Search found 1151 matches

by callanrockslol
Mon Aug 22, 2016 10:18 am
Forum: Ideas
Topic: Security communication prompts
Replies: 8
Views: 1771

Re: Security communication prompts

iamgoofball wrote:
Kor wrote:I miss being able to overhear adjacent radios so I could tell what security was saying about me.
I thought you still could?
Only what people are saying into it.
by callanrockslol
Wed Aug 03, 2016 4:30 am
Forum: Coding Feedback
Topic: Flawed content getting crutches
Replies: 27
Views: 5257

Re: Flawed content getting crutches

Gang implant breakers are the stupidest fix to a fast conversion gamemode. It was a crutch added in because people didn't want to do surgery. Best part is these implant breakers are rarely used. It's just a crutch to otherwise cripple an already crippled security team. Implant breakers are fine, if...
by callanrockslol
Wed Aug 03, 2016 4:17 am
Forum: Coding Feedback
Topic: How should space content be handled?
Replies: 43
Views: 11628

Re: How should space content be handled?

TechnoAlchemist wrote:Getting lynched over taking engineering hardsuits is a meme and does not happen in this day and age
by callanrockslol
Mon Aug 01, 2016 10:34 am
Forum: Ideas
Topic: Orphaned station instances
Replies: 10
Views: 2958

Re: Orphaned station instances

AnonymousNow wrote:Don't we regularly reach 50 or so players on the servers now? Half of that is a crew, easily.
We used to have much higher numbers, would have worked much better then.
by callanrockslol
Mon Aug 01, 2016 9:05 am
Forum: Closed Policy Discussion
Topic: Can a borg legit attack a potted plant/Cyborg disguise
Replies: 10
Views: 3208

Re: Can a borg legit attack a potted plant/Cyborg disguise

I'd say yes it can, if the borg was ordered to since you shouldn't be killing non-Humans unless ordered to or in compliance of Law 1. A name's just a tag and doesn't really mean a lot to a borg or AI and if it sounds like a Lizard, looks like a plant then until you get a proof of Humanity - it's pr...
by callanrockslol
Wed Jul 20, 2016 5:50 am
Forum: Ideas
Topic: [quality of life suggestion] Making cash lemons less work
Replies: 11
Views: 2562

Re: [power creep suggestion] Making cash lemons less work

No don't need botany buffs Yeah botany is fine. You can grow fruit that melts all of peoples clothes and gear and food that heals literally everything in seconds from drug stacking. And make more money for cargo than they ever wanted. Then traitors have initro bees. Maybe amantin bees if you're a m...
by callanrockslol
Fri Jun 17, 2016 5:54 am
Forum: Coding Feedback
Topic: Lavaland
Replies: 484
Views: 123271

Re: Lavaland

Remove ash walkers and make it so that the shuttle wont leave with lavaland mobs on it, ash drake showed up and wrecked most of the crew when a non-antag let one onto the shuttle trying to escape it.

Even the ERT that showed up lost most of its members.
by callanrockslol
Fri Jun 17, 2016 5:50 am
Forum: Ideas
Topic: The idea that changes hydronics
Replies: 4
Views: 1501

Re: The idea that changes hydronics

Grow some George Melons and never ever lose to ops again.
by callanrockslol
Fri Jun 17, 2016 5:47 am
Forum: Closed Policy Discussion
Topic: basil off the hub
Replies: 125
Views: 29123

Re: basil off the hub

Bawhoppennn wrote:despite being on the hub I have seen sybil still have less pop than basil
People reconnect to their favorite server through the client instead of go to the byond hub.
by callanrockslol
Fri Jun 17, 2016 5:44 am
Forum: Closed Policy Discussion
Topic: sybil on the hub
Replies: 13
Views: 3037

Re: sybil on the hub

oranges wrote:There was never a summer bump
Summer in/v/asion of 2011 was real.
by callanrockslol
Fri Jun 17, 2016 5:41 am
Forum: General Chat
Topic: TGSTATION GEAR!
Replies: 101
Views: 180071

Re: TGSTATION GEAR!

Alipheese wrote:
callanrockslol wrote:
Alipheese wrote:So, when are we getting some cute tg waifu body pillows?
Working on it.
We need a Franz one, Ward, Rin, Maria, Sloan.
Still looking for a place that does them cheap, spreadshirt don't cater superior waifu/husbando tates
by callanrockslol
Thu Jun 16, 2016 3:13 am
Forum: General Chat
Topic: TGSTATION GEAR!
Replies: 101
Views: 180071

Re: TGSTATION GEAR!

Ok maybe not
by callanrockslol
Wed Jun 15, 2016 2:07 pm
Forum: General Chat
Topic: Remove birdboat?
Replies: 45
Views: 12256

Re: Remove birdboat?

Birdboat is literally one of the best maps and I will take charge of it to ensure it remains in rotation if thats what it takes.
by callanrockslol
Wed Jun 15, 2016 10:40 am
Forum: Ideas
Topic: Ideas to ruin security
Replies: 76
Views: 14931

Re: Ideas to ruin security

Implant the detective and give him regular sec access as well.
by callanrockslol
Wed Jun 15, 2016 10:37 am
Forum: Ideas
Topic: Transfer Botany to research
Replies: 13
Views: 2978

Re: Transfer Botany to research

Or you remove unstable mutagen reaction on plants and make it a random chance on harvests Pros plants getting harvested Mutation chance without getting unstable No easy dna manipulator memes Cons SALT RNG No fuck off botany is suffering with once a harvest mutations, left 4 zed is shit as well even...
by callanrockslol
Wed Jun 15, 2016 6:30 am
Forum: General Chat
Topic: TGSTATION GEAR!
Replies: 101
Views: 180071

Re: TGSTATION GEAR!

Alipheese wrote:So, when are we getting some cute tg waifu body pillows?
Working on it.
by callanrockslol
Fri Jun 10, 2016 6:45 am
Forum: Ideas
Topic: Saving Progress/Items between rounds
Replies: 48
Views: 10963

Re: Saving Progress/Items between rounds

> put a maxcap with a proximity sensor in the box
> wait for the next round
> laugh
by callanrockslol
Fri Jun 10, 2016 5:03 am
Forum: Closed Policy Discussion
Topic: basil off the hub
Replies: 125
Views: 29123

Re: basil off the hub

Why not just remove the cap and put sibly on the hub?

Think of the valids.
by callanrockslol
Tue May 31, 2016 12:34 pm
Forum: Coding
Topic: We need a process for resolving PR's
Replies: 39
Views: 9881

Re: We need a process for resolving PR's

We should just make me headcoder and all will be fine.
by callanrockslol
Tue May 31, 2016 12:18 pm
Forum: Coding Feedback
Topic: manual crafting removal
Replies: 108
Views: 27224

Re: manual crafting removal

Tablecrafting wouldn't even be that bad if it wasn't implemented so awfully every fucking time. It ruins immersions but who the fuck cares if its done alright.

Jamitincrafting is still the best.
by callanrockslol
Tue May 31, 2016 11:47 am
Forum: Closed Policy Discussion
Topic: Trial the removal of the Inaction clause for two weeks
Replies: 31
Views: 7282

Re: Trial the removal of the Inaction clause for two weeks

When do we trial the "ban validhunting AIs" policy? EDIT: Hey this is a !FUN! login notice on Sybil: AI and borgs are NONANTAGONISTS under roundstart laws. Trying to loophole and release the singulo will be dealt with harshly. Boy it's definitely the silicons and not the players that are ...
by callanrockslol
Thu May 26, 2016 8:57 am
Forum: General Chat
Topic: Do admins actually play? Buckle up.
Replies: 44
Views: 11796

Re: Do admins actually play? Buckle up.

Seriously 60 hours doesn't seem too far off for some people, maybe even more in a lot of cases.

I'm not naming names but some people that play this game have a problem.
by callanrockslol
Thu May 26, 2016 8:53 am
Forum: General Chat
Topic: Roleplay Levels Discussion
Replies: 71
Views: 18823

Re: Roleplay Levels Discussion

Honestly you cannot try to achieve this at an admin/rules level, it needs to be at a code level with new features The community is all grown up now (IE infested with powergaming shitheels that only want to '''''win''''') You can't do anything with code, all you have to do is ban shitters until the ...
by callanrockslol
Fri May 20, 2016 5:14 am
Forum: Closed Policy Discussion
Topic: Wizard Combat & Friendly Fire
Replies: 76
Views: 16019

Re: Wizard Combat & Friendly Fire

If its not a lich execution syringes in a syringe gg wizard.

If it is a lich instagib spear or charge around spamming lasers and flashbangs.
by callanrockslol
Mon May 02, 2016 10:09 am
Forum: Ideas
Topic: Xeniobiology
Replies: 4
Views: 1072

Re: Xeniobiology

Or we could not make the single most tedious job in the game more tedious.
by callanrockslol
Mon May 02, 2016 9:36 am
Forum: Coding Feedback
Topic: Chemistry grenades are almost never used
Replies: 49
Views: 14587

Re: Chemistry grenades are almost never used

You can make grenades that will melt all of the floors in escape while slipping people with lube at round start with two large beakers. And poison bullshit that will kill anyone in a few seconds if you take the time.
by callanrockslol
Mon May 02, 2016 8:42 am
Forum: Former Admins
Topic: [Dethroned]Hornygranny
Replies: 235
Views: 68943

Re: Hornygranny

Permanent bans are rarely permanent, I'm sure if Player A tried to make amends for their shitty response to the admins that the ban would be lifted. i've been permabanned like 3 times and im still here you just need to spend a couple months away and then come back and not be a shithead or pull a 2b...
by callanrockslol
Fri Apr 22, 2016 11:12 am
Forum: Closed Policy Discussion
Topic: Ashwalker Hunting Equiette
Replies: 72
Views: 19561

Re: Ashwalker Hunting Equiette

Now we need a traitor lava boat that basically just acts like a jetpack for 20tc. Make it spray out supercooled plasma.
by callanrockslol
Fri Apr 22, 2016 11:03 am
Forum: Closed Policy Discussion
Topic: Are AI laws applied retroactively?
Replies: 55
Views: 16487

Re: Are AI laws applied retroactively?

Or just bolt him in the room with power off and ID disabled so he can never leave.
by callanrockslol
Fri Apr 22, 2016 11:02 am
Forum: Closed Policy Discussion
Topic: Content abuse/metagame/powergame
Replies: 20
Views: 4988

Re: Content abuse/metagame/powergame

Just remove the fun. That will show 'em.
by callanrockslol
Tue Apr 05, 2016 10:14 am
Forum: Coding Feedback
Topic: Saltball's Grab Nerf
Replies: 83
Views: 14049

Re: Saltball's Grab Nerf

Roll all of pulls functionality into passive grab yes/yes?
by callanrockslol
Tue Apr 05, 2016 5:54 am
Forum: Ideas
Topic: Plasteel bridges across lava & chasms & bridge fun
Replies: 4
Views: 1719

Re: Plasteel bridges across lava & chasms & bridge fun

Having levels and stuff sounds like it would get messy, but I can see bailey bridge style things working. You build each segment, then you click on a tile while facing a direction, each time you click the tile it extends the bridge one tile across. Using rods on a segment before you place it would g...
by callanrockslol
Tue Apr 05, 2016 4:20 am
Forum: Coding Feedback
Topic: Gang needs an update
Replies: 54
Views: 12702

Re: Gang needs an update

But it is. Whenever I play ganghead it's literally a rush to get conversions, as there quickly comes a point where the crew has either already been converted to sec or another gang, and you're fucked. Get implant breakers, all you need is one person with a reliable stun and the implant breaker and ...
by callanrockslol
Tue Apr 05, 2016 4:11 am
Forum: Coding Feedback
Topic: Saltball's Grab Nerf
Replies: 83
Views: 14049

Re: Saltball's Grab Nerf

if you think it was easy to table people before you weren't here for the glory days of tabling when it was a 2 click operation that stunned for 30 seconds And you could run around with table parts and slap them down instantly. Running through maint yakkity saxing around BAM toss a table and the guy...
by callanrockslol
Thu Mar 31, 2016 10:32 am
Forum: Coding Feedback
Topic: 2 shot taser
Replies: 19
Views: 4330

Re: 2 shot taser

PKPenguin321 wrote:one that has more ammo, more range, and less cooldown but takes multiple hits
This is literally disablers.
by callanrockslol
Thu Mar 31, 2016 10:27 am
Forum: Coding Feedback
Topic: Grudgecoding General
Replies: 49
Views: 13133

Re: Grudgecoding General

Honestly theres been loads of obvious grudgecoding but this doesn't look too bad.

Just make it so having no ear protection deafens and confuses you while no eye protection blinds and stuns. Boom, both do things.
by callanrockslol
Thu Mar 31, 2016 10:24 am
Forum: Coding Feedback
Topic: Sleeping carp scroll in Uplink
Replies: 43
Views: 10589

Re: Sleeping carp scroll in Uplink

Incomptinence wrote:Still opposed to lings getting this naturally. I still say remove tatorling.
Traitorling is fine and fairly rare as it is, just remove their ability to use the scroll, same as how it is with holo.
by callanrockslol
Thu Mar 31, 2016 10:20 am
Forum: Ideas
Topic: Walk Toggle - Combat Mode.
Replies: 12
Views: 1984

Re: Walk Toggle - Combat Mode.

might as well rename "run" to "walk" and "walk" to "brace" at this point What about 'Fight' and 'Flight' instead? That implies run is fast. Also its better to not be hit then tank it in this game, even if you are an armored monster, so the small bonus from wa...
by callanrockslol
Tue Mar 29, 2016 11:14 am
Forum: Coding Feedback
Topic: The death of lag
Replies: 35
Views: 8411

Re: The death of lag

I need at least one example. i think it's just that he spawned like a billion objects (probably happened during the first few tests of remie's bees, since they were OP and could like quadruple your production). i doubt it's anything specific. it'd be like suddenly spawning 80,000 instances of any o...
by callanrockslol
Mon Mar 28, 2016 4:23 am
Forum: Coding Feedback
Topic: The death of lag
Replies: 35
Views: 8411

Re: The death of lag

MrStonedOne wrote:
callanrockslol wrote:I grew ten thousand plants and lagged the station to shit lag is still real.
What plants, I'll go remove the lag from them
All of them.
by callanrockslol
Mon Mar 28, 2016 4:19 am
Forum: Ideas
Topic: A new taser and light laser
Replies: 98
Views: 18398

Re: A new taser and light laser

CPTANT wrote:
TechnoAlchemist wrote:Adv.taser is fine as is, security is suffering with two shot taser.
A lot of people argue its a buff.
A lot of people don't play sec or have robust spaceman fights.
by callanrockslol
Mon Mar 28, 2016 4:15 am
Forum: Ideas
Topic: Remove Ripleys
Replies: 10
Views: 2366

Re: Remove Ripleys

Luke Cox wrote:A giant, airtight mech should protect you from ash storms
And probably lava proof, and take less damage from mining mobs.
by callanrockslol
Mon Mar 28, 2016 4:13 am
Forum: Ideas
Topic: emagged mediborgs get nanomachines syringe
Replies: 13
Views: 1602

Re: emagged mediborgs get nanomachines syringe

Just give traitors a crate of super crazy rare chemicals but only 1u each. Nanites, crazy admin healing drug and all that.
by callanrockslol
Sun Mar 27, 2016 5:48 am
Forum: Video Games
Topic: What are you nerds playing?
Replies: 3329
Views: 852616

Re: What are you faggots playing?

With Paradox grand strategy games, you have to understand that they serve a very niche market and thus cost more than your typical first person shooter. If you end up enjoying EU4, then chances are you'll be playing it for hundreds of hours, so your "cost per hour" will be low, even if al...
by callanrockslol
Sun Mar 27, 2016 5:35 am
Forum: Coding Feedback
Topic: Farm yard animals & Botany (+Ranching)
Replies: 35
Views: 9218

Re: Farm yard animals & Botany (+Ranching)

Raptors don't even hatch in incubators. True fact - you can make unlimited sting bee assassins using sentience potions. Load up reagent of your choice, prepare slimes and give the bee a name and it will mercilessly hunt it down and sting its reagent in. They also die super quick and are easy as hell...
by callanrockslol
Sun Mar 27, 2016 5:33 am
Forum: Coding Feedback
Topic: The death of lag
Replies: 35
Views: 8411

Re: The death of lag

I grew ten thousand plants and lagged the station to shit lag is still real.
by callanrockslol
Sun Mar 27, 2016 4:24 am
Forum: Ideas
Topic: Remove the Mining Shuttle
Replies: 7
Views: 2581

Re: Remove the Mining Shuttle

Zilenan91 wrote:They're not a thing anymore. They're disabled 100% of the time on-server now and I sincerely doubt anyone will reactivate them.
That's what they said the last 3 times.
by callanrockslol
Sun Mar 27, 2016 4:21 am
Forum: Ideas
Topic: Eliminating the "grief lottery".
Replies: 62
Views: 13343

Re: Eliminating the "grief lottery".

I suggest we reintroduce the Tensioner at one hour when the player count is above 60.
by callanrockslol
Wed Mar 23, 2016 7:14 am
Forum: General Chat
Topic: TGSTATION GEAR!
Replies: 101
Views: 180071

Re: TGSTATION GEAR!

I'd buy one of 2limes an Ian mugs and maybe the Hail Cargonia shirt but the rest aren't that appealing. Just slapping the R and S onto things doesn't look too good.


I'd make something but I still can't upload shit to my spreadshirt due to a sanic incident
by callanrockslol
Thu Mar 03, 2016 1:47 am
Forum: Closed Policy Discussion
Topic: Silicon Policimov
Replies: 44
Views: 9672

Re: Silicon Policimov

Zilenan91 wrote:Bolt, depower. The door is now literally impassable unless you destroy it or go around it because you need the power on to unbolt, and you need it unbolted to crowbar it.
Cut the AI control wire and then cut and repair the power wire.