Search found 3391 matches
- Fri Jun 19, 2015 9:46 am
- Forum: Closed Complaints
- Topic: [NikNakFlak]Banned from OOC/ahelp/apm/asay
- Replies: 7
- Views: 1556
Re: [NikNakFlak]Banned from OOC/ahelp/apm/asay
The procedure is as I said. Make it clear a mute is going to happen and that the conversation has switched from an argument to an admin having to stop OOC being a shitheap. This is resolved.
- Fri Jun 19, 2015 12:39 am
- Forum: Resolved Requests
- Topic: Tunderchief - Doesn't want to be here(Forum Ban)
- Replies: 10
- Views: 1714
Re: Tunderchief - Doesn't want to be here(Forum Ban)
I'll ban him tomorrow I'm going to sleep and mso is asleep and I cant find the button or its not there and someone just please tell the mods to ban him for 12 hours goodnight
- Thu Jun 18, 2015 10:46 pm
- Forum: Resolved Appeals
- Topic: [stickymayhem] sir. butterump - permanent
- Replies: 5
- Views: 1416
Re: [stickymayhem] sir. butterump - permanent
Can you get a recommendation from an admin on another server?
- Thu Jun 18, 2015 6:42 pm
- Forum: Closed Complaints
- Topic: [NikNakFlak]Banned from OOC/ahelp/apm/asay
- Replies: 7
- Views: 1556
Re: [NikNakFlak]Banned from OOC/ahelp/apm/asay
If it gets to the point of disturbing OOC you need to personally disengage if you're involved and then give people time to realize you aren't going to tolerate it anymore before going for a personal mute. Just straight up instantly muting someone you're in an argument with to !!WIN!! is complete shi...
- Wed Jun 17, 2015 7:09 am
- Forum: Former Admins
- Topic: [No Longer Admin] Stickymayhem
- Replies: 329
- Views: 119079
Re: Stickymayhem
I do clear any major decisions with a headmin first. Any policy change or whatever will have two headmins backing it almost always.
- Tue Jun 16, 2015 8:45 pm
- Forum: Town Hall
- Topic: Policy Change: Escalation
- Replies: 12
- Views: 3722
Re: Policy Change: Escalation
Pretty much.Ikarrus wrote:So basically what we already (should) have had for a while now, but spelled out and clarified for everyone to see.
Okay.
- Tue Jun 16, 2015 8:27 pm
- Forum: Town Hall
- Topic: Policy Change: Escalation
- Replies: 12
- Views: 3722
Policy Change: Escalation
You may now attempt to permanently remove someone from the round (hiding their body, spacing them, cremating or gibbing them) in cases of reasonable escalation where the situation has escalated to someone's death and they come back for more. i.e. Shitter breaks into your department. You toss them ou...
- Tue Jun 16, 2015 10:48 am
- Forum: General Chat
- Topic: Defensive Server Response To Shitty ION E3 Trailer
- Replies: 88
- Views: 24900
Re: Defensive Server Response To Shitty ION E3 Trailer
This thread is dumb and you should feel dumb
- Tue Jun 16, 2015 10:46 am
- Forum: Admin Complaints
- Topic: Admin Complaints about Events
- Replies: 71
- Views: 39058
Re: Admin Complaints about Events
If you'd like to volunteer your services in setting up that clusterfuck from scratch be my guest. Things don't just magically happen whenever you want them to. Ok. What needs to be done? If you can actually help talk to MSO he's the one setting that all up. I don't do database codey things. Let's t...
- Tue Jun 16, 2015 9:58 am
- Forum: Resolved Requests
- Topic: Alden Losey - Murderspree as nonantag during cult
- Replies: 5
- Views: 2297
Re: Alden Losey - Murderspree as nonantag during cult
Sticky was the true rusemaster all all along
- Tue Jun 16, 2015 9:47 am
- Forum: Admin Complaints
- Topic: Admin Complaints about Events
- Replies: 71
- Views: 39058
Re: Admin Complaints about Events
Admins will still be held accountable for events, they just aren't going to be immediately deadminned for them like an admin complaint would call for. Also this particular line is bizarre. It's like shutting down FNR because "we're not gonna permaban players over one round of griff" I mea...
- Tue Jun 16, 2015 8:09 am
- Forum: Town Hall
- Topic: Event Workshop
- Replies: 90
- Views: 36440
Re: Event Workshop
Beware the cargo shuttle event runners. It will ghost people and delete their gear. Also one thread for all complaints, pathetic. Or supportbus, Or speak to literally any admin on the server Or send a PM to literally any admin or moderator Or use adminfeedback Or bitch on singulo (This might be the...
- Tue Jun 16, 2015 8:07 am
- Forum: Admin Complaints
- Topic: Admin Complaints about Events
- Replies: 71
- Views: 39058
Re: Admin Complaints about Events
You realize public logs are happening right? They've been confirmed weeks ago.
Or do you prefer to exist in a world where you're oppressed so you can continue raging at THE MAN keeping you down.
Or do you prefer to exist in a world where you're oppressed so you can continue raging at THE MAN keeping you down.
- Tue Jun 16, 2015 6:48 am
- Forum: Admin Complaints
- Topic: Admin Complaints about Events
- Replies: 71
- Views: 39058
Re: Admin Complaints about Events
have that many admins even been deadminned over events? I can't think of any Not that I know of. Which demonstrates the pointlessness of those threads. I'm sick of the week long clusterfucks where people abuse every avenue to keep their shit open and generating drama as long as possible. The result...
- Mon Jun 15, 2015 11:14 pm
- Forum: Coding Feedback
- Topic: [Poll] xray gun nerf
- Replies: 56
- Views: 13199
Re: [Poll] xray gun nerf
That's monstrously inaccurate.lumipharon wrote:but making xrays and getting a pin/suit will take a traitor 10 minutes, from round start.
- Mon Jun 15, 2015 11:13 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Stickymayhem
- Replies: 329
- Views: 119079
Re: Stickymayhem
>Stickymayhem just needs to sign the form and public logs will happen. No. It's a massive fucking change that mso has been working on for weeks. It's happening but shit just doesn't appear out of nowhere jesus fuck. Excuse me, "own"? Nigga's talking on deadchat while playing every other ro...
- Mon Jun 15, 2015 11:10 pm
- Forum: Coding Feedback
- Topic: [Poll] xray gun nerf
- Replies: 56
- Views: 13199
Re: [Poll] xray gun nerf
Being able to sit in space with a bag of xray guns and shit on the station is neither fun nor difficult to do. Science is already OP enough as it is, with constant buffs to R&D. If you got the materials and firing pins and space suits and all that prep then yes you get to shit on the station. J...
- Mon Jun 15, 2015 11:07 pm
- Forum: Admin Complaints
- Topic: Admin Complaints about Events
- Replies: 71
- Views: 39058
Re: Admin Complaints about Events
That is impractical and tedious to be honest. If you're trying to get admins to fill out a form everytime they do an event it's just going to end up discouraging events and slowing everything down. I agree to the extent that admins should always be owning up to their rounds at the end. If someone as...
- Mon Jun 15, 2015 9:37 pm
- Forum: Coding Feedback
- Topic: [Poll] xray gun nerf
- Replies: 56
- Views: 13199
Re: [Poll] xray gun nerf
Yes make them require diamond. That's all that's needed.
Let's not cut the top 10% of powerful things in the game every month.
Let's not cut the top 10% of powerful things in the game every month.
- Mon Jun 15, 2015 9:06 pm
- Forum: Coding Feedback
- Topic: [Poll] xray gun nerf
- Replies: 56
- Views: 13199
Re: [Poll] xray gun nerf
Woah maybe it's a hard counter to blob and malf because it's designed to be a hard counter against blob and malf It stops the inevitable blob stalemates that occur in the last couple hundred tiles, and honestly any malf that doesn't shut down science deserves to die. It's as basic as removing the Bo...
- Mon Jun 15, 2015 8:58 pm
- Forum: Admin Complaints
- Topic: Admin Complaints about Events
- Replies: 71
- Views: 39058
Re: Admin Complaints about Events
The issue is they are almost impossible to define. It can be a station destroying apocalypse or a single item or character in a single department or even targeted towards a single person. Tedwards thing was very clearly not an event and just injection random adminness into a situation, but it's hard...
- Mon Jun 15, 2015 8:27 pm
- Forum: Admin Complaints
- Topic: Admin Complaints about Events
- Replies: 71
- Views: 39058
Admin Complaints about Events
It's gotten out of hand. Too many people are incapable of making reasonable complaints about admin events and it's bordering on shitting up the entire process and complaint forum by bogging it down with pointless complaints that inevitably cannot lead to anything. Admin events are not something you ...
- Mon Jun 15, 2015 7:16 pm
- Forum: Closed Complaints
- Topic: [???] Amelius - Spawning murderboners in a gang round
- Replies: 7
- Views: 1225
Re: [???] Amelius - Spawning murderboners in a gang round
Players were informed the round was for the sake of testing autoclicker yes. I didn't realize it was the first time slaughter demons would be spawned so I regret messing with kor's cool thing like that. It didn't help that autoclicker made them ludicrously strong. But yeah I'm nearing the point wher...
- Mon Jun 15, 2015 7:08 pm
- Forum: Former Admins
- Topic: [No Longer Admin] Stickymayhem
- Replies: 329
- Views: 119079
Re: Stickymayhem
I keep deadchat on when I'm not an important role like antag, security or a head. That way I can like, you know, administrate. #woah #wow Making turning off deadchat logged so these whiny bitches grasping at straws have none left. It's not "grasping at straws". It's a baseless unsubstanti...
- Mon Jun 15, 2015 7:02 pm
- Forum: Closed Complaints
- Topic: [???] Amelius - Spawning murderboners in a gang round
- Replies: 7
- Views: 1225
Re: [???] Amelius - Spawning murderboners in a gang round
Honestly these silly complaints need to stop. This was a test for the new autoclick. We forced gang, all the gang bosses bar one died and we threw in some demons five minutes before we deliberately ended the round so we could do another test with highlander the following round. No one was willing to...
- Mon Jun 15, 2015 11:21 am
- Forum: Former Admins
- Topic: [No Longer Admin] Stickymayhem
- Replies: 329
- Views: 119079
Re: Stickymayhem
I keep deadchat on when I'm not an important role like antag, security or a head.
That way I can like, you know, administrate.
#woah #wow
Making turning off deadchat logged so these whiny bitches grasping at straws have none left.
That way I can like, you know, administrate.
#woah #wow
Making turning off deadchat logged so these whiny bitches grasping at straws have none left.
- Mon Jun 15, 2015 11:12 am
- Forum: Coding Feedback
- Topic: Changeling Adrenaline Sacs Do Nothing Against Abductor Stuns
- Replies: 15
- Views: 2962
Re: Changeling Adrenaline Sacs Do Nothing Against Abductor S
muh murderbone was interrupted for 3 minutes
- Sun Jun 14, 2015 2:42 pm
- Forum: Coding
- Topic: Dismemberment & Organs
- Replies: 162
- Views: 41911
Re: Dismemberment & Organs
I like the cauterizing idea. It would be cool if you could cauterize your own missing limb as a stopgap before you get to medbay. Also for admin purposes the energy axe should 100% lop off limbs like nobody's business. I think items that can cut you in combat with a chance should have a much higher ...
- Sat Jun 13, 2015 12:19 pm
- Forum: Coding
- Topic: Dismemberment & Organs
- Replies: 162
- Views: 41911
Re: Dismemberment & Organs
Can't you make the torso a container and have the four limbs inside that? Then the torso can be inside the head.
- Sat Jun 13, 2015 8:16 am
- Forum: General Chat
- Topic: Hypothetical All-Star Command Team
- Replies: 69
- Views: 16334
Re: Hypothetical All-Star Command Team
The mantra of the unrobust.NikNakFlak wrote:you can only get so good at this laggy atmospheric simulator.
- Thu Jun 11, 2015 8:01 pm
- Forum: Video Games
- Topic: Steam Summer Sail 2015
- Replies: 128
- Views: 24520
Re: Steam Summer Sail 2015
TEDWARD NO THE CODER SOULS ARE MINE
- Thu Jun 11, 2015 7:59 pm
- Forum: Successful Complaints
- Topic: TechnoAlchemist
- Replies: 29
- Views: 7923
Re: TechnoAlchemist
No one likes kodeth and he's permabanned now anyway. There's no pattern. Also STP has apparently stopped existing again so I guess my decision remains. Techno has been warned. He's been exceptional up until now and this is his first issue. Even then, it was an attempt to make someone happy, and clea...
- Thu Jun 11, 2015 5:43 pm
- Forum: Video Games
- Topic: Steam Summer Sail 2015
- Replies: 128
- Views: 24520
Re: Steam Summer Sail 2015
Will trade steam game for merges
Re: Migrants
I think theory crafting has gone out of control here a bit. Sticking to the bare basic mechanics, how do we solve problems like migrants jumping off their planet and into space? One good thing about this idea is you can freely make the planet as deadly and unforgiving as you want but how do we do th...
- Tue Jun 09, 2015 4:34 am
- Forum: Closed Policy Discussion
- Topic: Public Admin Applications
- Replies: 34
- Views: 7838
Re: Public Admin Applications
Oh dear god what have I done6.You have to give up ERP. Is this an issue?
- Tue Jun 09, 2015 1:10 am
- Forum: Coding Feedback
- Topic: Gang War feedback
- Replies: 345
- Views: 75594
Re: Gang War feedback
It would result in a greater number of gangs I imagine.invisty wrote:What effect would increasing the number of gangs have for higher population games?
- Tue Jun 09, 2015 12:48 am
- Forum: Coding
- Topic: XHUIS' SUMMER THAW EVENT (ended)
- Replies: 146
- Views: 34872
Re: XHUIS' SUMMER THAW EVENT
The red phone is a zero cooldown way to contact the syndicate or centcom with the messages being audible to everyone next to it. It also comes with a admin button that explodes it to prevent spam. The array cycling thing makes conversations between centcom/syndicate and people on-station very slow a...
- Tue Jun 09, 2015 12:17 am
- Forum: Resolved Requests
- Topic: Boris Pepper, Randy Savage, Goddard Quirin - Mutiny
- Replies: 31
- Views: 9552
Re: Boris Pepper, Randy Savage, Goddard Quirin - Mutiny
Repeatedly wrecking havoc on other players' experience without otherwise contributing anything of actual value to the game will not be tolerated. Doing this as an assistant ("greytiding") will result in an assistant-jobban. As I've said, everyone gets the opportunity to be a pain to other...
- Mon Jun 08, 2015 11:45 pm
- Forum: Off Topic
- Topic: IRC quotes
- Replies: 360
- Views: 177400
Re: IRC quotes
[00:40] <oranges> you could just actually fix the bug [00:40] <Stickymayhem> how would a button work though [00:40] <oranges> instead of hacking it with areas [00:40] <Stickymayhem> oranges [00:40] <Stickymayhem> Areas are the only way [00:40] <Stickymayhem> to save shuttlebuild [00:40] <Aranclanos>...
- Mon Jun 08, 2015 11:12 am
- Forum: Resolved Requests
- Topic: Boris Pepper, Randy Savage, Goddard Quirin - Mutiny
- Replies: 31
- Views: 9552
Re: Boris Pepper, Randy Savage, Goddard Quirin - Mutiny
If you want anyone to respect any kind of argument you make you'll stop making baseless accusations around conspiracies. Stick to the situation. The greytide rule was only put in place because it happened so often. If mutinys started happening every other round too then we'd probably have to put a r...
- Mon Jun 08, 2015 8:05 am
- Forum: Closed Policy Discussion
- Topic: Hiding Bodies in Escalated Fights
- Replies: 42
- Views: 8378
Re: Hiding Bodies in Escalated Fights
I'd prefer if fights ended in the tougher person killing the worse one and then everything is resolved.
There's been a general backlash against !!!H U G B O X!!! and a fair few people want more lethality too. That would be a way to do it.
There's been a general backlash against !!!H U G B O X!!! and a fair few people want more lethality too. That would be a way to do it.
- Mon Jun 08, 2015 7:11 am
- Forum: Closed Policy Discussion
- Topic: Hiding Bodies in Escalated Fights
- Replies: 42
- Views: 8378
Re: Hiding Bodies in Escalated Fights
>No, this is to avoid more work. No, admins would have to look into these spacings when they occur and make sure said spacing was preceded by an acceptable amount of escalation, which usually requires a lot of questioning to not only the involved parties but witnesses and looking at the logs as wel...
- Mon Jun 08, 2015 7:08 am
- Forum: Former Admins
- Topic: [No Longer Admin] Stickymayhem
- Replies: 329
- Views: 119079
Re: Stickymayhem
You take that back about Ricky Gervais and our panel shows you scumbag. If anything the british are self-deprecating. Almost any time it seems we're egotistical or condescending we're actually making fun of ourselves for being egotistical or condescending. Also a random strawpoll is literally never ...
- Mon Jun 08, 2015 4:43 am
- Forum: Admin Feedback
- Topic: Admin Candidate and Tempmin Feedback General
- Replies: 100
- Views: 44115
Re: Admin Candidate and Tempmin Feedback General
We don't take into account ancient notes. This is a basic thing every candidate should know within their first day. Who's been actually teaching you? You seem hellbent on punishing and brought up personal problems with them in game, which is iffy at best for any admin to do, let alone a candidate. I...
- Mon Jun 08, 2015 3:41 am
- Forum: Admin Feedback
- Topic: Admin Candidate and Tempmin Feedback General
- Replies: 100
- Views: 44115
Re: Admin Candidate and Tempmin Feedback General
I've been unhappy with Tunderchief being candidated but I can't stop hg. All I can say for the moment is that other trainers shouldn't do it either, though I'm pretty sure they weren't anyway. I'm not sure what his motivation behind it was but it's not an attitude I want to see from any admin. He ig...
- Mon Jun 08, 2015 3:23 am
- Forum: Resolved Requests
- Topic: Boris Pepper, Randy Savage, Goddard Quirin - Mutiny
- Replies: 31
- Views: 9552
Re: Boris Pepper, Randy Savage, Goddard Quirin - Mutiny
Things like mutiny are an IC issue unless it becomes clear that it's a pattern of behaviour of the player stirring up shit. People have some leeway to behave in a way that may result in pissing people off as long as it isn't happening regularly. This mutiny was supported by half your heads of staff ...
- Sun Jun 07, 2015 9:30 am
- Forum: Former Admins
- Topic: [No longer an Admin]Shadowlight213
- Replies: 91
- Views: 27427
Re: Shadowlight213
These comments are wholly unhelpful and pointless.Jeb wrote:who?
- Sun Jun 07, 2015 5:13 am
- Forum: Ideas
- Topic: Slaughter Demon
- Replies: 31
- Views: 9376
Re: Slaughter Demon
I figured but it's a bit like a disease. If you kill people so fast they can't spread blood anyway it's going to be counter productive, but bleed with any weapon is still an unreliable RNG element. A low or even no damage attack that starts someone bleeding badly would be neat I think, and give slau...
- Sat Jun 06, 2015 11:22 pm
- Forum: Ideas
- Topic: Slaughter Demon
- Replies: 31
- Views: 9376
Re: Slaughter Demon
Any other interaction with blood?
Draining blood directly from people? An attack that starts people bleeding? Blood vomit? Human blood bombs?
Draining blood directly from people? An attack that starts people bleeding? Blood vomit? Human blood bombs?
- Sat Jun 06, 2015 1:45 pm
- Forum: Closed Policy Discussion
- Topic: "Testing" New Code
- Replies: 11
- Views: 1917
Re: "Testing" New Code
Ask the admins online since it's a coder affecting the round.
Aside from that everyone could do with being a bit less timid when it's for a good cause like teaching players or figuring out the balance of new gamemodes.
Aside from that everyone could do with being a bit less timid when it's for a good cause like teaching players or figuring out the balance of new gamemodes.