Search found 2640 matches

by Farquaar
Sun Mar 26, 2023 10:31 pm
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 279684

Re: the counting to 100 thread

1
by Farquaar
Sun Mar 26, 2023 8:04 pm
Forum: Closed Policy Discussion
Topic: Invalidate "purging AI is metagaming" ruling
Replies: 33
Views: 5053

Re: Invalidate "purging AI is metagaming" ruling

Striders13 wrote: Sun Mar 26, 2023 7:16 pm
iamgoofball wrote: Sun Mar 26, 2023 7:12 pm this was put in place because people were purging the AI every round so it can validhunt the antags
you got anything to back your claim of "people purging AI every round" up?
It's just Goofball hyperbole. I doubt it was even common, let alone happening "every round"
by Farquaar
Sat Mar 25, 2023 3:08 am
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 279684

Re: the counting to 100 thread

10
by Farquaar
Fri Mar 24, 2023 9:46 am
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 279684

Re: the counting to 100 thread

30
by Farquaar
Thu Mar 23, 2023 9:54 am
Forum: Ideas
Topic: New variants to lavaland.
Replies: 8
Views: 1374

Re: New variants to lavaland.

BeeSting12 wrote: Thu Mar 23, 2023 5:10 am Revive planet station???
by Farquaar
Wed Mar 22, 2023 11:18 pm
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 279684

Re: the counting to 100 thread

Turbonerd wrote: Wed Mar 22, 2023 10:55 pm
Farquaar wrote: Wed Mar 22, 2023 10:44 pm Arm pls
1
He ended it in "four", asshole.

3
Where do you get off calling me an asshole, jerkface?
7
by Farquaar
Wed Mar 22, 2023 10:44 pm
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 279684

Re: the counting to 100 thread

Arm pls
1
by Farquaar
Wed Mar 22, 2023 8:13 pm
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 279684

Re: the counting to 100 thread

2
by Farquaar
Wed Mar 22, 2023 6:12 pm
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 279684

Re: the counting to 100 thread

12
by Farquaar
Wed Mar 22, 2023 1:54 pm
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 279684

Re: the counting to 100 thread

35
by Farquaar
Wed Mar 22, 2023 4:34 am
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 279684

Re: the counting to 100 thread

12
by Farquaar
Wed Mar 22, 2023 2:33 am
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 279684

Re: the counting to 100 thread

Dangit I didn't notice the no doubleposting rule
1
by Farquaar
Wed Mar 22, 2023 2:32 am
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 279684

Re: the counting to 100 thread

Also edits still count if you do them quick enough
3
by Farquaar
Wed Mar 22, 2023 2:32 am
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 279684

Re: the counting to 100 thread

2
by Farquaar
Tue Mar 21, 2023 1:29 pm
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 279684

Re: the counting to 100 thread

16
by Farquaar
Tue Mar 21, 2023 9:04 am
Forum: Coding Feedback
Topic: Revolution Feedback
Replies: 20
Views: 2931

Re: Revolution Feedback

I don't want revs to go to centcom at roundend, syndicate base probably isn't much better considering they probably don't want a bunch a brainwashed egg yokes running around their top sekret base. Maybe we can just fly it into the sun. Boarding the shuttle after a rev victory could auto-spawn a dea...
by Farquaar
Tue Mar 21, 2023 6:02 am
Forum: Roleplaying
Topic: Tabletop NPC Hiring Committee
Replies: 8
Views: 2431

Re: Tabletop NPC Hiring Committee

All three of these guys are great. Keep 'em coming!
by Farquaar
Mon Mar 20, 2023 8:12 am
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 279684

Re: the counting to 100 thread

2
by Farquaar
Mon Mar 20, 2023 1:40 am
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 279684

Re: the counting to 100 thread

vect0r wrote: Sun Mar 19, 2023 8:34 pm I did sqrt(16) it wasn't allowed, so I guess four
Do words count, or do only "number" characters count?
9
by Farquaar
Sun Mar 19, 2023 3:06 am
Forum: Player's Club
Topic: the counting to 100 thread
Replies: 3622
Views: 279684

Re: the counting to 100 thread

This thread reminds me of how the hut was done dirty those years back.

3
by Farquaar
Sat Mar 18, 2023 5:57 am
Forum: Player's Club
Topic: One word, One story
Replies: 220
Views: 10115

Re: One word, One story

fried
by Farquaar
Fri Mar 17, 2023 8:01 pm
Forum: Coding Feedback
Topic: Revolution Feedback
Replies: 20
Views: 2931

Re: Revolution Feedback

I think the round should end when the revs win.

I'd also like for the round to end when revs lose, but that would mean getting rid of dynamic, or at the very least heavily adjusting it.
by Farquaar
Sun Mar 12, 2023 8:03 am
Forum: Closed Policy Discussion
Topic: Is healing people by monkifying them and then using mutadone an exploit?
Replies: 28
Views: 3036

Re: Is healing people by monkifying them and then using mutadone an exploit?

iamgoofball wrote: Sun Mar 12, 2023 7:32 am monkeyification shouldn't be healing people
Why not? It makes sense from a lore perspective, seeing as your entire cellular makeup is being changed.
by Farquaar
Sat Mar 11, 2023 9:17 pm
Forum: General Chat
Topic: Statbus is dead
Replies: 14
Views: 4746

Re: Statbus is dead

o7
by Farquaar
Fri Mar 10, 2023 11:50 pm
Forum: General Chat
Topic: What do you think about Chang?
Replies: 24
Views: 4505

Re: What do you think about Chang?

I guess you've only been playing since last year and I haven't played much during that year I don't really have an opinion
by Farquaar
Thu Mar 09, 2023 6:17 am
Forum: Roleplaying
Topic: Tabletop NPC Hiring Committee
Replies: 8
Views: 2431

Tabletop NPC Hiring Committee

Hey forumites. I'm planning on running a tabletop game set in SS13 for some friends of mine. While I could just write all this on my own, I thought it would be a fun activity to invite you guys to make up some characters that would populate the station. They can be normal, quirky, or even slightly i...
by Farquaar
Thu Mar 09, 2023 12:37 am
Forum: Video Games
Topic: Labyrinth of Refrain: Coven of Dusk
Replies: 16
Views: 2806

Re: Labyrinth of Refrain: Coven of Dusk

Is this an H VN or something
by Farquaar
Wed Mar 08, 2023 6:13 am
Forum: Closed Policy Discussion
Topic: Make revs not allowed to kill people without at least a reason
Replies: 72
Views: 9207

Re: Make revs not allowed to kill people without at least a reason

The way I see it is... Killing snitches/witnesses who report revs to sec is absolutely fine. Killing NT crew who try and attack the revs is fine. Especially if it's some validhunter trying to kill the head rev. But actively going out your way to kill some innocent random person who is not actively ...
by Farquaar
Tue Mar 07, 2023 9:28 pm
Forum: General Chat
Topic: Clown/Mime features worth stealing
Replies: 5
Views: 1321

Re: Clown/Mime features worth stealing

Also worth noting that this is a traitor item and clowns already have the most traitor items of any role by a large margin, but I guess that's what the topic is about anyway. Doesn't necessarily have to be traitor items. Other servers might have neat things that spawn in the theatre or can be order...
by Farquaar
Sat Mar 04, 2023 7:53 pm
Forum: Closed Policy Discussion
Topic: Mimes breaking oaths after changing jobs
Replies: 26
Views: 3326

Re: Mimes breaking oaths after changing jobs

Once a mime, always a mime.
by Farquaar
Thu Mar 02, 2023 8:55 pm
Forum: Closed Policy Discussion
Topic: Replace the player vote with another host vote.
Replies: 10
Views: 1323

Re: Replace the player vote with another host vote.

What if we replaced the player vote with a host vote, the admin vote with a player vote, and the host vote with an admin vote?
by Farquaar
Wed Mar 01, 2023 8:08 am
Forum: General Chat
Topic: The Only Thing You'll Remember
Replies: 30
Views: 6669

Re: The Only Thing You'll Remember

What I'll always remember is the peanut threads. Goodness, so many zingers and deranged fact patterns have come up over the years.
by Farquaar
Mon Feb 27, 2023 11:03 pm
Forum: Ideas
Topic: Proper clothing adaptations for non-humans
Replies: 6
Views: 1056

Re: Proper clothing adaptations for non-humans

Fren256 wrote: Mon Feb 27, 2023 10:51 pm Why is it annoying?
Even if you personally volunteered to make three new variations for every head/mask sprite in the game, it would still quadruple the work necessary for everyone else who wants to add or resprite a head/mask item in the future.
by Farquaar
Sun Feb 12, 2023 4:06 am
Forum: Closed Policy Discussion
Topic: People that have broken in or attempted to break into the shuttle cockpit should be valid for immediate execution.
Replies: 33
Views: 5968

Re: People that have broken in or attempted to break into the shuttle cockpit should be valid for immediate execution.

Pandarsenic wrote: Sun Feb 12, 2023 3:45 am Making the feels-good face and mashing "IC Issue" on every ahelp as Command fights to keep air in the cockpit and crew fight to get to the only part of the shuttle that isn't vented
Based
by Farquaar
Sun Feb 05, 2023 5:50 pm
Forum: Ideas
Topic: if HOP prioritizes a job slot, joining as that slot should give you a sign on bonus
Replies: 13
Views: 2233

Re: if HOP prioritizes a job slot, joining as that slot should give you a sign on bonus

Only if it comes in the form of a credit that has a 75% chance of being delivered to HOP or a 25% chance of getting a letter that says nanotransen doesn't have the funds to pay out the bonus. That way the poor space men suffers the potential conflict of a unfulfilled promise from an uncaring mega c...
by Farquaar
Sun Feb 05, 2023 5:49 pm
Forum: Closed Policy Discussion
Topic: Lift some restrictions on OOC in IC for IRL issues.
Replies: 15
Views: 2859

Re: Lift some restrictions on OOC in IC for IRL issues.

I'm pretty sure this is already allowed, isn't it? Otherwise I've been breaking the rules every time I teach a newbie how to cook by saying "click on the burger and then click on the griddle" or "don't right click on that stack of ingredients or your game might crash"
by Farquaar
Fri Feb 03, 2023 5:23 pm
Forum: General Chat
Topic: WHAT THE FUCK IS VENOM
Replies: 22
Views: 3324

Re: WHAT THE FUCK IS VENOM

Vekter is actually right in this instance. The more people in on the joke, the more people get to laugh. SS13 has plenty of running gags and jokes that have become part of server culture because they were shared with others, be it on the wiki, in-game, or on the forums. Squirreling them away to keep...
by Farquaar
Thu Feb 02, 2023 11:49 pm
Forum: Closed Policy Discussion
Topic: Silicon and justifying denying orders within rule 1
Replies: 59
Views: 10790

Re: Silicon and justifying denying orders within rule 1

A wise AI was once asked whether one should obey a law 2 order to kill a non-human even if they aren't sure whether the guy asking was a traitor or merely griefing.

It replied: "Kill them all, and let the gods sort them out."
by Farquaar
Thu Feb 02, 2023 1:00 am
Forum: Spriting and Mapping
Topic: Hey I made a map like 7 years ago. What's changed?
Replies: 8
Views: 2772

Re: Hey I made a map like 7 years ago. What's changed?

Cytology exists and the singulo tesla engines are removed
Probably a lot more
by Farquaar
Tue Jan 31, 2023 10:20 pm
Forum: Ideas
Topic: Obligatory Add Vox Thread
Replies: 16
Views: 2949

Re: Obligatory Add Vox Thread

My idea for an semi-aquatic species seems to have picked up a little interest. If I had the time, I'd sprite them myself.
by Farquaar
Mon Jan 30, 2023 9:10 pm
Forum: Off Topic
Topic: in what situations is debate considered unnecessary?
Replies: 6
Views: 2404

Re: in what situations is debate considered unnecessary?

Epicgamer545 wrote: Mon Jan 30, 2023 7:45 pm We shouldn’t blow up the moon or we will all die
I don't think all of us will die. Just most of us.
by Farquaar
Sun Jan 29, 2023 12:51 am
Forum: Ideas
Topic: Remove all antags from lowpop rounds
Replies: 26
Views: 2461

Re: Remove all antags from lowpop rounds

datorangebottle wrote: Sat Jan 28, 2023 11:50 pm I know the OP was literally made in bad-faith as bait,
Satire is “bad-faith”, apparently. Somebody call Jonathan Swift.
by Farquaar
Fri Jan 27, 2023 6:33 am
Forum: Ideas
Topic: Make Stunbatons Bulky
Replies: 25
Views: 3691

Re: Make Stunbatons Bulky

Stun batons should be made obsolete by making 1-hit critting the norm for most non-improvised weapons.
by Farquaar
Thu Jan 26, 2023 4:14 pm
Forum: Video Games
Topic: Dwarf Fortress: Travelling Bar Brawler edition
Replies: 242
Views: 93672

Re: Dwarf Fortress: Travelling Bar Brawler edition

A story in three parts. I call it: Load-Bearing Mushrooms
Load-Bearing Shrooms.png
by Farquaar
Wed Jan 25, 2023 2:29 am
Forum: Ideas
Topic: Need more black market uplink stuff!
Replies: 17
Views: 2795

Re: Need more black market uplink stuff!

Itseasytosee2me wrote: Wed Jan 25, 2023 2:09 am Maybe modular weapon crafting? Wouldn’t that be nifty.
This would truly usher in a new era
by Farquaar
Wed Jan 25, 2023 1:33 am
Forum: Ideas
Topic: Need more black market uplink stuff!
Replies: 17
Views: 2795

Re: Need more black market uplink stuff!

I want to make a crappy fake ID out of paper and crayon
by Farquaar
Tue Jan 24, 2023 11:27 am
Forum: Off Topic
Topic: Help me name this dog (NAMED)
Replies: 42
Views: 13151

Re: Help me name this dog