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Re: Rework Cult Stun

keep in mind that cult gets rolled over a LOT even with "retarded OP" stuns, even when cult has very good players. i see it happen all the time, it happens to me all the time.i doubt a stun rework will cripple cult, but keep that in mind before we start slamming the nerf hammer on whateve...
by NoxVS
Wed Feb 05, 2020 10:04 pm
 
Forum: Ideas
Topic: Rework Cult Stun
Replies: 82
Views: 5095

Re: Rework Cult Stun

Being “enthralled” and stunlocked until conversion would still be super frustrating, thouth. Too bad? The main complaint afaik is cult stun being used to dominate in combat. It being used for conversions is intended and pretty much needed. Maybe it's not a great game mode if its playability hinges ...
by NoxVS
Wed Feb 05, 2020 6:19 am
 
Forum: Ideas
Topic: Rework Cult Stun
Replies: 82
Views: 5095

Re: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?

IF we go by that then yeah put them in the fucking bar if you want I don't see why harmless violence wouldn't be entertainment if "haha the clown is intentionally tripping people" is It completely destroys the theater area for the rest of the round. Like at the very least speak with the c...
by NoxVS
Wed Feb 05, 2020 3:36 am
 
Forum: Policy Discussion
Topic: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
Replies: 74
Views: 4483

Re: Rework Cult Stun

confused rock wrote:Being “enthralled” and stunlocked until conversion would still be super frustrating, thouth.

It would probably last just as long as the normal stun.
by NoxVS
Tue Feb 04, 2020 10:47 pm
 
Forum: Ideas
Topic: Rework Cult Stun
Replies: 82
Views: 5095

Re: What the super matter with the shuttle call?

when it comes to xenos taking over the station your only hope is either the shuttle or a deathsquad with nuke codes Literally why/how Xenos take a small eternity to add to their numbers and are really not that strong healthwise, a Ripley can 1v1 a queen in most situations When xenos steamroll it's ...
by NoxVS
Mon Feb 03, 2020 2:05 am
 
Forum: Ideas
Topic: What the super matter with the shuttle call?
Replies: 21
Views: 1264

Re: Rework Cult Stun

Why does cult need a fucking snowflake stun spells when they can just make a fucking stun baton? Cult is just rev on fucking antag hugbox mode. you get revealed right away and steamrolled. Rev has a way to instantly convert someone. Rev has less traces if the act isn't directly observed. You stun s...
by NoxVS
Sun Feb 02, 2020 10:37 pm
 
Forum: Ideas
Topic: Rework Cult Stun
Replies: 82
Views: 5095

Re: Manuel - Round length and player count

Just adding 10 back to the pop limit would be good I think. One problem is because of the long rounds you start running out of people to play the game. They die, drop out because its going to be an hour until they get back, and by the time the round starts up again the pop isnt high enough to get al...
by NoxVS
Sun Feb 02, 2020 10:02 pm
 
Forum: General Chat
Topic: Manuel - Round length and player count
Replies: 20
Views: 1755

Re: Rework Cult Stun

I think most people agree its too OP in its current state. Now that antag freeze is up we can change it, but how? as much as I hate the stun, they sort of rely on it. The problem with it is using it in combat. They still need a powerful method of silently converting because getting discovered too q...
by NoxVS
Sun Feb 02, 2020 9:18 pm
 
Forum: Ideas
Topic: Rework Cult Stun
Replies: 82
Views: 5095

Re: wizards

Disabling in config seems like the best method so admins can still do events with it or the individual spells. Maybe even incorporate some of the tamer spells into other modes
by NoxVS
Sun Feb 02, 2020 1:41 am
 
Forum: Policy Discussion
Topic: Re: wizards
Replies: 12
Views: 727

Re: Is magical future stuff not the memo anymore?

>Xenobio's OP gold slime stuff is gutted and replaced all i've seen is that cobby removed the resurrection bolt from magicarp. makes sense in the context of the medical changes We used to have weeping angels, Changeling babies, and magicarps with bolt of death "what do you mean OP antag conten...
by NoxVS
Sat Feb 01, 2020 8:16 am
 
Forum: Coding Feedback
Topic: Is magical future stuff not the memo anymore?
Replies: 78
Views: 3390

Re: Is magical future stuff not the memo anymore?

Farquaar wrote:
PKPenguin321 wrote:
Anonmare wrote:I miss the retro-future stuff

Im still sad about https://github.com/tgstation/tgstation/pull/42855

This brings a tear to my eye as well.

Also, I’m sad about what jumpskirts did to the game’s aesthetic. Went from Star Trek to anime really quickly.

>Went
laughs in catgirl
by NoxVS
Sat Feb 01, 2020 3:18 am
 
Forum: Coding Feedback
Topic: Is magical future stuff not the memo anymore?
Replies: 78
Views: 3390

Re: Surgery and anesthesia on RP servers

just make people writhe, failing the do_after (i.e. progress bar cancels), and therefore unable to be operated on unless anaesthetised. painkillers like morphine could work too at certain doses Ok but why. What does this add, what benefit does it provide? How is the game improved by having it so th...
by NoxVS
Thu Jan 30, 2020 12:58 pm
 
Forum: Ideas
Topic: Surgery and anesthesia on RP servers
Replies: 24
Views: 1202

Re: Surgery and anesthesia on RP servers

Anesthesia is an awful idea because it makes the already unfun surgery system even worse. The result would be one person alt tabbing and the other just silently clicking. Before there was the possibility of conversation. The reason why no one complains about anesthesia in real life is because anesth...
by NoxVS
Thu Jan 30, 2020 1:32 am
 
Forum: Ideas
Topic: Surgery and anesthesia on RP servers
Replies: 24
Views: 1202

Re: Screenshots General

Image
The first time I have ever seen this. I achieved it on Manuel, stripped a nukie who was knocked into crit, had a borg escort me to the nukie shuttle. It was glorious.
by NoxVS
Wed Jan 29, 2020 2:53 am
 
Forum: General Chat
Topic: Screenshots General
Replies: 2743
Views: 452830

Re: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?

I agree with Farquaar on this one - it can be an interesting RP opportunity, but just building one in the bar for shits and giggles should be verboten. Ok but why. Do all building projects require some grand monologue or something or else they are immersion ruining? It’s not like it’s some guy runn...
by NoxVS
Tue Jan 28, 2020 8:31 pm
 
Forum: Policy Discussion
Topic: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
Replies: 74
Views: 4483

Re: CLONING REMOVAL FEEDBACK

OFQ wrote:I'm pretty sure you can swap brains between species

That won’t work when that “exploit” is “fixed” which seems to be a goal that will eventually happen
by NoxVS
Tue Jan 28, 2020 2:06 pm
 
Forum: Coding Feedback
Topic: CLONING REMOVAL FEEDBACK
Replies: 468
Views: 32132

Re: CLONING REMOVAL FEEDBACK

Grazyn wrote:Can't you just build a surgery table under a shower and revive them like normal?

They don’t have a heart to be defibbed.
by NoxVS
Tue Jan 28, 2020 1:58 pm
 
Forum: Coding Feedback
Topic: CLONING REMOVAL FEEDBACK
Replies: 468
Views: 32132

Re: CLONING REMOVAL FEEDBACK

I think the limb grower should become a roundstart machine now that you can’t clone. It’s either that or have engineering build one every shift. In reality it rarely gets built, along with other medical machinery like the organ harvester
by NoxVS
Tue Jan 28, 2020 5:31 am
 
Forum: Coding Feedback
Topic: CLONING REMOVAL FEEDBACK
Replies: 468
Views: 32132

Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?

Recently someone was banned for building a rage cage on Manuel. https://tgstation13.org/phpBB/viewtopic.php?f=34&t=25319 The ban was successfully appealed but the appeal reason wasn't "banning for rage is stupid" but because the person actually had permission to build it. Which seems t...
by NoxVS
Tue Jan 28, 2020 4:26 am
 
Forum: Policy Discussion
Topic: Rage Cages on Manuel: Completely Fine or the Evil Spawn of Satan?
Replies: 74
Views: 4483

Re: CLONING REMOVAL FEEDBACK

about half of all brain transplants I have doctors do end with me permanently dead due to their incompetence. While the ideal outcome of this is doctors working hard to fix everyone, we all know its going to often result in a pile of corpses in a competition with the braindead doctors for the award ...
by NoxVS
Sun Jan 26, 2020 6:05 pm
 
Forum: Coding Feedback
Topic: CLONING REMOVAL FEEDBACK
Replies: 468
Views: 32132

Re: Do people feel genetics moving to science was a good move?

the only solution to fix the science bloat and medicine content drought is to merge the two. Make it like Biotechnology or some shit. Give engineering the job of doing stock part stuff.
by NoxVS
Sat Jan 25, 2020 7:46 pm
 
Forum: General Chat
Topic: Do people feel genetics moving to science was a good move?
Replies: 39
Views: 3109

Re: Memorable Quotes

Image
by NoxVS
Sat Jan 25, 2020 3:38 am
 
Forum: General Chat
Topic: Memorable Quotes
Replies: 1434
Views: 230626

Re: Make Sybil MRP US, Make Manuel MRP EU

Manuel, Sybil, and Bagil are all three different groups of players with different ways they want to play. I play Sybil because I enjoy the community we had where people would RP but you could still play it without as much RP if you wanted. I dont play on Bagil because I prefer the Sybil community an...
by NoxVS
Thu Jan 23, 2020 10:29 pm
 
Forum: Policy Discussion
Topic: Make Sybil MRP US, Make Manuel MRP EU
Replies: 30
Views: 1900

Re: ITT we talk about hilarious fuck-ups

Round had been going for a while, cap got dunked in maint by a lone op who turned on the self destruct. Shuttle wasn’t going to make it in time, I decide to sacrifice myself to save the crew and grab a second bag of holding. Run to the vault just in time to BoH bomb it. Disaster averted. Shuttle arr...
by NoxVS
Thu Jan 23, 2020 2:47 pm
 
Forum: General Chat
Topic: ITT we talk about hilarious fuck-ups
Replies: 23
Views: 2073

Re: Manuel: What game modes actually fit the server rules?

oranges wrote:conflict doesn't just come from antags, that's a very binary thinking

what other conflict is there? people dont have stuff to fight over, and most nonantag conflict isnt allowed
by NoxVS
Wed Jan 22, 2020 11:04 pm
 
Forum: Policy Discussion
Topic: Manuel: What game modes actually fit the server rules?
Replies: 63
Views: 4572

Re: Make Sybil MRP US, Make Manuel MRP EU

please dear god no, stop trying to murder my poor sybil. There are people who dont want to play on the MRP servers. There are also people who dont want to play on Bagil due to the different playerbase. Sybil is fine as is, the players will come back. I mean we had similar pop back before ssethtide
by NoxVS
Wed Jan 22, 2020 11:01 pm
 
Forum: Policy Discussion
Topic: Make Sybil MRP US, Make Manuel MRP EU
Replies: 30
Views: 1900

Re: Merge Sybil/Basil. Add Polly (EU MRP)

There is a big difference between Sybil and Bagil pop. Its the reason I have solely played on Sybil for the entirety of my time on TG. I would rather deadpop than the two being merged. Players will eventually come back from Manuel

No opinion on Polly. Should really be two separate topics
by NoxVS
Wed Jan 22, 2020 7:45 pm
 
Forum: Policy Discussion
Topic: Merge Sybil/Basil. Add Polly (EU MRP)
Replies: 12
Views: 996

Re: Paramedic feedback

so are paramedics just doctors with less equipment
by NoxVS
Wed Jan 22, 2020 1:16 am
 
Forum: Coding Feedback
Topic: Paramedic feedback
Replies: 59
Views: 4114

Re: Wizards...

Wizards is a bad mode where a small handful of players get to have absolute power while the rest die instantly. Its a single antag so you either go murderbone or ABSOLUTELY NOTHING HAPPENS. The crew is incentized to murder the wizard no matter what due to them being rewarded with not having to play ...
by NoxVS
Mon Jan 20, 2020 8:37 pm
 
Forum: Policy Discussion
Topic: Wizards...
Replies: 14
Views: 878

Re: Limit Crew's Access to (Projectile) Weapons

oranges wrote:i'm not opposed to removing the makeshift shotgun

I don't know how to fix the shotguns absurd opness easily, probably by making it twohanded.

It already kinda is, one empty hand is needed to fire it.
by NoxVS
Sun Jan 12, 2020 9:56 pm
 
Forum: Ideas
Topic: Limit Crew's Access to (Projectile) Weapons
Replies: 21
Views: 1383

Re: Data

RaveRadbury wrote:What do you think is causing this secondary rise? Is it some aftershock of the sssethtide?

Could have something to do with the DDoS stuff happening?
by NoxVS
Thu Jan 09, 2020 12:45 am
 
Forum: General Chat
Topic: Data
Replies: 5
Views: 691

Re: Reactionary Balance: The Rule 0 Discussion

As much as I hate murderboners (Especially those who are so unrobust that they have to use a radio jammer, you know who you are you degenerate) its impossible to define it exactly. Its better to find a code solution to this. I would code an idea I have but im shit at coding (IE no experience whatso...
by NoxVS
Sun Dec 29, 2019 8:27 am
 
Forum: Policy Discussion
Topic: Reactionary Balance: The Rule 0 Discussion
Replies: 29
Views: 2766

Re: Reactionary Balance: The Rule 0 Discussion

As much as I hate murderboners (Especially those who are so unrobust that they have to use a radio jammer, you know who you are you degenerate) its impossible to define it exactly. Its better to find a code solution to this. I would code an idea I have but im shit at coding (IE no experience whatsoe...
by NoxVS
Sun Dec 29, 2019 6:35 am
 
Forum: Policy Discussion
Topic: Reactionary Balance: The Rule 0 Discussion
Replies: 29
Views: 2766

Re: aarontheidiot

they grow up so fast
by NoxVS
Tue Dec 24, 2019 6:30 am
 
Forum: Former Admins
Topic: [No Longer Admin] aarontheidiot
Replies: 10
Views: 1806

Re: on the topics of medbay and death

Perhaps when doctors cant be bothered to do the needed surgery you can get a slower automated kiosk surgery? I'm definitely against anything that takes a multiplayer game and turns it into a single player one, so I'd say no to this. Opinion on a machine like this but it requires a guy standing next...
by NoxVS
Wed Dec 04, 2019 10:23 pm
 
Forum: Ideas
Topic: on the topics of medbay and death
Replies: 133
Views: 13167

Re: People you miss that probably left the community

Vile Beggar wrote:limski & togopal are the only 2 people who come to mind

I saw Togopal the other day on Sybil. It was nice to not only see him back but to see that no one had forgotten about “Yeah, OK, Togopal, I guess you could call that an event”
by NoxVS
Wed Dec 04, 2019 8:02 pm
 
Forum: General Chat
Topic: People you miss that probably left the community
Replies: 152
Views: 16567

Re: Stories of Awesome (Or something close to it.)

>be roboticist >just fucking around and augmenting myself >cult announced >kill a handful of cultists and then begin to realize how widespread they are >cult is summoning in the bathrooms! >grab a random scientist and convince him to become a suicide bomber in the name of the Omnissiah >I have two b...
by NoxVS
Mon Dec 02, 2019 12:50 pm
 
Forum: General Chat
Topic: Stories of Awesome (Or something close to it.)
Replies: 2019
Views: 328790

Re: Antag Queue (aka how i learned to stop worrying and not care about antag rolling)

antag rolling will cease to be a thing when the non antag side of the game is fun. Right now its pretty lacking in most areas
by NoxVS
Sun Dec 01, 2019 8:48 am
 
Forum: Ideas
Topic: Antag Queue (aka how i learned to stop worrying and not care about antag rolling)
Replies: 14
Views: 1221

Re: Straight up remove wizard gamemode

Naloac wrote:Wiz events was removed in dynamic :)))

so what you are saying is part of wizard has been seen as so disruptive and anti fun it had to be removed from dynamic but its fine on its own
by NoxVS
Tue Nov 26, 2019 10:30 pm
 
Forum: Policy Discussion
Topic: Straight up remove wizard gamemode
Replies: 39
Views: 3219

Re: MRP the push back

One of the main causes behind this would probably be the way antagonists are revered like a gift from God. They get the best toys, and total freedom. A great step to improve the current attitude is murderbone restrictions. I'd suggest something similar to the system used for roundstart suicides; On...
by NoxVS
Mon Nov 25, 2019 9:07 pm
 
Forum: Policy Discussion
Topic: MRP the push back
Replies: 59
Views: 4947

Re: MRP the push back

/tg/ is an MRP (medium roleplay), despite most of Terry thinking its a LRP, our "style" has always been MRP. The balance between goon and bay etc etc. TG isn’t MRP because there is no such thing as MRP. TG is LRP, the balance between Goon’s No RP, and Bay’s HRP. You either have NoRP with ...
by NoxVS
Mon Nov 25, 2019 8:40 am
 
Forum: Policy Discussion
Topic: MRP the push back
Replies: 59
Views: 4947

Re: Cult Conversation

Right now cult is extremely overpowered. Instant RANGED stuns, EMPs which means all energy based weaponry is (even more) useless, meth speed armor, shield armor, swords that can delimb and do so much damage you can pretty much guarantee you won’t be winning against cultists in melee, and of course t...
by NoxVS
Mon Nov 18, 2019 2:35 pm
 
Forum: Coding Feedback
Topic: Cult Conversation
Replies: 27
Views: 1987

Re: Imsxz

helped a clown follow their heart and achieve a lifelong dream of a megafauna petting zoo

goodmin
by NoxVS
Fri Nov 15, 2019 6:05 am
 
Forum: Former Admins
Topic: [No Longer Admin] Imsxz
Replies: 156
Views: 24133

Re: How do we extend average round time?

Not enough content to last an hour for every job Too easy to kill people, most crewmembers are fragile and die right away, murderboners can just powergame and run around killing people unchallenged until someone else powergames to kill them and then the round ends because who the fuck wants to deal ...
by NoxVS
Mon Nov 11, 2019 1:35 am
 
Forum: Coding Feedback
Topic: How do we extend average round time?
Replies: 94
Views: 7428

Re: How do we extend average round time?

How about instead of generating catastrophes, have dynamic be better paced and let people leave the round via a private shuttle (or the crew freezer from Goon)? Then rounds could go on for ages and people could just leave and let others take their place. People dont call the shuttle because they ar...
by NoxVS
Sun Nov 10, 2019 5:00 am
 
Forum: Coding Feedback
Topic: How do we extend average round time?
Replies: 94
Views: 7428

Re: A Look at Mid-Round Antags

My personal opinions - Lone Op In a good position, no change needed - Blob In a good position, no change needed - Xenomorph Kinda lame. Either gets stomped or ends the round. Usually no in between. Fast speed and instant stuns should be removed/reworked or something - Nightmare Also lame. Not fun to...
by NoxVS
Wed Nov 06, 2019 4:19 am
 
Forum: Ideas
Topic: A Look at Mid-Round Antags
Replies: 25
Views: 2169

Re: need a sound effect for law changes

Please no. There is a huge red text, pay attention to the chat window. Not only does law spamming already make me want to kill myself without the sound, I rely heavily on the audio cues to notice my core being under attack. This problem exists mainly for cyborgs rather than AIs. I am fairly confide...
by NoxVS
Fri Nov 01, 2019 1:53 pm
 
Forum: Ideas
Topic: need a sound effect for law changes
Replies: 7
Views: 777

Re: [Krusvik] The unloved Rock - Lethaling hulk Note Appeal

Krusvik wrote:After this, you mindshield her, and were fully aware she was not a cultist.

Mindshields DO NOT confirm that someone isn't a cultist. A mindshield prevents the user from being converted but doesn't deconvert. Holy water is required to deconvert cultists, with mindshields having 0 effect on them
by NoxVS
Sat Oct 26, 2019 1:50 am
 
Forum: Resolved Appeals
Topic: [Krusvik] The unloved Rock - Lethaling hulk Note Appeal
Replies: 10
Views: 2260

Re: TheMidnightRose

Im a moron and originally posted this for the wrong person.

Made themselves "The Welding Golem" and sat in mining in a box for multiple rounds welding the ores that wouldn't work in the bugged ORM
by NoxVS
Fri Oct 18, 2019 4:49 am
 
Forum: Admin Feedback
Topic: TheMidnightRose
Replies: 41
Views: 5996
PostThis post was deleted by MortoSasye on Sat Oct 19, 2019 1:20 am.
Reason: response to deleted
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