Search found 515 matches
- Mon Aug 31, 2020 3:03 am
- Forum: Player's Club
- Topic: [OFFICIAL] Headmin Election 12 Peanut Thread
- Replies: 265
- Views: 38763
Re: [OFFICIAL] Headmin Election 12 Peanut Thread
Multiple candidates are pushing for removal of no-no words or expressions that could potentially hurt fifis, which imho is worrisome. While harassment or dogpiling should not be okay, being able to express one's self using edgy content should remain part of the culture.
- Mon Aug 31, 2020 12:48 am
- Forum: Coding Feedback
- Topic: Okay seriously guys, how do we fix Devil?
- Replies: 44
- Views: 11513
Re: Okay seriously guys, how do we fix Devil?
I mean completely remove the devil and remove any remnants of it from the current code? A thanos snap.Armhulen wrote:refactoring... what exactly?Istoprocent1 wrote:By refactoring code and removing it.
- Sun Aug 30, 2020 10:46 pm
- Forum: Coding Feedback
- Topic: Guns and You - A feedback thread on guns and their implementation.
- Replies: 7
- Views: 2258
Re: Guns and You - A feedback thread on guns and their implementation.
Guns, could use some rework. Gameplay vs realism. If the guns become deadlier, then there is less room for gameplay and the combat will turn into the same as "1 hit gg stun combat" used to be - who lands a hit first, wins. What really needs to change is the ability to hit a location with 1...
- Sun Aug 30, 2020 10:32 pm
- Forum: Coding Feedback
- Topic: Movement Test Merge
- Replies: 19
- Views: 3968
Re: Movement Test Merge
The smooth movement v2 aka. Turbosmooth, still worse than the original movement. Please remove.
- Sun Aug 30, 2020 10:31 pm
- Forum: Coding Feedback
- Topic: Okay seriously guys, how do we fix Devil?
- Replies: 44
- Views: 11513
Re: Okay seriously guys, how do we fix Devil?
By refactoring code and removing it.
- Sun Aug 30, 2020 10:27 pm
- Forum: Ideas
- Topic: True blindness during unconsciousness
- Replies: 20
- Views: 3739
Re: True blindness during unconsciousness
Not a big fan of that either, which is why I think removing the player's ability to make sense of their surrounding when they are out of it IC is a good idea.
- Sun Aug 30, 2020 7:32 pm
- Forum: Player's Club
- Topic: flopodil peanut
- Replies: 85
- Views: 16916
Re: flopodil peanut
The policy post was for omni who wasn't sure the latest take on random searches (ie. searches without a probable cause). The captain and secman situation ended with captain dying if I recall correctly and that was something that made people upset. It was one of those things where one couldn't feasib...
- Sun Aug 30, 2020 5:31 pm
- Forum: Ideas
- Topic: True blindness during unconsciousness
- Replies: 20
- Views: 3739
Re: True blindness during unconsciousness
Robbing someone while they are in crit, and the second they get up they fight you for their stuff when you're off on the other side of the room doing something else is my biggest pet peeve. Bitch you were asleep and no-one told you I took your ID. Fuck off. Bruh, the consensus is that at the moment...
- Sun Aug 30, 2020 5:20 pm
- Forum: Player's Club
- Topic: flopodil peanut
- Replies: 85
- Views: 16916
Re: flopodil peanut
Latest take on random searches is here: https://tgstation13.org/phpBB/viewtopic.php?f=33&t=26431&p=566820&hilit=random+search#p566820 By "late into cult round" it can safely be assumed once the cult has been confirmed beyond the shadow of a doubt, not when they literally have e...
- Sun Aug 30, 2020 9:46 am
- Forum: Player's Club
- Topic: flopodil peanut
- Replies: 85
- Views: 16916
Re: flopodil peanut
Sir, step aside, you are too white! Time to pay for your privilege.Tlaltecuhtli wrote:systematic racism on albinos
- Sun Aug 30, 2020 8:48 am
- Forum: Player's Club
- Topic: flopodil peanut
- Replies: 85
- Views: 16916
Re: flopodil peanut
While I am not a big fan of sec getting noted, I can agree that wearing a gasmask, looking pale, having a minor bruising or asking for additional access in reasonable quantities is not grounds for a search, unless there is a "crisis" like confirmed cult presence on the station. Also this &...
- Thu Aug 13, 2020 9:29 am
- Forum: Ideas
- Topic: Detective Cyborg
- Replies: 6
- Views: 1915
Re: Detective Cyborg
Essentially a validhunter borg for borg mains.
- Thu Aug 13, 2020 9:24 am
- Forum: Closed Complaints
- Topic: [FatalX1] Ricardomilos - Lousy ruling
- Replies: 11
- Views: 4274
Re: [FatalX1] Ricardomilos - Lousy ruling
Admin complaint for them not banning the other party. You wot, mate? Not only 10. Losing is part of the game , but most of the time a stern talking-to is enough to get the message through to the offending party. There doesn't always need to be a permanent mark on somebody's record, just because once...
- Mon Aug 10, 2020 9:12 am
- Forum: Coding Feedback
- Topic: Movement Test Merge
- Replies: 19
- Views: 3968
Re: Movement Test Merge
Talking about the movement merge that happened to Terry (probably the same that initially started at Bagil). Things used to move sharply and consistently, now things move like gelatin (you see a long and winded tween in between keypresses). The problem gets exponentially worse, when user is prone, w...
- Mon Aug 10, 2020 4:45 am
- Forum: Coding Feedback
- Topic: Movement Test Merge
- Replies: 19
- Views: 3968
Re: Movement Test Merge
A) why you think it is bad Tweening displays everything in slow motion. Step diagonally? Watch yourself in slow motion. Crawl? Watch yourself in slow motion and so on. You cannot even tell if you need to stop pressing a key or not, because your sprite is in the middle of a tween. Without this movem...
- Sun Aug 09, 2020 5:43 pm
- Forum: Coding Feedback
- Topic: Movement Test Merge
- Replies: 19
- Views: 3968
Movement Test Merge
Uhhh.... trying to find the words to describe it. Its not so good, could we not?
- Sun Aug 09, 2020 9:06 am
- Forum: Player's Club
- Topic: Swastika station name nutshack
- Replies: 56
- Views: 8217
Re: Swastika station name nutshack
I don't get all this phobia towards the symbols from the past, but thats just me. Might need to start drinking more of that tap water people be raving about.
- Thu Aug 06, 2020 11:13 am
- Forum: Coding
- Topic: Emag change PR
- Replies: 123
- Views: 31736
Re: Emag change PR
This.oranges wrote:it should be changed to lift bolts then
- Mon Aug 03, 2020 9:32 pm
- Forum: Ideas
- Topic: Emagging Exosuit Fabricators
- Replies: 8
- Views: 1609
Re: Emagging Exosuit Fabricators
Not a good idea IMHO. Robos already can create unlimited antags with a 4TC item by creating and emagging borgs.
- Mon Aug 03, 2020 7:26 am
- Forum: Ideas
- Topic: Possible change to uplinks (for traitors)
- Replies: 73
- Views: 18747
Re: Possible change to uplinks (for traitors)
I posted it in the Minor Suggestions, but it could be done in a simple fashion. 1) Traitors start with a contractor tablet and a contractor baton and either 0TC (lowpop) or 10TC (X+ people). 2) Traitors can do contracts to earn more TC and thus get access to more powerful stuff such as Syndicate Bom...
- Mon Aug 03, 2020 7:18 am
- Forum: Ideas
- Topic: should virologists be removed and merged into doctors
- Replies: 24
- Views: 4831
Re: should virologists be removed and merged into doctors
Not a bad idea.
- Wed Jul 29, 2020 1:21 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 931783
Re: Minor Suggestions
Revival implant for the normal tot in their uplink. Combat Medkit for the normal tot in their uplink (higher cost). Flash proof glasses for the normal tot in their uplink or make glasses in chameleon kit flash proof. Various dental implants and implanters for the normal tot in their uplink. Etc. Con...
- Tue Jul 21, 2020 9:12 am
- Forum: Closed Policy Discussion
- Topic: [all servers] Job Standards
- Replies: 28
- Views: 5341
Re: [all servers] Job Standards
The only paramain is Nilla Steele who rushes gamer gear etc to validhunt. Maybe the hair is blue not green. Hopefully Uomo91 doesn't beef with me.
- Tue Jul 21, 2020 8:07 am
- Forum: Closed Policy Discussion
- Topic: [all servers] Job Standards
- Replies: 28
- Views: 5341
Re: [all servers] Job Standards
if that was the case then it wouldnt be a problem if the rule was implemented on all servers? "we dont need that rule we already abide by it on integrity" is definitely a "yeah okay" moment, although rumor has it you use paramedic's access for validhunting so i could see why you...
- Sun Jul 19, 2020 4:28 pm
- Forum: Closed Policy Discussion
- Topic: [all servers] Job Standards
- Replies: 28
- Views: 5341
Re: [all servers] Job Standards
Do that on Manuel. Most normal people already do their job on other servers.
- Sun Jul 19, 2020 4:20 pm
- Forum: Ideas
- Topic: Shotgun speedloaders
- Replies: 18
- Views: 4673
Re: Shotgun speedloaders
"Lets buff a thing thats already pretty cancerous." - how about we don't?
Syndicate technology should be one step ahead and if normal shotguns become Bulldogs, then they are essentially the same.
Syndicate technology should be one step ahead and if normal shotguns become Bulldogs, then they are essentially the same.
- Wed Jul 15, 2020 12:09 am
- Forum: Coding Feedback
- Topic: Medibots are the new Medbay crutch
- Replies: 52
- Views: 13080
Re: Medibots are the new Medbay crutch
Bruv, have you seen cleanbots or janiborgs? Why would you even play janitor, when you could start as a borg and play janiborg, which can literally clean the floor in a fraction of the time?
- Sun Jul 12, 2020 11:44 am
- Forum: Closed Policy Discussion
- Topic: Disable assistant maintenance access
- Replies: 124
- Views: 24762
Re: Disable assistant maintenance access
Give maintenance access to everybody and turn maintenance into PvP zone like Wilderness in Runescape.
Assistants don't need maintenance access. Breaking and entry is a 2 minute sentence, which allows sec to search those assistants who are caught in the maintenance.
Assistants don't need maintenance access. Breaking and entry is a 2 minute sentence, which allows sec to search those assistants who are caught in the maintenance.
- Fri Jul 03, 2020 2:59 pm
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 931783
Re: Minor Suggestions
Remove the wall of text about patient's physiological traits from medHUDs. Not only because nobody cares about the traits somebody picked other than themselves, but it also clogs up the chat window on inspect, which makes noticing things that are actually important much more difficult. People with m...
- Wed May 27, 2020 9:47 pm
- Forum: Ideas
- Topic: the removal of lizard body temperature stabilization has made it impossible to balance temp weapons
- Replies: 13
- Views: 2913
Re: the removal of lizard body temperature stabilization has made it impossible to balance temp weapons
Gotta agree with the OP. If lizards lack any significant advantage over other species in other areas, they shouldn't be penalized on the basis of "lol muh real world has cold blooded lizards" in a game where a dude with a pointed hat can throw fireballs.
- Thu May 21, 2020 12:08 am
- Forum: Closed Policy Discussion
- Topic: Remove Random Searching in Alert Levels
- Replies: 76
- Views: 17352
Re: Remove Random Searching in Alert Levels
Please post a direct response to "You’re not explaining why you can’t just use what CAUSED the reason to red alert to also be your reason to all out search." so I may stand corrected. I hope you see the irony in your post. a) If you didn't RED ALERT yourself, then all you need to know is ...
- Tue May 19, 2020 11:09 pm
- Forum: Closed Policy Discussion
- Topic: Remove Random Searching in Alert Levels
- Replies: 76
- Views: 17352
Re: Remove Random Searching in Alert Levels
If you can answer that, which seems like no one actually can, then I'd be happy to have a dialogue with you. There is no dialogue, you are just repeating your initial statements and then taking a stance as if you had destroyed them in an argument. People have brought up multiple times that there is...
- Mon May 18, 2020 6:07 pm
- Forum: Resolved Appeals
- Topic: [Fatalx1] Sasukexsakura1337 killing ian
- Replies: 12
- Views: 2800
Re: [Fatalx1] Sasukexsakura1337 killing ian
I was running from the shitty hos Evading arrest, but for what? after he tried to arrest me for going into brigde Seems to be a lawful arrest - Major Tresspass, which is being evaded. and i used teleporter to get away. The hand teleporter? There you have it. You acted like an antag by stealing a tr...
- Wed May 13, 2020 10:52 am
- Forum: Closed Policy Discussion
- Topic: Being valid for calling someone slurs?
- Replies: 33
- Views: 18860
Re: Being valid for calling someone slurs?
Don't fall for the jewish trick of Problem-Reaction-Solution (Ordo ab Chao). Edit: Wise words from the Simp Master himself - https://www.youtube.com/watch?v=4hyR-Sh-W9U In my humble opinion all slurs should be allowed and not be actionable neither IC nor OOC. Killing people IC or punishing people OO...
Re: fuck
I had a similar problem - random bsods, shut downs, crashes, messed up screen. Started after the Meltdown & Spectre fixes around 2019 or so. Switched ram, still had em. Then checked the AMD settings, turned off FreeSync (which it turns on by default whether you display supports it or not) and no...
Re: fuck
AMD card?
- Tue May 05, 2020 9:03 am
- Forum: Off Topic
- Topic: 2020 politics containment thread: covid edition
- Replies: 77
- Views: 15377
Re: 2020 politics containment thread: covid edition
It was the funny cat pictures and free nudes on the internet that really smoothened my prefrontal cortex.oranges wrote:no wonder your brain is rotted
Why would people say that the video is too outrageous though?
- Mon May 04, 2020 2:37 pm
- Forum: Coding Feedback
- Topic: Minor Feedback
- Replies: 693
- Views: 227269
Re: Minor Feedback
Vending machines are bugged and do not let users buy unlocked contraband. This was happening a few days ago with plant vendomat in hydroponics as well as the one in the primary tool storage with voice analyzers.
- Mon May 04, 2020 2:36 pm
- Forum: Coding Feedback
- Topic: Flashes
- Replies: 37
- Views: 8300
Re: Flashes
OR other idea: make the stun-duration short enough, that you can't put restraints on someone, delay the inbetween use of flash long enough that you can't keep someone chained to the ground with it. So it would be an assisting weapon that on it's own wouldn't do that much, but would be a good follow...
- Mon May 04, 2020 2:29 pm
- Forum: Off Topic
- Topic: 2020 politics containment thread: covid edition
- Replies: 77
- Views: 15377
- Sun May 03, 2020 7:18 am
- Forum: Closed Policy Discussion
- Topic: Swap Bagil off 24/7 Dynamic.
- Replies: 56
- Views: 11761
Re: Swap Bagil off 24/7 Dynamic part 2.
Blood brothers is a cancer antag, just remove it and introduce a new antag - a traitor that spawns in with a contract kit.
- Sat May 02, 2020 8:59 am
- Forum: Closed Policy Discussion
- Topic: [Manuel] Put a soft ban on friendly antags
- Replies: 115
- Views: 31897
Re: [Manuel] Put a soft ban on friendly antags
Its not that hard to disable antag preferences or just put a syndicate bomb in the maintenance and then go do afk botany for the rest of the round as you have put in the minimum effort required to act like an antag. Might be a problem on Manuel, but not on normal servers.Ayy Lemoh wrote:post
- Sat May 02, 2020 8:12 am
- Forum: Closed Policy Discussion
- Topic: [Manuel] Put a soft ban on friendly antags
- Replies: 115
- Views: 31897
Re: [Manuel] Put a soft ban on friendly antags
If you want to restrict antags on any other server then murderboning SHOULD BE PUNISHED AS WELL . It's either all or nothing otherwise that's double standards bullshit. Murderboning is not an issue - the crew can always stop being autistic, group up and defend their station. If security is competen...
- Sat May 02, 2020 4:57 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 931783
Re: Minor Suggestions
How about no?BrianBackslide wrote:Hiding in plants/boxes/lockers hides your icon from HUDglasses, but not from silicons.
- Fri May 01, 2020 9:20 pm
- Forum: Closed Policy Discussion
- Topic: [Manuel] Put a soft ban on friendly antags
- Replies: 115
- Views: 31897
Re: [Manuel] Put a soft ban on friendly antags
Gotta agree, people should not pick antag, if they don't plan to antagonize and just hand over their stuff to play a "normal" round.
- Fri May 01, 2020 9:18 pm
- Forum: Closed Policy Discussion
- Topic: Swap Bagil off 24/7 Dynamic.
- Replies: 56
- Views: 11761
Re: Swap Bagil off 24/7 Dynamic.
Blood brothers is a garbage antag to begin with. Just remove it and nobody would miss it. A traitor can literally get a contract kit, do one contract and order reinforcements, which is much more interesting.
- Thu Apr 30, 2020 2:36 pm
- Forum: Closed Policy Discussion
- Topic: Manuel: Non-antags using antag gear.
- Replies: 14
- Views: 3309
Re: Manuel: Non-antags using antag gear.
There is your problem - antags who do not want to play the game and willingly handing over their gear. Rather than try to take away other peoples' fun, maybe consider making this kind of behaviour illegal.cybersaber101 wrote:traitors giving sec goodies is just boring all in all.
- Wed Apr 29, 2020 9:19 pm
- Forum: Closed Policy Discussion
- Topic: Enable widescreen
- Replies: 52
- Views: 12290
Re: Enable widescreen
The current widescreen sucks. It makes clicking harder for people who don't play the game on 40' tvs as well as increase the eyestrain. It was better the way it has been for years.
- Wed Apr 29, 2020 2:12 am
- Forum: Closed Policy Discussion
- Topic: Manuel: Non-antags using antag gear.
- Replies: 14
- Views: 3309
Re: Manuel: Non-antags using antag gear.
Git that paradise/yogshit outta here.
- Tue Apr 28, 2020 10:40 am
- Forum: Ideas
- Topic: Minor Suggestions
- Replies: 3766
- Views: 931783
Re: Minor Suggestions
Show job icons by default.
At the moment only people wearing Security HUD can see the assigned job on worn IDs. There is no reason to lock this information behind wearing Security HUDs.
At the moment only people wearing Security HUD can see the assigned job on worn IDs. There is no reason to lock this information behind wearing Security HUDs.