Search found 433 matches

by firecage
Fri Sep 04, 2015 9:44 am
Forum: Closed Policy Discussion
Topic: ban erp y/n
Replies: 30
Views: 6482

Re: ban erp y/n

But it isn't banned iamgoofball.
by firecage
Wed Aug 26, 2015 11:39 am
Forum: Closed Policy Discussion
Topic: New changeling objectives in regards to required teamplay.
Replies: 60
Views: 15008

Re: New changeling objectives in regards to required teampla

Just keep lings as they are. It shouldn't be team-based where they have to work with other lings. Heck, they shouldn't even know if they CAN trust other lings.
by firecage
Tue Aug 25, 2015 3:22 pm
Forum: Ideas
Topic: Make floors deconstructable?
Replies: 6
Views: 1967

Re: Make floors deconstructable?

PK, actually, there is a reason we couldn't do this EVER.
by firecage
Wed Aug 19, 2015 1:43 pm
Forum: Resolved Appeals
Topic: unban me you faggot
Replies: 18
Views: 3799

Re: unban me you faggot

I like bananas.
by firecage
Mon Aug 17, 2015 1:36 pm
Forum: General Chat
Topic: What did oxygen agent b even do?
Replies: 12
Views: 3889

Re: What did oxygen agent b even do?

How old is oxygen agent b in the code anyway?

IB4 from dark ages SS13.
by firecage
Mon Aug 17, 2015 9:50 am
Forum: Coding
Topic: Simple animals and their problems
Replies: 10
Views: 2390

Re: Simple animals and their problems

Ricotez. Ironically they were also meant to be Simple, not as complex as they have become now.
by firecage
Thu Aug 13, 2015 10:53 am
Forum: General Chat
Topic: What did oxygen agent b even do?
Replies: 12
Views: 3889

Re: What did oxygen agent b even do?

Pretty sure he meant used.
by firecage
Thu Aug 13, 2015 10:46 am
Forum: Resolved Requests
Topic: Nathan Ward(sirnat) - Greytiding
Replies: 41
Views: 10301

Re: Nathan Ward(sirnat) - Greytiding

Honestly this kinda seems like Sirnat was killbaiting Monty
by firecage
Fri Aug 07, 2015 9:55 am
Forum: Coding Feedback
Topic: New RCD is brokenly retarded
Replies: 37
Views: 7679

Re: New RCD is brokenly retarded

This all started by someone making building and repairing things retardedly slow and retardedly annoying.
by firecage
Wed Aug 05, 2015 12:03 pm
Forum: Closed Policy Discussion
Topic: Looking at the AI's core during roundstart
Replies: 48
Views: 11457

Re: Looking at the AI's core during roundstart

Leibniz. THat is honestly just a bad snowflake idea. "And here we have the latest model of Security Camera Consoles. It can check ANY camera on station to make security duties easier and more effective. Except for the AI core. We wish to give AI's privacy in the event they go rogue. So please d...
by firecage
Tue Aug 04, 2015 9:48 am
Forum: Coding Feedback
Topic: Less talk more action on Synthetics, aka FUCK THE AI thread
Replies: 219
Views: 49366

Re: Less talk more action on Synthetics, aka FUCK THE AI thr

I will honestly say this. If you guys have SUCH an issue with an AI when antag, then you guys are probably some of the worst antags ever who can't plan ahead and instead act on the moment. Hell, this is my opinion. Buff the AI, and loosen the restrictions of security so they can properly bust heads....
by firecage
Mon Aug 03, 2015 9:59 pm
Forum: Coding Feedback
Topic: Less talk more action on Synthetics, aka FUCK THE AI thread
Replies: 219
Views: 49366

Re: Less talk more action on Synthetics, aka FUCK THE AI thr

>IB4 traitor ling items.

What would you guys think of a traitor item similar to the one ability that Lings gets, where they can camouflage themselves from the AI.
by firecage
Sun Aug 02, 2015 2:19 pm
Forum: Closed Policy Discussion
Topic: Coders pressing buttons during rounds.
Replies: 34
Views: 7491

Re: Coders pressing buttons during rounds.

Callan. Honestly, this thread shouldn't even exist. It should be a ban request/requests for the griefing players. Since its not like the coder told them: "Al right, you can go ahead and grief because you are lizardmen." Instead they decided to be griefers.
by firecage
Sat Aug 01, 2015 8:42 am
Forum: Coding Feedback
Topic: ei nath nerfs and drama and stuff
Replies: 51
Views: 10205

Re: ei nath nerfs and drama and stuff

Just saying "No" isn't feedback. Even saying: "I don't like this because it makes wizards weaker" is valid feedback.
by firecage
Fri Jul 31, 2015 8:31 pm
Forum: Closed Policy Discussion
Topic: About borgs alerting possible emagging
Replies: 20
Views: 6587

Re: About borgs alerting possible emagging

Well, he did either lock me down or flash me repeatedly(not 100% sure),take me to a secluded room. and when he emagged my cover and opened it, I did feel the need to inform the crew, unfortunately I got THIS close to a silicon ban.
by firecage
Fri Jul 31, 2015 7:48 pm
Forum: Closed Policy Discussion
Topic: About borgs alerting possible emagging
Replies: 20
Views: 6587

About borgs alerting possible emagging

So whats the stance currently on borgs informing the crew that they are about to be emagged, since last time I got bwoinked for it(it was awhile ago though). So basically, the guy locks me down in science, and begins dragging me away into a closed off location. When I see him take out his emag and o...
by firecage
Mon Jul 27, 2015 9:46 am
Forum: Resolved Requests
Topic: Bandito De Mantenimiento, Ultimate Condom
Replies: 23
Views: 6022

Re: Bandito De Mantenimiento, Ultimate Condom

As a note of the mechanic of the Defib, as far as I recall, only EMP'ed defibs has the red exclamation warning sign on it. Emagged defibs looks exactly the same as normal defibs. So in the case it was emagged, said person wouldn't be able to notice it.
by firecage
Sat Jul 11, 2015 11:19 am
Forum: Video Games
Topic: Classic Doom
Replies: 7
Views: 2414

Re: Classic Doom

I still have the original doom/doom 1 on an old ass CD in an old ass casing in my room.
by firecage
Fri Jul 03, 2015 5:56 pm
Forum: Closed Policy Discussion
Topic: The cat-people
Replies: 35
Views: 7120

Re: The cat-people

Oh yah, thats true.
by firecage
Fri Jul 03, 2015 5:01 pm
Forum: Closed Policy Discussion
Topic: The cat-people
Replies: 35
Views: 7120

Re: The cat-people

No Kel, the point of the thread was if they could be treated the same as Lizardmen, not for valids.
by firecage
Fri Jul 03, 2015 3:08 pm
Forum: Closed Policy Discussion
Topic: The cat-people
Replies: 35
Views: 7120

Re: The cat-people

Jordie, the reason why I asked is since they aren't actual 'cat-people', aka not another race. Its a mutation of cat ears and cat tails that humans can add to their characters.
by firecage
Fri Jul 03, 2015 1:55 pm
Forum: Closed Policy Discussion
Topic: The cat-people
Replies: 35
Views: 7120

The cat-people

Sooo, since this seemed like the best forum for this.

Is it allowed to treat humans which has either cat-ears or cat-tails the same as lizardmen and other mutantraces? Aka as lesser beings, because to hell with their spesshull snowflakes.
by firecage
Fri Jul 03, 2015 1:42 pm
Forum: Coding Feedback
Topic: Jetspacks go faster with red stripes
Replies: 43
Views: 10924

Re: Jetspacks go faster with red stripes

Just keep it as it is now. Keep it the same speed as normal speed, don't make people faster. Jetpacks already has an advantage, control of direction and stability. And please god no, please no fast space walking.
by firecage
Thu Jul 02, 2015 10:07 pm
Forum: Video Games
Topic: Fallout 4 - It's Happening
Replies: 456
Views: 106781

Re: Fallout 4 - It's Happening

Fucking finally
by firecage
Thu Jun 11, 2015 5:38 pm
Forum: Coding Feedback
Topic: How lethal should SS13 be?
Replies: 151
Views: 33832

Re: How lethal should SS13 be?

Dorsi, well. I do disagree with everything else. But I am just a dick.
by firecage
Thu Jun 11, 2015 5:19 pm
Forum: Coding Feedback
Topic: How lethal should SS13 be?
Replies: 151
Views: 33832

Re: How lethal should SS13 be?

I stopped taking Amelius seriously the moment he mentioned golems getting knocked down by walking on glass shards. Just shows how out of touch he is.
by firecage
Wed Jun 10, 2015 11:24 am
Forum: Coding Feedback
Topic: How lethal should SS13 be?
Replies: 151
Views: 33832

Re: How lethal should SS13 be?

I don't see my vote option here. I want more lethality, but I want much longer rounds aswell. Rounds are to short currently.
by firecage
Sun Jun 07, 2015 9:23 am
Forum: Ideas
Topic: Respawn Mechanics
Replies: 31
Views: 6227

Re: Respawn Mechanics

I personally wouldn't mind super hour rounds instead of these short 2 hour rounds.
by firecage
Fri Jun 05, 2015 8:04 am
Forum: Closed Policy Discussion
Topic: Hiding Bodies in Escalated Fights
Replies: 42
Views: 8377

Re: Hiding Bodies in Escalated Fights

I would say keep it like it currently is, BUT, work on it case by case instead of just saying: "No, don't do this."
by firecage
Tue Jun 02, 2015 9:47 am
Forum: Archived/Deleted
Topic: About Headmin Elections
Replies: 11
Views: 3549

About Headmin Elections

So, why not make that all 3 headmins are selected via Adminbus instead of having 1 selected by Adminbus, 1 by Coderbus, and 1 by Player vote? Since a player vote can also be easily manipulated and can't be gauranteed to elect either an active or good headmin. Would probably just be better if all 3 a...
by firecage
Sat May 30, 2015 8:50 pm
Forum: Coding Feedback
Topic: Singulo 2: Spamlectric boogaloo
Replies: 32
Views: 5824

Re: Singulo 2: Spamlectric boogaloo

A vote that the Bag of Holding should just instantly destroy a singularity, even with a massive explosion. Simple because the Singularity itself is often a round ender. The singularity can start eating the station VERY early into the round, earliest I have seen was it being released and eating the s...
by firecage
Mon May 25, 2015 11:01 am
Forum: Coding Feedback
Topic: BLUESHIT TOGAYTOS
Replies: 35
Views: 7831

Re: BLUESHIT TOGAYTOS

....Bluespace tomatoes slipping you sounds like a bug actually...Probably because they are child objects of blue tomatoes, which does slip you?
by firecage
Thu May 21, 2015 3:54 pm
Forum: Coding
Topic: Feature Freeze - GREENTEXT EDITION HAS ENDED
Replies: 38
Views: 24258

Re: Feature Freeze - GREENTEXT EDITION HAS STARTED

Note. Anyway. Withdrawing from this. Not really interested in a prize even if I somehow do end up in the top 3.
by firecage
Wed May 20, 2015 3:45 pm
Forum: Closed Policy Discussion
Topic: A Reminder and Discussion on Drone behaviour
Replies: 45
Views: 12655

Re: A Reminder and Discussion on Drone behaviour

The improve part though, it can basically be seen as prevention though. Since by disabling a bomb, or turning down the singularity, thus preventing the station from being damaged, you improve and maintain the station.
by firecage
Wed May 20, 2015 9:58 am
Forum: Coding Feedback
Topic: Improved Welder 2hits blob tiles
Replies: 9
Views: 2076

Re: Improved Welder 2hits blob tiles

.....How is this a feedback thread? Since all welders 2 hits normal blob tiles.
by firecage
Sun May 17, 2015 10:10 pm
Forum: Closed Policy Discussion
Topic: Naming Policy
Replies: 108
Views: 24547

Re: Naming Policy

Scones, you can atleast act like a rational human being though.
by firecage
Sun May 17, 2015 6:42 pm
Forum: Closed Policy Discussion
Topic: Naming Policy
Replies: 108
Views: 24547

Re: Naming Policy

Cyborgs with 666 as their serial number actually happens, so banning people for it is dumb. And you people really need to stop being so anal about this. None of the names mentioned so far are too shit to be banned, except Rapes-The-Niggers. Scott, dude. Notice how I said SYNDICATE cyborg 666, or ho...
by firecage
Sun May 17, 2015 2:48 pm
Forum: Closed Policy Discussion
Topic: Naming Policy
Replies: 108
Views: 24547

Re: Naming Policy

Lets just make this the naming policy. 1. No references(Aka naming yourself after an anime character, or a famous dictator). 2. Mononames are allowed as long as your first name is a real name. 3. Lizardmen, while they can have unique names(like Pins-The-Lizards), can't have ridiculous or reference n...
by firecage
Thu Mar 26, 2015 3:20 pm
Forum: Closed Policy Discussion
Topic: Antags recruiting non-antags
Replies: 20
Views: 4539

Re: Antags recruiting non-antags

Well, the thing that the majority of admins told me is that it is okay, as long as both you and the other person adminhelp it first, so there aren't any problems later on.
by firecage
Sat Mar 21, 2015 8:23 am
Forum: General Chat
Topic: [Global] Shit got hacked bro.
Replies: 51
Views: 20596

Re: [Global] Shit got hacked bro.

Creeeeeepyyyyyyyy
by firecage
Thu Jan 29, 2015 3:22 pm
Forum: Ideas
Topic: Beer goggles
Replies: 9
Views: 2621

Re: Beer goggles

I kind of dislike this, since it would make it harder to drug the drinks in the bar.
by firecage
Mon Jan 26, 2015 5:15 am
Forum: Coding Feedback
Topic: [POLL] Robotics to science
Replies: 31
Views: 7003

Re: Robotics to science

Good idea Jeb!
by firecage
Mon Jan 26, 2015 5:07 am
Forum: Coding Feedback
Topic: [POLL] Robotics to science
Replies: 31
Views: 7003

[POLL] Robotics to science

Basically, this is what I want to do. I want to remove the roboticist job slots, expand science job slots by 2, and make robotics into general scientist access. Currently Robotics is the only odd one out, because other than that Science is a multi-department-one-job thing.
by firecage
Wed Jan 21, 2015 10:10 am
Forum: Coding Feedback
Topic: Security Sprites: 2015 Edition
Replies: 116
Views: 26902

Re: Security Sprites: 2015 Edition

Steelpoint, I fucking love that. Much better than current pussy grey sec. I say that considering I can't take them seriously and they look meek.
by firecage
Wed Jan 21, 2015 9:39 am
Forum: Closed Policy Discussion
Topic: Ban drones from going on Shuttle
Replies: 50
Views: 14052

Re: Ban drones from going on Shuttle

Here is my completely honest opinion. Anyone in support of this is just whiny assholes who also enjoys a good dose of valid hunting. Since either people want drones to be valid, or they whine about drones entering the escape shuttle. My god.
by firecage
Sat Jan 17, 2015 7:04 am
Forum: Off Topic
Topic: Let us talk about Spiders.
Replies: 31
Views: 6696

Let us talk about Spiders.

Spiders are spiders.

Image

Image
by firecage
Wed Jan 14, 2015 5:22 pm
Forum: Closed Policy Discussion
Topic: No notice given on Pet murders making people valid for kills
Replies: 17
Views: 3805

Re: No notice given on Pet murders making people valid for k

This is my opinion. Does it really matter if you dunk the guy who killed YOUR pet? Considering the only reason they would do it is to either 1. Be a dick, or 2. Ban-bait.
by firecage
Sun Jan 11, 2015 9:12 am
Forum: Resolved Appeals
Topic: [HBL/HG] Usednapkin Permaban
Replies: 4
Views: 1967

Re: [HBL/HG] Usednapkin Permaban

I personally support Usednapkin being unbanned. I didn't really expect them to be perma'd and only recently learned that their ban was a permanent one...I think, since I have bad memory. I guess this event was as much as my fault as it was Napkins. Albeit I can't remember it at all...
by firecage
Sat Jan 10, 2015 7:09 am
Forum: Resolved Appeals
Topic: [Aranclanos] Firecage - RD jobban appeal
Replies: 2
Views: 1369

[Aranclanos] Firecage - RD jobban appeal

Byond account and character name: Key: Firecage. Character Name: Zoey Webb (Edit, as a note. Unsure if I used the character John Rose perhaps when I was jobbanned) Banning admin: Aranclanos Ban type (e.g. Engineering jobban): RD jobban Ban reason and length: Banned from Captain, Head of Personnel, ...