Search found 1177 matches

by Miauw
Sun Oct 04, 2015 1:46 pm
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 611751

Re: Pet Peeves Thread - Little things that REALLY annoy you

except maybe having fun but we can't have interesting rounds, can we? as we all know ss13 is about dunking all antags as fast as possible, not about creating interesting situations. the strange vocabulary you use makes me think that you are actually agreeing with us, but your limited vocabulary make...
by Miauw
Sun Oct 04, 2015 1:33 pm
Forum: Coding Feedback
Topic: MAP ROTATION
Replies: 103
Views: 23498

Re: MAP ROTATION

pls mso i want birdboatstation to make bagil rounds more bearable
by Miauw
Sun Oct 04, 2015 12:58 pm
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 611751

Re: Pet Peeves Thread - Little things that REALLY annoy you

let me repeat myself:

stop being a powergaming shitlord
by Miauw
Sun Oct 04, 2015 11:47 am
Forum: General Chat
Topic: Pet Peeves Thread - Little things that REALLY annoy you
Replies: 2282
Views: 611751

Re: Pet Peeves Thread - Little things that REALLY annoy you

you do have to let them in your upload, stop being a powergaming shitlord and stop trying to actively prevent people from doing creative things.
by Miauw
Sun Oct 04, 2015 11:46 am
Forum: Coding Feedback
Topic: Plasmamen at Roundstart (MERGED!)
Replies: 196
Views: 48245

Re: Plasmamen at Roundstart

oh man more snowflake races that are impossible to disguise as just what we need!!!!!
by Miauw
Fri Oct 02, 2015 6:36 pm
Forum: Coding Feedback
Topic: MAP ROTATION
Replies: 103
Views: 23498

Re: MAP ROTATION

I'm pretty sure the only people who have difficulty learning a new map are the people complaining everyone else will have difficulty. You're going to pretend I have difficulty with this shit? Last time we did this I had the maps open on a 2nd monitor for maximum powergayman. Nobody posting in this ...
by Miauw
Fri Oct 02, 2015 6:34 pm
Forum: General Chat
Topic: Your least favourite round type
Replies: 58
Views: 13100

Re: Your least favourite round type

Fuck no. Parasting was an absolute fucking blight. Stun+mute for 5 minutes, there is nothing fun about that for either side. You've been told by about four people by now that it was a 40-second stunmute, not a 5-minute. gameplay-wise, there is very little difference. 40 seconds is much more than en...
by Miauw
Fri Oct 02, 2015 6:33 pm
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 904326

Re: Screenshots General

lmao are those the urist mcstation scom sprites?
by Miauw
Thu Oct 01, 2015 4:35 pm
Forum: Ideas
Topic: ITT: We make shitty suggestions and come up with poor ideas.
Replies: 3938
Views: 1037691

Re: ITT: We make shitty suggestions and come up with poor id

I AM FULLY AWARE OF THE BALANCE ISSUES WITH THIS, hence it's presence in this thread. Still It feels like a really cool idea. Nuke Ops rounds have a small chance to have a single traitor tasked with helping the Ops team. Objectives would be to help them blow up the station then escape with the ops ...
by Miauw
Thu Oct 01, 2015 4:17 pm
Forum: Coding Feedback
Topic: MAP ROTATION
Replies: 103
Views: 23498

Re: MAP ROTATION

Saegrimr wrote:BUT 2FORT IS THE BEST MAP
if you are playing pubs and want the full pub experience, powerhouse is all you need.
by Miauw
Tue Sep 29, 2015 3:48 pm
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 904326

Re: Screenshots General

Wyzack wrote:Doesn't inefficient wiring with knots and stuff reduce power flow or cause loss or something? Or is that a lie told by autistic engineers to prevent travesties like these
yes
by Miauw
Mon Sep 28, 2015 3:53 pm
Forum: Ideas
Topic: Remote piloted robots for Engineers
Replies: 8
Views: 2152

Re: Remote piloted robots for Engineers

Kor wrote:Code wise I think it'd be pretty simple. You'd mindswap into a simple animal, which would have a var to track the user, and it'd bump you back to said user when you stopped using the robot.
this sounds like a really hacky solution.
i'd prefer something using buckling and relaymove() tbh.
by Miauw
Sat Sep 26, 2015 10:31 am
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 530731

Re: Simple Questions Thread

linelynnline wrote:Is there a way to deconstruct intercoms and construct them elsewhere or make some sort of radio. I'm trying to figure out how to make a replacement AI core in the event of the AI sat getting bombed.
Nope.

Intercoms arent necessary though, the AI has a builtin headset.
by Miauw
Thu Sep 24, 2015 7:26 pm
Forum: Ideas
Topic: Low pop murderboner/armory/no sec
Replies: 49
Views: 9400

Re: Low pop murderboner/armory/no sec

not having lowpop fixes this issue.

ss13 isnt fun with populations that are out of the range 25 to 50, imo. lowpop murderboner is just a small part in that.

if there is no sec, you can also just revolver people to death, the armory isnt even a necessity.
by Miauw
Wed Sep 23, 2015 11:49 am
Forum: Off Topic
Topic: What do you nerds look like (REDUX)
Replies: 1290
Views: 378186

Re: What do you faggots look like (REDUX)

i expected you to look more like nex and nex to look more like you tbh
by Miauw
Wed Sep 23, 2015 11:44 am
Forum: Coding Feedback
Topic: Newcop shuttle
Replies: 7
Views: 1292

Re: Newcop shuttle

making the flu cop shuttle tiles indestructible is super duper ez, dont look for complicated solutions.
by Miauw
Tue Sep 22, 2015 7:05 pm
Forum: General Chat
Topic: Mislabeled Filenames
Replies: 1181
Views: 392941

Re: Mislabeled Filenames

nah, thats more like fluke_ops.jpg
by Miauw
Tue Sep 22, 2015 4:50 pm
Forum: General Chat
Topic: Stories of Awesome (Or something close to it.)
Replies: 2028
Views: 644698

Re: Stories of Awesome (Or something close to it.)

The following events may be out of order: - I have joined as the RD! Yay! - I grab my stuff, Xeno guy asks for upgrades, I set to getting Science up. - While I am working, the Toxins guy comes up and offers me a bomb, he tells me it is a maxcap! - I am weary of this, but I accept it anyway. I remov...
by Miauw
Tue Sep 22, 2015 3:28 pm
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 530731

Re: Simple Questions Thread

haha man imagine somebody making a thread about snowflake items in this day and age
by Miauw
Tue Sep 22, 2015 3:23 pm
Forum: Ideas
Topic: Removing Objectives From Antagonists
Replies: 34
Views: 6878

Re: Removing Objectives From Antagonists

I agree with PAS and Kor.
Surplus crates and bundles should also help with this, obviously.
by Miauw
Mon Sep 21, 2015 4:12 pm
Forum: Ideas
Topic: RND: Old Earth Technology Research
Replies: 27
Views: 5117

Re: RND: Old Earth Technology Research

yeah i made the heresy comment and then realized that it probably wasnt really heresy after all so hey vOv

i don't think adding a whole new tech three containing three things, all of which are guns, is a very good idea, really.
by Miauw
Mon Sep 21, 2015 3:12 pm
Forum: Ideas
Topic: RND: Old Earth Technology Research
Replies: 27
Views: 5117

Re: RND: Old Earth Technology Research

"lets make rnd better by letting them make MORE GUNS"
by Miauw
Sun Sep 20, 2015 3:44 pm
Forum: General Chat
Topic: What would be your Optimal Loadout?
Replies: 32
Views: 8657

Re: What would be your Optimal Loadout?

5000 spellbooks to max out every spell in the game, if anything threatens you just spam blink until it goes away and ei nath any threat.
e.g. average wizard round :^]
by Miauw
Sat Sep 19, 2015 3:44 pm
Forum: Off Topic
Topic: What do you nerds look like (REDUX)
Replies: 1290
Views: 378186

Re: What do you faggots look like (REDUX)

ive had contacts for like a year so putting them in and taking them out takes like a minute for me

that said i still dont bother with them on the weekends vOv
by Miauw
Sat Sep 19, 2015 1:28 pm
Forum: Off Topic
Topic: What do you nerds look like (REDUX)
Replies: 1290
Views: 378186

Re: What do you faggots look like (REDUX)

contacts > glasses on me imo

i dont actually have cool-looking sunglasses though.
by Miauw
Fri Sep 18, 2015 2:31 pm
Forum: General Chat
Topic: Little things you learned that are game changing
Replies: 2455
Views: 666284

Re: Little things you learned that are game changing

>averaging
>arcane
by Miauw
Wed Sep 16, 2015 6:33 pm
Forum: Spriting and Mapping
Topic: DiscStation Thread: Out of Rotation for Maintence
Replies: 162
Views: 53199

Re: DiscStation Thread: Beta Testers Wanted!

Pirou (655) MrStonedOne: <Miauw> you should testrun some of the new maps in the spriting and mapping section, ESPECIALLY birdboatstation for basil MrStonedOne They need to be pr'ed, so I can just use that MrStonedOne because of the whole live tracking from github thing, its not easy to make local c...
by Miauw
Wed Sep 16, 2015 6:32 pm
Forum: Spriting and Mapping
Topic: Dreamstation [DREAMS DON'T DIE]
Replies: 115
Views: 41236

Re: Dreamstation v02 [NEEDS TESTING]

Pirou (655) MrStonedOne: <Miauw> you should testrun some of the new maps in the spriting and mapping section, ESPECIALLY birdboatstation for basil MrStonedOne They need to be pr'ed, so I can just use that MrStonedOne because of the whole live tracking from github thing, its not easy to make local c...
by Miauw
Wed Sep 16, 2015 6:32 pm
Forum: Spriting and Mapping
Topic: Birdboatstation (No longer maintained)
Replies: 97
Views: 28750

Re: Birdboatstation (Beta, download avaible)

Pirou (655) MrStonedOne: <Miauw> you should testrun some of the new maps in the spriting and mapping section, ESPECIALLY birdboatstation for basil MrStonedOne They need to be pr'ed, so I can just use that MrStonedOne because of the whole live tracking from github thing, its not easy to make local c...
by Miauw
Wed Sep 16, 2015 6:20 pm
Forum: General Chat
Topic: The king is dead, long live the king
Replies: 28
Views: 7894

Re: The king is dead, long live the king

when hg became headcoder, he was the headcoder we needed at that time.
you've done a wonderful job towards the community, hg.
;_;7
by Miauw
Wed Sep 16, 2015 6:17 pm
Forum: Ideas
Topic: Atmo: Lag Edition
Replies: 49
Views: 11094

Re: Atmo: Lag Edition

Miauw wrote:is this a dank new meme
by Miauw
Wed Sep 16, 2015 6:17 pm
Forum: Ideas
Topic: Atmo: Lag Edition
Replies: 49
Views: 11094

Re: Atmo: Lag Edition

is this a dank new meme
by Miauw
Wed Sep 16, 2015 4:00 pm
Forum: Ideas
Topic: Lava Land (also a series of small mapping requests)
Replies: 79
Views: 23203

Re: Lava Land (also a series of small mapping requests)

Would it be feasible to have it have unsimulated atmos at certain pressures and tempertaures? there are no more unsimulated turfs, all turfs are simulated. so if you have a gas of a set temperature and amount (pressure is not a variable, its determined by the other variables) on a turf, it will spr...
by Miauw
Wed Sep 16, 2015 1:26 pm
Forum: General Chat
Topic: What would be your Optimal Loadout?
Replies: 32
Views: 8657

Re: What would be your Optimal Loadout?

pulse destroyer has three settings, and they are all DESTROY
by Miauw
Wed Sep 16, 2015 11:06 am
Forum: Off Topic
Topic: What do you nerds look like (REDUX)
Replies: 1290
Views: 378186

Re: What do you faggots look like (REDUX)

how did you think i would look then? :v
by Miauw
Sun Sep 13, 2015 2:49 pm
Forum: Off Topic
Topic: What do you nerds look like (REDUX)
Replies: 1290
Views: 378186

Re: What do you faggots look like (REDUX)

ever so slightly better than last time

http://i.imgur.com/XvWLJoe.jpg

image is too big for the forums on account of potato phone cameras having resolutions of grahams numberXgrahams number
by Miauw
Sun Sep 13, 2015 1:09 pm
Forum: General Chat
Topic: Simple Questions Thread
Replies: 2095
Views: 530731

Re: Simple Questions Thread

"Fuck your cunt you shit eating cockstorm and eat a dong fucking ass ending shitfuck. Eat penises in your fuckface and shit out abortions of fuck and poo and shit in your ass you cock fuck shit monkey fuck ass wanker from the depths of shit." is the actual transcription, the weirdest line...
by Miauw
Sun Sep 13, 2015 10:48 am
Forum: Ideas
Topic: Atmo: Lag Edition
Replies: 49
Views: 11094

Re: Atmo: Lag Edition

Proofing atmos againt subversion isn't a hard thing to do. Atmos Techs are supposed to optimize oxygen distribution and waste treatment and that goes beyond just increasing pump pressure to max. They can also work the turbine engine and when antags they can flood the station with bad gas. This also...
by Miauw
Sat Sep 12, 2015 6:25 pm
Forum: Ideas
Topic: Atmo: Lag Edition
Replies: 49
Views: 11094

Re: Atmo: Lag Edition

I still feel like we should search for some other creative things atmos techs can do, really. it sometimes feels like all you can do is proof atmos against subversion, but the only people capable of subverting atmos are you and the AI.
by Miauw
Sat Sep 12, 2015 11:38 am
Forum: Ideas
Topic: Atmo: Lag Edition
Replies: 49
Views: 11094

Re: Atmo: Lag Edition

yes, what is generally seen as the largest drain on resources is obviously true, right? because popular opinion determines what causes lag and what doesnt?
by Miauw
Sat Sep 12, 2015 11:27 am
Forum: Ideas
Topic: Atmo: Lag Edition
Replies: 49
Views: 11094

Re: Atmo: Lag Edition

tbh atmos needs more uses that arent "kill everyone"
by Miauw
Thu Sep 10, 2015 3:25 pm
Forum: General Chat
Topic: Requesting admins to play Musick
Replies: 14
Views: 3744

Re: Requesting admins to play Musick

if you send me your dank meme oggs or midis i will play them. they have to be under 1mb and in ogg or midi format, or i wont play them. dank meme is optional, though.
by Miauw
Wed Sep 09, 2015 6:54 pm
Forum: General Chat
Topic: AI Quirk Laws
Replies: 58
Views: 18768

Re: AI Quirk Laws

it's commonly agreed upon in tgstation that law order determines priority. "bay does it differently" doesnt really matter.
by Miauw
Wed Sep 09, 2015 6:49 pm
Forum: Coding Feedback
Topic: Get rid of the footprints
Replies: 39
Views: 7297

Re: Get rid of the footprints

theyre going to be tweaked to be less obnoxious, dont worry.
by Miauw
Wed Sep 09, 2015 3:20 pm
Forum: General Chat
Topic: AI Quirk Laws
Replies: 58
Views: 18768

Re: AI Quirk Laws

quirk laws, not "make the ai murder everyone" lawsets.
by Miauw
Wed Sep 09, 2015 3:17 pm
Forum: General Chat
Topic: Your least favourite round type
Replies: 58
Views: 13100

Re: Your least favourite round type

teleport spells make me salty
by Miauw
Wed Sep 09, 2015 1:33 pm
Forum: Ideas
Topic: Give Hull Airlocks Cycling Mechanisms To Balance Fastmos
Replies: 27
Views: 6378

Re: Give Hull Airlocks Cycling Mechanisms To Balance Fastmos

we would have to code cycling airlocks that dont suck for this to be plausible.
by Miauw
Wed Sep 09, 2015 1:29 pm
Forum: Coding Feedback
Topic: PR#11662: Security Weapon Overhaul: Pistol Edition
Replies: 237
Views: 48431

Re: PR#11662: Security Weapon Overhaul: Ballistic Edition

im just going to close any PR with a sniper rifle btw, being killed by something offscreen is on par with parapenc4 or parasting.
by Miauw
Wed Sep 09, 2015 1:27 pm
Forum: Ideas
Topic: Rebalancing Riot and E-Shields
Replies: 32
Views: 6345

Re: Rebalancing Riot and E-Shields

directional blocking is a completely retarded idea imo controlling the direction your facing is finnicky and hard, which is why it's used for literally nothing else in the entire game. you can retreat under the cover of your shield in your hand by clicking in the opposite direction you're running, ...
by Miauw
Wed Sep 09, 2015 11:18 am
Forum: Ideas
Topic: Rebalancing Riot and E-Shields
Replies: 32
Views: 6345

Re: Rebalancing Riot and E-Shields

directional blocking is a completely retarded idea imo controlling the direction your facing is finnicky and hard, which is why it's used for literally nothing else in the entire game. you can retreat under the cover of your shield in your hand by clicking in the opposite direction you're running, w...