Search found 414 matches

by subject217
Fri Nov 23, 2018 2:59 pm
Forum: General Chat
Topic: Admins disappeared my thread
Replies: 222
Views: 51551

Re: Admins disappeared my thread

We don't block posts in FNR, though. His post got approved even though it didn't follow the format, lol. Ari babied him and fixed it for him. Like, if someone denied his post while it was on approval because "I don't like him" they'd get in a ton of shit. And it shows in the mod logs. Also...
by subject217
Fri Nov 23, 2018 2:49 pm
Forum: General Chat
Topic: Admins disappeared my thread
Replies: 222
Views: 51551

Re: Admins disappeared my thread

This is not a one off. This is the final straw. They even say he was already flagged and it's a repeat violation. Acting like this is just a dumb "lmao he said the word retard and got permabanned" is really childish. Github is ultimately meant to be a professional environment, and if goof...
by subject217
Wed Nov 21, 2018 5:30 am
Forum: Closed Policy Discussion
Topic: bottle of blood and blood contract as a non antag
Replies: 59
Views: 12441

Re: bottle of blood and blood contract as a non antag

You can't use the Legion staff of storms on station pretty much ever as a non antag. It only has the niche use of stopping storms on Lavaland (which is useless because you've already acquired the 100% guaranteed stormproof armor). The blood bottle ruling isn't out of nowhere.
by subject217
Wed Nov 21, 2018 12:49 am
Forum: Closed Policy Discussion
Topic: bottle of blood and blood contract as a non antag
Replies: 59
Views: 12441

Re: bottle of blood and blood contract as a non antag

Bubblegum is by far the most commonly killed megafauna. That used to be the Ash Drake, but it's somewhat harder now. I'd say that it's probably something like Bubblegum -> Hierophant -> Ash Drake -> Legion -> Colossus. And most people don't kill Legion because the loot from it sucks.
by subject217
Wed Nov 21, 2018 12:47 am
Forum: Ideas
Topic: Give the QM a console capable of giving basic access
Replies: 7
Views: 1762

Re: Give the QM a console capable of giving basic access

he can actually do ID changes on the go if he's not a brainlet. unless the HoP is a turboshitter it's not really a problem. it seems to me more like the problem is on your end, i.e. you see that the hopline is closed and give up.
by subject217
Tue Nov 20, 2018 8:31 pm
Forum: Ideas
Topic: Give the QM a console capable of giving basic access
Replies: 7
Views: 1762

Re: Give the QM a console capable of giving basic access

they have a guy for this, he's called the head of personnel
by subject217
Tue Nov 20, 2018 3:41 am
Forum: Closed Policy Discussion
Topic: Movement Speed
Replies: 221
Views: 52296

Re: Movement Speed

Tasers aren't really bullshit to aim, if you're trying to knock down someone who is running around all over the place you're better off using disablers or a flashbang. The only "bullshit" thing is the how their short range lends itself to being absolutely if the guy is ever running directl...
by subject217
Tue Nov 20, 2018 1:26 am
Forum: Closed Policy Discussion
Topic: Movement Speed
Replies: 221
Views: 52296

Re: Movement Speed

One of the things that makes walking painful is the constant stop-go cycle of moving to a new tile and then waiting. Supposedly, someone was working on a pixel movement thing that would make slower speeds more smooth and possibly not so terrible. That being said, setting RUN_DELAY to 2 on a test se...
by subject217
Mon Nov 19, 2018 11:44 pm
Forum: Closed Policy Discussion
Topic: Movement Speed
Replies: 221
Views: 52296

Re: Movement Speed

if headmins decide to change it as a server option it'd take maybe an hour of work at most to catch most of the mobs and fix their movespeeds proportionately. i'd be more than willing to do this work if it was a requirement to get movespeed changed. i agree about the config point but lord only knows...
by subject217
Sun Nov 18, 2018 11:38 pm
Forum: Ideas
Topic: Should chemistry be split into two jobs like other servers have it?
Replies: 3
Views: 1028

Re: Should chemistry be split into two jobs like other servers have it?

It's already split into two jobs, Chemist and Botany.
by subject217
Sun Nov 18, 2018 4:09 pm
Forum: Closed Policy Discussion
Topic: Antag Checking Emagged Borgs
Replies: 18
Views: 3796

Re: Antag Checking Emagged Borgs

Denton wrote:Coding that would be super easy, anyway.
You should do it then, if you think this is actually an issue, because moderating this is pretty much impossible unless the person doing it is extremely stupid.
by subject217
Sun Nov 18, 2018 2:01 pm
Forum: Closed Policy Discussion
Topic: Antag Checking Emagged Borgs
Replies: 18
Views: 3796

Re: Antag Checking Emagged Borgs

Sounds like a code issue to me.
by subject217
Sat Nov 17, 2018 5:24 am
Forum: Closed Policy Discussion
Topic: Movement Speed
Replies: 221
Views: 52296

Re: Movement Speed

I believe so, which is why I think it's an intuitive change moreso than someone just logging on and finding out they're at walk speed at best. it's fine as is. Slow movement is really painful to play with please avoid hyperbole, transitioning to something like 2 delay is hardly walk speed and still...
by subject217
Sat Nov 17, 2018 1:12 am
Forum: Resolved Appeals
Topic: [Nervere] Vaina - Flimsy Note
Replies: 24
Views: 4849

Re: [Nervere] Vaina - Flimsy Note

this thread is filled with peanut posting so i'm gonna slap a lock on it until nervere gets around to it
by subject217
Fri Nov 16, 2018 9:40 am
Forum: Resolved Appeals
Topic: [Nervere] Vaina - Flimsy Note
Replies: 24
Views: 4849

Re: [Nervere] Vaina - Flimsy Note

To clarify something here in plain language since multiple people have shitposted about this - this note is not about Vaina killing someone who flashed a bunch of people. It's about him killing the people that the other guy flashed, without them having acted like revs whatsoever. Being flashed is no...
by subject217
Fri Nov 16, 2018 7:25 am
Forum: Closed Policy Discussion
Topic: bottle of blood and blood contract as a non antag
Replies: 59
Views: 12441

Re: bottle of blood and blood contract as a non antag

bubblegum isn't a hard mob to fight though

i'm awful at fighting megafauna and i killed bubblegum the first time i learned how to actually prepare for it properly, now it requires literally no effort other than 15 minutes of prep
by subject217
Thu Nov 15, 2018 11:27 pm
Forum: Closed Policy Discussion
Topic: Movement Speed
Replies: 221
Views: 52296

Re: Movement Speed

Disablers are broken for this reason alone, you can't outrun them down a straight hall, they have next to no fire delay, they have 20 shots, they're faster than an electrode, and they slow after 2 hits tasering during a chase instead of disablering is just being dumb Also I don't really care about ...
by subject217
Thu Nov 15, 2018 10:36 pm
Forum: Closed Policy Discussion
Topic: Languages
Replies: 38
Views: 8790

Re: Languages

literally everything cobby posted

additionally, we literally already have a language feature ingame. use that for your hilarious and cool language RP.
by subject217
Thu Nov 15, 2018 6:28 am
Forum: Closed Policy Discussion
Topic: Movement Speed
Replies: 221
Views: 52296

Re: Movement Speed

this is triggering me so i have to point it out

the way move delay works is HIGHER values are SLOWER

so you are suggesting a delay of 2, not a speed of -2.
by subject217
Wed Nov 14, 2018 8:27 pm
Forum: Closed Policy Discussion
Topic: Movement Speed
Replies: 221
Views: 52296

Re: Movement Speed

Other problem is with movedelay at 1, people can only get one speed boost, a fucking massive one. It shouldn’t be possible for an assistant to sip a soda and literally move as fast as the game can handle you can have speeds of -1 at least with old movespeed modifiers (ninjanomnom changed them) TRAI...
by subject217
Wed Nov 14, 2018 7:24 pm
Forum: Closed Policy Discussion
Topic: bottle of blood and blood contract as a non antag
Replies: 59
Views: 12441

Re: bottle of blood and blood contract as a non antag

lots of people have gotten banned for bottle of blood explicitly and not blood contract well after that policy thread, which to me suggests evidence of this well known backtrack. multiple people will confirm this but APPARENTLY it was just espoused in adminbus somewhere and now we have to PROVE it e...
by subject217
Wed Nov 14, 2018 7:19 pm
Forum: Closed Policy Discussion
Topic: bottle of blood and blood contract as a non antag
Replies: 59
Views: 12441

bottle of blood and blood contract as a non antag

making this thread to get this on record. the "last policy thread" has notoriously wishy washy kor phaeron saying that they are always okay to use as non antag. however the rule that myself and many other people admins and players alike knew was that at some point this was backtracked on a...
by subject217
Wed Nov 14, 2018 4:21 pm
Forum: Closed Policy Discussion
Topic: Movement Speed
Replies: 221
Views: 52296

Re: Movement Speed

so the current run delay is 1 which means you move every other tick. the primary issue with this is that projectiles only move at a speed of "0" or in other words they move one turf every tick. while this works okay when two people are fighting eachother directly, the moment a chase starts...
by subject217
Wed Nov 14, 2018 6:42 am
Forum: General Chat
Topic: What th reason is it's so important to you for playing that you can be catgirl? Won't play without??
Replies: 12
Views: 2642

Re: What th reason is it's so important to you for playing that you can be catgirl? Won't play without??

In fact, just curious, because it is an alien idea for me to roll over, why is it essential for a person, but with the ear and tail of a cat? What is the appeal? I am not asking mean. I like being a fly because I can vomit, this is ridiculous. Catgirl just makes you catgirl. I can understand why so...
by subject217
Tue Nov 13, 2018 3:51 am
Forum: Town Hall
Topic: Trialmin Review: Kangtut
Replies: 18
Views: 5114

Re: Trialmin Review: Kangtut

Cobby wrote:Interesting post on their feedback made almost a month ago, I'm curious if this is still applicable.
for what it's worth i've talked to him several times about this and i believe that he understands what he did wrong here now
by subject217
Mon Nov 12, 2018 9:21 pm
Forum: Town Hall
Topic: Results of the felinid vote
Replies: 171
Views: 58381

Re: Results of the felinid vote

The point is that oranges wasn't the sole arbiter of the voting options that afelinidisfinetoo is so mad about - they were collectively discussed and individually approved by all headmins.
by subject217
Mon Nov 12, 2018 9:16 pm
Forum: Town Hall
Topic: Results of the felinid vote
Replies: 171
Views: 58381

Re: Results of the felinid vote

Hello digg! actually a serious post: when one choice wins by a relatively slim margin, going "all the way" with it will piss off far more people than a compromise, all you delusional redditoids were never going to get anything better than this really That's right, you have to make everyon...
by subject217
Mon Nov 12, 2018 4:15 pm
Forum: Town Hall
Topic: Trialmin Review: Coconutwarrior97
Replies: 30
Views: 7646

Re: Trialmin Review: Coconutwarrior97

On the contrary, you're completely misrepresenting my post based on a misunderstanding of what I mean in a manner that feels like a snipe at myself. Maybe the depth of your misunderstanding prevents you from seeing that. Regardless, it doesn't matter, because Coconut knows what I meant :^)
by subject217
Mon Nov 12, 2018 1:40 pm
Forum: Town Hall
Topic: Trialmin Review: Coconutwarrior97
Replies: 30
Views: 7646

Re: Trialmin Review: Coconutwarrior97

I mean, it's feedback for Coconut based on something that I talked with him about before. I don't really care how you perceive it Nilons. Really, by replying to it at all you're making it a far bigger deal than I ever thought of it.
by subject217
Mon Nov 12, 2018 1:33 pm
Forum: Town Hall
Topic: Trialmin Review: Coconutwarrior97
Replies: 30
Views: 7646

Re: Trialmin Review: Coconutwarrior97

cares too much about what people think of him, especially people who you really shouldn't care about. good admin though.
by subject217
Mon Nov 12, 2018 1:32 pm
Forum: Town Hall
Topic: Trialmin Review: Kangtut
Replies: 18
Views: 5114

Re: Trialmin Review: Kangtut

has a great collection of title screen memes. isn't afraid to ban people when needed, which is a good thing as long as you're right.
by subject217
Mon Nov 12, 2018 1:31 pm
Forum: Town Hall
Topic: Trialmin Review: Elyina
Replies: 20
Views: 5530

Re: Trialmin Review: Elyina

knows what they are doing. doesn't make bad bans. has oldfag power.
by subject217
Mon Nov 12, 2018 12:13 am
Forum: TGMC Resolved Appeals, Complaints and Reports
Topic: Got Jobbanned as an Xenomorph
Replies: 6
Views: 3267

Re: Got Jobbanned as an Xenomorph

This is the wrong forum. DMCA ban appeals belong in https://tgstation13.org/phpBB/viewforum.php?f=70.

I've moved it.
by subject217
Sun Nov 11, 2018 11:11 pm
Forum: Resolved Appeals
Topic: [Biluzao12345] Permaban appeal
Replies: 3
Views: 1438

Re: [Biluzao12345] Permaban appeal

Gonna mark this one as resolved.
by subject217
Sun Nov 11, 2018 9:44 pm
Forum: Town Hall
Topic: Results of the felinid vote
Replies: 171
Views: 58381

Re: Results of the felinid vote

Hello digg! actually a serious post: when one choice wins by a relatively slim margin, going "all the way" with it will piss off far more people than a compromise, all you delusional redditoids were never going to get anything better than this really That's right, you have to make everyon...
by subject217
Sun Nov 11, 2018 7:20 pm
Forum: Town Hall
Topic: Results of the felinid vote
Replies: 171
Views: 58381

Re: Results of the felinid vote

Hello digg!

actually a serious post: when one choice wins by a relatively slim margin, going "all the way" with it will piss off far more people than a compromise, all you delusional redditoids were never going to get anything better than this really
by subject217
Sun Nov 11, 2018 4:48 am
Forum: Town Hall
Topic: Results of the felinid vote
Replies: 171
Views: 58381

Re: Results of the felinid vote

first reply to an epic post
by subject217
Fri Nov 09, 2018 4:26 pm
Forum: Closed Policy Discussion
Topic: catbeest removal poll is done, results when
Replies: 8
Views: 2434

Re: catbeest removal poll is done, results when

I wonder how many of those who voted "trade ethereals for felinids" knew that oranges said he would've added ethereals anyway even if "do not remove felinids" won, but who am I to question headmins who apparently approved this wording as fair and clear for what it's worth he's e...
by subject217
Fri Nov 09, 2018 5:14 am
Forum: Closed Policy Discussion
Topic: if someone isn't using their antag status, pass the status to someone else
Replies: 20
Views: 3575

Re: if someone isn't using their antag status, pass the status to someone else

Dr_bee wrote:Seriously, solo antags can do whatever, suck it up.
they can do whatever unless it's a rule 4 exception or suicide as a wizard, apparently
by subject217
Fri Nov 09, 2018 5:12 am
Forum: General Chat
Topic: The Catgirl Vote - Summoning Oranges
Replies: 310
Views: 61388

Re: The Catgirl Vote - Summoning Oranges

just stop reading the thread lol

skimmed over this dumpster fire and will not be checking in again, no reason for you to do any different. nothing remotely productive or useful will come out of this thread.
by subject217
Sun Nov 04, 2018 7:36 am
Forum: Resolved Appeals
Topic: [Imsxz] Isy232 - Why I maxcapped the shuttle
Replies: 5
Views: 1503

Re: [Imsxz] Isy232 - Why I maxcapped the shuttle

FYI, it was Bagil. Also just so you know, the bomb cap is 5 devastation, 10 heavy, and 20 light.
by subject217
Thu Nov 01, 2018 9:16 am
Forum: General Chat
Topic: space law being a "suggestion" is a fucking joke
Replies: 51
Views: 10882

Re: space law being a "suggestion" is a fucking joke

the escalation policy is designed to protect from ban baiting

it technically does this, it just makes the game significantly less fun because it enables kill baiting shitters by the boatload
by subject217
Thu Nov 01, 2018 2:34 am
Forum: Closed Policy Discussion
Topic: Only Headmins/Gamemasters should be able to lock threads
Replies: 33
Views: 6857

Re: Only Headmins/Gamemasters should be able to lock threads

"...Over the next few weeks I'm going to be unifying the forum administration with the game administration team. Meaning in game admins will have limited mod powers in the on topic sections, game masters will have global mod powers, and headmins will be forum admins..." This never happene...
by subject217
Wed Oct 31, 2018 11:46 pm
Forum: Closed Policy Discussion
Topic: Only Headmins/Gamemasters should be able to lock threads
Replies: 33
Views: 6857

Re: Only Headmins/Gamemasters should be able to lock threads

locking it to headmins/game masters functionally means that threads would only ever be locked when a headmin decided to mark it as resolved. i know you can't read the logs, but quite frequently the resolved appeals are managed by game admins, so only letting headmins/absent GMs lock creates more wor...
by subject217
Wed Oct 31, 2018 7:45 am
Forum: General Chat
Topic: space law being a "suggestion" is a fucking joke
Replies: 51
Views: 10882

Re: space law being a "suggestion" is a fucking joke

this is where the "bad faith" buzzword comes in as well as "rules lawyer"
by subject217
Tue Oct 30, 2018 7:51 pm
Forum: Resolved Appeals
Topic: [Subject 217] Isy232 - Banned for talking of the felinid vote IC.
Replies: 2
Views: 1225

Re: [Subject 217] Isy232 - Banned for talking of the felinid vote IC.

Hi, I didn't notice this buried in the other appeals, so sorry for the late reply. I did not want to ban you originally and I was told to ban you by a headmin, Nervere. Therefore, I defer to his judgment on this. That being said, I do think you had a point about banning people for something they can...
by subject217
Tue Oct 30, 2018 6:41 pm
Forum: TGMC Resolved Appeals, Complaints and Reports
Topic: [CosmicScientist] - Garready
Replies: 13
Views: 5191

Re: [CosmicScientist] - Garready

when it doubt rule 1 it out so people can't lawyer you lol
by subject217
Tue Oct 30, 2018 6:28 pm
Forum: Former Admins
Topic: [No Longer Admin] Subject217
Replies: 54
Views: 12919

Re: Subject217

Hello, digg!
by subject217
Sun Oct 28, 2018 11:34 pm
Forum: Closed Policy Discussion
Topic: Allow People to Say ur
Replies: 27
Views: 5977

Re: Allow People to Say ur

ur a retard lole
by subject217
Sun Oct 28, 2018 10:06 pm
Forum: Former Admins
Topic: [No Longer Admin] Nervere
Replies: 82
Views: 28211

Re: Nervere

I suspected but it's good that he is willing to change his mind This is true, it is in fact an admirable quality to admit when you are making a bad decision and change your mind, which is something that Nervere has demonstrated multiple times, so that's good on him. Not exactly. As I understood it ...