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Re: Think about just disabling wizard, once and for all

Also, it's nice to have a place (wizards) where we can dump ideas for cool shit that would be ludicrously overpowered if actually given to a normal antag. And that would be entirely fine, if those ludicrously overpowered stuff weren't ending up in dynamic. While I don't think wizard is a good mode,...
by NoxVS
Fri Jan 08, 2021 11:35 pm
 
Forum: Policy Discussion
Topic: Think about just disabling wizard, once and for all
Replies: 58
Views: 900

Re: Think about just disabling wizard, once and for all

Everything I listed is still in dynamic as far as I am aware, aside from summon events. The issue with staff of change is how quickly any semblance of normalcy is gone forever when every other crewmember is either moving at meth speeds with the ability to spam tackle stuns, or now has syndicate com...
by NoxVS
Thu Jan 07, 2021 9:06 pm
 
Forum: Policy Discussion
Topic: Think about just disabling wizard, once and for all
Replies: 58
Views: 900

Re: Think about just disabling wizard, once and for all

You realise this is a game where the antagonists have fun at the expense of other players and everyone gets a chance to be antagonist some of the time? What antagonist doesn't exist to make your round worse, other than the ones that can convert? Pretty much all the non wizard ones? Antagonists add ...
by NoxVS
Thu Jan 07, 2021 8:21 pm
 
Forum: Policy Discussion
Topic: Think about just disabling wizard, once and for all
Replies: 58
Views: 900

Re: Think about just disabling wizard, once and for all

i dont get what you are trying to say, is wiz too impactfull for the round? everything except the 2 staffs and summon ghosts are already not included in dynamic gamemode, staff of change is funny and gives players that dont get many chances a way to play as one of the rare mobs and borgs, if sec do...
by NoxVS
Thu Jan 07, 2021 7:52 pm
 
Forum: Policy Discussion
Topic: Think about just disabling wizard, once and for all
Replies: 58
Views: 900

Re: Think about just disabling wizard, once and for all

Rod Form , Smite , Lesser Summon Guns , Fireball , Mindswap , Staff of Change , Staff of Chaos , Staff of Healing , Scrying Orb , Wand Belt , Soul Stone Belt , Necromantic Stone , Bottle of Blood , Bottle of Tickles , Summon Ghosts , Summon Guns , Summon Magic , Summon Events , Curse of Madness . G...
by NoxVS
Thu Jan 07, 2021 6:48 pm
 
Forum: Policy Discussion
Topic: Think about just disabling wizard, once and for all
Replies: 58
Views: 900

Re: Think about just disabling wizard, once and for all

I don't agree that wizard is incompatible with dynamic, just a select few spells are. If anything, the best place for wizard is dynamic - the wizard gamemode itself is garbage and should be done away with. On dynamic, the wizard is no longer the central driving force of the round. Other antagonist ...
by NoxVS
Thu Jan 07, 2021 6:26 pm
 
Forum: Policy Discussion
Topic: Think about just disabling wizard, once and for all
Replies: 58
Views: 900

Re: Think about just disabling wizard, once and for all

There is a big issue with this - Wizard is entirely incompatible with any other modes. Wizard is really only capable of one thing, and that is going on murder sprees as a power fantasy for a single person. Is this something that could be changed? Is wizard itself the problem? Or are the tools a wiz...
by NoxVS
Thu Jan 07, 2021 6:02 pm
 
Forum: Policy Discussion
Topic: Think about just disabling wizard, once and for all
Replies: 58
Views: 900

Re: Think about just disabling wizard, once and for all

Damn you Niko, I was going to have a much more indepth policy post made for it when I woke up. Full dynamic is becoming more and more popular, and one day it may replace secret entirely and become the standard for all servers. There is a big issue with this - Wizard is entirely incompatible with any...
by NoxVS
Thu Jan 07, 2021 5:36 pm
 
Forum: Policy Discussion
Topic: Think about just disabling wizard, once and for all
Replies: 58
Views: 900

Re: [MRP] Dynamic ruleset

Pretty much the entire wizard kit fucks over any semblance of normal. Even if a wizard dies they can leave behind gamebreaking stuff like the ghost metacomms orb, or a staff that makes half the crew suddenly syndicate cyborgs or xenos At what point do we just acknowledge how wizard is a shitty mode ...
by NoxVS
Thu Jan 07, 2021 9:56 am
 
Forum: Policy Discussion
Topic: [MRP] Dynamic ruleset
Replies: 20
Views: 698

Re: [MRP] Dynamic ruleset

I still don’t think wizard is compatible with any other mode. Turns out summon ghosts sort of puts an end to a significant amount of things you can do as an antagonist.
by NoxVS
Thu Jan 07, 2021 8:41 am
 
Forum: Policy Discussion
Topic: [MRP] Dynamic ruleset
Replies: 20
Views: 698

Re: Trialmin Review: NoxVs

I can't seem to find anywhere to remind me, but has he had any appeals as of late? I swear Nox was involved in an appeal recently and I had something to point out about it but I can't seem to find it anymore. Nope, haven't had any appeals yet, or any involvement in any recent appeals. Pumpkin and M...
by NoxVS
Wed Jan 06, 2021 9:54 pm
 
Forum: Town Hall
Topic: Trialmin Review: NoxVs
Replies: 8
Views: 350

Re: Deedubya peanut

The first Deedubya appeal is a classic, but the sequel is obviously just a soullless cash grab
by NoxVS
Thu Dec 31, 2020 10:41 am
 
Forum: Off Topic
Topic: Deedubya peanut
Replies: 67
Views: 1151

Re: Trialmin Review: Timberpoes

Very good admin, extremely knowledgeable about how to solve issues involving the code, I forgot they even were a trialmin

Promote immediately
by NoxVS
Sun Dec 27, 2020 3:11 am
 
Forum: Town Hall
Topic: Trialmin Review: Timberpoes
Replies: 14
Views: 478

Re: Gogo complaint peanut

You have to admire the sheer dedication and teamwork shown by the crew in their collective efforts to break into the supermatter to kill themselves
by NoxVS
Tue Dec 22, 2020 7:34 am
 
Forum: Off Topic
Topic: Gogo complaint peanut
Replies: 118
Views: 2261

Re: cyberpunk 2077

how is it that for a game heavily leaning on the concept of modifying yourself, you have more freedom to alter your appearance after being "created" in real life than you do in cyberpunk 2077

letting people get a haircut would have been the bare minimum, how do they not even have that
by NoxVS
Thu Dec 17, 2020 8:17 am
 
Forum: Video Games
Topic: cyberpunk 2077
Replies: 107
Views: 2128

Re: Make the valid criteria for setting off the lavaland syndie base bomb as a syndie stricter

I ahelped this and was told by (i think) justicegoat that syndies are allowed to blow up the bomb if miners so much as SNEEZE on the station. It was me. Honestly this is less of a policy issue and more of an awfully designed ruin issue. Its a giant loot pinata that has equipment that can fuck over ...
by NoxVS
Thu Dec 17, 2020 7:58 am
 
Forum: Policy Discussion
Topic: Make the valid criteria for setting off the lavaland syndie base bomb as a syndie stricter
Replies: 8
Views: 339

Re: libby is being a retard again peanut

I keep screaming but no god is listening
by NoxVS
Fri Dec 11, 2020 8:36 am
 
Forum: Off Topic
Topic: libby is being a retard again peanut
Replies: 198
Views: 4372

Re: Timberpoes

Helps out a lot with figuring out coding stuff when adminning, but is also influential in encouraging me to unleash emagged cleanbots on those two people laying down dangerously close to each other. I am pretty sure that second part is positive feedback.
by NoxVS
Thu Dec 10, 2020 8:22 am
 
Forum: Admin Feedback
Topic: Timberpoes
Replies: 21
Views: 1040

Re: libby is being a retard again peanut

Reeeee wrote:BAN RETARDED PLAYERS.
:thinking:
by NoxVS
Thu Dec 10, 2020 3:36 am
 
Forum: Off Topic
Topic: libby is being a retard again peanut
Replies: 198
Views: 4372

Re: libby is being a retard again peanut

Dankasaur wrote:
by NoxVS
Wed Dec 09, 2020 10:26 pm
 
Forum: Off Topic
Topic: libby is being a retard again peanut
Replies: 198
Views: 4372

Re: Remove Blood Brothers

I've thoroughly enjoyed every blood brother round I've played. It adds a social dimension to the standard antagonist schtick. You could argue that the social dimension is significantly more interesting when two traitors decide to organically work together rather than when it's just "mom said w...
by NoxVS
Sat Nov 14, 2020 1:05 am
 
Forum: Policy Discussion
Topic: Remove Blood Brothers
Replies: 42
Views: 1410

Re: Xcom 2 thread

I fucking miss MECs though. SPARKs weren't the same. You have MECs, humans who have sacrificed any hope of normalcy to fuck up the xenos And then you have a boring robot whose death means nothing I loved the moment in XCOM where I realized how alien my soldiers must be, space wizards with guns, almo...
by NoxVS
Thu Oct 22, 2020 9:58 pm
 
Forum: Video Games
Topic: Xcom 2 thread
Replies: 30
Views: 893

Re: [Manuel] 40 year old boomer admins: quit discriminating against modern lingo

Its hard to argue with this when I have seen people who are legally allowed to vote unironically use the word "poggers"
by NoxVS
Mon Oct 19, 2020 4:03 am
 
Forum: Policy Discussion
Topic: [Manuel] 40 year old boomer admins: quit discriminating against modern lingo
Replies: 41
Views: 1606

Re: Macros = cheating?

Do macros kinda suck? Generally, yes, but making a rule against them would be grandstanding at best because a rule that can't be enforced has no authority. I think it is pretty easy to enforce a rule where if you are using some form of macro or something to get an obvious in game advantage, ie, tur...
by NoxVS
Sun Oct 11, 2020 2:29 am
 
Forum: Policy Discussion
Topic: Macros = cheating?
Replies: 24
Views: 1193

Re: Greentext thread

memetext > greentext just winning isn't an achievement. anyone can secretly do their objectives and then hide in a pod in the last 20 minutes of a round the true victories are the memorable stories we create, even if we may die and fail entirely you won't remember that time you managed to complete y...
by NoxVS
Sun Oct 11, 2020 1:57 am
 
Forum: General Chat
Topic: Greentext thread
Replies: 6
Views: 389

Re: Macros = cheating?

Macros are not a bug or an exploit. The game is programmed to take inputs, and other programs that can facilitate macros to provide said inputs are common and freely available to anyone that wants to use them. If they were deliberately obscured, or if BYOND had some deliberate mechanism to block ma...
by NoxVS
Sun Oct 11, 2020 1:52 am
 
Forum: Policy Discussion
Topic: Macros = cheating?
Replies: 24
Views: 1193

Re: The Space Armor Nerf Post 2: right forum this time

if the guy who fucks off into space about every other round is complaining about the nerfs then they are working as intended
by NoxVS
Tue Oct 06, 2020 6:32 pm
 
Forum: Coding Feedback
Topic: The Space Armor Nerf Post 2: right forum this time
Replies: 10
Views: 589

Re: remove the adminhelp parts from most of silicon protections in silicon policy

4. Ordering silicons to harm or terminate themselves or each other without cause is a violation of Server Rule 1. The occurrence of such an attempt should be adminhelped and then disregarded. At the bare minimum this should be removed. Because of the rule, even people who have a reason to order the...
by NoxVS
Sat Oct 03, 2020 6:26 pm
 
Forum: Policy Discussion
Topic: remove the adminhelp parts from most of silicon protections in silicon policy
Replies: 23
Views: 1271

Re: heroforge can color models now

Image
by NoxVS
Thu Oct 01, 2020 3:07 am
 
Forum: General Chat
Topic: heroforge can color models now
Replies: 46
Views: 1582

Re: In Defence of Racist Prickery

Super Aggro Crag wrote:don't be cringe

those who live in glass houses should not throw stones
by NoxVS
Wed Sep 30, 2020 7:57 pm
 
Forum: Roleplaying
Topic: In Defence of Racist Prickery
Replies: 66
Views: 4866

Re: In Defence of Racist Prickery

It seems like the players who would like to do more RP where they discriminate against non-humans may have difficulty applying a gimmick that has the right subtlety and pressure to be engaging without going over a line. Yeah the issue is most people are as subtle as a brick and just start screaming...
by NoxVS
Wed Sep 30, 2020 5:33 am
 
Forum: Roleplaying
Topic: In Defence of Racist Prickery
Replies: 66
Views: 4866

Re: SLAVIK PERMABAN APPEAL PEANUT

Soyoboyo wrote:I was egging the admin on because I thought the worst that could come out this interaction was a day ban.


Play stupid games, win stupid prizes
by NoxVS
Wed Sep 30, 2020 2:54 am
 
Forum: General Chat
Topic: SLAVIK PERMABAN APPEAL PEANUT
Replies: 40
Views: 1430

Re: Asimov valids human heretics on LRP

Security isn't supposed to kill people, heretics by design have to kill people to ascend. And there you have it untrue, you can full pacifism ascend using only influences. grab already dead bodies and use them for the ascension ritual, bam. There aren't enough influences to do this I don't think. S...
by NoxVS
Mon Sep 28, 2020 1:36 am
 
Forum: Policy Discussion
Topic: Asimov valids human heretics on LRP
Replies: 18
Views: 881

Re: how many notes did deitus actually have

Qbopper wrote:
terranaut wrote:literally who


this post made me feel like the guy from up

even i knew who deitus was
im starting to think we need a retirement home server or something
by NoxVS
Sun Sep 27, 2020 12:43 am
 
Forum: General Chat
Topic: how many notes did deitus actually have
Replies: 17
Views: 665

Re: Add a smuggling mechanic for pieces of cloth.

There are rags and I think they may be able to do something sort of like this but I never really attempted so I could be wrong
by NoxVS
Fri Sep 25, 2020 11:43 pm
 
Forum: Ideas
Topic: Add a smuggling mechanic for pieces of cloth.
Replies: 10
Views: 388

Re: MRP: Remove murderbone pass from hijack traitors.

The murderbone exemption for hijack is required because of how poorly defined murderbone is to the point where some people just consider murder in general to be murderbone
by NoxVS
Wed Sep 23, 2020 1:03 am
 
Forum: Policy Discussion
Topic: MRP: Remove murderbone pass from hijack traitors.
Replies: 58
Views: 2368

Re: Let Pirates Murderbone on Manuel

I think the issue is how the definition of murderbone has been expanded to the point where

murder = murderbone
by NoxVS
Fri Sep 18, 2020 3:49 am
 
Forum: Policy Discussion
Topic: Let Pirates Murderbone on Manuel
Replies: 56
Views: 1830

Re: Let Pirates Murderbone on Manuel

Yeah pirates is one of the antags that made me realize the disparity in enforcement of rule 5 and 6. Pirates can't attack people, but the crew can pretty much murder a pirate on sight for robbing the entire station.
by NoxVS
Fri Sep 18, 2020 1:32 am
 
Forum: Policy Discussion
Topic: Let Pirates Murderbone on Manuel
Replies: 56
Views: 1830

Re: This describes Space Station 13 perfectly.

we should send a copy of it into space

it shall survive among the stars
by NoxVS
Tue Sep 15, 2020 12:05 am
 
Forum: General Chat
Topic: This describes Space Station 13 perfectly.
Replies: 39
Views: 8453

Goof Saprasam Peanut

This is fucking hilarious. One of the most Karen tier things I have ever seen

viewtopic.php?f=70&t=27523&view=unread#unread
by NoxVS
Thu Sep 10, 2020 4:40 am
 
Forum: Off Topic
Topic: Goof Saprasam Peanut
Replies: 30
Views: 1421

Re: The Greentext [MRP]

Objectives work well as a sort of guide. Optional if you want to do it or not. The issue is mainly on MRP where the rules on what you can do as an antagonist are based on your objectives. If you have to download a tech disk and steal a tank of plasma as a scientist it feels like you aren't allowed t...
by NoxVS
Wed Sep 09, 2020 8:41 pm
 
Forum: Policy Discussion
Topic: The Greentext [MRP]
Replies: 20
Views: 889

Re: [MRP] Fuck Dynamic, don't put it on Manuel.

Because of the anti murderbone rules, rounds that aren't dynamic tend to be stale. Dynamic makes the round more interesting by adding more sources of conflict into what would otherwise be a boring round where nothing happens for 2 hours And I am sorry to tell you this Goof, but I don't think people ...
by NoxVS
Tue Sep 08, 2020 11:52 pm
 
Forum: Policy Discussion
Topic: [MRP] Fuck Dynamic, don't put it on Manuel.
Replies: 37
Views: 1553

Re: A mining replacement

Skip the space part. Skip the programming part. If science wants their materials, it puts it on their shoulders: Keep it simple like cleanbots or floorbots. Put some beacons on lavaland they can dig towards/explore around. You send the bot to lavaland and it simply seeks out rocks. Breaks rocks. On...
by NoxVS
Wed Sep 02, 2020 9:13 pm
 
Forum: Ideas
Topic: A mining replacement
Replies: 6
Views: 374

Re: A mining replacement

I feel as if that would end in someone pioneering a program, and a rare responsible engineer copy pasting it at the start of the round, while most engineers don’t bother. Doesn’t seem much better than clicking rocks. Ideally it would probably vary from round to round so you can't just copy paste so...
by NoxVS
Tue Sep 01, 2020 12:04 am
 
Forum: Ideas
Topic: A mining replacement
Replies: 6
Views: 374

A mining replacement

There are a fuckton of issues with mining, and it seems like no one is happy with the position it is in. You have a dull, tedious, unchanging job that is balanced out by getting gamer gear. Miners are given instant "mine everything" buttons because mining with a pickaxe or PKA is so mind n...
by NoxVS
Mon Aug 31, 2020 8:38 pm
 
Forum: Ideas
Topic: A mining replacement
Replies: 6
Views: 374

Re: [MRP] Robotics powergaming and job dereliction

You can do that in the first 10 minutes of the round. You can pop back after half an hour to make a couple of posibrains that won't pop and a couple of BORIS modules to put in shells that you'll end up storing in the borg chargers after they never get used for the rest of the shift. This is MRP. Ro...
by NoxVS
Sun Aug 30, 2020 2:19 am
 
Forum: Policy Discussion
Topic: [MRP] Robotics powergaming and job dereliction
Replies: 18
Views: 1235

Re: How did you get your profile picture?

Shaps made it for my character after I went through a maze event they did

What is excluded from the picture is the nightmarish eldritch abomination that is the neon pink lizard that also did the event

It still haunts my memories
by NoxVS
Fri Aug 28, 2020 8:56 pm
 
Forum: Off Topic
Topic: How did you get your profile picture?
Replies: 78
Views: 4706

Re: Okay seriously guys, how do we fix Devil?

Changing the gifts to be stronger and less visible would be nice. I feel like Devil should be a more silent antag, but it can't do that. It has to reveal itself to make any deals.

Also change the end result where too many people giving him souls ends the round
by NoxVS
Fri Aug 21, 2020 9:36 pm
 
Forum: Coding Feedback
Topic: Okay seriously guys, how do we fix Devil?
Replies: 41
Views: 1755

Re: [MRP] Seperate station announcements from LRP and MRP servers

NecromancerAnne wrote:Don't you have to specifically choose where the message goes now? If someone is just sending gamer shit towards Manuel on purpose, they should get their ass slapped.

You can either send it to one specific location or all of them.
by NoxVS
Fri Aug 21, 2020 2:35 am
 
Forum: Policy Discussion
Topic: [MRP] Seperate station announcements from LRP and MRP servers
Replies: 25
Views: 935
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