Search found 1307 matches

by J_Madison
Sat Aug 08, 2015 11:04 pm
Forum: Coding Feedback
Topic: Two controversial suggested changes
Replies: 33
Views: 7030

Re: Two controversial suggested changes

You also have to take into account the time it takes the virologist to get to DAA (a plasma-tier symptom), the time it takes for the viro to get sneezing off of DAA (usually not long, but it's there), and the time for the disease to mature inside a monkey (DAA forces the minimum speed for maturatio...
by J_Madison
Sat Aug 08, 2015 9:42 pm
Forum: Ideas
Topic: Additional crates to Cargo
Replies: 20
Views: 3938

Re: Additional crates to Cargo

>more 38 revolvers is this a troll post the issue with all these suggestions is that it devalues the originals, which are strong not only because they are good items but also ultimately unique Should the .38 Detective Special be replaced with being able to order Riot Shotguns instead, to preserve t...
by J_Madison
Sat Aug 08, 2015 8:57 pm
Forum: Coding Feedback
Topic: Two controversial suggested changes
Replies: 33
Views: 7030

Re: Two controversial suggested changes

Aide is fucking cancer and I hate when it spreads around. "Beneficial" my ass when I random turn into a hulk and can't use shit/accidentally punch a wall down. You know what's cancer? Geneticists that give everyone superpowers after getting Aide. Nothing says annoying when everyone has xr...
by J_Madison
Sat Aug 08, 2015 8:45 pm
Forum: Coding Feedback
Topic: Two controversial suggested changes
Replies: 33
Views: 7030

Re: Two controversial suggested changes

Infinite crusher simply has to go. A fully upgraded crusher should give you the metals the item is made up of, and cheaper components give you 20% less, 30% less, etc. As for the DNA virus, get rid of the superpower one but keep the disability one. Traitor virologists need to be able to have some f...
by J_Madison
Sat Aug 08, 2015 8:21 pm
Forum: Coding Feedback
Topic: Two controversial suggested changes
Replies: 33
Views: 7030

Two controversial suggested changes

I don't have much of a history with /tg/ and I'm sure as hell foreign. I've listened to the IRC and checked on the thread, and I keep scratching my head at certain features still in the game that other tg codebases have long removed/patched. I come from a different server, with different playerbases...
by J_Madison
Fri Aug 07, 2015 10:25 pm
Forum: Ideas
Topic: Additional crates to Cargo
Replies: 20
Views: 3938

Additional crates to Cargo

It came to me that several unique items to several job roles have permanent limited amounts, which I don't quite understand. Bar fight control crate (Bartender and Armoury access) 1 - Double Barrel shotgun 1 - Box full of Beanbag slugs This would solve problems such as the Bartender losing his shotg...
by J_Madison
Fri Aug 07, 2015 7:25 pm
Forum: Ideas
Topic: Allow people to build their own AIO grinders
Replies: 3
Views: 1191

Allow people to build their own AIO grinders

After having a chat with MSO about a bug with disassembling AIO grinders (found in bar, kitchen, hydroponics, chemistry, xenobiology) and an interesting glitch that occurs afterward, we came to the conclusion that tgstation13 doesn't actually allow you to build your own AIO grinder, which would be b...