Search found 2305 matches
- Fri Dec 04, 2015 2:21 pm
- Forum: Site, Forums, And Wiki
- Topic: Wiki spam
- Replies: 10
- Views: 2703
Re: Wiki spam
Consider changing the security question. These bots seem to feed into a data pool of some sort, so once your captcha is cracked, you'll need a new one as all new bots will be able to crack the old one. Wiki uses forum accounts and requires a linked byond account on your forum account Or at, that la...
- Fri Dec 04, 2015 12:14 pm
- Forum: Coding
- Topic: Best code comments
- Replies: 78
- Views: 35555
Re: Best code comments
//Somebody cut an important wire and now we're following a new definition of "pitch."
/obj/machinery/vending/proc/throw_item()
/obj/machinery/vending/proc/throw_item()
Re: Feminism
>Physicians and Surgeons Have you ever taken a look at the gender break down of the sub fields. Protip: the ones don't take 15 some years of commitment to get into are women dominated or gender balanced, the others are all or massively men. Because it turns out, if you aren't gender roled expected t...
Re: Feminism
surely there is one that controls for occupation? This was the only relevant data I could find, but I don't exactly trust the source since they claim to say they're non-partisan, but then call themselves progressives https://www.americanprogress.org/issues/women/news/2015/04/14/110959/how-the-gende...
Re: Feminism
Women are just better at picking jobs. When men weigh what jobs to apply to, or what jobs of a set they got accepted for to follow up on, they are 9 times out of 10 more likely to prioritize the wage the job will earn them. Women doing the same will focus more on things like how flexible the hours a...
- Wed Dec 02, 2015 12:18 pm
- Forum: Off Topic
- Topic: "Feminism"
- Replies: 131
- Views: 27986
Re: Feminism
What? off topic? We can't have that! Let me just empty quote the only on topic thing said to bring us back on topic. How do you define 'slowing technological process' when 200 years ago we were using shitty muskets and swords, 200 years further back your just using swords, 200 years back your still...
- Mon Nov 30, 2015 5:28 am
- Forum: Off Topic
- Topic: "Feminism"
- Replies: 131
- Views: 27986
Re: Feminism
Lovecraft wrote:What's the point of discussing this in a male dominated forum?
And this right here is exactly the core issue.
Feminism has gone from gender equality to "Advancing women; fuck men".
- Mon Nov 30, 2015 4:07 am
- Forum: Off Topic
- Topic: "Feminism"
- Replies: 131
- Views: 27986
Re: Feminism
How do you define 'slowing technological process' when 200 years ago we were using shitty muskets and swords, 200 years further back your just using swords, 200 years back your still using swords, etc. Yet 200 years past 1800 we suddenly have many great things like the Internet where idiots can shi...
- Mon Nov 30, 2015 1:33 am
- Forum: Resolved Appeals
- Topic: [iriswristwatch0] dottonecioni - permaban
- Replies: 12
- Views: 2969
Re: [iriswristwatch0] dottonecioni - permaban
The rule is, if people don't answer/ignore admin helps they can face a permaban until they come in to the forums and appeal, and explain what happened and answer the admin's question. Spewing memes as a response even when asked for clarification not only counts, it generally removes any need of the ...
- Sat Nov 28, 2015 12:24 pm
- Forum: Closed Complaints
- Topic: [TechnoAlchemist] - refuses to help, random restart, rude
- Replies: 24
- Views: 3883
Re: [TechnoAlchemist] - refuses to help, random restart, rud
The windows aren't broken, they are just using the wrong icon.
they are actually border windows, border windows don't have the cracks overlay
You were doing damage, it just wasn't showing.
they are actually border windows, border windows don't have the cracks overlay
You were doing damage, it just wasn't showing.
- Fri Nov 27, 2015 9:45 am
- Forum: Closed Policy Discussion
- Topic: ERP unbanning 3: Oh God It's Still Happening
- Replies: 215
- Views: 50929
Re: ERP unbanning 3: Oh God It's Still Happening
Unless something's changed recently, the conversation logs on TGS are atrocious The last 20 messages a mob has said is stored in their VV (changelings use it to make it better for them to RP if they absorbe) So validating such claims isn't hard. investigating rape claims has never been hard, prison...
- Thu Nov 26, 2015 7:27 pm
- Forum: Coding Feedback
- Topic: Why does space dust exist
- Replies: 20
- Views: 2899
Re: Why does space dust exist
no.
I mean make the event subsystem, fire off an event more often.
I mean make the event subsystem, fire off an event more often.
- Wed Nov 25, 2015 9:47 pm
- Forum: Coding Feedback
- Topic: Why does space dust exist
- Replies: 20
- Views: 2899
Re: Why does space dust exist
I think the better solution would be to raise the event fire rate, now that we have significantly more events than before.
- Tue Nov 17, 2015 9:33 pm
- Forum: General Chat
- Topic: Little things you learned that are game changing
- Replies: 2455
- Views: 665758
Re: Little things you learned that are game changing
lumipharon wrote:>Elite security kill squad crawls out the vents and chainsaws your traitor ass
Fund it.
Also you should totally be able to cram positronic brains into brainless bodies and revive them, although that might be bad for game balance.
I might make it so you can do that if it's fully augmented.
- Mon Nov 16, 2015 7:44 pm
- Forum: Resolved Appeals
- Topic: [tehsteveo] Dabombtom - job ban CMO / Chem
- Replies: 3
- Views: 1054
Re: [tehsteveo] Dabombtom - job ban CMO / Chem
I'm just gonna note that this user was recently banned from all medical positions for monkeying people without reason, Then permabanned for lying at every step of the investigation. "they all allowed me to" I ask a random person he monkeyed about it, they said they didn't ask for it or all...
- Sat Nov 14, 2015 2:47 pm
- Forum: Coding Feedback
- Topic: The big map rotation poll
- Replies: 44
- Views: 10639
Re: The big map rotation poll
Yes. 177
No. 49
Abstain. 13
No. 49
Abstain. 13
- Sat Nov 14, 2015 1:22 pm
- Forum: Coding
- Topic: Public runtime logs
- Replies: 17
- Views: 9288
Re: Public logs
There was a change in log format for asay I had to rewrite the log parser. A bug was causing it to runtime and not get to the final step of pushing the update to the publicly visible folder. I think i fixed it, we shall see at 10 after when it re-parses the logs that were uploaded at the top of the ...
- Thu Nov 12, 2015 10:20 pm
- Forum: Coding
- Topic: New Hire Log
- Replies: 120
- Views: 71913
Re: New Hire Log
>Feedback threads for codersoranges wrote:This isn't a feedback thread
Get a load of this guy!
- Wed Nov 11, 2015 6:29 pm
- Forum: General Chat
- Topic: What you wish there was more of in the game
- Replies: 53
- Views: 12046
Re: What you wish there was more of in the game
More like:
Bay = instantmos
Current TG = fastmos
Future TG = fastermos???
Bay = instantmos
Current TG = fastmos
Future TG = fastermos???
- Wed Nov 11, 2015 5:44 pm
- Forum: Coding Feedback
- Topic: Goofmed Feedback
- Replies: 40
- Views: 8218
Re: Goofmed Feedback
Compilation lets you get drawn into it. If minecraft just had one type of block, it would have been a boring game, giving different tools better ability at different tasks, gives it a bit of depth, giving those tools better strength and lower dig times based on the material gives it depth. Having a ...
- Wed Nov 11, 2015 5:32 pm
- Forum: Ideas
- Topic: Escape Shuttle Engine computer
- Replies: 14
- Views: 3356
Re: Escape Shuttle Engine computer
>engines are basically just for show right now. dunno how we'd implement but it'd make spess exploration better than just rng. The shuttle system has template code for this, where engines to mass ratio change the transit speed and what not. >That doesn't change the key point that the shuttle itself ...
- Wed Nov 11, 2015 5:27 pm
- Forum: General Chat
- Topic: What you wish there was more of in the game
- Replies: 53
- Views: 12046
Re: What you wish there was more of in the game
Ya, so this leads to interesting things, like a fire spreading to every tile in a room the moment you open an airlock, each time knocking you on your ass. Or powersinking the station, crowbarring thru maint, then opening a airlock to space to basically drain most of the station of air in under a sec...
- Wed Nov 11, 2015 6:12 am
- Forum: Coding
- Topic: British English vs. American English
- Replies: 84
- Views: 18423
Re: British English vs. American English
Color: Because there exists built-in vars with the name of color, that we can't change, and if we must keep it restricted to 1 unified spelling, then it should be all or nothing. That being said, this bullshit around "atomic" prs is just that, bull fucking shit. If you touch code that uses...
- Tue Nov 10, 2015 7:39 pm
- Forum: Coding
- Topic: You can now make changelogs from the PR body
- Replies: 9
- Views: 3611
You can now make changelogs from the PR body
Format: :cl: prefix: text prefix: text prefix: text /:cl: Placed in the body of the PR. You can even add the name to file it under by adding it after the :cl: tag (it will default to your github username if omitted) Prefixes are directly from the changelog system, see the example changelog file in h...
- Sun Nov 08, 2015 9:34 am
- Forum: Coding Feedback
- Topic: Where is our stats page?
- Replies: 22
- Views: 3690
Re: Where is our stats page?
lining up to get flashed by graytide mc graysuit for no reason is also pretty meta.TechnoAlchemist wrote:Knowing that someone flashing people randomly is brainwashing them is pretty meta as a regular crewmember tbh.
- Sun Nov 08, 2015 12:34 am
- Forum: Coding Feedback
- Topic: The big map rotation poll
- Replies: 44
- Views: 10639
Re: The big map rotation poll
I have removed the default vote for box station. All maps (including box) have the same vote weighting, but box station has to be actually selected by players now, its not assumed. I'll re-add box station as a default in a week, hopefully players will have a better idea of what maps they like then a...
- Thu Nov 05, 2015 10:59 pm
- Forum: Resolved Appeals
- Topic: Trying to make Permanent Ban to temporary
- Replies: 21
- Views: 5025
Re: Trying to make Permanent Ban to temporary
Oh I see, this is the guy who threw $300 at the server. Well if you want to unban him for having a fat wallet, it's all yours. I'm not keen on having to chase people down detonating welding tanks to blow up random APCs and other people because they found it funny. Well right now my first instinct i...
- Thu Nov 05, 2015 8:42 pm
- Forum: Resolved Appeals
- Topic: Trying to make Permanent Ban to temporary
- Replies: 21
- Views: 5025
Re: Trying to make Permanent Ban to temporary
>history using flamethrower for griff
1 note in march of 2014.
1 note in march of 2014.
- Mon Nov 02, 2015 12:47 am
- Forum: Spriting and Mapping
- Topic: DiscStation Thread: Out of Rotation for Maintence
- Replies: 162
- Views: 53177
Re: DiscStation Thread: Slowly fixing everything
The SMES units have terminals connected to the yellow wire loop that the collectors and emitters are on, and there's no power on the loop. I'm pretty sure the SMES doesn't use terminals to distribute power. They don't, they put power out from the wire they are on, and get it in from the terminal. T...
- Sun Nov 01, 2015 7:58 pm
- Forum: Spriting and Mapping
- Topic: MAPPERS! MAKE YOUR MAPS STARLIGHT READY
- Replies: 0
- Views: 1053
MAPPERS! MAKE YOUR MAPS STARLIGHT READY
For the most part, you don't need to do much, starlight is mostly dynamic, but there is one thing you need to change. This is bad: https://tgstation13.org/msoshit/spacebefore.png This is good: https://tgstation13.org/msoshit/spaceafter.png See the little 3x3 room that is 100% bright in the first one...
- Sat Oct 31, 2015 5:34 pm
- Forum: Coding Feedback
- Topic: [PR][poll]Starlight changes
- Replies: 16
- Views: 3854
Re: [PR][poll]Starlight changes
I just checked... almost all of the starlight illuminated maintenance areas in the dimmest version are not bright enough to hurt shadowlings (but they are bright enough to hurt normal shadow people). Most of them will however be bright enough to prevent healing. Shadow lings brightness values: below...
- Sat Oct 31, 2015 5:37 am
- Forum: Coding Feedback
- Topic: [PR][poll]Starlight changes
- Replies: 16
- Views: 3854
[PR][poll]Starlight changes
So i'm changing up how starlight works.
https://github.com/tgstation/-tg-station/pull/12748
Gif showing old, new 1, and new 2.
https://github.com/tgstation/-tg-station/pull/12748
Gif showing old, new 1, and new 2.
- Fri Oct 30, 2015 11:37 pm
- Forum: Ideas
- Topic: Make space lube visible
- Replies: 19
- Views: 4326
Re: Make space lube visible
How about this:
Make lube have less stun time. but make it stack with water so that lube+water = old stun time.
Then you can choose between an invisible slip, or a long slip.
Make lube have less stun time. but make it stack with water so that lube+water = old stun time.
Then you can choose between an invisible slip, or a long slip.
- Fri Oct 30, 2015 7:50 pm
- Forum: Former Admins
- Topic: [No Longer Admin] K Peculier
- Replies: 12
- Views: 6548
[No Longer Admin] K Peculier
Please post any positive or negative feedback for the administrator here.
This is not the place to discuss ban appeals, admin complaints, or ban requests.
This is for specific feedback for this administrator.
This is not the place to discuss ban appeals, admin complaints, or ban requests.
This is for specific feedback for this administrator.
- Fri Oct 30, 2015 7:50 pm
- Forum: Admin Feedback
- Topic: TehSteveo
- Replies: 22
- Views: 8091
TehSteveo
Please post any positive or negative feedback for the administrator here.
This is not the place to discuss ban appeals, admin complaints, or ban requests.
This is for specific feedback for this administrator.
This is not the place to discuss ban appeals, admin complaints, or ban requests.
This is for specific feedback for this administrator.
- Fri Oct 30, 2015 7:47 pm
- Forum: Former Admins
- Topic: [No Longer an Admin]IrishWristWatch0
- Replies: 7
- Views: 2214
[No Longer an Admin]IrishWristWatch0
Please post any positive or negative feedback for the administrator here.
This is not the place to discuss ban appeals, admin complaints, or ban requests.
This is for specific feedback for this administrator.
This is not the place to discuss ban appeals, admin complaints, or ban requests.
This is for specific feedback for this administrator.
- Wed Oct 28, 2015 6:53 pm
- Forum: Site, Forums, And Wiki
- Topic: Last Edit By X
- Replies: 10
- Views: 2808
Re: Last Edit By X
Alright fine, Now only mods can see it, the poster of the edited post can not see it anymore
=P
=P
- Wed Oct 28, 2015 6:31 pm
- Forum: General Chat
- Topic: /tg/Station13 is crowd funded! Find out how to contribute here [Updated March 2023]
- Replies: 83
- Views: 1586689
Re: TGSTATION IS CROWD FUNDED [FUND THE SERVER UPGRADE]
ya, The server funding being short is less of an issue.
Also, j_mad donated 20 to the paypal.
Also, j_mad donated 20 to the paypal.
- Wed Oct 28, 2015 5:18 pm
- Forum: General Chat
- Topic: OFFICIAL SERVER IS DOWN THREAD: MSO GOT HIGH!
- Replies: 508
- Views: 225887
Re: OFFICIAL SERVER IS DOWN THREAD: RETURN OF THE CRASH
The router/firewall for the servers hung, I have restarted it.
Rounds should still be in progress and frozen until first connection.
Rounds should still be in progress and frozen until first connection.
- Wed Oct 28, 2015 12:47 am
- Forum: Town Hall
- Topic: Changes to some game configs
- Replies: 10
- Views: 2405
Re: Changes to some game configs
imblyings wrote:Ling is now at a weighting of 1, so is extended, due to recent forum threads. This is just a small run, headmins feel free to revert. For reference, changeling used to be at 3 and that was the lowest weighting at 6.1%.
All of this is a lie. They never saved the file.
I will fix this.
- Tue Oct 27, 2015 9:14 pm
- Forum: General Chat
- Topic: /tg/Station13 is crowd funded! Find out how to contribute here [Updated March 2023]
- Replies: 83
- Views: 1586689
Re: TGSTATION IS CROWD FUNDED [FUND THE SERVER UPGRADE]
The game server's price changed because it costs a bit more now that I upgraded it to a ddr4 based chipset on a non-ovh provider for max speed. The web server's price changed because I was planning on upgrading that that but then found out the 350 donation was gonna be a one time donation. And I nev...
- Sat Oct 24, 2015 11:01 pm
- Forum: Coding Feedback
- Topic: Chat links freezing/crashing BYOND.
- Replies: 32
- Views: 8135
Re: Chat links freezing/crashing BYOND.
alright, now lets try the latest beta, it has a fix for directx not getting setup properly (this is used in graphic hardware rendering) http://www.byond.com/download/build/509/509.1310_byond.exe Test with both hardware rendering on and off. I'm also noticing intel as a tread. 2 person sample size so...
- Sat Oct 24, 2015 12:42 pm
- Forum: Coding Feedback
- Topic: Chat links freezing/crashing BYOND.
- Replies: 32
- Views: 8135
Re: Chat links freezing/crashing BYOND.
Alright, so lets do some troubleshooting. I want everybody in this thread to attempt these steps. Between every step, connect to the game server to see if that step fixed it. DO NOT DO THEM ALL AT ONCE some of the steps override other steps, and we also need to know what step is solving the problem...
- Sat Oct 17, 2015 5:36 am
- Forum: Site, Forums, And Wiki
- Topic: Last Edit By X
- Replies: 10
- Views: 2808
Re: Last Edit By X
This only shows to the poster and mods. Normal users can't see other people's edit histories
- Sat Oct 17, 2015 2:04 am
- Forum: Spriting and Mapping
- Topic: DiscStation Thread: Out of Rotation for Maintence
- Replies: 162
- Views: 53177
Re: DiscStation Thread: Back in Rotation, Baby!
There is an object verb for the tube, eject contents or some shit like that.
I might make it so transit tubes can be configured to eject everything when they reach the end
I might make it so transit tubes can be configured to eject everything when they reach the end
- Wed Oct 14, 2015 11:10 pm
- Forum: Site, Forums, And Wiki
- Topic: Wiki: Map rotation and new maps
- Replies: 5
- Views: 1991
Re: Wiki: Map rotation and new maps
You forgot Bird Boat station
- Tue Oct 13, 2015 7:30 am
- Forum: Site, Forums, And Wiki
- Topic: Wiki: Map rotation and new maps
- Replies: 5
- Views: 1991
Wiki: Map rotation and new maps
So with map rotation a thing, the map relation sections of the wiki need some work. A new page should be setup listing the maps. (with a section explaining the map rotation system) and the maps should be added. Check the mapping board for info on the maps. The feedback section has a thread with info...
- Tue Oct 13, 2015 5:09 am
- Forum: Video Games
- Topic: Agar.io - game of the year 2015
- Replies: 23
- Views: 3188
Re: Agar.io - game of the year 2015
I've been given a whole lot of mass while being chased by someone bigger. Then I ate the bigger guy who chased me And then I gave back the mass I got from the other guy and we kinda just hung around eachother for safety and cooperation Of course you can just decide not to give back anything after h...
- Fri Oct 09, 2015 2:39 am
- Forum: Spriting and Mapping
- Topic: Dreamstation [DREAMS DON'T DIE]
- Replies: 115
- Views: 41226
Re: Dreamstation v03 [MERGED, PANIC]
Please don't listen to allura
There is no one true way to do mapping like they seem to be implying.
There is no one true way to do mapping like they seem to be implying.
- Fri Oct 09, 2015 1:27 am
- Forum: Coding Feedback
- Topic: MAP ROTATION
- Replies: 103
- Views: 23490
Re: MAP ROTATION
The current map vote config (taken from sybil, basil's is mostly the same with the default set to metastation) map tgstation2 friendlyname Box Station default endmap map metastation friendlyname Meta Station endmap map ministation friendlyname Mini Station maxplayers 20 voteweight 0.5 endmap map bir...