Search found 110 matches

by Apsis
Mon Jul 07, 2014 6:34 am
Forum: General Chat
Topic: Public Headmin Discussion
Replies: 235
Views: 86090

Re: Public Headmin Discussion

ARGHH!!! I WOULD ARGUE BUT WASN'T DIRECTED TO ANYONE IN SPECIFIC!! THOUGH TO ME SEEMED LIKE YOU WERE UNDER INFORMED BUT I DON'T KNOW ANYMORE!!! I DO AGREE WITH THE HEADMIN TITLE RESPONSIBILITY THING!! YES GAME ITSELF FUN BUT FRIENDSHIP NICE TOO!!! THANK YOU FOR TIME!!!
by Apsis
Sun Jul 06, 2014 6:46 pm
Forum: General Chat
Topic: Public Headmin Discussion
Replies: 235
Views: 86090

Re: Public Headmin Discussion

I have a feeling that fake poll was more or less what we'll end up with. A sign of the ancient /tg/ spirits.
by Apsis
Sat Jul 05, 2014 7:18 pm
Forum: General Chat
Topic: Public Headmin Discussion
Replies: 235
Views: 86090

Re: Public Headmin Discussion

Just have SoS pick three people then. Why even argue about it?
by Apsis
Fri Jul 04, 2014 5:50 pm
Forum: General Chat
Topic: Public Headmin Discussion
Replies: 235
Views: 86090

Re: Public Headmin Discussion

In short, are you gonna use sweeping generalizations like I've been seeing? Neerti/Pendarsanic would also fall under this question too. Elaborate? Sweeping generalizations like "force random it's the only way even though I never go to this server!" Artyom has: a different map, codebase, p...
by Apsis
Fri Jul 04, 2014 6:48 am
Forum: General Chat
Topic: Public Headmin Discussion
Replies: 235
Views: 86090

Re: Public Headmin Discussion

It honestly just boils down to: "I don't know whats happen I have opinion! meta bad!" and "I hate those Artyom fucks arggh but I wont say it!"
by Apsis
Fri Jul 04, 2014 12:37 am
Forum: General Chat
Topic: Public Headmin Discussion
Replies: 235
Views: 86090

Re: Public Headmin Discussion

Sorry you're getting called out on a dumb blanket maneuver because you won't get specific.
by Apsis
Thu Jul 03, 2014 7:37 pm
Forum: General Chat
Topic: Public Headmin Discussion
Replies: 235
Views: 86090

Re: Public Headmin Discussion

I wish I was in the business of making people out of straw. Anyway, there's like around three worthwhile people on that list. Actually working together this time is key. Not just among the head admins either. I'd like to hear/see more from Anton. I've seen him on Artyom a lot, so I'd like to know if...
by Apsis
Sun Jun 08, 2014 8:39 am
Forum: General Chat
Topic: The best person for the job!
Replies: 54
Views: 17069

Re: The best person for the job!

Saiga as a medical doctor saved my life once and let me leave no strings attached. (I was cuffed and in crit inside maint after I evaded arrest somehow) Finster honors a good under the table deal when he's Captain. uhh Autumn is a pretty good HoS. Ty fixed a huge hole when he was atmos once. Alfred ...
by Apsis
Fri Jun 06, 2014 9:37 am
Forum: Ideas
Topic: Department Budgets
Replies: 70
Views: 18208

Re: Department Budgets

Buddy up with the HoP if you can. It works once he/she realizes the power of it. Blasting open crates is for savages (unless it's a station wide nanotrasen approved emergency of course).
by Apsis
Thu Jun 05, 2014 10:26 pm
Forum: Ideas
Topic: Department Budgets
Replies: 70
Views: 18208

Re: Department Budgets

What, because you didn't fill out your paperwork correctly? When nobody checks or gives a shit about the paperwork anyway? No, because you're suddenly in possession of an unaccounted-for crate of potentially extremely dangerous stuff (depending on what you ordered). This janitor crate sure is dange...
by Apsis
Wed Jun 04, 2014 9:26 pm
Forum: Ideas
Topic: Encouraging roleplay
Replies: 82
Views: 21223

Re: Encouraging roleplay

paprika wrote:Medisci being one department would give me the largest system shock 2 boner. It practically is already, anyway, and there was aaaaaancient fights in #coderbus about whether or not chem should be a sci sub-department.
I remember when chem was next to R&D.
by Apsis
Wed Jun 04, 2014 8:49 pm
Forum: Ideas
Topic: Encouraging roleplay
Replies: 82
Views: 21223

Re: Encouraging roleplay

It would be hard for the code to actually encourage this. Other than making custom /me commands easier to pull up, and more default emotes. Even then, only the people using these now would care about new ones I fear.
by Apsis
Tue Jun 03, 2014 8:49 am
Forum: Roleplaying
Topic: General Character Discussion
Replies: 537
Views: 136976

Re: General Character Discussion

Birds...
Spoiler:
Image
by Apsis
Tue Jun 03, 2014 8:28 am
Forum: NTStation Ideas
Topic: pAI SHELLS! HAVE YOUR ADORABLE LITTLE FRIEND WALK AROUND!
Replies: 13
Views: 6499

Re: pAI SHELLS! HAVE YOUR ADORABLE LITTLE FRIEND WALK AROUND

Words are better weapons than tiny legs anyway. pAIs have a lot of sway when manned by someone logical.
by Apsis
Tue Jun 03, 2014 7:49 am
Forum: Ideas
Topic: Not being able of wearing a spacesuithelmet alone
Replies: 30
Views: 6333

Re: Not being able of wearing a spacesuithelmet alone

I wear the helmets because they look cool. Ya'll nerds need some style.
by Apsis
Sun Jun 01, 2014 8:59 pm
Forum: Closed Policy Discussion
Topic: Administrative Section "Must be Involved" - How involved?
Replies: 136
Views: 47227

Re: Administrative Section "Must be Involved" - How involved

Player opinion can be a good thing, nobody is fucking denying this, but steno and its eventual removal as well as the new rules were the result of rampant fucking mini-moderator shitposting in appeals and ban requests. Self important people who think their opinion is better than an admin's, and reg...
by Apsis
Sat May 31, 2014 9:16 pm
Forum: Ideas
Topic: Department Budgets
Replies: 70
Views: 18208

Re: Department Budgets

Exactly, it'd be too easy and reliable. There's a good middle ground between cargo workers having stealthy access to everything on the menu, and a popular department being replaced by teleporters or something. Okay. So it's like cargo cannot order things, only departments can? Let's say nobody orde...
by Apsis
Sat May 31, 2014 8:44 pm
Forum: Closed Policy Discussion
Topic: Atmos Modifications
Replies: 152
Views: 37507

Re: Atmos Modifications

I think at this point we should just make a general Powergaming/Metagaming thread.
by Apsis
Fri May 30, 2014 8:43 pm
Forum: Ideas
Topic: Department Budgets
Replies: 70
Views: 18208

Re: Department Budgets

Cheridan wrote:Unless a change like this goes through, the state of cargo will remain exactly as it is: a place that places orders first for itself, and then maybe for others if they feel like.
Every job has perks for it's workers though.
by Apsis
Wed May 28, 2014 11:38 pm
Forum: Closed Policy Discussion
Topic: Atmos Modifications
Replies: 152
Views: 37507

Re: Atmos Modifications

Moving the armory is dumb anyway. Usually wardens always get away with barricading weak points, and I've even seen a force field put in the armory so it's more protected from space. Same shit happens with the engine too. The problem is there needs to be more an atmos tech can fix up and change that ...
by Apsis
Mon May 26, 2014 6:33 pm
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 611850

Re: Pet Peeves Thread - Little things that REALLY annoy you

-People on the wrong intent in maintenance. I can deal with it in the halls, but if you push me in maint I might knock you out. -Getting arrested for defending myself, my department, someone else, etc. -Officers/Wardens that take items away from you that are easy to get. -People who can't type corre...
by Apsis
Mon May 26, 2014 8:18 am
Forum: Closed Policy Discussion
Topic: Atmos Modifications
Replies: 152
Views: 37507

Re: Atmos Modifications

Wouldn't cutting the cameras in atmos be a better way to stop the AI? Anyway, the reason why cinnamon toast crunch is bannable is because it's the taste admins can see. If it's done fnr (IC) then you really have no defense. Smart players can get around most (I think atmos and the armory are among th...
by Apsis
Sat May 24, 2014 9:12 pm
Forum: Ideas
Topic: Assistant Overhaul
Replies: 81
Views: 22007

Re: Assistant Overhaul

Removing maint access from assistants just means they'll burn through the walls/doors instead. The ID swipe thing is pretty cool though, but I dunno if it can work as well on Sybil.
by Apsis
Thu May 22, 2014 4:14 pm
Forum: Roleplaying
Topic: Describe Your Character using Another Character
Replies: 24
Views: 11162

Re: Describe Your Character using Another Character

Terick is based around smuggler-like characters, so probably Han Solo?

My wizard (if I ever get it) is based on these guys:
Spoiler:
Image
by Apsis
Thu May 22, 2014 3:50 pm
Forum: Closed Policy Discussion
Topic: Hulk Humanity Discussion, Poll
Replies: 59
Views: 24906

Re: Hulk Humanity Discussion, Poll

I was gonna go neutral, but then I realized this can give me more options since I'm never a hulk.
by Apsis
Thu May 22, 2014 3:39 pm
Forum: Roleplaying
Topic: General Character Discussion
Replies: 537
Views: 136976

Re: General Character Discussion

Your special snowflake character is sitting at their home, watching the news. The station, called "Liberty News Network", broadcasts three major pieces, most of which deal with aliens. "This just in! Word has it that the Super Duper Court that rules over the Sybil, Basil, and Artyom ...
by Apsis
Wed May 21, 2014 11:26 pm
Forum: Roleplaying
Topic: General Character Discussion
Replies: 537
Views: 136976

Re: General Character Discussion

Here's a question, What's your sphessmens's financial standing? Are the filthy rich like Finster? Or do they struggle to make it by? Terick doesn't need much actual money. He has a ship to live in, but otherwise he's got a "why pay if I can steal it?" mentality. So most of said equipment ...
by Apsis
Tue May 20, 2014 5:35 pm
Forum: NTStation Feedback
Topic: Speed Discussion/Poll
Replies: 52
Views: 21044

Re: Speed Discussion/Poll

I like fast and slow speeds because of the map sizes. I rather have fast speed on Artyom though - I haven't seen anyone have a problem with it there. Also I'm gonna have a hard time trusting this poll.
by Apsis
Tue May 20, 2014 6:50 am
Forum: General Chat
Topic: Basil or Artyom? (Merge poll)
Replies: 77
Views: 20345

Re: Basil or Artyom? (Merge poll)

Miggles if the majority wants Basil then you gotta suck it up. Ain't got oregano thyme for your vulgaris vibes man.
by Apsis
Tue May 20, 2014 6:43 am
Forum: NTStation Ideas
Topic: Quartermaster is a real head >:I
Replies: 68
Views: 27418

Re: Quartermaster is a real head >:I

HoP ruling over service just seems like a thing to mask that he's got shit all to do other than playing the access game. QM being a head makes sense due to aloof HoPs, but any slick player knows how to circumvent authority anyway.
by Apsis
Tue May 20, 2014 6:31 am
Forum: Ideas
Topic: Janitor's "Light Fixture Creater tool"
Replies: 22
Views: 6189

Re: Janitor's "Light Fixture Creater tool"

who even makes lights in maint as a janitor??
by Apsis
Sun May 18, 2014 1:28 pm
Forum: Former Admins
Topic: [No longer admin]Brotemis
Replies: 181
Views: 52863

Re: Brotemis

I don't mind Brotemis when he's being a dick, since I realized there's no double standard and players can act like dicks too. So it really doesn't matter to me.
by Apsis
Sat May 17, 2014 1:48 pm
Forum: Roleplaying
Topic: General Character Discussion
Replies: 537
Views: 136976

Re: General Character Discussion

Why did your character get into the field they did? A question of my own. How did you character end up on the station? Terick sticks to low-key jobs, or ones that can be connected to the technical side of the station. Nothing important like engineer though. So he'll usually do cargo tech, janitor, ...
by Apsis
Fri May 16, 2014 10:01 am
Forum: Ideas
Topic: Assistant Overhaul
Replies: 81
Views: 22007

Re: Assistant Overhaul

I agree with Skyland, but I do enjoy playing security too. It allows me to respond fast (and safer usually) to big treats like wizard and nuke ops. Low crime traitor and changeling stuff bores me, since it's the same old arrest scenario. The character I use to play sec only joined because of these r...
by Apsis
Fri May 16, 2014 9:48 am
Forum: Coding Feedback
Topic: The time has come, nerf magic missile
Replies: 84
Views: 21659

Re: The time has come, nerf magic missile

miggles wrote:but it takes time to apply ointment and bruise packs
also >if you dont agree with me you dont know what youre talking about
They don't have that delay I think.
by Apsis
Fri May 16, 2014 9:38 am
Forum: General Chat
Topic: ATTN: How to lower amount of SS13 Drama
Replies: 29
Views: 10156

Re: ATTN: How to lower amount of SS13 Drama

There's nothing to really complain about anymore, and I think it's gonna stay this way. Most of the really vocal players are gone or play on <redacted>.
by Apsis
Wed May 14, 2014 10:54 am
Forum: Coding Feedback
Topic: The time has come, nerf magic missile
Replies: 84
Views: 21659

Re: The time has come, nerf magic missile

The problem is that ss13 is still a game of stuns. No one should get up first long enough to make a kill on someone still stunned. This goes for both normal stuns and MM. Make the stun length the exact same.
by Apsis
Wed May 14, 2014 10:05 am
Forum: General Chat
Topic: Efficiency Station 3 on Artyom
Replies: 14
Views: 4646

Re: Efficiency Station 3 on Artyom

-no boxing ring -no hydroponics in perma -no ion rifle -some rooms/hallways look bland tile-wise -jails make sec easy to break into -sec and command less secure over all -crusher room doesn't have a thing to send stuff to cargo -AI is a meteor magnet, also less secure outside -no black market in mai...
by Apsis
Mon May 12, 2014 11:49 am
Forum: Coding Feedback
Topic: [POLL] Has Mining update been successful?
Replies: 120
Views: 35234

Re: [POLL] Has Mining update been successful?

As someone who plays cargo tech frequently I can confirm what Psyentific has been experiencing. No miners at all, or they die and the radio goes dead on their end. I think the new gadgets are great, but the mobs need to go or become sparse (spread them around the asteroid too). A miner should be abl...
by Apsis
Mon May 12, 2014 2:20 am
Forum: General Chat
Topic: Where does "stenography" come from?
Replies: 7
Views: 3211

Re: Where does "stenography" come from?

Usually "shitposts" are no more than a sentence. So it was probably a joke based on that.
by Apsis
Sat May 10, 2014 10:07 am
Forum: Closed Policy Discussion
Topic: Borging and Memory
Replies: 37
Views: 12256

Re: Borging and Memory

I usually just wait until I'm in an MMI to spout information before I'm put into a borg. After that I usually retain my memory as a gimmick, but I won't give away any key things. For example, sometimes I become a janitor borg when I'm a janitor, and state I only did this for the sake of cleaning.
by Apsis
Sat May 10, 2014 2:20 am
Forum: Closed Policy Discussion
Topic: Why Weak Policies are Bad
Replies: 54
Views: 15522

Re: Why Weak Policies are Bad

Player perception can change, so don't worry about disagreement too much. It's a little delusional to think that the majority of current players will welcome enforced roleplay, and a tighter leash on 'P2W'. For example, do you really think you can stop people from arming up to hunt antags? Especial...
by Apsis
Fri May 09, 2014 12:25 pm
Forum: Closed Policy Discussion
Topic: Why Weak Policies are Bad
Replies: 54
Views: 15522

Re: Why Weak Policies are Bad

You're going to have a hard time getting people to accept your definition of powergaming. Our community is odd and has a multiple playstyle divide. Same goes with roleplay, and some metagaming. To me, that rewrite doesn't accurately represent that game, and it can even restrict players. It's not par...
by Apsis
Thu May 08, 2014 1:08 am
Forum: Closed Policy Discussion
Topic: Why Weak Policies are Bad
Replies: 54
Views: 15522

Re: Why Weak Policies are Bad

First of all if you want weak policies to stop you need to get rid of rule 0 and 1 for good. Any policy is automatically weak if it can be bypassed like that. But, fuck you if you do that because those two rules are very much needed. If you only have policy then it's easy to toe it. CDB's play style...
by Apsis
Wed May 07, 2014 12:05 am
Forum: Closed Policy Discussion
Topic: Administrative Section "Must be Involved" - How involved?
Replies: 136
Views: 47227

Re: Administrative Section "Must be Involved" - How involved

A place to discuss bans has always been good. The fuck is wrong with that? If you can't trust people to be civil with moderation present then why even have policy, code, and general game discussions? It was a cesspool of shit that spewed nothing but venom. Steno didn't even do that. Most of the veno...
by Apsis
Sat May 03, 2014 11:31 pm
Forum: General Chat
Topic: Loss of people from basil's inactivity
Replies: 28
Views: 10245

Re: Loss of people from basil's inactivity

You guys know why it probably won't happen. I hope it does, but really it's stacked against us it seems.
by Apsis
Sat May 03, 2014 11:20 pm
Forum: Closed Policy Discussion
Topic: You must be 18 or older to play on the game servers.
Replies: 114
Views: 35656

Re: You must be 18 or older to play on the game servers.

Age limit doesn't matter, since most people here act below 18 anyway.
by Apsis
Fri May 02, 2014 11:03 am
Forum: Closed Policy Discussion
Topic: Administrative Section "Must be Involved" - How involved?
Replies: 136
Views: 47227

Re: Administrative Section "Must be Involved" - How involved

I'd support a moderated Steno also. You guys didn't really learn anyway. It was never the actual problem, and the actual problem is probably unfix-able. Could work, or they can post to wherever else - off-topic maybe, or...? Won't work if things can be deleted off the fly. It's nicer to see whats be...
by Apsis
Fri May 02, 2014 10:41 am
Forum: Ideas
Topic: Make Head of Personnel Antagproof
Replies: 134
Views: 35880

Re: Make Head of Personnel Antagproof

You're not even using the term correctly. Paranoia is actually FALSE and BASELESS sense of distrust, it's IMPOSSIBLE for the game to be about paranoia on /tg/, since everybody knows EXACTLY how to identify threat and that it exists. And if you think that the game is about not letting anybody stand ...
by Apsis
Thu May 01, 2014 6:39 am
Forum: Closed Policy Discussion
Topic: "It's silicon policy time!" "No CentCom no!"
Replies: 301
Views: 86119

Re: "It's silicon policy time!" "No CentCom no!"

I'm a bit biased since the only rule I've followed has been rule 1, don't be a dick. No bwoinks so far. When playing as an AI or Borg I add rule 2, follow laws. If in doubt ask an admin. Boom done. I'm here to play a game, not read drawn out law.