Search found 220 matches

by Brotemis
Tue May 06, 2014 10:47 pm
Forum: Closed Policy Discussion
Topic: Administrative Section "Must be Involved" - How involved?
Replies: 136
Views: 47146

Re: Administrative Section "Must be Involved" - How involved

Again, reality check.

If you're moderating and cleaning up a pile of shit...


It's still a pile of shit.
by Brotemis
Tue May 06, 2014 10:34 pm
Forum: Closed Policy Discussion
Topic: Administrative Section "Must be Involved" - How involved?
Replies: 136
Views: 47146

Re: Administrative Section "Must be Involved" - How involved

It was a cesspool of shit that spewed nothing but venom. It's been said multiple times that there won't be a stenography and you keep asking.

It's time to come to terms with reality.
by Brotemis
Tue May 06, 2014 12:03 am
Forum: Spriting and Mapping
Topic: Brostation v1
Replies: 21
Views: 6329

Re: Brostation v1

Today's talking point: rooms that are not part of the major departments. The library, chapel, and even the lawyers office,Tool storage, tech storage, and changing rooms are what I would consider areas not part of their department. The library and chapel in particular is a large room dedicated to its...
by Brotemis
Mon May 05, 2014 4:39 pm
Forum: Spriting and Mapping
Topic: Brostation v1
Replies: 21
Views: 6329

Re: Brostation v1

Updated with part of security of bare minimum command
by Brotemis
Mon May 05, 2014 2:10 am
Forum: Spriting and Mapping
Topic: Brostation v1
Replies: 21
Views: 6329

Re: Brostation v1

While I'm here at work: A few talking points about the large maintenance area. It will bisect major halls, but the door access to these bisects will be no-requirement. What this means is that you can for the most part travel through the entire station maintenance without coming into camera view. Loc...
by Brotemis
Sun May 04, 2014 10:35 pm
Forum: Spriting and Mapping
Topic: Brostation v1
Replies: 21
Views: 6329

Re: Brostation v1

I actually like that idea. I'll see if I can make that work. Work is currently kicking my ass, I should have screen shots up of the Brig and Command basic up tonight and expect medbay and RD tomorrow with cargo and arrivals following the next day. The final update will be engineering/atmos/maintenen...
by Brotemis
Sun May 04, 2014 5:23 am
Forum: Spriting and Mapping
Topic: Brostation v1
Replies: 21
Views: 6329

Re: Brostation v1

Command and Brig presentation sometime tonight. I'm not sure when the the basics will be done. Feedback on it would be great while it's still in pre alpha
by Brotemis
Sun May 04, 2014 5:16 am
Forum: Former Admins
Topic: [No longer admin]Brotemis
Replies: 181
Views: 52532

Re: Brotemis

The irony of Tunderchief's statements, dannos (inevitable) shitposting, paprka's multiple forum bans for outright shitposting and flame wars all aside, I do actually try to be considerate of players. I have very little tolerance for griffins, and if you're here to complain simply because you were ba...
by Brotemis
Sat May 03, 2014 4:15 pm
Forum: Former Admins
Topic: [No longer admin]Brotemis
Replies: 181
Views: 52532

Re: Brotemis

Good to see you still have no idea what you're talking about. Why don't I ever see YOU on?


Keep being a shithead, A+ for effort by saying "lacks actual arguments, resorts to ad hom" then ad homs yourself.
by Brotemis
Sat May 03, 2014 6:26 am
Forum: Spriting and Mapping
Topic: Brostation v1
Replies: 21
Views: 6329

Re: Brostation v1

Now updated with design plan
by Brotemis
Fri May 02, 2014 11:22 pm
Forum: Spriting and Mapping
Topic: Brostation v1
Replies: 21
Views: 6329

Re: Brostation v1

While I've got time here at work, I'm going talk a little bit about essentially would be the 4 sections of the station. The north end of the station consists mostly of engineering, atmos, and maintenence, along with the gravity generator. Maintenence will have old medbay, old RD, and old dorms. It w...
by Brotemis
Fri May 02, 2014 6:59 pm
Forum: Spriting and Mapping
Topic: Brostation v1
Replies: 21
Views: 6329

Brostation v1

This is a placeholder thread for the eventual Brostation. To make a long story short, I designed the Wild West away mission and have been wanting to design something larger for a long time. And unless away missions get optimized to get faster round start loading and the timer set to 1 hour until the...
by Brotemis
Thu May 01, 2014 3:16 am
Forum: General Chat
Topic: Community advocates?
Replies: 48
Views: 12545

Re: Community advocates?

I didn't think it was such a problem as to require the position in the first place. For example. Bgo wouldn't have this "problem" if they didn't cry over spilled milk. Nothing against you, but you open yourself up to whatever "trolling" happens to you by claiming people are out t...
by Brotemis
Thu May 01, 2014 3:06 am
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 85935

Re: "It's silicon policy time!" "No CentCom no!"

And again. The hulk was a proposed change that was removed. It was never official policy as far as I or anyone else knew. Ask Intigracy
by Brotemis
Wed Apr 30, 2014 10:19 pm
Forum: Closed Policy Discussion
Topic: Administrative Section "Must be Involved" - How involved?
Replies: 136
Views: 47146

Re: Administrative Section "Must be Involved" - How involved

I was of the opinion that stenography was a shithouse and deserving of its wiping off the face of the Internet before it was cool.


Good to see some common sense concerning how much (little) shit is going to be tolerated here.
by Brotemis
Wed Apr 30, 2014 10:17 pm
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 85935

Re: "It's silicon policy time!" "No CentCom no!"

I'm going to ask that Steel point stop posting. Hulks have never been nonhuman. It has only been proposed that they arent.


I'm being serious here.
by Brotemis
Wed Apr 30, 2014 3:07 pm
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 85935

Re: "It's silicon policy time!" "No CentCom no!"

We've gone over this before. Hulks are human. Stop trying to change it.
by Brotemis
Tue Apr 29, 2014 10:33 pm
Forum: General Chat
Topic: Community advocates?
Replies: 48
Views: 12545

Re: Community advocates?

My guess is that it was a do nothing job. All it really served was "special snowflake" syndromes. Frankly, they had absolutely no business posting in FNR or even acting as if what they do can make it an impact on a ban decision because they don't have a clue. Beyond that, name a single act...
by Brotemis
Tue Apr 29, 2014 5:32 pm
Forum: Closed Policy Discussion
Topic: Borging and Memory
Replies: 37
Views: 12171

Re: Borging and Memory

Good thing I literally just said your laws > survivor status.
by Brotemis
Tue Apr 29, 2014 3:25 pm
Forum: Closed Policy Discussion
Topic: Borging and Memory
Replies: 37
Views: 12171

Re: Borging and Memory

Steel point is wrong. You are still very much so bound by your laws. Don't spread misinformation or just spout things.