Search found 115 matches
- Fri Jun 15, 2018 8:12 pm
- Forum: Coding Feedback
- Topic: The lavaland xenomorph ruin
- Replies: 80
- Views: 21086
Re: The lavaland xenomorph ruin
If a ghost role tries to bumrush the facehuggers, I can and have ghost role banned for this prior.
- Thu Jun 07, 2018 12:59 am
- Forum: Closed Policy Discussion
- Topic: on megafauna and other potential tc trades
- Replies: 11
- Views: 2976
Re: on megafauna and other potential tc trades
I'll do it but only if you agree to fist fight it
- Thu Jun 07, 2018 12:04 am
- Forum: Town Hall
- Topic: Trialmin Review: Virtual John
- Replies: 12
- Views: 7194
Re: Trialmin Review: Virtual John
Next in line as my heir, after Nervere.
- Mon May 28, 2018 6:35 pm
- Forum: Resolved Appeals
- Topic: Ban appeal - For MoonTruther - Banned by darkgenerallord
- Replies: 10
- Views: 2846
Re: Ban appeal - For MoonTruther - Banned by darkgenerallord
Doubt continues to beset me, so I'm going to have to say this is denied.
- Sun May 27, 2018 10:04 pm
- Forum: Resolved Appeals
- Topic: Ban appeal - For MoonTruther - Banned by darkgenerallord
- Replies: 10
- Views: 2846
Re: Ban appeal - For MoonTruther - Banned by darkgenerallord
From what I remember, somebody threw either a grenade or syndicate minibomb. You then ran up to it, activated it, and threw it directly into the cockpit. It's been a while though. Furthermore, I remember you were quite far from the cockpit, and I still do not understand why you would throw a bomb yo...
- Wed May 09, 2018 2:26 am
- Forum: Resolved Appeals
- Topic: [excessiveuseofcobby] Kenny Kavalera - Perma-ban
- Replies: 5
- Views: 1340
Re: [excessiveuseofcobby] Kenny Kavalera - Perma-ban
That's completely fine.
- Tue May 08, 2018 11:42 pm
- Forum: Resolved Appeals
- Topic: [excessiveuseofcobby] Kenny Kavalera - Perma-ban
- Replies: 5
- Views: 1340
Re: [excessiveuseofcobby] Kenny Kavalera - Perma-ban
Do you have any recommendations from any other servers since you were banned here? If not, I'm unfortunately going to have to ask you to ask again in a few months. At that point, you will likely be placed on probation. What this means is the following: If you do absolutely anything worth being talke...
- Sun Apr 15, 2018 1:23 am
- Forum: Town Hall
- Topic: Trialmin Review: Jcll
- Replies: 42
- Views: 8836
Re: Trialmin Review: Jcll
Limski wrote:feem wrote:Admin immediately.
- Sat Apr 14, 2018 7:20 pm
- Forum: Resolved Appeals
- Topic: [Gouty] - Magnnarot - from warning to half day ban for chatting with admin
- Replies: 3
- Views: 947
Re: [Gouty] - Magnnarot - from warning to half day ban for chatting with admin
If this is your entire reasoning behind why you should be unbanned, this will likely be denied. An admin can more or less apply any punishment within reason, and this is within reason in my honest opinion. In addition, you do have prior notes involving shaky escalation prior to this, which entirely ...
- Thu Apr 12, 2018 1:01 am
- Forum: Former Admins
- Topic: [No Longer Admin] BebeYoshi
- Replies: 35
- Views: 12057
Re: BebeYoshi
theoretically the most powerful admin archetype but we'll have to see how the meta develops
- Wed Apr 11, 2018 10:13 pm
- Forum: Ideas
- Topic: The virgin sting vs the chad absorb (ling ability tree rework)
- Replies: 27
- Views: 4939
Re: The virgin sting vs the chad absorb (ling ability tree rework)
Despite my best efforts I couldn't get traitorchan removed so instead I'll try to help fix it. I think we should remove extract DNA, it sort of just tends to make transforming a little too easy, and without removing it I don't understand why the genome objective is still a thing even. Revival stasis...
- Mon Apr 09, 2018 7:38 pm
- Forum: Resolved Appeals
- Topic: [Darkgenerallord] Finlay3110 - HEAD/Cap/Sec Job ban
- Replies: 15
- Views: 3200
Re: [Darkgenerallord] Finlay3110 - HEAD/Cap/Sec Job ban
I think what I'll do here is the following. Go around three or so months without a note as proof that you can behave, and I'll lift it. Sound fair?
- Sat Apr 07, 2018 3:08 am
- Forum: Former Admins
- Topic: [No Longer Admin] Virtual John
- Replies: 38
- Views: 14229
Re: Virtual John
a good boy
- Tue Mar 27, 2018 9:32 pm
- Forum: Events Workshop
- Topic: It's coming
- Replies: 47
- Views: 20199
Re: It's coming
very good april fools korKor wrote:My april fools is gonna be removing all the admins other than the headmins from the text to keep the game playable
- Tue Mar 27, 2018 6:42 pm
- Forum: Events Workshop
- Topic: It's coming
- Replies: 47
- Views: 20199
Re: It's coming
to be honest the actual good idea is to not make the game unplayable for 24 hours
- Tue Mar 27, 2018 2:45 am
- Forum: Coding Feedback
- Topic: Nerf monkey spam.
- Replies: 23
- Views: 4632
Re: Nerf monkey spam.
let it be known what was slowing shit down wasn't specifically the monkeys in this case, but the fact that all six hundred of them were infected with a disease that was slowing shit down in combination with the monkeys
- Sun Mar 25, 2018 4:43 am
- Forum: Coding Feedback
- Topic: Nerf monkey spam.
- Replies: 23
- Views: 4632
Re: Nerf monkey spam.
he didn't crash the server because I just killed all of them instantly.
- Wed Mar 21, 2018 8:27 pm
- Forum: Town Hall
- Topic: Trialmin Review: Jerry Derpington
- Replies: 47
- Views: 11186
Re: Trialmin Review: Jerry Derpington
good admin and cares about the server but yeah he hits buttons a bit too much
to be honest so do I but I am nothing if not a hypocrite
to be honest so do I but I am nothing if not a hypocrite
- Wed Mar 14, 2018 10:58 pm
- Forum: Resolved Appeals
- Topic: [Darkgenerallord] Slignerd - Ghost role ban
- Replies: 16
- Views: 3999
Re: [Darkgenerallord] Slignerd - Ghost role ban
Probably like six or so months, based off prior probations I've seen.
- Wed Mar 14, 2018 10:39 pm
- Forum: Resolved Appeals
- Topic: [Darkgenerallord] Slignerd - Ghost role ban
- Replies: 16
- Views: 3999
Re: [Darkgenerallord] Slignerd - Ghost role ban
I'm willing to lower it to like another week or two, I suppose. This is on the condition that this is probation for ghost roles afterword, though.
- Wed Mar 14, 2018 10:23 pm
- Forum: Resolved Appeals
- Topic: [Darkgenerallord] Slignerd - Ghost role ban
- Replies: 16
- Views: 3999
Re: [Darkgenerallord] Slignerd - Ghost role ban
To be honest I'm against lifting it for the moment, in addition to the fact this appeal feels fairly low effort.
- Wed Feb 21, 2018 7:15 pm
- Forum: Resolved Appeals
- Topic: [DGL] - Nilons
- Replies: 5
- Views: 1141
Re: [DGL] - Nilons
Denied unless a headmin wants to lift it, I believe the ban reason stands on its own.
- Mon Feb 19, 2018 10:29 pm
- Forum: Town Hall
- Topic: Trialmin Review: Jazaen
- Replies: 6
- Views: 1967
Re: Trialmin Review: Jazaen
good player and admin + 1
- Mon Feb 12, 2018 10:09 pm
- Forum: Coding Feedback
- Topic: Monks: A Feedback Thread
- Replies: 86
- Views: 16874
Re: Monks: A Feedback Thread
Carp usually wins vs Monk at 20th level, given that they can just aggressive grab --> use any combo to stunlock the monk.
- Mon Feb 12, 2018 9:49 pm
- Forum: Coding Feedback
- Topic: Monks: A Feedback Thread
- Replies: 86
- Views: 16874
Re: Monks: A Feedback Thread
Use literally any stun, or grab them twice and they're instantly fucked
- Mon Jan 29, 2018 9:18 pm
- Forum: Resolved Appeals
- Topic: dorsidwarf DanTheNecroman - oddy suff
- Replies: 30
- Views: 5512
Re: dorsidwarf DanTheNecroman - oddy suff
I'm pretty sure it can at higher concentrations, but that's in the 40 - 50 range. 15 units isn't going to do much except I believe minor heating/blurry vision.Dan The Necroman wrote:Just a random question real quick.
Does capaiscian oil deal any damage at all?
- Tue Dec 26, 2017 12:25 am
- Forum: Town Hall
- Topic: Trialmin Review: RustledJimm
- Replies: 27
- Views: 6957
Re: Trialmin Review: RustledJimm
good boy, promote
- Tue Dec 19, 2017 8:29 pm
- Forum: Resolved Appeals
- Topic: [Okand37] Delaron Killing as Syndicate Medical Borg
- Replies: 13
- Views: 2457
Re: [Okand37] Delaron Killing as Syndicate Medical Borg
Yeah, my bad. I was the xenobiologist, may have given accidentally false info on what orders I gave. I know I told some 10~ xenobio mobs to not be assholes but I may have just given up on that at some point to say they were free instead. On the other hand I made like 40~ xenobio mobs and I interacte...
- Sat Dec 16, 2017 10:44 pm
- Forum: Admin Feedback
- Topic: CitrusGender
- Replies: 46
- Views: 17114
Re: CitrusGender
It doesn't, 100%oranges wrote:I think the disco machine works on the same instruments preference as the piano/guitar
- Fri Dec 15, 2017 11:29 pm
- Forum: Admin Feedback
- Topic: CitrusGender
- Replies: 46
- Views: 17114
Re: CitrusGender
Made me deaf ingame to prevent me from going deaf irl, fuck the disco machine. +1 Good Boy Point to Citrus
- Tue Dec 05, 2017 2:01 am
- Forum: Town Hall
- Topic: Trialmin Review: Daturix
- Replies: 14
- Views: 3440
Re: Trialmin Review: Daturix
Good admin, was always good when I was adminning with them. +1
- Wed Nov 22, 2017 12:02 am
- Forum: Closed Policy Discussion
- Topic: Enable IC_PRINTING in game_options.txt
- Replies: 113
- Views: 26142
Re: Enable IC_PRINTING in game_options.txt
ss13.txt The whole concept is that everything starts from zero at roundstart. Permanence isn't meant to be a thing outside of player interactions. I've said this before, but it's either keep the copy feature or just straight remove it. There's literally no purpose in keeping it in without it, and I...
- Tue Nov 21, 2017 11:23 pm
- Forum: Closed Policy Discussion
- Topic: Enable IC_PRINTING in game_options.txt
- Replies: 113
- Views: 26142
Re: Enable IC_PRINTING in game_options.txt
Being able to start from midway = you exhaust the feature faster though? "Dang if only I had a few more minutes I could have fixed that kink, now I gotta try again from start/ well let me try a new project instead" vs "Oh no worries I can simply finish it next round then work on my.....
- Mon Nov 13, 2017 7:54 pm
- Forum: Coding Feedback
- Topic: Assmos
- Replies: 85
- Views: 22619
Re: New atmos
I can reliably make 99.7% pure stimulum with this method, though it takes a while to cool, and the BZ ratio has to be pretty precise or it duds.
- Sat Nov 11, 2017 9:01 pm
- Forum: Ideas
- Topic: Integrated electronics
- Replies: 23
- Views: 5777
Re: Integrated electronics
Can the drones use ore bags? If not, I'd appreciate them being able to. Reasoning for this is to let it have more storage than the default grabber thing, since otherwise it'll be tiny. Other than that: The ability to use computers/autolathes to print off items. Could be wireless, could be not. Acces...
- Sat Nov 04, 2017 1:04 am
- Forum: Coding Feedback
- Topic: Assmos
- Replies: 85
- Views: 22619
Re: New atmos
Toxins doesn't have enough gas to practically make tritium, anyway.
- Mon Oct 02, 2017 3:54 am
- Forum: Town Hall
- Topic: Trialmin Review: Duncdar
- Replies: 14
- Views: 3176
Re: Trialmin Review: Duncdar
Dunc is good, +1
- Mon Aug 14, 2017 5:40 am
- Forum: General Chat
- Topic: Stories of rage, tears and regret
- Replies: 2833
- Views: 837937
Re: Stories of rage, tears and regret
As I said, it was a dumb idea, I just wish I was told I could remove the lava when the admin first started talking to me, prior to anyone dying, rather than waiting until they died then banning me, then telling me after the fact. Yeah, this is at least partially my fault. Forgot it could change til...
- Thu Aug 10, 2017 11:56 pm
- Forum: Town Hall
- Topic: Trialmin Review: Gouty
- Replies: 27
- Views: 6570
Re: Trialmin Review: Gouty
Was a bit poor as far as initiating conversations a few weeks ago, but he's shown some pretty large improvement since. Generally a good admin IMHO, but he has a horrifying avatar.
- Thu Aug 10, 2017 2:16 am
- Forum: Resolved Appeals
- Topic: [MrAlphonzo] DiamondSentinel - ban
- Replies: 34
- Views: 10073
Re: [MrAlphonzo] DiamondSentinel - ban
I went and grabbed logs. Alphonzo was never alive, he was a round-start observer. That's all I really have at the moment, but this is pretty important.
- Thu Aug 03, 2017 4:54 am
- Forum: Former Admins
- Topic: [No Longer Admin] Darkgenerallord
- Replies: 67
- Views: 25141
Re: Darkgenerallord
Very courteous and polite. I would however like to complain about his bwoinking me for building a plasma statue with no malicious intent. I don't like the precedent it sets. Intent here was mostly to just make sure you actually know they're super flammable, since quite a few people don't. Didn't re...
- Wed Aug 02, 2017 6:45 pm
- Forum: Closed Complaints
- Topic: Darkgenerallord
- Replies: 23
- Views: 6504
Re: Darkgenerallord
I still personally believe you overescalated in the name of department defense, but I don't think we're going to get much further by arguing the same points over and over. I'll just wait for a headmin ruling, and if they say I've fucked up, then I fucked up and will act accordingly.
- Tue Aug 01, 2017 6:33 pm
- Forum: Closed Complaints
- Topic: Darkgenerallord
- Replies: 23
- Views: 6504
Re: Darkgenerallord
Fair enough, just wasn't seeing it in the logs. Might be a bug?
- Tue Aug 01, 2017 5:39 pm
- Forum: Closed Complaints
- Topic: Darkgenerallord
- Replies: 23
- Views: 6504
Re: Darkgenerallord
I went and got the logs . You disarmed once, grab the potted plant, and then started hitting John. Sawyer starts hitting back, Sam starts healing you. Eventually Sam starts healing Sawyer for some reason, you eventually crit him while also taking a couple swings at John Diagonal. John didn't actuall...
- Tue Aug 01, 2017 5:14 am
- Forum: Closed Complaints
- Topic: Darkgenerallord
- Replies: 23
- Views: 6504
Re: Darkgenerallord
Okay, let's start this off. I don't have logs for the first thing, so we may just have to go off memory, but there might be a less horrible way to find logs than just going through every round that day? The first situation started with Sawyer Glover (QM I think), Sam Hyde (Chaplain.), and John, the ...
- Sun Jul 30, 2017 2:36 am
- Forum: Resolved Appeals
- Topic: [darkgenerallord] - daycation
- Replies: 1
- Views: 950
Re: [darkgenerallord] - daycation
I'm completely willing to lift this, the reason the ban was applied was because I asked you a few after you finished replying, you never replied. Both I and Owegno periodically sent PMs seeing if you were back etc, but from my point of view it looked like you left after that first reply, and I was s...
- Sat Jul 29, 2017 5:52 pm
- Forum: Town Hall
- Topic: Trialmin Review: Armhulennn
- Replies: 24
- Views: 6798
Re: Trialmin Review: Armhulennn
Very active, usually good in ahelps. Pleasant to interact with from my experience, probably better than I am as far as investigating goes. +1
- Sat Jul 29, 2017 5:35 pm
- Forum: Resolved Appeals
- Topic: [darkgenerallord]Zarashi - Mostly justified, but hear me out
- Replies: 5
- Views: 1404
Re: [darkgenerallord]Zarashi - Mostly justified, but hear me
Okay, here's my reasoning on this. A bomb, virus, etc all have massive collateral /as a default/. As such, using them for no good reason as a non-antagonist often have rather severe punishment. I view a BoH bomb as significantly more destructive than even a maxcap or two, as it both moves on its own...
- Sat Jul 29, 2017 3:12 am
- Forum: Resolved Appeals
- Topic: Group Class action ban appeal - Owegno
- Replies: 51
- Views: 14856
Re: Group Class action ban appeal - Owegno
As somebody who was there for a fairly large portion of this, there was legitimate metacomms going on. Even if you're fucking around and joking, this isn't an excuse to share info that you should not know through a discord voice chat. I warned you, Owegno warned you, you kinda brought this on yourse...
- Fri Jul 28, 2017 11:44 pm
- Forum: Resolved Appeals
- Topic: akesson - dgl backed by ausops - sec ban for permabrig cmo
- Replies: 22
- Views: 4604
Re: akesson - dgl backed by ausops - sec ban for permabrig c
The CMO player actually did have an earlier note about kidnapping. As such, the second warning was changed to a dayban, as it probably should have been. I'm fine with admitting I fucked up, on that part. Even still, it's not your jurisdiction. They were handled both OOC and IC, admittedly poorly on ...