Search found 1475 matches

by MisterPerson
Tue May 19, 2020 8:11 pm
Forum: Ideas
Topic: Limited Use Upload Boards
Replies: 14
Views: 1989

Re: Limited Use Upload Boards

This wouldn't actually solve the underlying issue since most situations with many uploads involved someone printing an upload board. If they can make one, they can almost certainly make more.

EDIT: The cooldown idea is interesting.
by MisterPerson
Fri May 08, 2020 3:06 am
Forum: Coding Feedback
Topic: Families game mode feedback
Replies: 44
Views: 7930

Re: Families game mode feedback

nianjiilical wrote:i have literally never seen this mode appear on dynamic, i dont know if thats normal or if im just unlucky
For technical reasons, families doesn't work as part of dynamic. Goof is working on integrating it at some point.
by MisterPerson
Fri May 08, 2020 3:04 am
Forum: General Chat
Topic: What other game modes can be done with SS13?
Replies: 11
Views: 1745

Re: What other game modes can be done with SS13?

PKPenguin321 wrote:
Helios wrote:You know you can go around the station pretty fast with a wheely chair and a gas tank
What about an SS13 kart racer?
security chases are unironically so close to this already
we've even got "throw a banana peel at the guy behind you to slow him down"
Red shells when?
by MisterPerson
Wed May 06, 2020 6:03 am
Forum: Coding
Topic: Box Removal Discussion
Replies: 155
Views: 25883

Re: Box Removal Discussion

This thread has gone wildly off topic and serves no real purpose. If/when icebox is ready, then we can revisit this. Until then, I'm just going to lock the thread.
by MisterPerson
Sat Apr 11, 2020 8:49 pm
Forum: Policy Discussion
Topic: Ban the N word
Replies: 184
Views: 27564

Re: Ban the N word

Really? You guys are defending my ridiculous example as not harassment? This site obviously deals with the legal definition of harassment in the US, but these two sentences sum harassment up nicely. "Harassment is unwelcome conduct that is based on race, color, religion, sex (including pregnanc...
by MisterPerson
Sat Apr 11, 2020 10:14 am
Forum: Policy Discussion
Topic: Ban the N word
Replies: 184
Views: 27564

Re: Ban the N word

banning it would be work and not banning it would not be work 99% of communities on the internet police slurs just fine. It's as easy to ban for this as IC in OOC, which is to say it's trivial. And no I'm not specifically making an appeal to popularity, I'm simply saying that they do it, therefore ...
by MisterPerson
Sun Apr 05, 2020 11:28 pm
Forum: Policy Discussion
Topic: An0n3 amendment has become weaponised by the admin team
Replies: 61
Views: 9154

Re: An0n3 amendment has become weaponised by the admin team

I never even understood peanut policy. Like, I've spent enough time in the hut to appreciate that threads on bans often descend into chaotic shitposting, but I'm still not sure why such a rule exists in the first place. Like, okay, yes, you may have to do some kind of moderation and arbitration, bu...
by MisterPerson
Tue Mar 31, 2020 10:24 pm
Forum: Ideas
Topic: Possible change to uplinks (for traitors)
Replies: 73
Views: 12304

Re: Possible change to uplinks (for traitors)

The total TC limit feels pointless and entirely arbitrary. Whether or not an item is in the uplink should be because its fun/useful, not because adding/removing it will impact the magic number. I feel it would be better to just decide case by case. We can always raise the number later if we actuall...
by MisterPerson
Thu Mar 12, 2020 4:48 am
Forum: Coding Feedback
Topic: Note on power and engines
Replies: 81
Views: 10562

Re: Note on power and engines

Stop worrying about irrelevant stupid shit and focus on the real question at hand:

What about the SOLARS?
by MisterPerson
Thu Mar 12, 2020 2:25 am
Forum: Coding Feedback
Topic: Note on mechs and hardsuits
Replies: 35
Views: 5567

Re: Note on mechs and hardsuits

If I'm piloting a mech down below and it blows up, what should happen to me? Do I die or appear back on the station somewhere? If you only have one life, I would propose that onstation mechs be ridable but unusable. You can get in and out, but you can't move, turn, activate anything, or shoot weapon...
by MisterPerson
Thu Feb 20, 2020 12:26 am
Forum: Ideas
Topic: Shuttle call gates
Replies: 50
Views: 6078

Re: Shuttle call gates

Stillplant wrote:Maybe change the way traitor uplink works from "20TC and that's it" to "10TC and 5TC every 20 minutes". Would give traitors an incentive to wait longer before acting.
Why would we want to encourage people to sit around waiting? Waiting is boring!
by MisterPerson
Sat Feb 08, 2020 8:18 pm
Forum: Ideas
Topic: Shuttle call gates
Replies: 50
Views: 6078

Re: Shuttle call gates

If people are calling the shuttle because they're bored, why would you force them to stick around and keep playing? They're bored! Give them something to do.

Shuttle call restrictions are stupid and should never become a thing.
by MisterPerson
Sat Feb 01, 2020 3:55 am
Forum: Ideas
Topic: Genetics Rework
Replies: 14
Views: 1848

Re: Genetics Rework

Fighting mobs is mining's schtick. Don't think it's a good idea to double up on that gimmick. I've been mulling over an idea to basically make genetics into TES alchemy with the "ingredients" being fragments you scan from people. This would at least put some degree of decision making into ...
by MisterPerson
Wed Jan 29, 2020 6:39 pm
Forum: Video Games
Topic: Dwarf Fortress: Travelling Bar Brawler edition
Replies: 230
Views: 53258

Re: Dwarf Fortress: Travelling Bar Brawler edition

New version's out, enjoy your bugs.
by MisterPerson
Mon Jan 13, 2020 11:41 pm
Forum: Coding Feedback
Topic: Radiation sucks
Replies: 44
Views: 5826

Re: Radiation sucks

If something radioactive is in a locker, presumably it will radiate the locker eventually, so that's not a pressing issue.
by MisterPerson
Fri Jan 10, 2020 6:44 pm
Forum: Ideas
Topic: Make clowns have rainbow blood
Replies: 16
Views: 1950

Re: Make clowns have rainbow blood

One: If someone does do this, you know what to do to the mime.

Two: It might be better to do this with a new enemy that attacks the station. Like a space unicorn or something.

EDIT: Or maybe a mutantrace?
by MisterPerson
Wed Jan 01, 2020 12:01 am
Forum: Ideas
Topic: bring back stun gloves remove push stunning
Replies: 20
Views: 3200

Re: bring back stun gloves remove push stunning

Always wanted to see them back in some form. Thought it was retarded to remove them rather than fix the problems the coders of the day had with them. But I never minded having to stand a tile away from anyone wearing gloves that weren't insulated. Having to stand a tile away from people like that w...
by MisterPerson
Thu Dec 26, 2019 9:36 pm
Forum: Ideas
Topic: R&D/Research Overhaul - Departmental TechWebs
Replies: 21
Views: 6113

Re: R&D/Research Overhaul - Departmental TechWebs

Ok, that clears things up quite a bit. I was actually gonna suggest making it so you couldn't unlock the whole tree in a round but you already wanted to do that apparently. It's MUCH better to do it that way. Frankly I have bad memories of scavenger hunt R&D so I'm very worried that's what winds...
by MisterPerson
Wed Dec 25, 2019 3:31 pm
Forum: Ideas
Topic: R&D/Research Overhaul - Departmental TechWebs
Replies: 21
Views: 6113

Re: R&D/Research Overhaul - Departmental TechWebs

The way machines get upgraded right now is not good. I know it'd be a lot of work to change it, but consider the system malleable. I have a few questions. What purpose does science itself serve if the other departments both generate points and spend them to unlock stuff? Does science exclusively mak...
by MisterPerson
Wed Dec 25, 2019 3:55 am
Forum: Coding
Topic: Should clown blood bros or traitors still lose their clumsiness?
Replies: 18
Views: 3079

Re: Should clown blood bros or traitors stay Clumsy?

Could add a role item to remove clumsy.
by MisterPerson
Sun Dec 22, 2019 3:36 am
Forum: Coding Feedback
Topic: Cash Inflation
Replies: 9
Views: 1667

Re: Cash Inflation

Super Aggro Crag wrote:
cacogen wrote:I bought some insulated gloves off Emmanuel Goldstein for 800 credits
I don't know if that's a sign money finally has leverage or just roleplaying
isnt emmanuel goldstein a character from 1984
There are no characters from 1984.
There have never been characters from 1984.
by MisterPerson
Fri Dec 20, 2019 6:21 am
Forum: Coding Feedback
Topic: Radiation sucks
Replies: 44
Views: 5826

Re: Radiation sucks

-snip- Absolute shitcode all around. Works with components directly, the formula is unintuitive and poorly written, and worst of all, the math actually makes no sense to begin with. It could have just been radiation.strength *= 0.8 and woulda had roughly the same effect and been 100 times easier to...
by MisterPerson
Fri Dec 20, 2019 1:07 am
Forum: Ideas
Topic: Navigation lines that connect like smart cables
Replies: 4
Views: 850

Re: Navigation lines that connect like smart cables

We should use a special entry airlock or a map-placed marker that would go over the entry airlock. There's many strategies that would work once we have that, such as building an adjacency map, using A*, or taking an angle using simple trig. From there displaying the information to the player is an o...
by MisterPerson
Wed Dec 18, 2019 4:13 pm
Forum: Ideas
Topic: make wheelchairs faster
Replies: 14
Views: 2895

Re: make wheelchairs faster

oranges wrote:Don't use this piece of content, it sucks, and we won't make it better
Pretty much on its last legs
by MisterPerson
Wed Dec 11, 2019 11:55 pm
Forum: Ideas
Topic: Mute Quirk
Replies: 4
Views: 1091

Re: Mute Quirk

Powergamers get 2 free quirk points and they don't even have to give anything up?
by MisterPerson
Wed Dec 11, 2019 12:27 pm
Forum: Coding Feedback
Topic: How do we extend average round time?
Replies: 94
Views: 12829

Re: How do we extend average round time?

I agree with what you're saying in theory skoglol but you're ignoring how tedious, finicky and boring large scale construction actually is (which it wouldn't be if a lot of people were working on it, but that rarely if ever happens) this is definitely true, the whole slap things together in your ha...
by MisterPerson
Sun Dec 08, 2019 3:06 pm
Forum: Ideas
Topic: clown shoes waddle balancing
Replies: 9
Views: 1724

Re: clown shoes waddle balancing

Tlaltecuhtli wrote:is there a reason clown shoes need to slow down other than haha punishment role or is it some gotcha to favor rp (slower = rp)
Most everything about clowns is haha punishment, yeah. Personally I would get rid of the slowdown.
by MisterPerson
Sat Dec 07, 2019 11:49 pm
Forum: General Chat
Topic: .
Replies: 21
Views: 3306

Re: How to not be shit as AI

actually make a minimum effort to roleplay that you are a computer instead of just talking like a regular person This is harder to do than you might think (at least for me), but it's really important. Gotta remember to slow down. It's not like you're in the middle of the action, you can afford to w...
by MisterPerson
Sat Dec 07, 2019 11:33 pm
Forum: Ideas
Topic: clown shoes waddle balancing
Replies: 9
Views: 1724

Re: clown shoes waddle balancing

The powergamer move is to turn the waddling off. Thus the best solution would be to remove the ability to turn the waddling off. What kind of self respecting clown wouldn't waddle?
by MisterPerson
Thu Dec 05, 2019 5:01 pm
Forum: General Chat
Topic: Give me all your midis
Replies: 5
Views: 1309

Re: Give me all your midis

There's a guy by the name of The Hungarian Coverist whose made a bunch of midis
And here's his Patreon, if you're into that sort of thing.
by MisterPerson
Thu Dec 05, 2019 1:38 pm
Forum: Coding
Topic: ADD PIPBOY TO GAME!!
Replies: 1
Views: 737

Re: ADD PIPBOY TO GAME!!

One thread was more than enough for this idea, thank you.
by MisterPerson
Tue Dec 03, 2019 8:12 pm
Forum: Off Topic
Topic: Western Cartoons
Replies: 14
Views: 6777

Re: Western Cartoons

by MisterPerson
Sun Dec 01, 2019 8:24 pm
Forum: Ideas
Topic: Extending the power simulation.
Replies: 34
Views: 5490

Re: Extending the power simulation.

I agree the solars suck, but I think they have a place in the eventual "ideal" power world as an emergency supply to keep "important" things running like atmospherics and maybe weak lights or something.
by MisterPerson
Sat Nov 30, 2019 1:46 am
Forum: Ideas
Topic: Replace toolset/surgial armset radial menu with an inventory menu
Replies: 11
Views: 1682

Re: Replace toolset/surgial armset radial menu with an inventory menu

Is there some improvement to radials that would make them acceptable? Like hotkeys or something?
by MisterPerson
Fri Nov 29, 2019 7:20 pm
Forum: Ideas
Topic: Extending the power simulation.
Replies: 34
Views: 5490

Re: Extending the power simulation.

There isn't much point to optimizing power generation if there isn't something to spend that power on. Similar problem we have with money right now.
by MisterPerson
Fri Nov 29, 2019 5:24 pm
Forum: Policy Discussion
Topic: Re-evaluate the relation between community and codebase
Replies: 46
Views: 6588

Re: Re-evaluate the relation between community and codebase

Personally I've long been in favor of an elected position to serve as community liaison of design to the code project aka Chief Idea Guy. The position would have no actual authority but should hopefully give the community a bit of a say on what they want. Headmins kind of do that right now but they ...
by MisterPerson
Fri Nov 29, 2019 2:08 am
Forum: General Chat
Topic: People you miss that probably left the community
Replies: 152
Views: 26459

Re: People you miss that probably left the community

Remrem seems to be doing quiet well for herself these days, which is nice to see. Im sad she's not around here but I think that was probably for the better for her own health. I kind of assumed something like that happened, and quite frankly I don't blame her one bit. You can thank the assholes aro...
by MisterPerson
Tue Nov 26, 2019 6:13 pm
Forum: General Chat
Topic: People you miss that probably left the community
Replies: 152
Views: 26459

Re: People you miss that probably left the community

The only people I miss are fellow INTERNAL DISCUSSIONS tower residents: Remie and Cheridan and hg and kor. Oh an exadv1, it was always a good time when he showed up and everyone asked for history lessons. There was an r/ss13 thread a year and a half ago where some server was showing off janky South ...
by MisterPerson
Tue Nov 26, 2019 7:34 am
Forum: Ideas
Topic: Departmental Gameplay Improvements
Replies: 80
Views: 14486

Re: Departmental Gameplay Improvements

Maybe xenobio's isolation is the problem? If we look at other jobs that give stuff out to the crew (Like chemist, bartender, botany and cook), they're all adjacent to the hall so people can walk up to a desk, peak in and ask for stuff directly. If you want stuff from xeno you need to message the gu...
by MisterPerson
Thu Nov 21, 2019 10:28 am
Forum: Ideas
Topic: Cult rework design thread
Replies: 10
Views: 1770

Re: Cult rework design thread

So basically it's gangs
by MisterPerson
Wed Nov 20, 2019 8:32 am
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3897
Views: 643539

Re: ITT: We make shitty suggestions and come up with poor ideas.

I was kidding about the fucking hot dog stand idea! It's a shitty, unfunny suggestion, please just leave it as a meme.
by MisterPerson
Sat Nov 16, 2019 3:31 pm
Forum: General Chat
Topic: On felinids
Replies: 79
Views: 12455

Re: On felinids

-snip- The moral of this story is referendums are bad. So why are we having another one? the issue was never settled the first time, too close to call, the hope was that after 1 year everyone would have settled the fuck down and we could have a sensible outcome Settling this via referendum is impos...
by MisterPerson
Wed Nov 13, 2019 10:40 pm
Forum: Ideas
Topic: ADD TRACKSUITS
Replies: 4
Views: 957

Re: ADD TRACKSUITS

Reyn wrote:
GeeseMother wrote:Just make them jumpsuits with little lines going down the side or something. I just want to cosplay as Bruce Lee...
You didn't need a whole thread for this.
Tracksuits require much thread to make comrade.
by MisterPerson
Wed Nov 13, 2019 9:37 am
Forum: General Chat
Topic: On felinids
Replies: 79
Views: 12455

Re: On felinids

oranges wrote:-snip-
The moral of this story is referendums are bad. So why are we having another one?
by MisterPerson
Mon Nov 11, 2019 10:19 pm
Forum: Coding Feedback
Topic: TGMC Hotkeys Port Feedback
Replies: 42
Views: 5650

Re: TGMC Hotkeys Port Feedback

There's a big difference between knowing that there will be issues and knowing what those issues actually are. Obviously yeah if there were any outstanding issues they would have been fixed.
by MisterPerson
Sat Nov 09, 2019 3:57 am
Forum: Coding Feedback
Topic: The absolute state of mapvotes (unironic)
Replies: 19
Views: 2757

Re: The absolute state of mapvotes (unironic)

24/7 de_dust just as jesus intended amen We could apply a penalty to the map previously played so it's slightly less likely. Hell make it a scaling penalty for each consecutive round on the same map if you really want to break things up. Ultimately though you're gonna have to convince people to chan...
by MisterPerson
Thu Nov 07, 2019 7:58 pm
Forum: Policy Discussion
Topic: What counts as bug abuse and what doesnt?
Replies: 26
Views: 3907

Re: What counts as bug abuse and what doesnt?

I don't see how something being a bug vs an intended mechanic changes the math of allowing or banning that activity. Like the warden randomly killing people with a gun is obviously not abusing a bug, but it's banned anyway. Therefore if you abuse a bug to kill people, you're gonna get banned because...
by MisterPerson
Mon Nov 04, 2019 7:07 pm
Forum: Coding Feedback
Topic: Cobbychem: A Separate Thread
Replies: 367
Views: 47976

Re: Cobbychem: A Separate Thread

The idea is to move away from chemical healing, not add even more chemicals.
by MisterPerson
Mon Oct 28, 2019 8:51 pm
Forum: Coding
Topic: Code bounty: Winterland mining area
Replies: 40
Views: 9790

Re: Code bounty: Winterland mining area

What exactly are you trying to do with lighting?
by MisterPerson
Mon Oct 28, 2019 12:32 am
Forum: Ideas
Topic: Name ideas for tgui-next
Replies: 28
Views: 3539

Re: Name ideas for tgui-next

it's ya gui here with another javascript jumble I get irrationally angry whenever I hear someone call them a "gooey". It's doubly stupid because not only is gui not, you know, a word, but also nobody says "yooey" or "ooh" when reffering to a UI, they just say "you...