Search found 301 matches
- Tue Dec 13, 2016 12:00 am
- Forum: Ideas
- Topic: [POLL] reach weapons
- Replies: 58
- Views: 13974
Re: [POLL] reach weapons
Your station has been boarded by a team of pikemen and musketeers!
- Mon Dec 12, 2016 4:56 pm
- Forum: Ideas
- Topic: Traitor bundle ideas and improvements
- Replies: 10
- Views: 1766
Re: Traitor bundle ideas and improvements
47: Executive suit, black gloves, (or disguise kit) two suppressed sketchins, extra mags of hp and AP ammo.
Inferno: Elite Hardsuit, Flamethrower, incendiary grenades, airlock charges, x4 bag.
Inferno: Elite Hardsuit, Flamethrower, incendiary grenades, airlock charges, x4 bag.
- Mon Dec 12, 2016 4:08 pm
- Forum: Video Games
- Topic: Wargame: Red Dragon
- Replies: 22
- Views: 5574
Re: Wargame: Red Dragon
I'm referring to no real modeled sensors in terms of ECW and ECM. Oh right ECM is just a debuff to AA accuracy that planes can have, sorta like how a vehicle that is classed as Small is harder to hit (though ecm can vary much more wildly in effectiveness) in addition, some SEAD aircraft have modest...
- Mon Dec 12, 2016 3:45 am
- Forum: Video Games
- Topic: Wargame: Red Dragon
- Replies: 22
- Views: 5574
Re: Wargame: Red Dragon
Is this game still shit? Because like it was so shit when it came out. Arty spam and a lack of a sensor system for planes/SAMs was cancer. Single player was alright I guess. The main problem the game currently has is that Israel is fucking overpowered, but other than that its fine. Arty spam is onl...
- Mon Dec 12, 2016 2:59 am
- Forum: General Chat
- Topic: Traitor Ideas you wanna pull off.
- Replies: 302
- Views: 78415
Re: Traitor Ideas you wanna pull off.
To get my target sent to perma, get myself sent to perma, kill them there, and then escape somehow.
- Mon Dec 12, 2016 2:58 am
- Forum: Closed Policy Discussion
- Topic: Security is more or less impossible to deal with IC
- Replies: 355
- Views: 84159
Re: Security is more or less impossible to deal with IC
This goes beyond "don't do the crime, don't do the time."PKPenguin321 wrote:it's not that hard to serve your sentence guys, alt tab if you have to
- Mon Dec 12, 2016 2:48 am
- Forum: Coding Feedback
- Topic: Shotguns are the ultimate counter
- Replies: 46
- Views: 9760
Re: Shotguns are the ultimate counter
I sincerely hope this is a joke.oranges wrote:good job, now there are nerfs coming.
Enjoy what happens next.
In BF the shotguns can be turned into sniper rifles/fire HE rounds all the timeTehPear wrote:I think the same complaints were levied against DICE for shotguns in Battlefield games.
- Mon Dec 12, 2016 2:46 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3937
- Views: 1018968
Re: ITT: We make shitty suggestions and come up with poor id
Those are all sec items and the other thing is just another toy for r&d.FantasticFwoosh wrote:We already have this, its called a chemical implant full of poison mixed in with a tracking implant to talk over the prisoner console in their head.
- Mon Dec 12, 2016 2:43 am
- Forum: General Chat
- Topic: Harmless prank ideas
- Replies: 37
- Views: 12135
Re: Harmless prank ideas
Kidnap a human and lizard and swap their limbs/tail, non-harmfully.
- Mon Dec 12, 2016 2:41 am
- Forum: Closed Policy Discussion
- Topic: Security and antagonizing crew members
- Replies: 98
- Views: 23263
Re: Security and antagonizing crew members
Why is it okay for security to detain crew members, take their stuff, and then release them without giving that stuff back? Then, when someone tries to get their stuff back (like a fucking violin not a gun), that sec officer can toss that person in the gulag or perma? It's the equivalent of theft a...
- Mon Dec 12, 2016 2:36 am
- Forum: Closed Policy Discussion
- Topic: Security is more or less impossible to deal with IC
- Replies: 355
- Views: 84159
Re: Security is more or less impossible to deal with IC
I agree that it's really not possible to talk to security. The other day I spent 15 minutes being dragged around in cuffs for getting teleported into the vault when there was apparently a brown medibot teleporting people everywhere. I tried explaining, with various levels of salt and rage, to the c...
- Mon Dec 12, 2016 2:28 am
- Forum: Ideas
- Topic: Necromancers, One Man Cults
- Replies: 27
- Views: 6244
Re: Necromancers, One Man Cults
Agree on the jaunt if we are going to do alternate wizards easy teleporting and jaunting needs to go. Why is the wizard confined to being a squish ball? Because he can teleport! Want to diverge from wizard being made of fairy floss compared to the combined might of their enemies? Probably need to g...
- Mon Dec 12, 2016 2:19 am
- Forum: Video Games
- Topic: Wargame: Red Dragon
- Replies: 22
- Views: 5574
Re: Wargame: Red Dragon
That's because they shot down F-117 that one time. Its funny reading up about the conflict and knowing all the impressive stuff their SAM crews managed but then when it comes to their airpower it was almost repeatedly something like "The mig-29s deployed were either shot down by NATO fighters ...
- Sun Dec 11, 2016 7:55 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 915059
Re: Minor Suggestions
Use grenade casings+shotgun shells+trigger assemblies to create traps that can be put in containers. Alternatively/additionally allow improvised shotguns to be rigged up as stationary directional traps.
- Sat Dec 10, 2016 9:33 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 915059
Re: Minor Suggestions
Remove Double Agents. How is this mode even supposed to work when a target can just buy a mulligan and a fake ID and forever be a unidentifiable? Not to mention that everyone is moving around the map looking for their target. It just seems like an open invitation to murderbone because hey, one of th...
- Sat Dec 10, 2016 6:08 am
- Forum: Ideas
- Topic: Narsie, Revolution and Ratvar balloons.
- Replies: 5
- Views: 1028
Re: Narsie, Revolution and Ratvar balloons.
Antag action figure display case.
Sign that says "Days Without Catastrophic Failure" or w/e that resets every time a nuke op team/cult wins or when a traitor successfully escapes alone on the shuttle.
Sign that says "Days Without Catastrophic Failure" or w/e that resets every time a nuke op team/cult wins or when a traitor successfully escapes alone on the shuttle.
- Sat Dec 10, 2016 2:31 am
- Forum: Ideas
- Topic: Necromancers, One Man Cults
- Replies: 27
- Views: 6244
Re: Necromancers, One Man Cults
Agree on the jaunt if we are going to do alternate wizards easy teleporting and jaunting needs to go. Why is the wizard confined to being a squish ball? Because he can teleport! Want to diverge from wizard being made of fairy floss compared to the combined might of their enemies? Probably need to g...
- Sat Dec 10, 2016 2:29 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3937
- Views: 1018968
Re: ITT: We make shitty suggestions and come up with poor id
Syndicate Auto-Garrote. Comes in a box with an implanter for the controller. Attach to someone's neck and it will send them a message making it very clear that someone has control over their life. Allows the implanted user to whisper messages to the subject (that will be replayed at whisper volume o...
- Sat Dec 10, 2016 1:10 am
- Forum: Video Games
- Topic: Rainbow 6: Spanish Party Time
- Replies: 153
- Views: 46673
Re: Rainbow 6: WE JAPANESE SKYSCRAPER NOW
How bad was the pulse nerf I played so much Demon Hunter Pulse but I know there were like 3 nerfs in a row, nerfing hipfire as well as the sensor. [youtube]-BpQO2_gqKk[/youtube] He's still great, the nerfs were because a recent buff to his scanner made him too good/autoshotguns in general had too l...
- Fri Dec 09, 2016 2:26 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3937
- Views: 1018968
- Thu Dec 08, 2016 11:49 pm
- Forum: Ideas
- Topic: Necromancers, One Man Cults
- Replies: 27
- Views: 6244
Re: Necromancers, One Man Cults
Or we could just have factional wizards and split up spell emphasis between them, split the magic book into 3 or variants which determines the wizards 'class' and availible abilities > Etc, remove the necromancer stone out of standard wizard into the animation wizard - Full of necromancer, polymorp...
- Thu Dec 08, 2016 7:52 am
- Forum: Ideas
- Topic: New tacticool gear for security! (R6 siege gadgets)
- Replies: 58
- Views: 13995
Re: New tacticool gear for security! (R6 siege gadgets)
If you have to make them through science you're not adding it to sec, you're just buffing science. Make them high cost HoS/Command crates I'd say keep them as secure sec items and maybe some traitor variants. Sec for instance could have secure locker with flashbang clustercharges so they can flash ...
- Thu Dec 08, 2016 4:44 am
- Forum: Video Games
- Topic: Rainbow 6: Spanish Party Time
- Replies: 153
- Views: 46673
Re: Rainbow 6: WE JAPANESE SKYSCRAPER NOW
[youtube]62VExMJSDn4[/youtube]
- Thu Dec 08, 2016 1:18 am
- Forum: Ideas
- Topic: Necromancers, One Man Cults
- Replies: 27
- Views: 6244
Re: Necromancers, One Man Cults
so shadowlings Only one has to stay in the dark, and one could reasonably disguise themselves if they wanted to, and none of the minions are sneaky at all outside of revived mouse spies. So instead of processing everyone with red eyes you investigate the area the first bloated bile spewing monster/...
- Thu Dec 08, 2016 1:04 am
- Forum: Ideas
- Topic: Necromancers, One Man Cults
- Replies: 27
- Views: 6244
Re: Necromancers, One Man Cults
Yes and no. They hopefully wouldn't stack up as well in a fight as a normal wizard so as to encourage people to lurk in the far corners of the station, snatching people up and sending out their minions to do much of the dirty work.iamgoofball wrote:so wizards
- Thu Dec 08, 2016 12:59 am
- Forum: Ideas
- Topic: Necromancers, One Man Cults
- Replies: 27
- Views: 6244
Necromancers, One Man Cults
One sleep-deprived workday I thought up some ideas for antagonists, namely three different variants of necromancer, combining the one-man superhuman aspect of wizards with the mob/base creation of cult. These ideas are pretty loose and open to alteration since I have no real means myself to make the...
- Wed Dec 07, 2016 9:31 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3937
- Views: 1018968
Re: ITT: We make shitty suggestions and come up with poor id
Cool, I didn't try it or anything it just wasn't clear on the ever-outdated wiki.PKPenguin321 wrote:They already can since I coded them to be that way, unless somebody removed them1g88a wrote:e: Let Traitor No-slips be able to store knives like boots.
- Tue Dec 06, 2016 7:24 pm
- Forum: Spriting and Mapping
- Topic: Nienhaus' Sprites
- Replies: 237
- Views: 92209
- Tue Dec 06, 2016 10:04 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3937
- Views: 1018968
Re: ITT: We make shitty suggestions and come up with poor id
Shotglass+Laser Rifle=Laser Scattergun
e: Let Traitor No-slips be able to store knives like boots.
e: Let Traitor No-slips be able to store knives like boots.
- Mon Dec 05, 2016 6:06 pm
- Forum: Coding Feedback
- Topic: Shotguns are the ultimate counter
- Replies: 46
- Views: 9760
Re: Shotguns are the ultimate counter
Here is my shotgun-based counter: Shotguns are cool+badass. That said one thing that kinda nags at me is how the "universal suppressor" has so few applications outside the sketchin when most on-station firearms cannot accept one. You'd have to nab something from cargo or research if you wa...
- Mon Dec 05, 2016 2:30 am
- Forum: Ideas
- Topic: ITT: We make shitty suggestions and come up with poor ideas.
- Replies: 3937
- Views: 1018968
Re: ITT: We make shitty suggestions and come up with poor id
Necromancers as sort of a one-man-cult (side?) antagonist. Skeletal lich (could probably try to hide its skull to walk around in public, voice would still be a giveaway) that produces ever-more powerful skeleton warriors. Voodoo/Nurgle-esque lizard priest (Would probably have unnatural colors/featur...
- Sat Dec 03, 2016 8:50 am
- Forum: Coding Feedback
- Topic: What's the point of vault robbing?
- Replies: 51
- Views: 12944
Re: What's the point of vault robbing?
I like the vault the way that is, as for currency chat coin/cash only imo.
- Tue Sep 27, 2016 9:02 pm
- Forum: Closed Policy Discussion
- Topic: Should ERP make a comeback
- Replies: 30
- Views: 6752
Re: Should ERP make a comeback
>Have to turn off hilarious deathwhispers and arguments from areas you aren't watching just so you don't have paragraphs of lizard donger taking up the screen. Yeah nah It seems inconsistent to apply this reasoning against ERP but allow people to shout essentially the exact same shit over the radio...
- Tue Sep 27, 2016 7:39 pm
- Forum: Closed Policy Discussion
- Topic: Should ERP make a comeback
- Replies: 30
- Views: 6752
Re: Should ERP make a comeback
Ghosts shouldn't be forced to see that stuff if they want to pay attention to interesting things. Take it somewhere private. People are allowed to (they're made valid in the process, of course) read the worst erotic fanfictions in the archives over the radio to the entire station, though? I mean th...
- Tue Sep 27, 2016 5:00 pm
- Forum: Closed Policy Discussion
- Topic: Should ERP make a comeback
- Replies: 30
- Views: 6752
Re: Should ERP make a comeback
Make it valid so that the mob settles it instead of having mins feel obligated to find and obliterate them themselves.
It would be extremely embarrassing.PKPenguin321 wrote:If I pull those pants off, will you die?
- Mon Sep 26, 2016 11:39 pm
- Forum: Video Games
- Topic: Rainbow 6: Spanish Party Time
- Replies: 153
- Views: 46673
Re: Rainbow 6: Olympics Favela Special edition
New patch coming out with many interesting changes. -Doc can now use his darts to heal himself and other players, as well as overheal. -Twitch's prep phase drone is a shock drone, she gets another one, it's faster, has more range, no giant red light, and makes less sound -Blackbeard nerfed hard as ...
- Thu Aug 25, 2016 6:38 am
- Forum: Video Games
- Topic: Rainbow 6: Spanish Party Time
- Replies: 153
- Views: 46673
Re: Rainbow 6: Olympics Favela Special edition
[youtube]dOycBp14LC4[/youtube]
[youtube]DVU9VLz_zi0[/youtube]
I like this new op.
[youtube]DVU9VLz_zi0[/youtube]
I like this new op.
- Fri Jul 08, 2016 2:13 am
- Forum: Video Games
- Topic: No Man's Sky
- Replies: 279
- Views: 67410
Re: No Man's Sky
What even is this game meant to be? all I'm hearing are a lot of words that ultimately mean nothing. Is it just exploring? Does it have an objective or no? A story even? Is it like Minecraft or Starbound or Starmade? And more to the point, how the heck is it worth $60 US dollaridoos? Unless it came...
- Tue Jul 05, 2016 6:36 am
- Forum: Video Games
- Topic: Rainbow 6: Spanish Party Time
- Replies: 153
- Views: 46673
Re: Rainbow 6: Back to Baghdad edition (Huge update)
All the good hats/weapon skins can be bought with renown, charms too.DrPillzRedux wrote:More like Rainbow 6: Jew.
Buy more hats and charms, goyim!
- Tue Jul 05, 2016 5:29 am
- Forum: Video Games
- Topic: We Happy Few aka Bioshock 4
- Replies: 58
- Views: 17365
Re: We Happy Few aka Bioshock 4
Allow me to rephrase my critique of this game into terms you may understand. "We Happy Jew" thank you, goodnight.
- Tue Jul 05, 2016 4:36 am
- Forum: Video Games
- Topic: Deff Wang
- Replies: 200
- Views: 49277
Re: Deff Wang
Black Templar wouldn't really do that though. They're too busy killing heretics shitting on the inquisition. yO I JUST REMEMBERED IN SPACE MARINE AT THE END THE BLACK TEMPLAR ARE ESCORTING A FUCKING MEMBER OF THE INQUISITION AND I WAS JUST LIKE WWWWWWWWWWWWWWWWWWWWWWHAAAAAAAAAAAAAAAAAT. Why did the...
- Tue Jul 05, 2016 3:02 am
- Forum: Video Games
- Topic: We Happy Few aka Bioshock 4
- Replies: 58
- Views: 17365
Re: We Happy Few aka Bioshock 4
Maybe you guys should wait for the full release? It's not even early access yet. This defense only really works in regards to bugs/balance, or features that are "to be implemented", not the gameplay fundamentals. Sir, You are Being Hunted didn't look too promising outside of its basic pre...
- Tue Jul 05, 2016 3:00 am
- Forum: Video Games
- Topic: No Man's Sky
- Replies: 279
- Views: 67410
Re: No Man's Sky
To quote someone funnier than myself "No Man's Buy"
- Mon Jul 04, 2016 4:36 am
- Forum: Video Games
- Topic: Dwarf Fortress: Travelling Bar Brawler edition
- Replies: 242
- Views: 90106
Re: Dwarf Fortress: Travelling Bar Brawler edition
Devlog update, new upcoming features listed. http://www.bay12games.com/dwarves/dev.html Upcoming Development Our next major goal is to add creation myth and magic system generation. Before that, we're going to work with non-magical artifacts to set the stage. Then we'll do myth and magic additions u...
- Mon Jul 04, 2016 3:34 am
- Forum: Video Games
- Topic: We Happy Few aka Bioshock 4
- Replies: 58
- Views: 17365
Re: We Happy Few aka Bioshock 4
I dunno an0n, I think the foraging sort of fits. The food and water in the society is drugged up the ass with Joy which makes the player have a substantially harder time avoiding taking the drug while within the town. This is basically "Sir, You are Being Hunted" with a little more produc...
- Mon Jul 04, 2016 3:11 am
- Forum: Off Topic
- Topic: Personality (autism) test
- Replies: 59
- Views: 13820
Re: Personality (autism) test
I don't believe in these Meyers-Briggs tests for a number of reasons. My personal biggest problem with them is that many of the questions have more nuanced answers than simple degrees of "yes or no". That said I got "the progatonist". The normie-ass "Others of this type"...
- Mon Jul 04, 2016 2:54 am
- Forum: Off Topic
- Topic: 2k16 /pol/
- Replies: 1531
- Views: 304577
Re: 2k16 /pol/
Correct me if I'm wrong but aren't a number of the pro-brexit politicians now backing out of things they (or the anonymous political machines they are involved with) promised they'd do if Britain left the EU, some of which backing down within less than a day?
- Mon Jul 04, 2016 2:51 am
- Forum: Video Games
- Topic: We Happy Few aka Bioshock 4
- Replies: 58
- Views: 17365
Re: We Happy Few aka Bioshock 4
The gameplay demo looked like garbo though. Not just the gameplay either, but random burnouts on the street pontificating about Oedipus and shit as if every hobo is a philosopher.Ricotez wrote:One of the few trailers shown on E3 this year that actually caught my interest.
- Mon Jul 04, 2016 2:50 am
- Forum: Video Games
- Topic: Rainbow 6: Spanish Party Time
- Replies: 153
- Views: 46673
Re: Rainbow 6: Back to Baghdad edition (Huge update)
Kapkan trap buff ftw, it actually gets kills now.
[youtube]T5Np58Uo1AE[/youtube]
[youtube]T5Np58Uo1AE[/youtube]
- Sat Jun 04, 2016 4:17 am
- Forum: Video Games
- Topic: What are you nerds playing?
- Replies: 3321
- Views: 840757
Re: What are you faggots playing?
IN LEGITIMATE GAMING NEWS I also picked up Brigador, which is out of Early Access now. I'm a big fan of the old Strike series of games (Desert Strike, Jungle Strike, Urban Strike, Nuclear Strike, and to a lesser extent Future Cop LAPD) and this feels right at home with those games. Stomping around ...