Again, reality check.
If you're moderating and cleaning up a pile of shit...
It's still a pile of shit.
Search found 220 matches
- Tue May 06, 2014 10:47 pm
- Forum: Closed Policy Discussion
- Topic: Administrative Section "Must be Involved" - How involved?
- Replies: 136
- Views: 47146
- Tue May 06, 2014 10:34 pm
- Forum: Closed Policy Discussion
- Topic: Administrative Section "Must be Involved" - How involved?
- Replies: 136
- Views: 47146
Re: Administrative Section "Must be Involved" - How involved
It was a cesspool of shit that spewed nothing but venom. It's been said multiple times that there won't be a stenography and you keep asking.
It's time to come to terms with reality.
It's time to come to terms with reality.
- Tue May 06, 2014 12:03 am
- Forum: Spriting and Mapping
- Topic: Brostation v1
- Replies: 21
- Views: 6329
Re: Brostation v1
Today's talking point: rooms that are not part of the major departments. The library, chapel, and even the lawyers office,Tool storage, tech storage, and changing rooms are what I would consider areas not part of their department. The library and chapel in particular is a large room dedicated to its...
- Mon May 05, 2014 4:39 pm
- Forum: Spriting and Mapping
- Topic: Brostation v1
- Replies: 21
- Views: 6329
Re: Brostation v1
Updated with part of security of bare minimum command
- Mon May 05, 2014 2:10 am
- Forum: Spriting and Mapping
- Topic: Brostation v1
- Replies: 21
- Views: 6329
Re: Brostation v1
While I'm here at work: A few talking points about the large maintenance area. It will bisect major halls, but the door access to these bisects will be no-requirement. What this means is that you can for the most part travel through the entire station maintenance without coming into camera view. Loc...
- Sun May 04, 2014 10:35 pm
- Forum: Spriting and Mapping
- Topic: Brostation v1
- Replies: 21
- Views: 6329
Re: Brostation v1
I actually like that idea. I'll see if I can make that work. Work is currently kicking my ass, I should have screen shots up of the Brig and Command basic up tonight and expect medbay and RD tomorrow with cargo and arrivals following the next day. The final update will be engineering/atmos/maintenen...
- Sun May 04, 2014 5:23 am
- Forum: Spriting and Mapping
- Topic: Brostation v1
- Replies: 21
- Views: 6329
Re: Brostation v1
Command and Brig presentation sometime tonight. I'm not sure when the the basics will be done. Feedback on it would be great while it's still in pre alpha
- Sun May 04, 2014 5:16 am
- Forum: Former Admins
- Topic: [No longer admin]Brotemis
- Replies: 181
- Views: 52532
Re: Brotemis
The irony of Tunderchief's statements, dannos (inevitable) shitposting, paprka's multiple forum bans for outright shitposting and flame wars all aside, I do actually try to be considerate of players. I have very little tolerance for griffins, and if you're here to complain simply because you were ba...
- Sat May 03, 2014 4:15 pm
- Forum: Former Admins
- Topic: [No longer admin]Brotemis
- Replies: 181
- Views: 52532
Re: Brotemis
Good to see you still have no idea what you're talking about. Why don't I ever see YOU on?
Keep being a shithead, A+ for effort by saying "lacks actual arguments, resorts to ad hom" then ad homs yourself.
Keep being a shithead, A+ for effort by saying "lacks actual arguments, resorts to ad hom" then ad homs yourself.
- Sat May 03, 2014 6:26 am
- Forum: Spriting and Mapping
- Topic: Brostation v1
- Replies: 21
- Views: 6329
Re: Brostation v1
Now updated with design plan
- Fri May 02, 2014 11:22 pm
- Forum: Spriting and Mapping
- Topic: Brostation v1
- Replies: 21
- Views: 6329
Re: Brostation v1
While I've got time here at work, I'm going talk a little bit about essentially would be the 4 sections of the station. The north end of the station consists mostly of engineering, atmos, and maintenence, along with the gravity generator. Maintenence will have old medbay, old RD, and old dorms. It w...
- Fri May 02, 2014 6:59 pm
- Forum: Spriting and Mapping
- Topic: Brostation v1
- Replies: 21
- Views: 6329
Brostation v1
This is a placeholder thread for the eventual Brostation. To make a long story short, I designed the Wild West away mission and have been wanting to design something larger for a long time. And unless away missions get optimized to get faster round start loading and the timer set to 1 hour until the...
- Thu May 01, 2014 3:16 am
- Forum: General Chat
- Topic: Community advocates?
- Replies: 48
- Views: 12545
Re: Community advocates?
I didn't think it was such a problem as to require the position in the first place. For example. Bgo wouldn't have this "problem" if they didn't cry over spilled milk. Nothing against you, but you open yourself up to whatever "trolling" happens to you by claiming people are out t...
- Thu May 01, 2014 3:06 am
- Forum: Closed Policy Discussion
- Topic: "It's silicon policy time!" "No CentCom no!"
- Replies: 301
- Views: 85935
Re: "It's silicon policy time!" "No CentCom no!"
And again. The hulk was a proposed change that was removed. It was never official policy as far as I or anyone else knew. Ask Intigracy
- Wed Apr 30, 2014 10:19 pm
- Forum: Closed Policy Discussion
- Topic: Administrative Section "Must be Involved" - How involved?
- Replies: 136
- Views: 47146
Re: Administrative Section "Must be Involved" - How involved
I was of the opinion that stenography was a shithouse and deserving of its wiping off the face of the Internet before it was cool.
Good to see some common sense concerning how much (little) shit is going to be tolerated here.
Good to see some common sense concerning how much (little) shit is going to be tolerated here.
- Wed Apr 30, 2014 10:17 pm
- Forum: Closed Policy Discussion
- Topic: "It's silicon policy time!" "No CentCom no!"
- Replies: 301
- Views: 85935
Re: "It's silicon policy time!" "No CentCom no!"
I'm going to ask that Steel point stop posting. Hulks have never been nonhuman. It has only been proposed that they arent.
I'm being serious here.
I'm being serious here.
- Wed Apr 30, 2014 3:07 pm
- Forum: Closed Policy Discussion
- Topic: "It's silicon policy time!" "No CentCom no!"
- Replies: 301
- Views: 85935
Re: "It's silicon policy time!" "No CentCom no!"
We've gone over this before. Hulks are human. Stop trying to change it.
- Tue Apr 29, 2014 10:33 pm
- Forum: General Chat
- Topic: Community advocates?
- Replies: 48
- Views: 12545
Re: Community advocates?
My guess is that it was a do nothing job. All it really served was "special snowflake" syndromes. Frankly, they had absolutely no business posting in FNR or even acting as if what they do can make it an impact on a ban decision because they don't have a clue. Beyond that, name a single act...
- Tue Apr 29, 2014 5:32 pm
- Forum: Closed Policy Discussion
- Topic: Borging and Memory
- Replies: 37
- Views: 12171
Re: Borging and Memory
Good thing I literally just said your laws > survivor status.
- Tue Apr 29, 2014 3:25 pm
- Forum: Closed Policy Discussion
- Topic: Borging and Memory
- Replies: 37
- Views: 12171
Re: Borging and Memory
Steel point is wrong. You are still very much so bound by your laws. Don't spread misinformation or just spout things.