Search found 1056 matches

by Jacough
Mon Mar 13, 2017 5:05 am
Forum: Ideas
Topic: Gentrify the HOS, they are now a police commisioner
Replies: 37
Views: 6422

Re: Gentrify the HOS, they are now a police commisioner

HoS has alternative outfits if you're that worried. This. Or alternatively go snatch one of the lawyers' suits and sit your sorry fat ass in your office all shift if you're really that intent on playing a pencil pusher who just updates the records and yells at the rest of security. Pretty sure ther...
by Jacough
Mon Mar 13, 2017 3:01 am
Forum: Ideas
Topic: Monstrosity Gamemode
Replies: 60
Views: 16867

Re: Monstrosity Gamemode

On the other hand i wouldn't mind an antag you have to avoid/leave to professionals rather than run off to confront with a spear. Some people find meteor mode fun, after all. Personally I like the idea of an antagonist that forces players to run and hide instead of charge in guns blazing or killing...
by Jacough
Mon Mar 13, 2017 1:18 am
Forum: Ideas
Topic: Fake Suicide Implant
Replies: 7
Views: 1321

Re: Fake Suicide Implant

I don't think there's any suggestion that bypasses this OOC RPconvention that i'd be ok with. Just toss zombie powder in the uplink and mix it with coiax's mime chem if that ever went through. Does exactly what you want [play dead] If you're in an area littered with corpses lying down and *deathgas...
by Jacough
Sun Mar 12, 2017 8:53 pm
Forum: Ideas
Topic: To resolve security & give purpose - Security Rewards
Replies: 23
Views: 4814

Re: To resolve security & give purpose - Security Rewards

I still don't see how you can't easily abuse this - you'd need someone to manually confirm that sec isn't just feeding the system false info or something, unless you want to get hilariously complex with your code Or just using loopholes to abuse it in general. "Halt medical doctor! Why are you...
by Jacough
Sun Mar 12, 2017 8:03 pm
Forum: Ideas
Topic: To resolve security & give purpose - Security Rewards
Replies: 23
Views: 4814

Re: To resolve security & give purpose - Security Rewards

fuck off with point systems In my opinion point systems are fine for things like mining where collecting resources is pretty straight forward. Departments need materials, go get them materials and you get nice rewards. Ez-pz. Space law is merely a suggestion and there's a lot of stuff in there that...
by Jacough
Sun Mar 12, 2017 12:49 am
Forum: Ideas
Topic: Detective with the detective pistol can land critical hits
Replies: 25
Views: 4931

Re: Detective with the detective pistol can land critical hi

The detective's job should be to do just what his name suggests, detect. I'd rather see more emphasis on that aspect. I liked the idea someone had of giving him a bloodhound that can sniff out prints and shit. I'd you wanted to toy with the chain smoking alcoholic bit maybe you could incorporate tho...
by Jacough
Sun Mar 12, 2017 12:30 am
Forum: Ideas
Topic: To resolve security & give purpose - Security Rewards
Replies: 23
Views: 4814

Re: To resolve security & give purpose - Security Rewards

BeeSting12 wrote:>grab random person, preferably the RD
>brig him 200000 times
>???
>profit
Make it so that if you brig Fwoosh while he's playing RD it maxes out your points
by Jacough
Sun Mar 12, 2017 12:24 am
Forum: Ideas
Topic: Gentrify the HOS, they are now a police commisioner
Replies: 37
Views: 6422

Re: Gentrify the HOS, they are now a police commisioner

If you've got a inflated ego and enjoy hitting people rather than filing security warrants neatly on your desk drinking a cup of joe. > play space cop, chasing criminals and killing bad guys and evil aliens Or > Play space office and sit in front of a computer filling out paper work Why don't you j...
by Jacough
Sat Mar 11, 2017 9:48 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1036494

Re: ITT: We make shitty suggestions and come up with poor id

i've wanted to do a zero escape gimmick for ages but it would be difficult so someone should make all the shit from 999 in admin spawnable form so I can steal ghosts from deadchat and force them to play the nonary game for my amusement Be sure to have a brained dead guy in a roller chair but then i...
by Jacough
Sat Mar 11, 2017 8:57 pm
Forum: Off Topic
Topic: [Announce] New-TG Fallout13 beta
Replies: 41
Views: 9800

Re: [Announce] New-TG Fallout13 beta

inadeqate ERP mechanic
What the fuck.
by Jacough
Sat Mar 11, 2017 8:50 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 934393

Re: Minor Suggestions

DemonFiren wrote:do you jacough to this?
No but the idea of walking through maint only to hear the loud BZZZ BZZZZ BZZZ of someone with a dual esword and then seeing a headless corpse come out of nowhere and stumble into you sounds creepy as hell which is perfect. More spooky shit's always good
by Jacough
Sat Mar 11, 2017 3:39 pm
Forum: Ideas
Topic: Monstrosity Gamemode
Replies: 60
Views: 16867

Re: Monstrosity Gamemode

:g meet up with changelings break lights in medbay tentacle armblade anyone who enters """""depth""""" Not to mention the old days when their goal was to kill and absorb x amount of people and they had an ability which instantly stunned and muted pe...
by Jacough
Sat Mar 11, 2017 5:45 am
Forum: Ideas
Topic: Monstrosity Gamemode
Replies: 60
Views: 16867

Re: Monstrosity Gamemode

oranges wrote:This pr must replace an existing mode if you are going to make it
Changeling. Sounds a lot more interesting than that shit's ever been.
by Jacough
Sat Mar 11, 2017 3:47 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1036494

Re: ITT: We make shitty suggestions and come up with poor id

Finishers! Basically powerful attacks that take about five seconds to charge up during which time you can't move but deal a fuck ton of damage or outright kill the victim. Mostly for people in crit and they always require two hands to do Fire extinguisher and toolboxes, maybe just a general finisher...
by Jacough
Sat Mar 11, 2017 1:46 am
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 934393

Re: Minor Suggestions

Speaking of decapitation, have it so that if someone managed to get decapitated while standing their corpse remains upright and walks around aimlessly like a simple mob for a couple of seconds before it collapses for a bit of additional horror. If someone gets decapitated while knocked down but stil...
by Jacough
Sat Mar 11, 2017 12:25 am
Forum: Video Games
Topic: What are you nerds playing?
Replies: 3329
Views: 854344

Re: What are you faggots playing?

Lumbermancer wrote:I got stuck trying to kill that Black Guy who was in DS1, the one who had glowy hand and grabbed your face.
When he grabs you does it look like he's trying to make out with you? If so it's probably a dark wraith
by Jacough
Fri Mar 10, 2017 9:36 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 934393

Re: Minor Suggestions

Sledgehammer for the execution chamber. Makes for a terrible melee weapon because it requires a windup before you can swing it and if you miss it staggers you, leaving you stuck in place for a second but great for fulfilling your DF dreams of being a hammerer. Using it on someone buckled to a bed wi...
by Jacough
Fri Mar 10, 2017 9:04 pm
Forum: Video Games
Topic: What are you nerds playing?
Replies: 3329
Views: 854344

Re: What are you faggots playing?

I've got a level 7 town hall in clash of clans now. There's something wrong with me.
by Jacough
Fri Mar 10, 2017 5:25 am
Forum: Off Topic
Topic: Watercooler/Slowchat 2: Son of Watercooler
Replies: 5185
Views: 1255118

Re: Watercooler/Slowchat 2: Son of Watercooler

Been filling out job applications and my work history got me thinking about my recovery.
Somewhere in spring 2014 was when I became an alcoholic. I've been struggling with it for three years now. Almost feels like I wasted three whole years of my life.
by Jacough
Wed Mar 08, 2017 2:38 am
Forum: Ideas
Topic: The syndicate binary interface implant.
Replies: 29
Views: 6197

Re: The syndicate binary interface implant.

Hitching off this idea, an engineer only item could be the syndicate cyberdeck. Uses Wi-Fi to interface with APCs. While connected, it gives the engineer the same perspective and interface options as the AI. They can view through cameras and fuck with doors and machinery tied to that APC. The tablet...
by Jacough
Tue Mar 07, 2017 11:53 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 934393

Re: Minor Suggestions

Boomerang: improvised throwing weapon made from metal. Deals 10 brute damage on hit and then flies back to where it was thrown from. Activate throwing again if you want to catch it otherwise it'll just hit you and hurt you as well. Traitors can get a special one that's razor sharp and does 40 brute ...
by Jacough
Sat Mar 04, 2017 7:08 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 934393

Re: Minor Suggestions

The only use I've ever found for pepper spray is pissing off uppity greyshit prisoners as the warden.
by Jacough
Sat Mar 04, 2017 7:00 pm
Forum: Thinking Cap
Topic: Ban Appeal From Unicorn_dream
Replies: 167
Views: 34978

Re: Ban Appeal From Unicorn_dream

Ban reason: ate shitty admin ass while fucking himself
by Jacough
Fri Mar 03, 2017 8:29 pm
Forum: Thinking Cap
Topic: Catpeople - Aftermath
Replies: 89
Views: 15100

Re: Catpeople - Aftermath

Sligneris wrote:Does anyone actually bother to read Fwoosh's posts?
Nah. At this point making fun of him for being mentally disabled is getting kind of stale. I think it's time to find a different retard to put in the spotlight.
by Jacough
Fri Mar 03, 2017 4:55 pm
Forum: Ideas
Topic: Security Armour
Replies: 71
Views: 9814

Re: Security Armour

I don't know about standard sec armor but yeah, the HoS and warden's armor seem like they should be significantly better than standard armor. The HoS is a head and high value target after all and the Warden is charged with guarding the armory and handling extremely dangerous criminals so it'd make s...
by Jacough
Fri Mar 03, 2017 8:21 am
Forum: Coding Feedback
Topic: April Fools Day 2017
Replies: 58
Views: 13849

Re: April Fools Day 2017

Steal Goon's farts and butts for April Fools. Make it so if you fart too much in quick succession your ass flies off and if you try to fart again after your ass flies off you spray gibs behind you and die. Be interesting to see how many people fart themselves to death in the HoP's line. Also farting...
by Jacough
Thu Mar 02, 2017 8:27 pm
Forum: Coding Feedback
Topic: April Fools Day 2017
Replies: 58
Views: 13849

Re: April Fools Day 2017

The ERP one was pretty entertaining, mainly because it introduced tactical crotch grabbing where you could grab someone's crotch to stun them even if they'd just stunned you. It was like a sexual version of parasting
by Jacough
Thu Mar 02, 2017 7:17 am
Forum: Coding Feedback
Topic: Vision Cones
Replies: 29
Views: 8114

Re: Vision Cones

See my idea was that people outside your come out vision would have the short of drone effect in that they'd just appear as sort of featureless silhouettes while they're running or using something noisy like an esword or a gun. If they're just walking and being quiet however, you can't see them.
by Jacough
Wed Mar 01, 2017 4:58 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1036494

Re: ITT: We make shitty suggestions and come up with poor id

Explosive false ID for traitor HoPs: Looks just like a normal head ID but can be used to turn any ID card into a lethal explosive device that activates when used for certain areas. Simply pop it along with your poor victim's ID in to your console, and select which access levels will cause it to deto...
by Jacough
Wed Mar 01, 2017 4:45 am
Forum: Ideas
Topic: space mermaids
Replies: 15
Views: 1890

Re: space mermaids

Their goal could ultimately be to summon the space equivalent of Poseidon, Spaceidon
by Jacough
Wed Mar 01, 2017 2:21 am
Forum: Ideas
Topic: Readd secborgs
Replies: 36
Views: 6737

Re: Readd secborgs

Could just bring them back with just the security batons.
by Jacough
Tue Feb 28, 2017 8:53 pm
Forum: Ideas
Topic: Security Pod Pilots
Replies: 17
Views: 4302

Re: Security Pod Pilots

Pods don't seem especially useful considering the majority of the action takes place in the station as opposed to space. I could imagine them being useful for space exploration but the question is whether we really want to encourage people constantly fucking off to space to get loot or not Shoo you ...
by Jacough
Tue Feb 28, 2017 3:38 am
Forum: Coding Feedback
Topic: War ops is entirely pointless when shotguns exist
Replies: 58
Views: 11446

Re: War ops is entirely pointless when shotguns exist

How about being able to buy BSA strikes on station areas for a modest cost. You get the option between cargo, RnD, Medbay and Bridge. Where it hits is random, but contained between those areas. I posted an idea a while back for alternative ships the ops could order, one of them was a battle cruiser...
by Jacough
Tue Feb 28, 2017 1:16 am
Forum: Ideas
Topic: New recipe: Ectoplasma+Salt
Replies: 10
Views: 2436

Re: New recipe: Ectoplasma+Salt

Make it a drink. The description could be "there's so much salt in it drinking it makes your eyes tear up". drinking too much (like 50u) causes your character to have a heart attack and instantly go into crit.
by Jacough
Tue Feb 28, 2017 1:13 am
Forum: Ideas
Topic: HELP: Adding reward mechanics to engineering
Replies: 11
Views: 2649

Re: HELP: Adding reward mechanics to engineering

Armored hazard vest and stun gloves (which would probably be rejected because "we're moving away from stun based combat") probably wouldn't be a good idea considering they're more combat focused. Engineering rewards should be more construction/repair oriented. I really like the idea of bei...
by Jacough
Mon Feb 27, 2017 4:57 am
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 530254

Re: Simple Questions Thread

What would happen if someone somehow managed to set up and release the singularity on lavalands? Would it suck in every tile leaving nothing but space or would it just fly around aimlessly doing little harm?
by Jacough
Mon Feb 27, 2017 4:42 am
Forum: Ideas
Topic: Endgame Events/Supermatter Cascade
Replies: 20
Views: 5789

Re: Endgame Events/Supermatter Cascade

It could be interesting to have mutiple stages to it, where the effects get more intense and dangerous as it gets closer to ending the universe or whatever. Maybe have it create a bunch of anomalies around the station that need to be disarmed in time, otherwise the cascade happens. The longer you t...
by Jacough
Sun Feb 26, 2017 10:42 pm
Forum: Ideas
Topic: More weapon attachments
Replies: 21
Views: 4246

Re: More weapon attachments

In all honesty something that would be kind of cool would be a sort of modular taser. Default version would be the taser/disabler set up of the hybrid taser but the barrels would have their own ammo and could be swapped out for different ones. The warden could have access to laser barrels and R&...
by Jacough
Sun Feb 26, 2017 10:20 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 934393

Re: Minor Suggestions

Reagent spears: Dip your spear in a beaker to coat the tip in 20 u of that reagent. Hitting someone with the spear injects 5 u of that reagent. Imbedding the spear in someone releases the reagent over time, maybe 1 u per second until it's either pulled out or all of the reagents are absorbed into t...
by Jacough
Sun Feb 26, 2017 7:29 pm
Forum: Ideas
Topic: Minor Suggestions
Replies: 3766
Views: 934393

Re: Minor Suggestions

Reagent spears: Dip your spear in a beaker to coat the tip in 20 u of that reagent. Hitting someone with the spear injects 5 u of that reagent. Imbedding the spear in someone releases the reagent over time, maybe 1 u per second until it's either pulled out or all of the reagents are absorbed into th...
by Jacough
Sun Feb 26, 2017 6:26 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1036494

Re: ITT: We make shitty suggestions and come up with poor id

ERT X-Squad button: A button for when admins feel like being complete assholes. Basically a team of fucktards Nanotrasen sends when they feel that a situation doesn't warrant a real ERT squad. All of the X-Squad members start off with brain damage. As far as equipment goes they start off with ugly a...
by Jacough
Sat Feb 25, 2017 9:42 pm
Forum: Ideas
Topic: brainstorm on making power matter
Replies: 22
Views: 4310

Re: brainstorm on making power matter

Port Goon overpowering mechanics where pumping shitloads of power into the system makes very bad thing happen, like APCs shooting out lightning, and doors/equipment fucking exploding when you use it to incentivize rogue engineers not just always releasing the engine. This, maybe make it so the seve...
by Jacough
Sat Feb 25, 2017 8:46 pm
Forum: Ideas
Topic: nerf hallucinations
Replies: 14
Views: 2205

Re: nerf hallucinations

Would it be possible to make it so the hallucinations themselves do stamina damage and can potentially knock you out instead of just having you randomly pass out while also making it so you can attack and "kill" the hallucinations? Basically the idea would be that for the person hallucinat...
by Jacough
Sat Feb 25, 2017 7:05 pm
Forum: Coding Feedback
Topic: Remove the singularity in favour of the supermatter
Replies: 235
Views: 50882

Re: Remove the singularity in favour of the supermatter

It'd be nice if you could still order the other engine components from cargo. Mainly because I'm holding out hope that one day some mad man will set up all three engines and then unleash all of them at once.
by Jacough
Fri Feb 24, 2017 10:50 pm
Forum: Coding Feedback
Topic: Remove the singularity in favour of the supermatter
Replies: 235
Views: 50882

Re: Remove the singularity in favour of the supermatter

It's mostly because I feel like we're moving away from lethality. I like causing mass carnage as an antag, and I like dealing with it as a non-antag. I enjoy high octane D E A T H T R A P memes but I'm not really a fan of "press a button twice and you ruin the station". Atmos destruction ...
by Jacough
Fri Feb 24, 2017 6:11 pm
Forum: Coding Feedback
Topic: Remove the singularity in favour of the supermatter
Replies: 235
Views: 50882

Re: Remove the singularity in favour of the supermatter

In favor of it if supermatter singularities get to grow to supermatter-charged stage when loose Or have it so that absorbing a second shard makes them into a supermatter-charged singulo. Or even better if an SM singulo collides with another SM singulo Shamelessly shilling this Http://ss13.moe/wiki/...
by Jacough
Thu Feb 23, 2017 10:54 pm
Forum: Video Games
Topic: What are you nerds playing?
Replies: 3329
Views: 854344

Re: What are you faggots playing?

I'm so desperate for strategy games I've stooped to playing Clash of Clans.

Should I go ahead and kill myself in shame now?
by Jacough
Thu Feb 23, 2017 8:44 pm
Forum: Site, Forums, And Wiki
Topic: Supermatter engine has no guide
Replies: 18
Views: 5334

Re: Supermatter engine has no guide

Don't forget to install a disposal chute system so you can feed greyshirts directly into the super matter engine
by Jacough
Wed Feb 22, 2017 8:04 pm
Forum: Off Topic
Topic: What are you doing (or not doing) at work?
Replies: 90
Views: 21590

Re: What are you doing (or not doing) at work?

Unloading trucks, bowling boxes, and then pushing inventory at Target (again) Chewing out some of the lazy fuckers who just throw the boxes randomly down the aisles during the bowling phase instead of putting the boxes in front of the where they'll go on the shelves once they're opened. It's not a g...
by Jacough
Wed Feb 22, 2017 7:38 pm
Forum: Ideas
Topic: SCISSORS!!!!!
Replies: 22
Views: 3222

Re: SCISSORS!!!!!

Should make sleeping carp turn them into extremely lethal throwing weapons that can even bounce off walls like the scissors in Postal 2.