up with poor id
Why haven't we stolen borrowed /vg/station's improvised weapons yet? Especially the cannon
- Wed Apr 19, 2017 11:54 pm
- Forum: Ideas
- Topic: Regular artillery cannon
- Replies: 18
- Views: 3769
Re: Regular artillery cannon
I posted an idea in I think the shitty ideas thread a while back for a mortar for lava lands that launched gibtonite. Maybe this could function as another use for it. Gibtonite could serve as the payload for warheads and of course the less reactions the gibtonite has left the more potent the payload...
- Wed Apr 19, 2017 8:18 pm
- Forum: Ideas
- Topic: Regular artillery cannon
- Replies: 18
- Views: 3769
Re: Regular artillery cannon
Even betterScreemonster wrote:If you don't wrench it down before firing it's thrown back a tile by the recoil and fucks up anyone standing behind it
- Sat Apr 15, 2017 11:49 pm
- Forum: Ideas
- Topic: How to control/balance xenos
- Replies: 13
- Views: 2776
Re: How to control/balance xenos
You heard it here folks. Posting ideas is a competitionpost more competitively with your ideas.
Re: Pizza Boy
Suddenly I find myself wondering why I never thought of grabbing a hat, crafting a skateboard, and role playing Pepper Roni.
- Mon Apr 10, 2017 9:43 pm
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1037365
Re: ITT: We make shitty suggestions and come up with poor id
Assistant traitor weapon: recorder
A shitty plastic wind instrument with an annoying ear grating tune. Anyone within ear shot without hearing protection will quickly start taking brain damage when it's played.
Play Mary Had a Little Lamb nonstop to be extra annoying.
A shitty plastic wind instrument with an annoying ear grating tune. Anyone within ear shot without hearing protection will quickly start taking brain damage when it's played.
Play Mary Had a Little Lamb nonstop to be extra annoying.
- Sun Apr 09, 2017 3:43 am
- Forum: General Chat
- Topic: Playing security isn't shit anymore
- Replies: 57
- Views: 16958
Re: Playing security isn't shit anymore
A while back I was playing warden I ended up downing some grey tiding chemist in the permabrig toilet while beating him to death. I got bwoinked for it but after I explained what happened the amin ruled it valid. Actually I think the chemist might have been banned
Good times
Good times
- Sat Apr 08, 2017 8:31 am
- Forum: General Chat
- Topic: Pros and cons of TG vs Goon
- Replies: 102
- Views: 30168
Re: Pros and cons of TG vs Goon
Goon's community is kind of going down the shit tube now that they're trying to be more progressive. At one point they were actually considering food like asspie and assburgers because they don't want to offend aspies anymore.
- Sat Apr 08, 2017 5:31 am
- Forum: Coding Feedback
- Topic: Wizard escape feedback
- Replies: 49
- Views: 9014
Re: Wizard escape feedback
I looked that up to see if that was even a real thing. Literally one of the stupidest spells I've heard of considering just how destructive immovable rods areBombadil wrote:Immovable rodform is fucking bullshit.
- Fri Apr 07, 2017 9:37 am
- Forum: Video Games
- Topic: What are you nerds playing?
- Replies: 3329
- Views: 854755
Re: What are you faggots playing?
Trying to four start the final level in Germany in Breach and Clear. I almost had it. Circles around the snippets, killed everyone in the outpost, one minor injury. Then it turns out there was an enemy back near the A entry I had missed which cost me several turns and I ended it with two stars. Fuck.
- Thu Apr 06, 2017 1:00 am
- Forum: Ideas
- Topic: How to perma kill changelings
- Replies: 21
- Views: 4061
Re: How to perma kill changelings
Sounds a lot more convoluted than just shoving them in the gibber or cremator
- Wed Apr 05, 2017 8:21 pm
- Forum: Coding Feedback
- Topic: Freon [and holodeck gasses, and freon in general]
- Replies: 82
- Views: 16204
Re: Freon [and holodeck gasses, and freon in general]
Kind of reminds me of when a traitor fucked the entire crew by venting super heated air from the turbine generator into the air loop, burning a huge number of people to death without so much as a single flame in the halls.
Except more hilarious and creative
Except more hilarious and creative
- Wed Apr 05, 2017 5:40 am
- Forum: Video Games
- Topic: Dead game series
- Replies: 113
- Views: 30409
Re: Dead game series
Against all odds I actually mostly liked fable 2, but anything after that is a write off I actually liked Fable 2 more than Fable 1, mainly because they cut out the god awful escort missions where you'd have to babysit helps fuck wads too stupid to even run away from enemies while being attacked. I...
- Wed Apr 05, 2017 5:33 am
- Forum: Coding Feedback
- Topic: Da Ebow
- Replies: 193
- Views: 36429
Re: Da Ebow
Maybe newbies shouldn't be rolling for traitor until they get their feet wet and their hands bloody.Kor wrote:Yeah except now you've screwed over the newbies while the shitty players who either afk/suicide assistant or otherwise kill everyone mindlessly will still be doing their thing.
- Tue Apr 04, 2017 6:42 pm
- Forum: Ideas
- Topic: Chemistry reinforcement on box
- Replies: 150
- Views: 30026
Re: Chemistry reinforcement on box
Cut the power to chemistry after mapping out the wiring and crowbar the shutter up. Shutters aren't scary at all. These people are demented, they have been noted to cut through R-walls to get into there, and probe the perimeter for weak spots. Cutting through R-walls just gives you more time to pre...
- Tue Apr 04, 2017 9:14 am
- Forum: Thinking Cap
- Topic: Shitmin Convention
- Replies: 144
- Views: 27441
Re: Name thread
Hey that's who I usually play as. Except I spell it Kreyvn Morhed.lntigracy wrote:Kraven Moorhead
- Tue Apr 04, 2017 8:42 am
- Forum: Archived/Deleted
- Topic: Restrictive Naming in Character Setup
- Replies: 62
- Views: 13637
Re: Restrictive Naming in Character Setup
But what about 3-part names like Allad Minsa Recucks? I want to play as Cash "Bigg" Johnson again, the hot shot lawyer who advertises his shitty law firm all over the station via PDA junk mail and crayon messages in the hall with promises of helping you sue literally anyone and everyone o...
- Tue Apr 04, 2017 3:44 am
- Forum: Ideas
- Topic: Chemistry reinforcement on box
- Replies: 150
- Views: 30026
Re: Chemistry reinforcement on box
Defend your own department, casual. You're fucking chemistry, throw acid in their faces like an arab wife and you'll be fine. > Guy who complained about chasms because he kept dying from falling in holes calling other people casuals Laughinganimegirls.jpg Yeah man my eyes just need to git guud and ...
- Mon Apr 03, 2017 9:41 pm
- Forum: Ideas
- Topic: Chemistry reinforcement on box
- Replies: 150
- Views: 30026
Re: Chemistry reinforcement on box
> Guy who complained about chasms because he kept dying from falling in holes calling other people casualsShadowDimentio wrote:Defend your own department, casual. You're fucking chemistry, throw acid in their faces like an arab wife and you'll be fine.
Laughinganimegirls.jpg
- Mon Apr 03, 2017 8:20 pm
- Forum: Ideas
- Topic: Chemistry reinforcement on box
- Replies: 150
- Views: 30026
Re: Chemistry reinforcement on box
Isn't constantly smashing into a department just to steal shit round after round considered being a massive dick?
As in a bannable offense?
As in a bannable offense?
- Mon Apr 03, 2017 6:45 pm
- Forum: Ideas
- Topic: Chemistry reinforcement on box
- Replies: 150
- Views: 30026
Re: Chemistry reinforcement on box
Lazengann wrote:Because you think having to beg a chemist to click 3 times a dozen times per round is fun and a good player interactionQbopper wrote:why do I even reply to posts
So are we allowed to space guys like this on sight?
- Sat Apr 01, 2017 9:04 pm
- Forum: Coding Feedback
- Topic: Da Ebow
- Replies: 193
- Views: 36429
Re: Da Ebow
If we banned murderbone, we'd have to ban validhunting. It's not fair on the antags if they can't murderbone while they have a lynch mob armed with stunprods after them. If the lynch mob comes knocking and the traitor whips out his murder boner to kill them all that's fine and all. Banning them for...
- Sat Apr 01, 2017 8:54 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3938
- Views: 1037365
Re: ITT: We make shitty suggestions and come up with poor id
Dream master antag: Basically kind of a two person team antag although they don't have direct contact or communication with each other. Basically one player takes on the incorporeal part, an entity that haunts the station. At the start of the round it picks a spot to hide its remains (has to be some...
- Sat Apr 01, 2017 6:24 am
- Forum: Video Games
- Topic: Friday the 13th: The Vidya - NES Jason update
- Replies: 150
- Views: 41765
Re: Friday the 13th: The Vidya - LAUNCH INCOMING
Personally I'd rather see a Nightmare on Elm Street game (yeah I know about the NES one but it doesn't count cause it sucked). Jason always struck me as one of the more vanilla 80s slasher characters while Freddy Krueger is a lot more interesting and creative, plus he's always had a consistent actor...
- Sat Apr 01, 2017 5:01 am
- Forum: Coding Feedback
- Topic: Da Ebow
- Replies: 193
- Views: 36429
Re: Da Ebow
They were the ones saying I was trying to use a baton like a mongoloid, disabler would be my choice of weapon as it's spammable and goes through glass I can use for cover. You were the one claiming that a stun gun capable of keeping 3 people stunlocked at once somehow has a huge hole that can be de...
- Sat Apr 01, 2017 4:51 am
- Forum: Coding Feedback
- Topic: Da Ebow
- Replies: 193
- Views: 36429
Re: Da Ebow
Yes, the secret to victory and the huge hole in the strengths of the ebow is not getting shot by the ebow. It's that simple. Yeah let's gloss over the part where being closer also makes it easier for him to hit you. Also the part where he's probably not standing still and most likely moving just as...
- Sat Apr 01, 2017 4:32 am
- Forum: Ideas
- Topic: Make megafauna spawns have a minimum distance
- Replies: 82
- Views: 17215
Re: Make megafauna spawns have a minimum distance
I think there shouldn't be something stopping megafauna from accidentally being brought back to the base, but I think having one there at round start is pretty dumb even if you can deal with it getting that loot right away strikes me as silly There doesn't need to be anything more to this beyond &q...
- Sat Apr 01, 2017 3:37 am
- Forum: Coding Feedback
- Topic: The supermatter is pointless when solars exist
- Replies: 41
- Views: 9589
Re: The supermatter is pointless when solars exist
Solars have always been the superior choice of power source, but because they take a little bit longer to set up players don't always never use them. They are also less fun to maintain than an engine that can have a meltdown or consume the entire station. It's fine, don't touch it. edit: damn it i'...
- Sat Apr 01, 2017 1:49 am
- Forum: Ideas
- Topic: Make megafauna spawns have a minimum distance
- Replies: 82
- Views: 17215
Re: Make megafauna spawns have a minimum distance
why are you fighting this? Because there is a segment of the gaming population that enjoys things being difficult and even unfair to a masochistic degree, and those players see any attempt to make lavaland easier as the slippery slope to the mundane and safe station where every sort of PVE challeng...
- Sat Apr 01, 2017 1:31 am
- Forum: Coding Feedback
- Topic: Da Ebow
- Replies: 193
- Views: 36429
Re: Da Ebow
Also you chucklefucks keep saying "they should have to work for it", but you're an out-of-touch fool if you think that traitor gear is so powerful that you can lean on it indefinitely and not get fucked FAST. Every piece of traitor gear is specialized for surprise attack, in extended batt...
- Fri Mar 31, 2017 11:33 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 935506
Re: Minor Suggestions
Garrote wire:
A very thin hard to see piece of wire that can be placed up to two tiles. Anyone who runs into it takes heavy brute damage and gets knocked down but walking lets you duck under it. Takes a few seconds to set up and you can use wire cutters to cut it.
A very thin hard to see piece of wire that can be placed up to two tiles. Anyone who runs into it takes heavy brute damage and gets knocked down but walking lets you duck under it. Takes a few seconds to set up and you can use wire cutters to cut it.
- Fri Mar 31, 2017 11:16 pm
- Forum: Coding Feedback
- Topic: Spider mini-antag (in code listed as so anyway)
- Replies: 19
- Views: 4108
Re: Spider mini-antag (in code listed as so anyway)
What of we made it so getting bit isn't guaranteed to inject you with venom or you only get poisoned after a certain amount of bites?Reece wrote:I like spiders, wish they were less bullshit.
- Fri Mar 31, 2017 8:26 pm
- Forum: Coding Feedback
- Topic: Da Ebow
- Replies: 193
- Views: 36429
Re: Da Ebow
> Three seconds
> A big window of opportunity
> A big window of opportunity
- Fri Mar 31, 2017 8:14 pm
- Forum: Coding Feedback
- Topic: Da Ebow
- Replies: 193
- Views: 36429
Re: Da Ebow
What would happen if we gave it a much longer click delay or made it so you have to manually cock it/pull back the string after each shot? Basically try turning it into a weapon that could pull the old stun and done on one person but would be useless against two or more people? alright shadowdimenti...