Search found 415 matches
- Wed Nov 04, 2020 2:05 pm
- Forum: Closed Policy Discussion
- Topic: Dynamic Team and solo antags.
- Replies: 18
- Views: 5767
Re: Dynamic Team and solo antags.
The code wise solution to this is to (temporarily) remove lower priority antag datums on conversion. So say if you get culted as a traitor, you lose the traitor datum and your traitor objectives and would get those back if you get deconverted. Does this matter if you're just doing it to bone with cu...
- Tue Nov 03, 2020 9:09 pm
- Forum: Closed Policy Discussion
- Topic: Dynamic Team and solo antags.
- Replies: 18
- Views: 5767
Re: Dynamic Team and solo antags.
I think one of the dumbest things that has happened to me is getting Fuu ma'jin'd and shipped off to the syndicate by a cult contractor.
- Tue Nov 03, 2020 4:46 am
- Forum: General Chat
- Topic: Less is more
- Replies: 33
- Views: 6656
Re: Less is more
lol
- Sat Oct 31, 2020 1:53 am
- Forum: Resolved Appeals
- Topic: Coconutwarrior97 - Note appeal
- Replies: 4
- Views: 1356
Re: Coconutwarrior97 - Note appeal
Maybe a bit irrelevant to the note given, but surely these two are valid clown names? Based off his claim that "Negroid" was a clown name in the OP.Coconutwarrior97 wrote:"Jimmy James John III" or "Egg Eater"
- Sat Oct 31, 2020 1:06 am
- Forum: Ideas
- Topic: Skeleton Healing
- Replies: 13
- Views: 3577
Re: Skeleton Healing
I dont remember if it works, but synthflesh?
- Mon Oct 26, 2020 10:43 pm
- Forum: Ideas
- Topic: enviroskirts for female plasmamen
- Replies: 5
- Views: 1185
Re: enviroskirts for female plasmamen
If only someone had thought of this before. Oh wait, they did: https://github.com/tgstation/tgstation/pull/47231
Also, add hardskirts and make the CE/engineering/atmos/CMO/Sec ones spawn based on gender percentage.
Also, add hardskirts and make the CE/engineering/atmos/CMO/Sec ones spawn based on gender percentage.
- Mon Oct 26, 2020 10:41 pm
- Forum: Coding
- Topic: Code Bounty:FIX THE FUCKING ADMIN MENU $60
- Replies: 53
- Views: 13364
Re: Code Bounty:FIX THE FUCKING ADMIN MENU $60
I set fit-viewport to manual, set it to 4 columns, leave, rejoin, and I can literally see the menu force itself back to 3 column width. I think it is something related to widescreen because when i set widescreen off (fit-viewport auto on) then set it back to on it's at the same position aka 3 colum...
- Mon Oct 26, 2020 9:37 pm
- Forum: General Chat
- Topic: fuck coders
- Replies: 75
- Views: 15177
Re: fuck coders
Thank you we need intimacy too
- Mon Oct 26, 2020 2:18 pm
- Forum: Off Topic
- Topic: The future is so bright I can hardly see
- Replies: 15
- Views: 4363
- Fri Oct 23, 2020 5:45 pm
- Forum: Player's Club
- Topic: obi wan permabanobi peanut
- Replies: 28
- Views: 5806
Re: obi wan permabanobi peanut
People get away with a lot if they arent cunts when they get bwoinked. The people who keep getting banned "for no reason" due to "the admin conspiracy" are usually fuckwits that during the ahelp ensures you really dont wanna keep talking to them, dont want to see them around for ...
- Fri Oct 23, 2020 12:58 pm
- Forum: Player's Club
- Topic: obi wan permabanobi peanut
- Replies: 28
- Views: 5806
Re: obi wan permabanobi peanut
I play a catboy. Check mate.obi wan kaczynski wrote:catgirls are a sad example of nerd misogyny because they fetishize women as domesticated housepets
Ban seems a bit much, but he was probably being a cunt in ahelps.
- Thu Oct 22, 2020 1:59 am
- Forum: Closed Policy Discussion
- Topic: Headmin Rulings from Discord
- Replies: 29
- Views: 7696
Re: Headmin Rulings from Discord
This thread isnt about the specific ruling in the OP, but if rulings should be recorded referencing only a screenshot from discord. I think taking the couple minutes to put something on the forums about it is well worth the hassle for the reasons given.
- Wed Oct 21, 2020 4:41 pm
- Forum: Closed Policy Discussion
- Topic: Headmin Rulings from Discord
- Replies: 29
- Views: 7696
Re: Headmin Rulings from Discord
Rulings are usually made with some context in mind, and that context is often important to judge whether a ruling is applicable in whatever situation you are wondering about. That said, what I meant was just make a thread somewhere on the forums that states a ruling has been made and lock the thread...
- Wed Oct 21, 2020 2:06 pm
- Forum: Closed Policy Discussion
- Topic: Headmin Rulings from Discord
- Replies: 29
- Views: 7696
Re: Headmin Rulings from Discord
Keeping rulings on forums over discord screenshots is probably a good idea. It keeps a better record of who the person writing the ruling is (nicknames and discord colors doesn't say that much since they can change), the date and time it was given and context is easier to read. If, god forbid, we ar...
- Thu Oct 15, 2020 1:01 pm
- Forum: Ideas
- Topic: Shuttle call is the worst mechanic in SS13 and should be revamped
- Replies: 94
- Views: 21369
Re: Shuttle call is the worst mechanic in SS13 and should be revamped
I'm heavily against any form of crew respawn. People can claim not to metagame, but theres a limit to how many times in a round you will fall into a disposal-into-SM trap or similar. Posibrains/powerminers/holoparasites are bad enough for this already, and while it is enforced by admins when reporte...
- Thu Oct 15, 2020 11:16 am
- Forum: Closed Policy Discussion
- Topic: Permanent coder/debugger role for trusted contributors
- Replies: 11
- Views: 2147
Re: Permanent coder/debugger role for trusted contributors
With current debugger perms, hard no.
Even just giving VV to someone carries the risk of misuse, and we already operate under having someone babysit whoever gets debugger. Only rare cases of testmerges even require debugger perms be handed out.
Even just giving VV to someone carries the risk of misuse, and we already operate under having someone babysit whoever gets debugger. Only rare cases of testmerges even require debugger perms be handed out.
- Sat Oct 10, 2020 10:02 am
- Forum: Closed Complaints
- Topic: [Owegno] vs [Foxicide] - Macro "Abuse"
- Replies: 10
- Views: 3730
Re: [Owegno] vs [Foxicide] - Macro "Abuse"
If you are contesting the existence or contents of the note, you need to make a note appeal. If you are contesting whether or not this should be against the rules, make a policy thread. As for macro use that makes you able to do something a non macro player could not (within reason), its functionall...
- Thu Oct 08, 2020 4:42 am
- Forum: Coding Feedback
- Topic: Operating Rooms
- Replies: 23
- Views: 5760
Re: Operating Rooms
What I had in mind around cloning removal but never got around to: -Remove operating computers as a separate entity. -Make operating table machinery, akin to the stasis bed. At the same time, get rid of the jank of getting someone lying down on top of one. -Integrate operating computer into stasis b...
- Thu Oct 08, 2020 4:31 am
- Forum: Closed Policy Discussion
- Topic: Undo the Dynamic Midround Config Changes
- Replies: 13
- Views: 3017
Re: Undo the Dynamic Midround Config Changes
If you want more midround points to spend, a lower probability for second/third ruleset or a tweak to the ruleset scaling formula is the way to go. The former is easily doable in configs, the latter should be done in code. Alternatively, I would like to see dynamic generate threat during the round b...
- Wed Oct 07, 2020 5:21 am
- Forum: Closed Policy Discussion
- Topic: [DYNAMIC] weight system makes me not happy at all and all the cool antags are gone
- Replies: 7
- Views: 1891
Re: [DYNAMIC] weight system makes me not happy at all and all the cool antags are gone
There are server side config changes for some midrounds in dynamic, see https://tgstation13.org/phpBB/viewtopic.php?f=41&t=14828&p=572095#p563073 This would have decreased the frequency of them somewhat, considering there is less likely to be enough threat left for the roll. The changes were...
- Tue Oct 06, 2020 5:18 pm
- Forum: Player's Club
- Topic: Wesoda note appeal peanut
- Replies: 165
- Views: 29250
Re: Wesoda note appeal peanut
Ling checks aren't intended to exist and any that do are to be considered exploits. But let's focus on the morphine addiction given to a changeling why dont we
- Tue Oct 06, 2020 6:49 am
- Forum: Closed Policy Discussion
- Topic: [DYNAMIC] weight system makes me not happy at all and all the cool antags are gone
- Replies: 7
- Views: 1891
Re: [DYNAMIC] weight system makes me not happy at all and all the cool antags are gone
You're delusional. Dynamic runs the midround threat system on top of the normal event system, meaning the normal midround antag events can spawn for free if eligible. Dynamic midround threat events will roll if there is a significant amount of threat left to roll, which isn't all that common especia...
- Mon Sep 28, 2020 3:29 pm
- Forum: Closed Policy Discussion
- Topic: Asimov valids human heretics on LRP
- Replies: 18
- Views: 4079
Re: Asimov valids human heretics on LRP
Maybe they shouldnt law 2 open door then
- Sat Sep 26, 2020 4:52 am
- Forum: Closed Policy Discussion
- Topic: Tweak MRP movespeed
- Replies: 44
- Views: 7855
Re: Tweak MRP movespeed
I hate that stupid bubble. I often start typing something, decide its retarded, and decide not to talk. Now Ive got some poor fucker waiting around for what Im gonna say
- Sat Sep 26, 2020 1:31 am
- Forum: Closed Policy Discussion
- Topic: Tweak MRP movespeed
- Replies: 44
- Views: 7855
Re: Tweak MRP movespeed
Be warned some items do not scale with movement speed and things that are position-relevant like boss attacks / gunplay / vehicles may be negatively impacted by a non-standard movespeed. Bad idea. It's at this point i should tell you guys that the server run speed is already modified from the repo....
- Fri Sep 25, 2020 12:37 am
- Forum: Closed Policy Discussion
- Topic: Tweak MRP movespeed
- Replies: 44
- Views: 7855
Re: Tweak MRP movespeed
Bad idea.
- Thu Sep 24, 2020 1:14 am
- Forum: General Chat
- Topic: Oh god I got blocked on /tg/ git I can't live like this
- Replies: 11
- Views: 2313
Re: Oh god I got blocked on /tg/ git I can't live like this
Its okay *pats head*
have this
[youtube]YhImcEXca14[/youtube]
have this
[youtube]YhImcEXca14[/youtube]
- Tue Sep 15, 2020 11:07 pm
- Forum: Closed Policy Discussion
- Topic: [LRP & MRP] Bring Back Antag Rep: Arcane Explains it all
- Replies: 35
- Views: 5803
Re: [LRP & MRP] Bring Back Antag Rep: Arcane Explains it all
Already the case, antag rep change saves on round end.MrStonedOne wrote:One modification I want to make, is make it so spends are only stored at round end.
So if the server crashes on your antag round, you still have all of your queue points.
- Tue Sep 15, 2020 1:54 pm
- Forum: Closed Policy Discussion
- Topic: [LRP & MRP] Bring Back Antag Rep: Arcane Explains it all
- Replies: 35
- Views: 5803
Re: [LRP & MRP] Bring Back Antag Rep: Arcane Explains it all
Antag rep tries to balance antag rolls short term, makes it so people who havent rolled for a bit have a higher chance of rolling. That might be some inactive guy who has played 10 rounds over the last month who hasnt rolled antag yet, or someone who has played 10 rounds today without antag. They wo...
- Tue Sep 15, 2020 11:45 am
- Forum: Closed Policy Discussion
- Topic: [LRP & MRP] Bring Back Antag Rep: Arcane Explains it all
- Replies: 35
- Views: 5803
Re: [LRP & MRP] Bring Back Antag Rep: Arcane Explains it all
Antag rep was enabled when I started playing, then was disabled in the autumn headmin term of 2018. At the time, from what I could gather, we were running custom config settings for it. From memory and with a grain of salt as I never saw the config myself, the max cap of stored rep was increased (20...
- Sun Sep 13, 2020 5:33 pm
- Forum: Ideas
- Topic: Cooldown on ghost role respawns to combat metainfo
- Replies: 24
- Views: 5787
Re: Cooldown on ghost role respawns to combat metainfo
We can see how many players are connected ghosts, and apply cooldowns based on that for certain events. Some might not need this too, like space dragon carp that are essentially tasked with protecting an area.
- Sun Sep 13, 2020 2:47 pm
- Forum: Closed Policy Discussion
- Topic: Voice sensor nades set to cult incantations -- meta or hillariously genius?
- Replies: 32
- Views: 5495
Re: Voice sensor nades set to cult incantations -- meta or hillariously genius?
I've done this extensively a while back, but only after cult is known. It's hillarious if you enjoy collecting salt. We allow players to know all the mechanics around how antags work, so they should be fine to do this without it being by-the-rules metagaming. If someone does this all the time, or ev...
- Wed Sep 09, 2020 8:46 pm
- Forum: Closed Policy Discussion
- Topic: [MRP] Fuck Dynamic, don't put it on Manuel.
- Replies: 37
- Views: 7167
Re: [MRP] Fuck Dynamic, don't put it on Manuel.
Your takes are usually cold goof, but you could stop global warming with that one.
- Wed Sep 09, 2020 1:09 pm
- Forum: Closed Policy Discussion
- Topic: [MRP] Fuck Dynamic, don't put it on Manuel.
- Replies: 37
- Views: 7167
Re: [MRP] Fuck Dynamic, don't put it on Manuel.
I’m willing to bet goofs primary concern is that full on dynamic will impact families which I don’t believe is on dynamic any longer, he just hid it behind other stuff. Its disabled in config last I checked, same as secret. Dynamic can fit fine on MRP, even better than secret. It needs tuning, imo ...
- Sun Sep 06, 2020 11:03 am
- Forum: Town Hall
- Topic: Trialmin Review: ArcaneDefence
- Replies: 9
- Views: 2700
Re: Trialmin Review: ArcaneDefence
Seems good, but moth
- Mon Aug 24, 2020 1:31 pm
- Forum: Closed Policy Discussion
- Topic: Disable assistant maintenance access
- Replies: 124
- Views: 24755
Re: Disable assistant maintenance access
Since this is now a headmin election discussion as well, lets talk length. A lot of the early suggestions in https://tgstation13.org/phpBB/viewtopic.php?f=52&t=27356 talk about a weekend or two, and that is quite frankly just pointless. If this is going to be a valuable test, it needs to be a th...
- Fri Aug 14, 2020 8:30 pm
- Forum: Closed Policy Discussion
- Topic: Disable assistant maintenance access
- Replies: 124
- Views: 24755
Re: Disable assistant maintenance access
I take no issue with current assistants getting a job for easier maint access. You might make the claim that this will only cause a wasted job slot, but the treshold for contributing is a lot lower if you actually have a role instead of just being a non-role. People already fuck off shiftstart, this...
Re: add LOOC
LOOC: Haha let us all coordinate and experience some natural RP haha this is how that works.
No thanks. If you need to ask someone for permission to do anything in this game, you are probably breaking our rules. If you are an antag, you can do whatever you want anyway.
No thanks. If you need to ask someone for permission to do anything in this game, you are probably breaking our rules. If you are an antag, you can do whatever you want anyway.
- Sat Aug 08, 2020 7:50 pm
- Forum: Resolved Appeals
- Topic: [<Vekter>] Almaxeia - Differences in rule interpretation
- Replies: 9
- Views: 2439
Re: [<Vekter>] Almaxeia - Differences in rule interpretation
Reminder to everyone that if you are posting excerpts from logs, you also need to be posting a link to said logs.
- Sat Aug 08, 2020 7:54 am
- Forum: Resolved Appeals
- Topic: [Doctor Brutality (FatalX1, Skoglol)] Kadaveran - Multikeying, Griefing, Ban Evasion
- Replies: 12
- Views: 2659
Re: [Doctor Brutality (FatalX1, Skoglol)] Kadaveran - Multikeying, Griefing, Ban Evasion
Alright. I'd appreciate if you could still answer me the following question before closing this thread, as I don't have any other means of communicating with you. If my "attitude towards your rules" doesn't change, do I even have a chance in 12 months? While not exceedingly likely, it's n...
- Thu Aug 06, 2020 11:34 pm
- Forum: Ideas
- Topic: we should remove the ability to sell water and fuel tanks
- Replies: 1
- Views: 673
Re: we should remove the ability to sell water and fuel tanks
Just order some from cargo lmao
- Thu Aug 06, 2020 3:06 am
- Forum: Resolved Appeals
- Topic: [Doctor Brutality (FatalX1, Skoglol)] Kadaveran - Multikeying, Griefing, Ban Evasion
- Replies: 12
- Views: 2659
Re: [Doctor Brutality (FatalX1, Skoglol)] Kadaveran - Multikeying, Griefing, Ban Evasion
Judging by your general attitude about our rules, I dont think you are capable of being a well behaved member of our community. Go play somewhere else, show that you can follow rules without getting in trouble, and come back in a year for a followup appeal. Or evade, and close that door forever. You...
- Mon Aug 03, 2020 9:49 pm
- Forum: Resolved Appeals
- Topic: [Doctor Brutality (FatalX1, Skoglol)] Kadaveran - Multikeying, Griefing, Ban Evasion
- Replies: 12
- Views: 2659
Re: [Doctor Brutality (FatalX1, Skoglol)] Kadaveran - Multikeying, Griefing, Ban Evasion
Since the kadaveran ban is mine, I guess Ill be handling this one. If we ignore the admissions of previous multikeying and use of metaknowledge and the evasion (attempts) for now, can you fill me in on your motivations behind trying to lag the server?
- Thu Jul 30, 2020 7:09 am
- Forum: General Chat
- Topic: Yo my character prefs were wiped
- Replies: 11
- Views: 2660
Re: Yo my character prefs were wiped
How long has that been going? Could you be more specific?
- Wed Jul 29, 2020 12:20 am
- Forum: Closed Policy Discussion
- Topic: Disable assistant maintenance access
- Replies: 124
- Views: 24755
Re: Disable assistant maintenance access
I would be perfectly okay with a shift of current assistants mainly playing cargo or engineers to do their maint projects. The prominence of assistant maint projects is extremely overstated in this thread, as most assistants don't do anything productive at all.
- Tue Jul 28, 2020 6:53 pm
- Forum: Coding
- Topic: Custom Keybinds not functioning
- Replies: 18
- Views: 6332
Re: Custom Keybinds not functioning
Defaults will be qwerty, if you give me a nudge once you are online on a server I can edit your move keys manually. I've asked someone to do it, let you know when its done.
- Mon Jul 27, 2020 6:07 pm
- Forum: General Chat
- Topic: Yo my character prefs were wiped
- Replies: 11
- Views: 2660
Re: Yo my character prefs were wiped
In any case, your character prefs were incompatible with current. Maybe you didnt save them last you used them, or something, and they were perpetually converted but never actually corrected in your savefile.
- Mon Jul 27, 2020 2:12 am
- Forum: General Chat
- Topic: Yo my character prefs were wiped
- Replies: 11
- Views: 2660
Re: Yo my character prefs were wiped
Gone if you havent used them in the last 5+ months, sorry pal.
- Sat Jul 25, 2020 2:45 pm
- Forum: Closed Policy Discussion
- Topic: Disable assistant maintenance access
- Replies: 124
- Views: 24755
Re: Disable assistant maintenance access
Every department still has access to their own maintenance, and cargo techs get to keep it as well. Its not like maints will never be traveled anymore if the overflow role isnt automatically allowed in anymore.
- Fri Jul 24, 2020 3:51 am
- Forum: Ideas
- Topic: Non-wizard Laser eye blob interaction
- Replies: 19
- Views: 4313
Re: Non-wizard Laser eye blob interaction
lol keeping gateway activated on bagil was a mistake.