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Re: fetus1 Enut

you have the logs, you can check if it was actually fourty minutes.
by Cobby
Thu Jul 23, 2020 7:30 pm
 
Forum: Off Topic
Topic: fetus1 Enut
Replies: 75
Views: 2699

Re: fetus1 Enut

how do you get banbaited by asking an AI to stop or get a human to order it? Yes I have an issue with someone not asking a person who is wronging them to stop beyond vague one-worders, give them several minutes to continue to wrong you, and then proceed to ahelp about them doing this for the past X ...
by Cobby
Thu Jul 23, 2020 7:01 pm
 
Forum: Off Topic
Topic: fetus1 Enut
Replies: 75
Views: 2699

Re: fetus1 Enut

i would be more inclined with the librarian if they actually made an attempt for ic resolution instead of giving the borg several minutes to dismantle their base then ahelp.

they didnt even ask the ai to actually stop, just "why" and "what the fuck"?
by Cobby
Thu Jul 23, 2020 6:39 pm
 
Forum: Off Topic
Topic: fetus1 Enut
Replies: 75
Views: 2699

Re: AIs suiciding to prevent law changes/subversion

Code-wise, we could just remove the suicide verb from silicons. Ghosting doesn't deny the AI theft objective, I believe, so if you're in some traitor's pocket and it's boring as all hell, you could probably ghost out without issue. you can also overwrite suicide to do what you want it to do for sil...
by Cobby
Thu Jul 23, 2020 1:58 pm
 
Forum: Policy Discussion
Topic: AIs suiciding to prevent law changes/subversion
Replies: 23
Views: 772

Re: [FatalX1] NamelessFairy - Non-Antags destroying department is allowed if its the library

I was looking through the logs (https://tgstation13.org/raw-logs/terry/data/logs/2020/07/22/round-142538/game.log) for a reason why the AI might have just starting loling the place, and the only thing I could (or well couldnt find) is where you actually asked the AI to stop destroying your stuff, th...
by Cobby
Thu Jul 23, 2020 1:56 pm
 
Forum: Closed Complaints
Topic: [FatalX1] NamelessFairy - Non-Antags destroying department is allowed if its the library
Replies: 8
Views: 1172

Re: Has Discord ruined SS13?

Discord is annoying because there’s always some sort of clique that grows in it in which everyone says the same thing Almost all of recent drama has been egged on and directly supported by a certain group of people which is really fucked up considering it has been about mental illness and harassmen...
by Cobby
Wed Jul 22, 2020 12:00 am
 
Forum: General Chat
Topic: Has Discord ruined SS13?
Replies: 73
Views: 2602

Re: Has Discord ruined SS13?

wanna metacomm? meet in dorms 4 next round :3
by Cobby
Tue Jul 21, 2020 1:47 pm
 
Forum: General Chat
Topic: Has Discord ruined SS13?
Replies: 73
Views: 2602

Re: Anomaly toxins spamming has to be nerfed.

The phazon core should then ideally retain the old reliability of the BSA core which is that you couldnt be guaranteed such in a round, as noclip mechs are designed to be "balanced" around the unreliability.
by Cobby
Tue Jul 21, 2020 4:15 am
 
Forum: Coding Feedback
Topic: Anomaly toxins spamming has to be nerfed.
Replies: 7
Views: 516

Re: Anomaly toxins spamming has to be nerfed.

the balance of cores arent bound by difficulty to obtain, but the limited amount. The issue in terms of phazon everyround would be techwebs or the mineral requirements to make a phazon rather than the anomaly production. I dont think that becomes a non-issue if you lower it to a few cores since they...
by Cobby
Mon Jul 20, 2020 5:19 pm
 
Forum: Coding Feedback
Topic: Anomaly toxins spamming has to be nerfed.
Replies: 7
Views: 516

Re: AIs suiciding to prevent law changes/subversion

There is a fourth option where AIs have the choice to suicide or not, but they cannot use the OOC verb to do so since that is not the purpose of it. The suicide verb is to ooc state you do not want to play this character anymore (which is why it prevents revives), it should not be used as an insta-d...
by Cobby
Mon Jul 20, 2020 2:16 pm
 
Forum: Policy Discussion
Topic: AIs suiciding to prevent law changes/subversion
Replies: 23
Views: 772

Re: The_Silver_Nuke Peanut becausetheotheronegotlockedfordootcordautismedition

wondered why space hasnt played terraria in a while, too busy simping for lolis and lolicons...
by Cobby
Mon Jul 20, 2020 4:20 am
 
Forum: General Chat
Topic: The_Silver_Nuke Peanut becausetheotheronegotlockedfordootcordautismedition
Replies: 124
Views: 4743

Re: Forbid low pop murderbone

you can murderbone without using uplink items.

"He used armory weapons instead of uplink weapons" wouldnt really shift the discussion anywhere.
by Cobby
Sun Jul 19, 2020 10:57 pm
 
Forum: Policy Discussion
Topic: Forbid low pop murderbone
Replies: 58
Views: 2288

Re: AIs suiciding to prevent law changes/subversion

from my understanding you arent suppose to suicide FNR because it's believe doing so means you cannot prevent future human harm. That would not be the same as an immediate threat like someone planning on programming you to kill (ex)humans.
by Cobby
Sun Jul 19, 2020 10:56 pm
 
Forum: Policy Discussion
Topic: AIs suiciding to prevent law changes/subversion
Replies: 23
Views: 772

Re: [all servers] Job Standards

if that was the case then it wouldnt be a problem if the rule was implemented on all servers? "we dont need that rule we already abide by it on integrity" is definitely a "yeah okay" moment, although rumor has it you use paramedic's access for validhunting so i could see why you ...
by Cobby
Sun Jul 19, 2020 9:49 pm
 
Forum: Policy Discussion
Topic: [all servers] Job Standards
Replies: 28
Views: 1086

Re: AIs suiciding to prevent law changes/subversion

the only official ruling on the rules pages is "Do not self-terminate to prevent a traitor from completing the "Steal a functioning AI" objective. "
by Cobby
Sun Jul 19, 2020 9:43 pm
 
Forum: Policy Discussion
Topic: AIs suiciding to prevent law changes/subversion
Replies: 23
Views: 772

Re: AIs suiciding to prevent law changes/subversion

sure as long as you dont use the verbs that are for OOC "I dont want to play the round anymore". You are free to depower yourself if you think it will be in the best interest of your laws, which puts the subverter on a timer. You should not be abusing the ghost/suicide verbs to basically d...
by Cobby
Sun Jul 19, 2020 8:28 pm
 
Forum: Policy Discussion
Topic: AIs suiciding to prevent law changes/subversion
Replies: 23
Views: 772

Re: [Domitius] Vladimir_F-ing_Putin - Perma

if you are posting logs please be sure to abide by viewtopic.php?f=7&t=44#p261483

this includes not editing the line (in this case removing the timestamp).
by Cobby
Sun Jul 19, 2020 7:38 pm
 
Forum: Resolved Appeals
Topic: [Domitius] Vladimir_F-ing_Putin - Perma
Replies: 4
Views: 562

Re: banned by floranotten for a misunderstanding

if you are posting logs you are required to link (raw/parsed, doesnt matter which).
by Cobby
Sun Jul 19, 2020 7:36 pm
 
Forum: Resolved Appeals
Topic: banned by floranotten for a misunderstanding
Replies: 11
Views: 753

Re: Shotgun speedloaders

the clunkiness is part of their balance, it will need to be addressed in tandem with speed loaders
by Cobby
Sat Jul 18, 2020 12:34 am
 
Forum: Ideas
Topic: Shotgun speedloaders
Replies: 18
Views: 823

Re: Forbid low pop murderbone

lowpop murderbone can btfo a server so i see no issue with telling people to knock it off.
by Cobby
Fri Jul 17, 2020 2:05 pm
 
Forum: Policy Discussion
Topic: Forbid low pop murderbone
Replies: 58
Views: 2288

Re: bobbahbrown has 24 hours to remove his election bee avatar

this is for not responding to my h**** dms.

you could have prevented this
by Cobby
Fri Jul 17, 2020 2:05 pm
 
Forum: Off Topic
Topic: bobbahbrown has 24 hours to remove his election bee avatar
Replies: 6
Views: 653

bobbahbrown has 24 hours to remove his election bee avatar

or he gets blocked on discord
by Cobby
Fri Jul 17, 2020 1:57 pm
 
Forum: Off Topic
Topic: bobbahbrown has 24 hours to remove his election bee avatar
Replies: 6
Views: 653

Re: The_Silver_Nuke Peanut becausetheotheronegotlockedfordootcordautismedition

i would have just not read the thread and said ok so you're probably right
by Cobby
Fri Jul 17, 2020 1:45 pm
 
Forum: General Chat
Topic: The_Silver_Nuke Peanut becausetheotheronegotlockedfordootcordautismedition
Replies: 124
Views: 4743

Re: [Manuel] Glorious Death: Murderbone or No?

the greenlight to murderbone is what that would allow.
by Cobby
Fri Jul 17, 2020 1:44 am
 
Forum: Policy Discussion
Topic: [Manuel] Glorious Death: Murderbone or No?
Replies: 25
Views: 909

Re: [Manuel] Glorious Death: Murderbone or No?

why have blob then? all it does is silently kill off the station also, the traitor can be really creative with his glorious death, there is lots of room for roleplay. it's more about if the player chooses to be a boring fuck or if he uses the opportunity to do something crazy and different yeah the...
by Cobby
Thu Jul 16, 2020 8:00 pm
 
Forum: Policy Discussion
Topic: [Manuel] Glorious Death: Murderbone or No?
Replies: 25
Views: 909

Re: [Manuel] Glorious Death: Murderbone or No?

Our current policy already covers this though? if players are too creatively bankrupt, seeing the "die glorious" obj to mean you have to start killing off randos until you die like a literal barbarian, then yeah it should be removed/lower probability. Is it really that hard to ask players ...
by Cobby
Thu Jul 16, 2020 2:45 pm
 
Forum: Policy Discussion
Topic: [Manuel] Glorious Death: Murderbone or No?
Replies: 25
Views: 909

Re: [Manuel] Glorious Death: Murderbone or No?

As someone who plays manuel when I dont want to deal with career murderboners,Id rather not have a 20% per traitor objective be used as an excuse to just silently cull the station.
by Cobby
Thu Jul 16, 2020 3:06 am
 
Forum: Policy Discussion
Topic: [Manuel] Glorious Death: Murderbone or No?
Replies: 25
Views: 909

Re: [Manuel] Glorious Death: Murderbone or No?

the code does not care about precedent, we removed/moved away from more embedded ss13 items than an objective made in the last couple of years to encourage less passive styles of play. We (at least I) do not care about their objectives considering they are largely treated optionally anyways. Yes, it...
by Cobby
Thu Jul 16, 2020 2:47 am
 
Forum: Policy Discussion
Topic: [Manuel] Glorious Death: Murderbone or No?
Replies: 25
Views: 909

Re: [Manuel] Glorious Death: Murderbone or No?

If you die a glorious death and it kills people? ok whatever you were doing your objective. If you kill a bunch of people and claim getting toolboxed is a glorious death, that is just using the objective as a flimsy excuse to murderbone. I'm not sure what the standard that makes it a double-standard...
by Cobby
Thu Jul 16, 2020 2:11 am
 
Forum: Policy Discussion
Topic: [Manuel] Glorious Death: Murderbone or No?
Replies: 25
Views: 909

Re: Comms Agent & AI: Can You REALLY Law 2 Murder The Crew?

really the comms guy should not be doing low-ball items like WGW or AI Law 2 to make everyone valid, that is not the spirit of the role.
by Cobby
Tue Jul 14, 2020 4:51 pm
 
Forum: Policy Discussion
Topic: Comms Agent & AI: Can You REALLY Law 2 Murder The Crew?
Replies: 22
Views: 1136

Re: [MRP] Make anesthetics desirable during surgery

here's what I said about it in a PR I guess my concern is that even if you make it desirable to the player from a cost:benefit pov, the reality is the mechanic encourages the player to do something short of alt-tabbing. From a medical pov, I think there is a delicate balance because you have to appe...
by Cobby
Tue Jul 14, 2020 2:22 pm
 
Forum: Ideas
Topic: [MRP] Make anesthetics desirable during surgery
Replies: 31
Views: 998

Re: [MRP] Make anesthetics desirable during surgery

it speeds it up in the instance where the user wont stop moving.
by Cobby
Mon Jul 13, 2020 2:24 pm
 
Forum: Ideas
Topic: [MRP] Make anesthetics desirable during surgery
Replies: 31
Views: 998

Re: XENOBIO CODE BOUNTY VERSION 2 (100$)

I will need to play xenobio more before I can come to that fairly. My issue is that every other maintainer is to my knowledge in the same boat, and I haven’t seen any PR reevaluating any interaction that has been added so far and people are just blindly throwing more interactions that all compound o...
by Cobby
Mon Jul 13, 2020 5:14 am
 
Forum: Coding
Topic: XENOBIO CODE BOUNTY VERSION 2 (100$)
Replies: 15
Views: 986

Re: Simple mobs, are they human?

No hence why it does not clarify which type of npcs in the rules
by Cobby
Mon Jul 13, 2020 5:00 am
 
Forum: Policy Discussion
Topic: Simple mobs, are they human?
Replies: 3
Views: 343

Re: Remove family members's full antag status

See my second to last post
by Cobby
Mon Jul 13, 2020 4:59 am
 
Forum: Policy Discussion
Topic: Remove family members's full antag status
Replies: 24
Views: 1107

Re: Increase Manuel's Popcap

Just get someone to code the popcaps to ignore people who select observe from the getgo.

Our population numbers currently are based on that notion anyways.
by Cobby
Mon Jul 13, 2020 4:58 am
 
Forum: Policy Discussion
Topic: Increase Manuel's Popcap
Replies: 41
Views: 1349

Re: How did you get your username?

Meet the admin Minecraft video
by Cobby
Sun Jul 12, 2020 4:50 pm
 
Forum: Off Topic
Topic: How did you get your username?
Replies: 43
Views: 1976

Re: [OFFICIAL] sticky complaint peanut

The only person who used the word self-insert is me and it’s not even my gripe with the situation, it was just the term I used to describe his action in the context I said above. Nabski is (I think) only agreeing with me in regards to people not wanting to do boring event roles, but again the self i...
by Cobby
Sun Jul 12, 2020 4:23 pm
 
Forum: Off Topic
Topic: [OFFICIAL] sticky complaint peanut
Replies: 89
Views: 4087

Re: XENOBIO CODE BOUNTY VERSION 2 (100$)

just FYI I will cockblock any new crossbreeds until im satisfied that the current crossbreeds are balanced both within the job (tiered appropriately) and within the realm of the rest of the game (does xenobio really need this or should such an interaction go to a different department).
by Cobby
Sun Jul 12, 2020 6:03 am
 
Forum: Coding
Topic: XENOBIO CODE BOUNTY VERSION 2 (100$)
Replies: 15
Views: 986

Re: Medibots are the new Medbay crutch

Chemicals have always been wiki bound, that is more of an issue with (again) my favorite machine rather than my specific rendition of particular chemicals. The chemistry system in anyform is very oriented around knowledge/memorization unless we built in the recipes into the machines directly. As for...
by Cobby
Sun Jul 12, 2020 5:58 am
 
Forum: Coding Feedback
Topic: Medibots are the new Medbay crutch
Replies: 52
Views: 3016

Re: The_Silver_Nuke Peanut becausetheotheronegotlockedfordootcordautismedition

Me next time i kill someone fnr:

I agree that denying someone to play the crew aspect for a single round was wrong. I wasnt aware it was at the time, as I thought it was fine. I'll be more scrupulous next time.
by Cobby
Sun Jul 12, 2020 5:49 am
 
Forum: General Chat
Topic: The_Silver_Nuke Peanut becausetheotheronegotlockedfordootcordautismedition
Replies: 124
Views: 4743

Re: SUPER DUPER UBER HOT TAKE ABOUT THE CURRENT STATE OF THE GAME: BURNOUT EDITION

at some point you have to realize that unless you yourself are actively adding new content then you are going to exhaust every gimmick you want to do. Id argue if you were basically only having fun denying other people the ability to play the game you were probably burnt out for longer than you real...
by Cobby
Sun Jul 12, 2020 5:43 am
 
Forum: General Chat
Topic: SUPER DUPER UBER HOT TAKE ABOUT THE CURRENT STATE OF THE GAME: BURNOUT EDITION
Replies: 60
Views: 2282

Re: [OFFICIAL] sticky complaint peanut

jesus christ you're five years late on this debate self-inserting is fucking necessary no player wants to be a man in a box for an hour my npcs have a lifespan of like five minutes, they appear, say some shit to make it make sense IC and then fuck off while I run the rest of the event honestly this...
by Cobby
Sun Jul 12, 2020 2:16 am
 
Forum: Off Topic
Topic: [OFFICIAL] sticky complaint peanut
Replies: 89
Views: 4087

Re: [OFFICIAL] sticky complaint peanut

Thank you for at least building an argument I did not make, rather than arguing you just didnt self insert. Because you didnt spawn a saw or wizard powers we can overlook the actual issue with the event. At least r* IC powers/items are more counterable than remote proccalls but if your best position...
by Cobby
Sat Jul 11, 2020 7:53 pm
 
Forum: Off Topic
Topic: [OFFICIAL] sticky complaint peanut
Replies: 89
Views: 4087

Re: [OFFICIAL] sticky complaint peanut

if only he could have been able to read the big red text that would have appeared if he was actually shot in the last 30 seconds, huh? Wonder when the conversation is going to get shifted to the premise of the event, which was presumably antags meet up to a created area that would have catch the cur...
by Cobby
Sat Jul 11, 2020 7:25 pm
 
Forum: Off Topic
Topic: [OFFICIAL] sticky complaint peanut
Replies: 89
Views: 4087

Re: New Power to replace X-ray

why would i add an equivalently powerful item if the power of xray was deemed too strong hence removal???
by Cobby
Sat Jul 11, 2020 5:59 pm
 
Forum: Ideas
Topic: New Power to replace X-ray
Replies: 58
Views: 1856

Re: Sticky Peanuts

birthday moment
by Cobby
Sat Jul 11, 2020 4:17 pm
 
Forum: Off Topic
Topic: [OFFICIAL] sticky complaint peanut
Replies: 89
Views: 4087

Re: Sticky Peanuts

bobbahbrown? morel ike cringe and gay
by Cobby
Sat Jul 11, 2020 3:51 pm
 
Forum: Off Topic
Topic: [OFFICIAL] sticky complaint peanut
Replies: 89
Views: 4087

Re: Sticky Peanuts

he meant infighting to mean fighting IN maintenance
by Cobby
Sat Jul 11, 2020 3:31 pm
 
Forum: Off Topic
Topic: [OFFICIAL] sticky complaint peanut
Replies: 89
Views: 4087
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