Search found 415 matches

by skoglol
Wed Nov 04, 2020 2:05 pm
Forum: Closed Policy Discussion
Topic: Dynamic Team and solo antags.
Replies: 18
Views: 5767

Re: Dynamic Team and solo antags.

The code wise solution to this is to (temporarily) remove lower priority antag datums on conversion. So say if you get culted as a traitor, you lose the traitor datum and your traitor objectives and would get those back if you get deconverted. Does this matter if you're just doing it to bone with cu...
by skoglol
Tue Nov 03, 2020 9:09 pm
Forum: Closed Policy Discussion
Topic: Dynamic Team and solo antags.
Replies: 18
Views: 5767

Re: Dynamic Team and solo antags.

I think one of the dumbest things that has happened to me is getting Fuu ma'jin'd and shipped off to the syndicate by a cult contractor. :lol:
by skoglol
Tue Nov 03, 2020 4:46 am
Forum: General Chat
Topic: Less is more
Replies: 33
Views: 6656

Re: Less is more

lol
by skoglol
Sat Oct 31, 2020 1:53 am
Forum: Resolved Appeals
Topic: Coconutwarrior97 - Note appeal
Replies: 4
Views: 1356

Re: Coconutwarrior97 - Note appeal

Coconutwarrior97 wrote:"Jimmy James John III" or "Egg Eater"
Maybe a bit irrelevant to the note given, but surely these two are valid clown names? Based off his claim that "Negroid" was a clown name in the OP.
by skoglol
Sat Oct 31, 2020 1:06 am
Forum: Ideas
Topic: Skeleton Healing
Replies: 13
Views: 3577

Re: Skeleton Healing

I dont remember if it works, but synthflesh?
by skoglol
Mon Oct 26, 2020 10:43 pm
Forum: Ideas
Topic: enviroskirts for female plasmamen
Replies: 5
Views: 1185

Re: enviroskirts for female plasmamen

If only someone had thought of this before. Oh wait, they did: https://github.com/tgstation/tgstation/pull/47231

Also, add hardskirts and make the CE/engineering/atmos/CMO/Sec ones spawn based on gender percentage.
by skoglol
Mon Oct 26, 2020 10:41 pm
Forum: Coding
Topic: Code Bounty:FIX THE FUCKING ADMIN MENU $60
Replies: 53
Views: 13364

Re: Code Bounty:FIX THE FUCKING ADMIN MENU $60

I set fit-viewport to manual, set it to 4 columns, leave, rejoin, and I can literally see the menu force itself back to 3 column width. I think it is something related to widescreen because when i set widescreen off (fit-viewport auto on) then set it back to on it's at the same position aka 3 colum...
by skoglol
Mon Oct 26, 2020 9:37 pm
Forum: General Chat
Topic: fuck coders
Replies: 75
Views: 15177

Re: fuck coders

Thank you we need intimacy too
by skoglol
Fri Oct 23, 2020 5:45 pm
Forum: Player's Club
Topic: obi wan permabanobi peanut
Replies: 28
Views: 5806

Re: obi wan permabanobi peanut

People get away with a lot if they arent cunts when they get bwoinked. The people who keep getting banned "for no reason" due to "the admin conspiracy" are usually fuckwits that during the ahelp ensures you really dont wanna keep talking to them, dont want to see them around for ...
by skoglol
Fri Oct 23, 2020 12:58 pm
Forum: Player's Club
Topic: obi wan permabanobi peanut
Replies: 28
Views: 5806

Re: obi wan permabanobi peanut

obi wan kaczynski wrote:catgirls are a sad example of nerd misogyny because they fetishize women as domesticated housepets
I play a catboy. Check mate.



Ban seems a bit much, but he was probably being a cunt in ahelps.
by skoglol
Thu Oct 22, 2020 1:59 am
Forum: Closed Policy Discussion
Topic: Headmin Rulings from Discord
Replies: 29
Views: 7696

Re: Headmin Rulings from Discord

This thread isnt about the specific ruling in the OP, but if rulings should be recorded referencing only a screenshot from discord. I think taking the couple minutes to put something on the forums about it is well worth the hassle for the reasons given.
by skoglol
Wed Oct 21, 2020 4:41 pm
Forum: Closed Policy Discussion
Topic: Headmin Rulings from Discord
Replies: 29
Views: 7696

Re: Headmin Rulings from Discord

Rulings are usually made with some context in mind, and that context is often important to judge whether a ruling is applicable in whatever situation you are wondering about. That said, what I meant was just make a thread somewhere on the forums that states a ruling has been made and lock the thread...
by skoglol
Wed Oct 21, 2020 2:06 pm
Forum: Closed Policy Discussion
Topic: Headmin Rulings from Discord
Replies: 29
Views: 7696

Re: Headmin Rulings from Discord

Keeping rulings on forums over discord screenshots is probably a good idea. It keeps a better record of who the person writing the ruling is (nicknames and discord colors doesn't say that much since they can change), the date and time it was given and context is easier to read. If, god forbid, we ar...
by skoglol
Thu Oct 15, 2020 1:01 pm
Forum: Ideas
Topic: Shuttle call is the worst mechanic in SS13 and should be revamped
Replies: 94
Views: 21369

Re: Shuttle call is the worst mechanic in SS13 and should be revamped

I'm heavily against any form of crew respawn. People can claim not to metagame, but theres a limit to how many times in a round you will fall into a disposal-into-SM trap or similar. Posibrains/powerminers/holoparasites are bad enough for this already, and while it is enforced by admins when reporte...
by skoglol
Thu Oct 15, 2020 11:16 am
Forum: Closed Policy Discussion
Topic: Permanent coder/debugger role for trusted contributors
Replies: 11
Views: 2147

Re: Permanent coder/debugger role for trusted contributors

With current debugger perms, hard no.

Even just giving VV to someone carries the risk of misuse, and we already operate under having someone babysit whoever gets debugger. Only rare cases of testmerges even require debugger perms be handed out.
by skoglol
Sat Oct 10, 2020 10:02 am
Forum: Closed Complaints
Topic: [Owegno] vs [Foxicide] - Macro "Abuse"
Replies: 10
Views: 3730

Re: [Owegno] vs [Foxicide] - Macro "Abuse"

If you are contesting the existence or contents of the note, you need to make a note appeal. If you are contesting whether or not this should be against the rules, make a policy thread. As for macro use that makes you able to do something a non macro player could not (within reason), its functionall...
by skoglol
Thu Oct 08, 2020 4:42 am
Forum: Coding Feedback
Topic: Operating Rooms
Replies: 23
Views: 5760

Re: Operating Rooms

What I had in mind around cloning removal but never got around to: -Remove operating computers as a separate entity. -Make operating table machinery, akin to the stasis bed. At the same time, get rid of the jank of getting someone lying down on top of one. -Integrate operating computer into stasis b...
by skoglol
Thu Oct 08, 2020 4:31 am
Forum: Closed Policy Discussion
Topic: Undo the Dynamic Midround Config Changes
Replies: 13
Views: 3017

Re: Undo the Dynamic Midround Config Changes

If you want more midround points to spend, a lower probability for second/third ruleset or a tweak to the ruleset scaling formula is the way to go. The former is easily doable in configs, the latter should be done in code. Alternatively, I would like to see dynamic generate threat during the round b...
by skoglol
Wed Oct 07, 2020 5:21 am
Forum: Closed Policy Discussion
Topic: [DYNAMIC] weight system makes me not happy at all and all the cool antags are gone
Replies: 7
Views: 1891

Re: [DYNAMIC] weight system makes me not happy at all and all the cool antags are gone

There are server side config changes for some midrounds in dynamic, see https://tgstation13.org/phpBB/viewtopic.php?f=41&t=14828&p=572095#p563073 This would have decreased the frequency of them somewhat, considering there is less likely to be enough threat left for the roll. The changes were...
by skoglol
Tue Oct 06, 2020 5:18 pm
Forum: Player's Club
Topic: Wesoda note appeal peanut
Replies: 165
Views: 29250

Re: Wesoda note appeal peanut

Ling checks aren't intended to exist and any that do are to be considered exploits. But let's focus on the morphine addiction given to a changeling why dont we :lol:
by skoglol
Tue Oct 06, 2020 6:49 am
Forum: Closed Policy Discussion
Topic: [DYNAMIC] weight system makes me not happy at all and all the cool antags are gone
Replies: 7
Views: 1891

Re: [DYNAMIC] weight system makes me not happy at all and all the cool antags are gone

You're delusional. Dynamic runs the midround threat system on top of the normal event system, meaning the normal midround antag events can spawn for free if eligible. Dynamic midround threat events will roll if there is a significant amount of threat left to roll, which isn't all that common especia...
by skoglol
Mon Sep 28, 2020 3:29 pm
Forum: Closed Policy Discussion
Topic: Asimov valids human heretics on LRP
Replies: 18
Views: 4079

Re: Asimov valids human heretics on LRP

Maybe they shouldnt law 2 open door then :lol:
by skoglol
Sat Sep 26, 2020 4:52 am
Forum: Closed Policy Discussion
Topic: Tweak MRP movespeed
Replies: 44
Views: 7855

Re: Tweak MRP movespeed

I hate that stupid bubble. I often start typing something, decide its retarded, and decide not to talk. Now Ive got some poor fucker waiting around for what Im gonna say :oops:
by skoglol
Sat Sep 26, 2020 1:31 am
Forum: Closed Policy Discussion
Topic: Tweak MRP movespeed
Replies: 44
Views: 7855

Re: Tweak MRP movespeed

Be warned some items do not scale with movement speed and things that are position-relevant like boss attacks / gunplay / vehicles may be negatively impacted by a non-standard movespeed. Bad idea. It's at this point i should tell you guys that the server run speed is already modified from the repo....
by skoglol
Fri Sep 25, 2020 12:37 am
Forum: Closed Policy Discussion
Topic: Tweak MRP movespeed
Replies: 44
Views: 7855

Re: Tweak MRP movespeed

Bad idea.
by skoglol
Thu Sep 24, 2020 1:14 am
Forum: General Chat
Topic: Oh god I got blocked on /tg/ git I can't live like this
Replies: 11
Views: 2313

Re: Oh god I got blocked on /tg/ git I can't live like this

Its okay *pats head*

have this
[youtube]YhImcEXca14[/youtube]
by skoglol
Tue Sep 15, 2020 11:07 pm
Forum: Closed Policy Discussion
Topic: [LRP & MRP] Bring Back Antag Rep: Arcane Explains it all
Replies: 35
Views: 5803

Re: [LRP & MRP] Bring Back Antag Rep: Arcane Explains it all

MrStonedOne wrote:One modification I want to make, is make it so spends are only stored at round end.

So if the server crashes on your antag round, you still have all of your queue points.
Already the case, antag rep change saves on round end.
by skoglol
Tue Sep 15, 2020 1:54 pm
Forum: Closed Policy Discussion
Topic: [LRP & MRP] Bring Back Antag Rep: Arcane Explains it all
Replies: 35
Views: 5803

Re: [LRP & MRP] Bring Back Antag Rep: Arcane Explains it all

Antag rep tries to balance antag rolls short term, makes it so people who havent rolled for a bit have a higher chance of rolling. That might be some inactive guy who has played 10 rounds over the last month who hasnt rolled antag yet, or someone who has played 10 rounds today without antag. They wo...
by skoglol
Tue Sep 15, 2020 11:45 am
Forum: Closed Policy Discussion
Topic: [LRP & MRP] Bring Back Antag Rep: Arcane Explains it all
Replies: 35
Views: 5803

Re: [LRP & MRP] Bring Back Antag Rep: Arcane Explains it all

Antag rep was enabled when I started playing, then was disabled in the autumn headmin term of 2018. At the time, from what I could gather, we were running custom config settings for it. From memory and with a grain of salt as I never saw the config myself, the max cap of stored rep was increased (20...
by skoglol
Sun Sep 13, 2020 5:33 pm
Forum: Ideas
Topic: Cooldown on ghost role respawns to combat metainfo
Replies: 24
Views: 5787

Re: Cooldown on ghost role respawns to combat metainfo

We can see how many players are connected ghosts, and apply cooldowns based on that for certain events. Some might not need this too, like space dragon carp that are essentially tasked with protecting an area.
by skoglol
Sun Sep 13, 2020 2:47 pm
Forum: Closed Policy Discussion
Topic: Voice sensor nades set to cult incantations -- meta or hillariously genius?
Replies: 32
Views: 5495

Re: Voice sensor nades set to cult incantations -- meta or hillariously genius?

I've done this extensively a while back, but only after cult is known. It's hillarious if you enjoy collecting salt. We allow players to know all the mechanics around how antags work, so they should be fine to do this without it being by-the-rules metagaming. If someone does this all the time, or ev...
by skoglol
Wed Sep 09, 2020 8:46 pm
Forum: Closed Policy Discussion
Topic: [MRP] Fuck Dynamic, don't put it on Manuel.
Replies: 37
Views: 7167

Re: [MRP] Fuck Dynamic, don't put it on Manuel.

Your takes are usually cold goof, but you could stop global warming with that one.
by skoglol
Wed Sep 09, 2020 1:09 pm
Forum: Closed Policy Discussion
Topic: [MRP] Fuck Dynamic, don't put it on Manuel.
Replies: 37
Views: 7167

Re: [MRP] Fuck Dynamic, don't put it on Manuel.

I’m willing to bet goofs primary concern is that full on dynamic will impact families which I don’t believe is on dynamic any longer, he just hid it behind other stuff. Its disabled in config last I checked, same as secret. Dynamic can fit fine on MRP, even better than secret. It needs tuning, imo ...
by skoglol
Sun Sep 06, 2020 11:03 am
Forum: Town Hall
Topic: Trialmin Review: ArcaneDefence
Replies: 9
Views: 2700

Re: Trialmin Review: ArcaneDefence

Seems good, but moth
by skoglol
Mon Aug 24, 2020 1:31 pm
Forum: Closed Policy Discussion
Topic: Disable assistant maintenance access
Replies: 124
Views: 24755

Re: Disable assistant maintenance access

Since this is now a headmin election discussion as well, lets talk length. A lot of the early suggestions in https://tgstation13.org/phpBB/viewtopic.php?f=52&t=27356 talk about a weekend or two, and that is quite frankly just pointless. If this is going to be a valuable test, it needs to be a th...
by skoglol
Fri Aug 14, 2020 8:30 pm
Forum: Closed Policy Discussion
Topic: Disable assistant maintenance access
Replies: 124
Views: 24755

Re: Disable assistant maintenance access

I take no issue with current assistants getting a job for easier maint access. You might make the claim that this will only cause a wasted job slot, but the treshold for contributing is a lot lower if you actually have a role instead of just being a non-role. People already fuck off shiftstart, this...
by skoglol
Sun Aug 09, 2020 3:33 am
Forum: Ideas
Topic: add LOOC
Replies: 28
Views: 5105

Re: add LOOC

LOOC: Haha let us all coordinate and experience some natural RP haha this is how that works.

No thanks. If you need to ask someone for permission to do anything in this game, you are probably breaking our rules. If you are an antag, you can do whatever you want anyway.
by skoglol
Sat Aug 08, 2020 7:50 pm
Forum: Resolved Appeals
Topic: [<Vekter>] Almaxeia - Differences in rule interpretation
Replies: 9
Views: 2439

Re: [<Vekter>] Almaxeia - Differences in rule interpretation

Reminder to everyone that if you are posting excerpts from logs, you also need to be posting a link to said logs.
by skoglol
Sat Aug 08, 2020 7:54 am
Forum: Resolved Appeals
Topic: [Doctor Brutality (FatalX1, Skoglol)] Kadaveran - Multikeying, Griefing, Ban Evasion
Replies: 12
Views: 2659

Re: [Doctor Brutality (FatalX1, Skoglol)] Kadaveran - Multikeying, Griefing, Ban Evasion

Alright. I'd appreciate if you could still answer me the following question before closing this thread, as I don't have any other means of communicating with you. If my "attitude towards your rules" doesn't change, do I even have a chance in 12 months? While not exceedingly likely, it's n...
by skoglol
Thu Aug 06, 2020 11:34 pm
Forum: Ideas
Topic: we should remove the ability to sell water and fuel tanks
Replies: 1
Views: 673

Re: we should remove the ability to sell water and fuel tanks

Just order some from cargo lmao
by skoglol
Thu Aug 06, 2020 3:06 am
Forum: Resolved Appeals
Topic: [Doctor Brutality (FatalX1, Skoglol)] Kadaveran - Multikeying, Griefing, Ban Evasion
Replies: 12
Views: 2659

Re: [Doctor Brutality (FatalX1, Skoglol)] Kadaveran - Multikeying, Griefing, Ban Evasion

Judging by your general attitude about our rules, I dont think you are capable of being a well behaved member of our community. Go play somewhere else, show that you can follow rules without getting in trouble, and come back in a year for a followup appeal. Or evade, and close that door forever. You...
by skoglol
Mon Aug 03, 2020 9:49 pm
Forum: Resolved Appeals
Topic: [Doctor Brutality (FatalX1, Skoglol)] Kadaveran - Multikeying, Griefing, Ban Evasion
Replies: 12
Views: 2659

Re: [Doctor Brutality (FatalX1, Skoglol)] Kadaveran - Multikeying, Griefing, Ban Evasion

Since the kadaveran ban is mine, I guess Ill be handling this one. If we ignore the admissions of previous multikeying and use of metaknowledge and the evasion (attempts) for now, can you fill me in on your motivations behind trying to lag the server?
by skoglol
Thu Jul 30, 2020 7:09 am
Forum: General Chat
Topic: Yo my character prefs were wiped
Replies: 11
Views: 2660

Re: Yo my character prefs were wiped

How long has that been going? Could you be more specific?
by skoglol
Wed Jul 29, 2020 12:20 am
Forum: Closed Policy Discussion
Topic: Disable assistant maintenance access
Replies: 124
Views: 24755

Re: Disable assistant maintenance access

I would be perfectly okay with a shift of current assistants mainly playing cargo or engineers to do their maint projects. The prominence of assistant maint projects is extremely overstated in this thread, as most assistants don't do anything productive at all.
by skoglol
Tue Jul 28, 2020 6:53 pm
Forum: Coding
Topic: Custom Keybinds not functioning
Replies: 18
Views: 6332

Re: Custom Keybinds not functioning

Defaults will be qwerty, if you give me a nudge once you are online on a server I can edit your move keys manually. I've asked someone to do it, let you know when its done.
by skoglol
Mon Jul 27, 2020 6:07 pm
Forum: General Chat
Topic: Yo my character prefs were wiped
Replies: 11
Views: 2660

Re: Yo my character prefs were wiped

In any case, your character prefs were incompatible with current. Maybe you didnt save them last you used them, or something, and they were perpetually converted but never actually corrected in your savefile.
by skoglol
Mon Jul 27, 2020 2:12 am
Forum: General Chat
Topic: Yo my character prefs were wiped
Replies: 11
Views: 2660

Re: Yo my character prefs were wiped

Gone if you havent used them in the last 5+ months, sorry pal.
by skoglol
Sat Jul 25, 2020 2:45 pm
Forum: Closed Policy Discussion
Topic: Disable assistant maintenance access
Replies: 124
Views: 24755

Re: Disable assistant maintenance access

Every department still has access to their own maintenance, and cargo techs get to keep it as well. Its not like maints will never be traveled anymore if the overflow role isnt automatically allowed in anymore.
by skoglol
Fri Jul 24, 2020 3:51 am
Forum: Ideas
Topic: Non-wizard Laser eye blob interaction
Replies: 19
Views: 4313

Re: Non-wizard Laser eye blob interaction

lol keeping gateway activated on bagil was a mistake.