Search found 4383 matches

by Cobby
Sat Dec 02, 2017 7:31 pm
Forum: Resolved Appeals
Topic: [excessiveuseofcobby] pathofchaos1 Dayban security rev
Replies: 29
Views: 6631

Re: [excessiveuseofcobby] pathofchaos1 Dayban security rev

It’s probably the latter and I don’t recall his notes but I do know there’s a few on there. IMO regardless the note should stay since he now knows to be a bit more careful with his reasoning in the future. Otherwise it can repeatedly be deemed negligence since there’s no record showing he was told o...
by Cobby
Sat Dec 02, 2017 2:55 pm
Forum: Closed Policy Discussion
Topic: Revolutionaries, A brig lost, a tale of two Factions.
Replies: 100
Views: 19264

Re: Revolutionaries, A brig lost, a tale of two Factions.

I have PRd a "Major Victory" for Revs and Heads alike that encourages people to minimize casualties to get the utmost greentext and I'd like to see if that changes rev behavior. This works two-fold hopefully Revs will be discouraged from killing security/implanted/nonconverted to give sec...
by Cobby
Sat Dec 02, 2017 6:12 am
Forum: Resolved Appeals
Topic: [Dorisdwarf] HollaHollaFoADolla - Note appeal
Replies: 10
Views: 2560

Re: [Dorisdwarf] HollaHollaFoADolla - Note appeal

I'll just delete the note later if he doesn't respond.
by Cobby
Sat Dec 02, 2017 6:10 am
Forum: Resolved Appeals
Topic: [excessiveuseofcobby] pathofchaos1 Dayban security rev
Replies: 29
Views: 6631

Re: [excessiveuseofcobby] pathofchaos1 Dayban security rev

It's not "sit around bombsites" it's

People are at location
Surprise Bomb blows
People naturally run away
OML THEY ARE FLEEING THE SCENE THEY MUST HAVE BEEN THE PERPS
*Kills all present*

Perhaps that's poor wording on my part.
by Cobby
Sat Dec 02, 2017 6:07 am
Forum: Ideas
Topic: Can someone make the binary channel more noticable?
Replies: 15
Views: 4492

Re: Can someone make the binary channel more noticable?

I was going to suggest dark pink because it's cute :3
by Cobby
Sat Dec 02, 2017 6:01 am
Forum: Closed Policy Discussion
Topic: Revolutionaries, A brig lost, a tale of two Factions.
Replies: 100
Views: 19264

Re: Revolutionaries, A brig lost, a tale of two Factions.

I have PRd a "Major Victory" for Revs and Heads alike that encourages people to minimize casualties to get the utmost greentext and I'd like to see if that changes rev behavior. This works two-fold hopefully Revs will be discouraged from killing security/implanted/nonconverted to give sec ...
by Cobby
Fri Dec 01, 2017 8:46 pm
Forum: Coding Feedback
Topic: Item scarcity, Relative Value and so forth
Replies: 59
Views: 12410

Re: Item scarcity, Relative Value and so forth

Budget station is suppose to be our savior, WHERE IS IT BUCKO
by Cobby
Fri Dec 01, 2017 5:48 pm
Forum: Coding Feedback
Topic: Virology Healing Nerfs
Replies: 42
Views: 8196

Re: Virology Healing Nerfs

I will improve viro if it doesn't negatively affect GBP :)
by Cobby
Fri Dec 01, 2017 5:14 pm
Forum: Closed Policy Discussion
Topic: Revolutionaries, A brig lost, a tale of two Factions.
Replies: 100
Views: 19264

Re: Revolutionaries, A brig lost, a tale of two Factions.

post Having a flash during rev is your fault and justified for killing. However, this was not why he was killed (or at least explained in any post by OP). With that said, if you searched a suspect and found nothing even if they are rev what are they going to do? punch you to death while you have 1 ...
by Cobby
Fri Dec 01, 2017 2:34 pm
Forum: Closed Policy Discussion
Topic: Revolutionaries, A brig lost, a tale of two Factions.
Replies: 100
Views: 19264

Re: Revolutionaries, A brig lost, a tale of two Factions.

Thoughts: 1. I have actually played rev on more than one occasion. As HoS too. Never killed people for being at an explosion unless they were trying to exploit (ie brig is bombed and they try to go to armory). I’ve won plenty of times without having to murder the entirety of the crew. I have also de...
by Cobby
Fri Dec 01, 2017 1:25 pm
Forum: Resolved Appeals
Topic: [excessiveuseofcobby] pathofchaos1 Dayban security rev
Replies: 29
Views: 6631

Re: [excessiveuseofcobby] pathofchaos1 Dayban security rev

Another quick anon3 relating to gameplay/evidence, afaik hitting a head rev on the head does not deconvert and does not show a failure message so the whole not displaying a message argument goes right out of the window as well. Also RNG. Code is here: https://github.com/tgstation/tgstation/blob/8ec...
by Cobby
Fri Dec 01, 2017 1:14 pm
Forum: Closed Policy Discussion
Topic: Revolutionaries, A brig lost, a tale of two Factions.
Replies: 100
Views: 19264

Re: Revolutionaries, A brig lost, a tale of two Factions.

>brig was completely bombed and useless, leaving the HoS the without a defense >any method of peacefully deconverting Revs has been removed, the only exception being risking standing in cargo for several minutes as a sitting duck >multiple people associated with explosives found near the bomb site ...
by Cobby
Fri Dec 01, 2017 5:34 am
Forum: Ideas
Topic: Make unarmed attacks do stamina damage instead of brute
Replies: 76
Views: 16133

Re: Make unarmed attacks do stamina damage instead of brute

This is the best alternative to the whole infinite crit stuff kor wanted. Now there’s a nonlethal way to end an escalation sequence that doesn’t require you to wear red.
by Cobby
Fri Dec 01, 2017 5:00 am
Forum: Closed Policy Discussion
Topic: Revolutionaries, A brig lost, a tale of two Factions.
Replies: 100
Views: 19264

Re: Revolutionaries, A brig lost, a tale of two Factions.

Losing the brig in a bomb really doesn’t mean much when you probably just kill revs anyways and your route to mindshields is still unfettered. The only possible issue is guns get out but you can get them yourself assuming they didn’t get caught in the blast. Hell when I play sec during rev I try to ...
by Cobby
Fri Dec 01, 2017 1:37 am
Forum: Coding Feedback
Topic: Virology Healing Nerfs
Replies: 42
Views: 8196

Re: Virology Healing Nerfs

Viro would be immensely more enjoyable if diseases were more prominent in the game and Viro focused more on treating than just adding other avenues to heal the already piss easy system Would be cool if An area that isn’t clean can eventually start rolling for a random disease kinda like miasma in Df...
by Cobby
Thu Nov 30, 2017 4:15 am
Forum: Closed Policy Discussion
Topic: Minor inquiry regarding Cyborg Law 0
Replies: 6
Views: 1102

Re: Minor inquiry regarding Cyborg Law 0

Can we say yes to both just so we don’t have more clutter for Borgs in the rules, especially when these borgs are antags
by Cobby
Thu Nov 30, 2017 4:09 am
Forum: Resolved Appeals
Topic: [kevinz000] mikeike545 early launch note
Replies: 7
Views: 1737

Re: [kevinz000] mikeike545 early launch note

For future reference please do not appeal notes months ago unless they were done in error (wrong person, didn’t do what note says, etc.)
by Cobby
Thu Nov 30, 2017 4:04 am
Forum: Resolved Appeals
Topic: [excessiveuseofcobby] pathofchaos1 Dayban security rev
Replies: 29
Views: 6631

Re: [excessiveuseofcobby] pathofchaos1 Dayban security rev

Feel free to make a policy thread since this should stay here in case headmins want to remove the note.
by Cobby
Wed Nov 29, 2017 7:04 pm
Forum: Ideas
Topic: Make consoles/tablets useable
Replies: 8
Views: 2192

Re: Make consoles/tablets useable

because tgui sucks
by Cobby
Wed Nov 29, 2017 7:03 pm
Forum: Ideas
Topic: Can someone make the binary channel more noticable?
Replies: 15
Views: 4492

Re: Can someone make the binary channel more noticable?

Give it the centcomm channel color. On the odd chance they have to piece out binary from centcomm messages (see never) then they can do just that like they've done plenty of times with binary and normal text.
by Cobby
Wed Nov 29, 2017 7:01 pm
Forum: Ideas
Topic: Make unarmed attacks do stamina damage instead of brute
Replies: 76
Views: 16133

Re: Make unarmed attacks do stamina damage instead of brute

when are we bringing back ultra rng headshot KOs
by Cobby
Wed Nov 29, 2017 5:39 pm
Forum: Resolved Appeals
Topic: [excessiveuseofcobby] pathofchaos1 Dayban security rev
Replies: 29
Views: 6631

Re: [excessiveuseofcobby] pathofchaos1 Dayban security rev

And if people want security to act more reasonably, then maybe they shouldn't be milling outside security right after a bomb hit it. If they were quietly doing their jobs in their departments or minding their own business in the bar or dorms or whatever they might be entitled to less violent action...
by Cobby
Wed Nov 29, 2017 3:10 pm
Forum: Resolved Appeals
Topic: [gouty] nullarmo - permanent ban
Replies: 6
Views: 1704

Re: [gouty] nullarmo - permanent ban

If you dc while an admin tries to pm you usually that results in a permaban so you’re forced to come on the forums and explain yourself.
by Cobby
Wed Nov 29, 2017 3:09 am
Forum: General Chat
Topic: PSA: Reading Erotica is a Stale Meme
Replies: 44
Views: 8541

Re: PSA: Reading Erotica is a Stale Meme

If you do it repeatedly you can actually get banned for it
by Cobby
Tue Nov 28, 2017 10:47 pm
Forum: Coding Feedback
Topic: Assmos
Replies: 85
Views: 22494

Re: Assmos

or just disable the person from moving a tick when opening a valve.
by Cobby
Tue Nov 28, 2017 8:16 pm
Forum: Resolved Appeals
Topic: [excessiveuseofcobby] pathofchaos1 Dayban security rev
Replies: 29
Views: 6631

Re: [excessiveuseofcobby] pathofchaos1 Dayban security rev

post Being in the wrong place at the wrong time is like when you see some guy flashing people in medbay and you think everyone in the area is rev. Being in the wrong place at the wrong time is like when you try to help a guy up but lo and behold he was actually a rev being attacked by sec so you ge...
by Cobby
Tue Nov 28, 2017 4:12 pm
Forum: Resolved Appeals
Topic: [excessiveuseofcobby] pathofchaos1 Dayban security rev
Replies: 29
Views: 6631

Re: [excessiveuseofcobby] pathofchaos1 Dayban security rev

If there are people you suspect feel free to detain and search them. If you have Krav make sure to mute punch them too! If a bomber existed they’d have either a device on them or have a dead man’s switch. If you were afraid of the latter it seems doubly odd you’d try to kill them. You cannot win aga...
by Cobby
Tue Nov 28, 2017 3:34 am
Forum: Resolved Appeals
Topic: [excessiveuseofcobby] pathofchaos1 Dayban security rev
Replies: 29
Views: 6631

Re: [excessiveuseofcobby] pathofchaos1 Dayban security rev

As I mentioned ingame, we give players a lot of leeway in their shitlery to be frank during revolution and other cult modes once they’ve confirmed it. However, outright killing people for simply being close to the brig is unacceptable with the exception of the guy coming with a makeshift baton since...
by Cobby
Mon Nov 27, 2017 4:39 pm
Forum: Resolved Appeals
Topic: [saegrimr] captain ruddy - ban apeal
Replies: 11
Views: 2752

Re: [saegrimr] captain ruddy - ban apeal

since no one has answered this i'm going to assume you weren't bad enough to be remembered and lift this. Your friend will have to do a separate appeal if they want to be unbanned, however.
by Cobby
Fri Nov 24, 2017 9:06 pm
Forum: Video Games
Topic: Thanks to EA, regulators have begun to look at loot boxes
Replies: 112
Views: 26598

Re: Thanks to EA, regulators have begun to look at loot boxe

ITT we have people discussing
  • Loot Boxes in general
  • Strictly cosmetic loot boxes
  • Gameplay affecting loot boxes
and each individual thinks the other individual is discussing the first.
by Cobby
Fri Nov 24, 2017 4:18 pm
Forum: Closed Policy Discussion
Topic: Are captain announcements text or voice?
Replies: 41
Views: 8156

Re: Are captain announcements text or voice?

Parenthesis open dash colon guys it’s totally t2s carrot underscored carrot
by Cobby
Thu Nov 23, 2017 8:21 pm
Forum: Closed Policy Discussion
Topic: Are captain announcements text or voice?
Replies: 41
Views: 8156

Re: Are captain announcements text or voice?

you're typing text into the computer it's text and I suppose that text magically appears in the place where people talk? What kind of logic is this? Think less about how the captain inputs and more about how it gets to people on the station. Text just doesn't float through their screen...? PDA mess...
by Cobby
Wed Nov 22, 2017 6:17 am
Forum: Closed Policy Discussion
Topic: Enable IC_PRINTING in game_options.txt
Replies: 113
Views: 26095

Re: Enable IC_PRINTING in game_options.txt

If these things are so inconsequential as written then sure I have no problem with copypasta scripts much like tcomms memery.
by Cobby
Wed Nov 22, 2017 4:24 am
Forum: Closed Policy Discussion
Topic: Enable IC_PRINTING in game_options.txt
Replies: 113
Views: 26095

Re: Enable IC_PRINTING in game_options.txt

Enable keeping your slimes in game_options.txt Enable keeping your atmos setup in game_options.txt Enable keeping cargo points in game_options.txt the difference between these three features and circuits is that slimes/atmos/cargo were designed with resetting in mind, circuits weren't Yet circuits ...
by Cobby
Wed Nov 22, 2017 2:56 am
Forum: Closed Policy Discussion
Topic: Enable IC_PRINTING in game_options.txt
Replies: 113
Views: 26095

Re: Enable IC_PRINTING in game_options.txt

Conversely, we add more features like ICs that take a while to go to full effect so people are encouraged to prolong rounds. People would be much more inclined to mutiny over stub my toe shuttle calling if they had investment in the round, and I think ICs are a good step in that direction. your last...
by Cobby
Tue Nov 21, 2017 7:50 pm
Forum: Closed Policy Discussion
Topic: Enable IC_PRINTING in game_options.txt
Replies: 113
Views: 26095

Re: Enable IC_PRINTING in game_options.txt

i gotta be honest the real reason I stopped playing(aside from burning out) was the fact that I already learned everything that's a set prefixed path, so the only entertaining things anymore are gimmicks that are out of the ordinary to produce out of the ordinary rounds, and circuits, because circu...
by Cobby
Tue Nov 21, 2017 7:44 pm
Forum: Closed Policy Discussion
Topic: Killing borgs for following laws
Replies: 165
Views: 39210

Re: Killing borgs for following laws

this is more like killing sec officers who try to arrest you, rather than kicking shitty greyshirts who steal your shit though No, its definitely more like kicking greyshirts who steal your shit. There are some bad borg players out there, and outside of sec deciding to harm a bunch of humans and bo...
by Cobby
Tue Nov 21, 2017 5:30 am
Forum: Ideas
Topic: Convert stock market computers from nanoui to tgui
Replies: 5
Views: 1694

Re: Convert stock market computers from nanoui to tgui

But tgui is hell so you can't win
by Cobby
Tue Nov 21, 2017 5:11 am
Forum: Coding Feedback
Topic: >xrays now only hit one mob
Replies: 83
Views: 19215

Re: >xrays now only hit one mob

You say the point is shoot through walls, I say the point is to shoot through multiple targets. arguments against your playstyle: -being killed by someone from the next room over is as fun as being killed by cloak+esword, and cloak was removed. arguments against my playstyle: -it becomes a make or ...
by Cobby
Mon Nov 20, 2017 1:03 pm
Forum: Coding Feedback
Topic: >xrays now only hit one mob
Replies: 83
Views: 19215

Re: >xrays now only hit one mob

This is still a pretty huge nerf to the gun's other use, if you cant hit more than one person through walls consider upping the burn damage or the rads from it. It is a late round weapon and really should be powerful. Rads are probably the best bet, as they are basically a long term damage over tim...
by Cobby
Sun Nov 19, 2017 4:04 am
Forum: Resolved Appeals
Topic: [beesting12] Dreamweaver -ban appeal
Replies: 5
Views: 1442

Re: [beesting12] Dreamweaver -ban appeal

Accepted. I'll lift it after I get off work.
by Cobby
Sat Nov 18, 2017 7:09 pm
Forum: Ideas
Topic: Emergency Shuttle Arrival
Replies: 2
Views: 1054

Re: Emergency Shuttle Arrival

One thing I noticed is that for certain game modes the emergency shuttle doesn't leave until certain things resolve. In particular, blob and clock cult, and a message is displayed "conflict must be resolved". I think it's a small thing, but why does the shuttle need to arrive? So you can'...
by Cobby
Sat Nov 18, 2017 6:47 pm
Forum: Coding Feedback
Topic: Rnd techwebs
Replies: 215
Views: 48138

Re: Rnd techwebs

your post OR you could just beat the everliving hell out of science for hoarding the minerals? It's a new system, people will have to adapt to the new playstyle instead of making a "qol" change. There's nothing wrong with a bit of conflict, and someone taking all the mats is the perfect n...
by Cobby
Sat Nov 18, 2017 2:15 am
Forum: Coding Feedback
Topic: Coin mining
Replies: 10
Views: 2995

Re: Coin mining

DemonFiren wrote:Cobby, change your forum username, it no longer fits your avatar.
Idk how, someone forced renamed me to this D:

Cobby would be a much more sane username to type in.
by Cobby
Sat Nov 18, 2017 2:09 am
Forum: Coding Feedback
Topic: todo list for someday
Replies: 2
Views: 700

Re: todo list for someday

hey was that economy framework ever put in
by Cobby
Sat Nov 18, 2017 2:06 am
Forum: Ideas
Topic: J_Madison's capitalistic collective beneficiary system
Replies: 12
Views: 2657

Re: J_Madison's capitalistic collective beneficiary system

Super Aggro Crag wrote:How many points do you get for metacomming and vaping man chowder?
erp= 5 points
erp but with gun = 500
by Cobby
Fri Nov 17, 2017 8:14 pm
Forum: Resolved Appeals
Topic: [rustledjimm] Ghom - First, apologises for an abrupt logout
Replies: 4
Views: 1411

Re: [rustledjimm] Ghom - First, apologises for an abrupt log

Rustledjimm wrote: The real thing I would like to talk about is why you seem to be getting into these kinds of situations all the time and now seems like a good moment to bring this up. Since March you've gathered 30 notes.
Kor you were right all along :(
by Cobby
Fri Nov 17, 2017 4:41 pm
Forum: Closed Policy Discussion
Topic: Is it time for an assistant cap again?
Replies: 94
Views: 17061

Re: Is it time for an assistant cap again?

J_Madison wrote:How about a persistent reward system?
only if cosmetic sans the "they have less pixels so they're at a tactical advantage" meme.
by Cobby
Fri Nov 17, 2017 1:11 pm
Forum: Ideas
Topic: Make Syndicate Operatives Whitelisted
Replies: 30
Views: 5941

Re: Make Syndicate Operatives Whitelisted

Antags should definitely have a general playtime req tbh