Search found 1644 matches

by terranaut
Mon Jul 29, 2019 4:55 pm
Forum: Closed Policy Discussion
Topic: Law 2 ignore Law X
Replies: 8
Views: 2006

Re: Law 2 ignore Law X

WarbossLincoln wrote:snip
As soon as somebody orders the AI to kill the captain or basically do anything else related to that you have yourself a law 2 conflict and the AI has to pick a side.
What you're suggesting is still dependent on the goodwill/lack of knowledge of the AI.
by terranaut
Sun Jul 28, 2019 5:33 pm
Forum: Town Hall
Topic: Trialmin Review: PeopleAreStrange
Replies: 19
Views: 5786

Re: Trialmin Review: PeopleAreStrange

Which is basiclly what you're asking for here. Not really. I'm explaining that you presented your event extremely poorly, got mad that people didn't want to play it and then tried to force it rather than deal with it any other way (such as just letting it run its course without actually doing it, a...
by terranaut
Sun Jul 28, 2019 2:28 pm
Forum: Town Hall
Topic: Trialmin Review: PeopleAreStrange
Replies: 19
Views: 5786

Re: Trialmin Review: PeopleAreStrange

Announced some event that was described only as a very long-lasting and strong radstorm and then tried to prevent the shuttle from leaving and then got pissy in OOC when the crew made it leave anyway, not really the way to handle events at all.
by terranaut
Sun Jul 28, 2019 8:04 am
Forum: Resolved Appeals
Topic: [Hulkamania] Discord Ban
Replies: 2
Views: 652

[Hulkamania] Discord Ban

I already wrote everything into the last appeal, I was being a cunt to someone and dodged a channel mute by abusing discords awful permission logging
I already said in the last appeal I won't do it again and the month hulk decreed should've passed by now so here we go
by terranaut
Sat Jul 27, 2019 3:58 pm
Forum: Closed Policy Discussion
Topic: Law 2 ignore Law X
Replies: 8
Views: 2006

Re: Law 2 ignore Law X

You can give orders conflicting with lower ranked laws which the AI has to then ignore to follow the order resolution.
Blanket "Ignore Law X" orders are pretty stupid and should 'expire' when the AI gets a new order.
by terranaut
Fri Jul 26, 2019 4:16 am
Forum: Ideas
Topic: Flash changes
Replies: 56
Views: 12785

Re: Flash changes

flashbangs are already good and every /good/ security member will already use them and i doubt that's going to change much
ironically what made them significantly worse is removing the 1s timer option because you need to cook it for 2 seconds now without having it go off in your hand
by terranaut
Wed Jul 24, 2019 3:03 pm
Forum: Closed Policy Discussion
Topic: Escalation discussion
Replies: 51
Views: 11314

Re: Escalation discussion

If you instigate a conflict of any form with somebody (such as slipping them) and they decide to punch you for it and you decide to fight back then you are a faggot that started and took part in escalating a conflict and are more than welcome to the 30+ minute timeout your victim is dealing you. If ...
by terranaut
Wed Jul 24, 2019 2:58 pm
Forum: Ideas
Topic: Flash changes
Replies: 56
Views: 12785

Re: Flash changes

Flashes kind of suck right now, not really i also dont see how removing the stun from them makes them not suck. if you're not going to read the post then please don't bother commenting, or I'll put you on post approval. i've read your post i simply disagree with it. security being immune to flashes...
by terranaut
Wed Jul 24, 2019 4:04 am
Forum: General Chat
Topic: Admins versus rulebreaking Simple-Mobs
Replies: 9
Views: 2573

Re: Admins versus rulebreaking Simple-Mobs

Shadowflame909 wrote:an Xenomorph egg has an 8% chance to spawn in xenobio at roundstart
I know about this
Shadowflame909 wrote: lamarr is metagaming this by existing
??
Isn't Lamarr always in the display case or was that changed
by terranaut
Tue Jul 23, 2019 6:31 pm
Forum: General Chat
Topic: Admins versus rulebreaking Simple-Mobs
Replies: 9
Views: 2573

Re: Admins versus rulebreaking Simple-Mobs

Shadowflame909 wrote: Lamarr is metagaming and revealing the random spawn xenomorph
explain
by terranaut
Tue Jul 23, 2019 3:31 pm
Forum: Ideas
Topic: A simple balanced autodoc for surgeries.
Replies: 12
Views: 2426

Re: A simple balanced autodoc for surgeries.

didnt we have this thread a few weeks ago
by terranaut
Tue Jul 23, 2019 4:03 am
Forum: Ideas
Topic: Flash changes
Replies: 56
Views: 12785

Re: Flash changes

oranges wrote:Flashes kind of suck right now,
not really
i also dont see how removing the stun from them makes them not suck.
by terranaut
Mon Jul 22, 2019 5:05 pm
Forum: General Chat
Topic: Oranges did [almost] nothing wrong
Replies: 35
Views: 7389

Re: Oranges did [almost] nothing wrong

cant wait for parapen c4 meta to come back
by terranaut
Sat Jul 20, 2019 10:28 pm
Forum: General Chat
Topic: What draws people to certain jobs on /tg/?
Replies: 34
Views: 8291

Re: What draws people to certain jobs on /tg/?

i like playing ai because you can lean back and bants with the crew and make fun of idiots who can't get basic things right despite hundreds of hours of experience while also passively being both the most powerful and the weakest being on station
by terranaut
Sat Jul 20, 2019 6:47 am
Forum: Coding Feedback
Topic: Dynamic gamemode
Replies: 41
Views: 12748

Re: Dynamic gamemode

maybe im blind but where the fuck is it even explained how dynamic gamemode works adn what it does??????????????????
by terranaut
Fri Jul 19, 2019 11:07 pm
Forum: Ideas
Topic: Enhanced Research Department
Replies: 10
Views: 3180

Re: Enhanced Research Department

the reviver implant actually heals your damage. generally speaking im in favor of things that make being augmentated more attractive, i very much enjoy transhumanism thematically. on the flip side though you'll sometimes have roboticists refusing to give you fully augged limbs + other implants becau...
by terranaut
Fri Jul 19, 2019 11:00 pm
Forum: Ideas
Topic: Some sort of teleportation blocking is really needed
Replies: 49
Views: 8193

Re: Some sort of teleportation blocking is really needed

aside from de-jaunting on top of a wall which shouldnt be possible for reasons at best tangentially related i dont think the AI needs buffs in this regard. you're already an extremely powerful and almost omnipotent being* and despite all my hours and rounds as AI, including malf/subverted, i dont th...
by terranaut
Wed Jul 17, 2019 6:28 pm
Forum: Coding Feedback
Topic: ARDS virus symptom is pretty strong - problem?
Replies: 3
Views: 1265

Re: ARDS virus symptom is pretty strong - problem?

>CC gives every member an "oh fuck" kit >its useless garbage haha just make epinephrine not suck fucking ass big whoop, maybe have the pens only have 5u or even 3u so it flushes out of your system faster than 15u lexorin and will only buy you some time and not just heal through it passivel...
by terranaut
Mon Jul 15, 2019 4:33 pm
Forum: General Chat
Topic: At what points to people become veterans to game
Replies: 53
Views: 16029

Re: At what points to people become veterans to game

Ayy Lemoh wrote:
terranaut wrote:imagine not having been deadminned over being unable to keep your mouth shut in the face of a retard lol
which admin

i imagine this has happened to multiple admins.
me ;)
by terranaut
Sat Jul 13, 2019 5:52 am
Forum: Coding Feedback
Topic: Janitors can't keep up with the rate of mess
Replies: 23
Views: 4926

Re: Janitors can't keep up with the rate of mess

Space cleaner is better but you only have access to a limited amount. chemistry can refill your spray bottle in fucking 5 seconds and if you ask nicely im sure they'll go print a bluespace beaker and fill that up for you too which takes a total of maybe 30 seconds which is 3 extra refills of your b...
by terranaut
Thu Jul 11, 2019 5:17 pm
Forum: Ideas
Topic: Security Citations Design Document
Replies: 15
Views: 3756

Re: Security Citations Design Document

pick up that can
by terranaut
Wed Jul 10, 2019 7:47 pm
Forum: General Chat
Topic: At what points to people become veterans to game
Replies: 53
Views: 16029

Re: At what points to people become veterans to game

imagine not having been deadminned over being unable to keep your mouth shut in the face of a retard lol
by terranaut
Mon Jul 08, 2019 7:46 pm
Forum: Closed Policy Discussion
Topic: Make "Do not state this law" a valid silicon policy law
Replies: 53
Views: 15009

Re: Make "Do not state this law" a valid silicon policy law

Shadowflame909 wrote:Just write "Do not state or hint at this law" and you're good. They literally can't do anything about it.
you're legit retarded aren't you
by terranaut
Sun Jul 07, 2019 12:57 pm
Forum: Closed Policy Discussion
Topic: Gateway
Replies: 56
Views: 14346

Re: Gateway

make gateways announced extended only

easy fix
by terranaut
Sun Jul 07, 2019 12:30 pm
Forum: Ideas
Topic: Change combat mech melee from knockout to knockdown
Replies: 22
Views: 4521

Re: Change combat mech melee from knockout to knockdown

Its a real cheap stun, and in taser nerf they said they dont want those. You can say to not get in melee with mechs but i say, what about gygax Have you tried not attacking the 15 foot tall heavily powered mobile robot armor suit in melee? one this is that some people cant use guns, another is that...
by terranaut
Sun Jul 07, 2019 8:50 am
Forum: Ideas
Topic: Change combat mech melee from knockout to knockdown
Replies: 22
Views: 4521

Re: Change combat mech melee from knockout to knockdown

CPTANT wrote:
terranaut wrote:
CPTANT wrote:self repair droid.
confirmed for knowing nothing about mech combat
Explain?
the drone is hot fucking garbage and you're better off putting ranged armor on the mech
by terranaut
Sat Jul 06, 2019 11:48 pm
Forum: Ideas
Topic: Add cyborg upgrades that give them multitools (like jaws of life)
Replies: 21
Views: 4164

Re: Add cyborg upgrades that give them multitools (like jaws of life)

fuck silicons and fuck silicon buffs https://i.imgur.com/vpw1f7x.gif https://i.imgur.com/vpw1f7x.gif https://i.imgur.com/vpw1f7x.gif :^) It would be nice to reduce inventory bloat, since like others have said, engiborgs and mediborgs have it the worst. The mediborg hypospray change (where the two c...
by terranaut
Sat Jul 06, 2019 11:43 pm
Forum: Ideas
Topic: Change combat mech melee from knockout to knockdown
Replies: 22
Views: 4521

Re: Change combat mech melee from knockout to knockdown

CPTANT wrote:self repair droid.
confirmed for knowing nothing about mech combat
by terranaut
Sat Jul 06, 2019 3:53 pm
Forum: Ideas
Topic: Add cyborg upgrades that give them multitools (like jaws of life)
Replies: 21
Views: 4164

Re: Add cyborg upgrades that give them multitools (like jaws of life)

Medborg tools are baseline but have 100% success chance no matter where the surgery is performed. So you can, for example, do a liver transplant on the bar-room floor with no risk of failure. That would imply the medborg can pick up the liver and shove it in. the patient can do that unless he's unc...
by terranaut
Sat Jul 06, 2019 3:51 pm
Forum: Ideas
Topic: Change combat mech melee from knockout to knockdown
Replies: 22
Views: 4521

Re: Change combat mech melee from knockout to knockdown

adamkad1 wrote:what about gygax
stand behind it lol
there's a 270° angle where it can't punch you git gud
by terranaut
Sat Jul 06, 2019 3:50 pm
Forum: Closed Policy Discussion
Topic: Let wardens secure the armory how they want to
Replies: 122
Views: 38099

Re: Let wardens secure the armory how they want to

Don't be so foolish, you should appreciate the very high quality safety standards Nanotrasen takes to secure its station, up until you need a reason not to. (Note: the command report is often unreliable and should not be used as a reason to change safety standards) What do you mean you live on a me...
by terranaut
Sat Jul 06, 2019 3:49 pm
Forum: Closed Policy Discussion
Topic: Make "Do not state this law" a valid silicon policy law
Replies: 53
Views: 15009

Re: Make "Do not state this law" a valid silicon policy law

but I was more then happy to just paraphrase the law Law 2 supercedes any lower lawed "do not state" clauses. Just state the law. make it openly public who was subverting me. Generally leads to harmies against the guy who subverted you because angry lynchmobs tend to not like traitors, yo...
by terranaut
Sat Jul 06, 2019 8:54 am
Forum: Ideas
Topic: Add cyborg upgrades that give them multitools (like jaws of life)
Replies: 21
Views: 4164

Re: Add cyborg upgrades that give them multitools (like jaws of life)

engiborg tools are already fast as fuck my dude and you already have three hands to juggle them
there's a point where you gotta stop asking for more
by terranaut
Sat Jul 06, 2019 8:53 am
Forum: Coding Feedback
Topic: It should be easier to rebuild after a hull breach
Replies: 17
Views: 4064

Re: It should be easier to rebuild after a hull breach

This is a player issue and not a code issue. On others servers, where breaches are slightly more annoying to fix because the atmosphere loss is much more severe, a maxcapped breach usually gets fixed within 10 minutes by a team of engineers supported by a borg, fixed meaning lights, wiring, piping, ...
by terranaut
Wed Jul 03, 2019 8:24 pm
Forum: Closed Policy Discussion
Topic: Make "Do not state this law" a valid silicon policy law
Replies: 53
Views: 15009

Re: Make "Do not state this law" a valid silicon policy law

Could you imagine being a silicon and having a law 3 that says you must protect your existence, but a human can law 2 you and say "Stop moving and let me kill you" because law 2 is above law 3? On extended with no threats I'd let him do it (and ahelp it because he's breaking server rules)...
by terranaut
Wed Jul 03, 2019 10:59 am
Forum: Ideas
Topic: AI hotkeys
Replies: 3
Views: 966

Re: AI hotkeys

CTRL-ALT click on a door should disable safety and timing checks :)
by terranaut
Wed Jul 03, 2019 10:46 am
Forum: Coding Feedback
Topic: Cargo changes and budgets severely shifted rev balance
Replies: 15
Views: 3626

Re: Cargo changes and budgets severely shifted rev balance

Every implant shifts the balance 2 members in favour of the loyalists. It's easy to get 5+ crates of implants in the first 1/2 cargo batches if heads use their departmental budgets. So suddenly loyalists recruit faster than revs. How does it shift two members to your side? You only implant one dude...
by terranaut
Tue Jul 02, 2019 10:10 am
Forum: General Chat
Topic: HoP having AA
Replies: 37
Views: 9831

Re: HoP having AA

Ayy Lemoh wrote: Hell, just throw them at the armory door instead. That'll be good enough
*runs in and steals a riot shotgun to shoot you with*
by terranaut
Mon Jul 01, 2019 10:28 am
Forum: General Chat
Topic: HoP having AA
Replies: 37
Views: 9831

Re: HoP having AA

Just make an all access ID and then use it to give your original ID more access. Then it looks like you don't have more access according to the HUDs. If he catches you in places you shouldn't have access to. Ignore him and yeet away lol a trick is to set your role to captain, then go to "custo...
by terranaut
Sun Jun 30, 2019 11:41 am
Forum: Resolved Appeals
Topic: [Hulk?/Oranges] Discord Ban
Replies: 5
Views: 1467

Re: [Hulk?/Oranges] Discord Ban

Really out of the scope for this appeal, but I dont' have to entertain you shittalking someone trying to improve the game, especially not someone who has worked as hard as wjohn. No, you don't, that's very much true and I apologize to him for attacking him over a code change I disagree with. It was...
by terranaut
Sun Jun 30, 2019 9:41 am
Forum: Resolved Appeals
Topic: [Hulk?/Oranges] Discord Ban
Replies: 5
Views: 1467

[Hulk?/Oranges] Discord Ban

Discord ID: Terranaut#7054 Admin: The ban was placed at oranges behest by I assume Hulkamania Time: Sometime last night about 9 hours or so ago My side: I came into the discord to complain about the recent changes to wiring and the problems it caused for roundstart emitters needing to be powered by ...
by terranaut
Sat Jun 29, 2019 12:56 am
Forum: Closed Policy Discussion
Topic: Let wardens secure the armory how they want to
Replies: 122
Views: 38099

Re: Let wardens secure the armory how they want to

An armory without weapons isn't really an armory. Its a room where people just presume an armory once existed. I stopped reading here because everyone that went into detail said that the guns should stay inside the armory and you either didn't read enough to figure it out or you're just ignoring it...
by terranaut
Fri Jun 28, 2019 7:58 am
Forum: Closed Policy Discussion
Topic: Let wardens secure the armory how they want to
Replies: 122
Views: 38099

Re: Let wardens secure the armory how they want to

There still isn't really a good reason to say that the Warden can't do this. The only complaint that it's considered power/metagaming because you're trying to intentionally deny antags from getting sweet loot. Hell if you want to go the distance, make guncages to put the weapons into, so you need t...
by terranaut
Thu Jun 27, 2019 5:37 pm
Forum: Ideas
Topic: Security Citations Design Document
Replies: 15
Views: 3756

Re: Security Citations Design Document

>assistant breaks into tech storage for gloves
>fine him 200 bucks, probably ten times what he has
>hehe now i can arrest you for your crime AND for not paying the fine, hehehehe

meh
by terranaut
Thu Jun 27, 2019 7:52 am
Forum: Ideas
Topic: Show antag hud for the one who killed you.
Replies: 14
Views: 3114

Re: Show antag hud for the one who killed you.

If it's implemented it should probably be a seperate Hud though and just show a binary antag/not antag rather than the actual antag type.
by terranaut
Thu Jun 27, 2019 6:51 am
Forum: Ideas
Topic: Show antag hud for the one who killed you.
Replies: 14
Views: 3114

Re: Show antag hud for the one who killed you.

Screemonster wrote:disabling ahelp for 60 seconds after death will maybe encourage them to type a full fucking sentence instead of just "WTF???????" or "was that valid?" or "uh"
there's literally nothing wrong with "x killed me fnr, is that valid?" ahelps
by terranaut
Wed Jun 26, 2019 10:16 pm
Forum: Video Games
Topic: Barotrauma: SS13 Underwater
Replies: 468
Views: 149798

Re: Barotrauma: SS13 Underwater

Timbrewolf wrote:My autism has decreased somewhat in my absence.
When's the last time you took a look at your pfp
by terranaut
Wed Jun 26, 2019 9:28 pm
Forum: Coding Feedback
Topic: Doctor is a shit job
Replies: 117
Views: 26843

Re: Doctor is a shit job

Alternatively you dweebs can just play chemist instead of feeling this autistic compulsion to turn medbay into all-access chemistry. maybe i dont wanna fucking jerk off in chemistry all round you retarded dickwad So don't. Having crippling social anxiety that prevents you from interacting with some...
by terranaut
Wed Jun 26, 2019 11:47 am
Forum: Coding Feedback
Topic: Doctor is a shit job
Replies: 117
Views: 26843

Re: Doctor is a shit job

cedarbridge wrote:Alternatively you dweebs can just play chemist instead of feeling this autistic compulsion to turn medbay into all-access chemistry.
maybe i dont wanna fucking jerk off in chemistry all round you retarded dickwad