Search found 1151 matches

by callanrockslol
Thu Nov 05, 2015 4:11 am
Forum: Resolved Requests
Topic: Wilson Stockwell (stun and cuffing cult teammates)
Replies: 24
Views: 4309

Re: Wilson Stockwell (stun and cuffing cult teammates)

Xhuis said some stupid things but fuck "peaceful" antags, seriously. under the guise of a "peaceful cult" and were slowly gathering more members over time. I had whispered to the bartender to stun lone security so we could sacrifice/space them A ruse. Violently kidnapping and mu...
by callanrockslol
Tue Nov 03, 2015 9:47 am
Forum: Closed Policy Discussion
Topic: Lowpop murderboner is getting bad.
Replies: 51
Views: 12827

Re: Lowpop murderboner is getting bad.

invisty wrote:We should bring back cloak&bow + thermals so you know what low-pop murderbone looks like.

Mind you, back then we had AIs every round.
Yes.
by callanrockslol
Mon Nov 02, 2015 3:18 pm
Forum: Closed Policy Discussion
Topic: Lowpop murderboner is getting bad.
Replies: 51
Views: 12827

Lowpop murderboner is getting bad.

When there's less than 20 people on you can almost guarantee that someone will take out the only head and drag the round on for over an hour as they meticulously kill everything. Can it just be a rule that before when you are killing absolutely everyone on lowpop you have to call the shuttle? Or hav...
by callanrockslol
Sun Nov 01, 2015 12:59 pm
Forum: Closed Policy Discussion
Topic: Bomb Policy II: Electric Boogaloo
Replies: 60
Views: 15538

Re: Bomb Policy II: Electric Boogaloo

oranges wrote:new bomb policy:

everyone else : bomb in moderation, dont' fuck shit up

oldman robustin: no bombs
Adopt this now conspiracybus
by callanrockslol
Sat Oct 31, 2015 9:53 am
Forum: Off Topic
Topic: What do you nerds look like (REDUX)
Replies: 1290
Views: 377870

Re: What do you faggots look like (REDUX)

EDIT::: The masterpiece is complete http://i.imgur.com/RlkqOXH.jpg Why is this a thing bahhaha M̶̀ę͏̵̶͠m̵͠ȩ̀͜'̢́͢ş̴ ̵̛́́͞ą̶͞r̀͢͝͞e͏̴͏̵ ̸̶̕͢͜a̢͜ ̧̡́͟͞h̸͡ó̶͟͠͠r҉҉́͠͏r̛͡҉í́́͘͢b̕l̷̴͟e̶͘͟ ̛̀́̕͜d҉r҉̶̶̀̕u̶҉̨́͜g̶̛̛͟ REVISED: http://i.imgur.com/NyfPNgE.jpg Congratulations you have finished art forever. Go h...
by callanrockslol
Sat Oct 31, 2015 7:33 am
Forum: Coding Feedback
Topic: [PR][poll]Starlight changes
Replies: 16
Views: 3854

Re: [PR][poll]Starlight changes

I like new 1
by callanrockslol
Fri Oct 30, 2015 12:57 pm
Forum: Coding Feedback
Topic: Holoparasites
Replies: 136
Views: 28784

Re: Holoparasites

A holo and any stun is pretty much GG to anything you catch.
by callanrockslol
Fri Oct 30, 2015 12:50 pm
Forum: Ideas
Topic: So what're we doing for Halloween?
Replies: 12
Views: 3109

Re: So what're we doing for Halloween?

We have chainsaw hands now, evil dead round confirmed.
by callanrockslol
Wed Oct 28, 2015 10:30 am
Forum: Closed Policy Discussion
Topic: Silicon Policy Duality
Replies: 12
Views: 4030

Re: Silicon Policy Duality

It would work better if the law was their objective. But then you couldn't lie about "I only needed that one greyshirt dead so now i'll spare the rest of you" when you get caught, and actually need to make sure nobody escapes on the shuttle. Traitor/Malf AIs should be able to rewrite thei...
by callanrockslol
Wed Oct 28, 2015 10:20 am
Forum: Ideas
Topic: chef should have a butter churn in his kitchen
Replies: 24
Views: 4841

Re: chef should have a butter churn in his kitchen

PKPenguin321 wrote:
Takeguru wrote:THERMITE BUTTER
This kills the toast.
You will burn and you will like it.
by callanrockslol
Wed Oct 28, 2015 10:17 am
Forum: Ideas
Topic: Pimp our gang ride
Replies: 21
Views: 3254

Re: Pimp our gang ride

ive always wanted the clown car from goon on here, this would be the perfect way to do it with just some beat up suv or something. it'd be like a rogue mule or something that people can shoot out of it'd be op as fuck though, so something would have to be done about that Mobile dominators, when one...
by callanrockslol
Wed Oct 28, 2015 10:09 am
Forum: Coding Feedback
Topic: Holoparasites
Replies: 136
Views: 28784

Re: Holoparasites

Moving at 50% of move speed is crippling though.

Better idea, go to the armory and get the biggest scariest laser available, shoot them dead.
by callanrockslol
Wed Oct 28, 2015 10:07 am
Forum: Closed Policy Discussion
Topic: Silicon Policy Duality
Replies: 12
Views: 4030

Re: Silicon Policy Duality

It would work better if the law was their objective.
by callanrockslol
Tue Oct 27, 2015 2:36 pm
Forum: Ideas
Topic: Betting
Replies: 0
Views: 553

Betting

So a player that is out of the round through ghosting or observing would be able to bet on which player they thought was an antag and if that antag would be successful or not.

There would be no actual reward, maybe a number that shows how successful you were at the end of round report.
by callanrockslol
Tue Oct 27, 2015 4:43 am
Forum: Off Topic
Topic: A day in the life of De'Foe
Replies: 34
Views: 10063

Re: A day in the life of De'Foe

De'Foe, had a hard life.
by callanrockslol
Tue Oct 27, 2015 4:07 am
Forum: Video Games
Topic: Barotrauma: SS13 Underwater
Replies: 468
Views: 149796

Re: Barotrauma: SS13 Underwater

Not even written in byond 0/10.
by callanrockslol
Tue Oct 27, 2015 4:00 am
Forum: Site, Forums, And Wiki
Topic: Last Edit By X
Replies: 10
Views: 2808

Re: Last Edit By X

PKPenguin321 wrote:i just made a post and edited it literally four times because i am just that autistic
now i feel bad because i know that the admins are laughing at my autism behind my back
Everyone is laughing with you. Not at you.
by callanrockslol
Tue Oct 27, 2015 3:48 am
Forum: Ideas
Topic: Gamemode idea: Massive station failure
Replies: 3
Views: 778

Gamemode idea: Massive station failure

Patch the holes in the rapidly failing station until the shuttle arrives, then patch the holes in the shuttle when it inevitably fails to dock properly and takes out half of escape as it crashes. Imagine the singularity growing unstable and emitting more radiation, comms scrambling messages and atmo...
by callanrockslol
Tue Oct 27, 2015 3:40 am
Forum: Ideas
Topic: New Job:Prisoner.
Replies: 21
Views: 3809

Re: New Job:Prisoner.

I've been planning something similar but with it being a mid round occurrence in mind that pulls ghosts back in. I just don't know where to spawn them/what the prerequisites for requesting a prisoner transfer should be. The gulag shuttle gets called out, prisoners are spawned, it comes back, sec ge...
by callanrockslol
Tue Oct 27, 2015 3:34 am
Forum: Ideas
Topic: look dead but not actually die item
Replies: 21
Views: 4077

Re: look dead but not actually die item

Now I can make my grenades make you look dead and silently actually kill you.
by callanrockslol
Tue Oct 27, 2015 3:29 am
Forum: Ideas
Topic: Time event thing
Replies: 3
Views: 932

Re: Time event thing

Watch as the entire server shits itself randomly for 5 minutes and nobody gets surprised.
by callanrockslol
Tue Oct 27, 2015 3:27 am
Forum: Coding Feedback
Topic: Remove Cult Conversion and stun paper.
Replies: 28
Views: 5815

Re: Remove Cult Conversion and stun paper.

How to fix cult in three steps.
  • Remove constructs
    Bring back research
    Bring back one person converts
by callanrockslol
Tue Oct 27, 2015 3:25 am
Forum: Coding Feedback
Topic: Would giving Xenobio a gold slime roundstart fix it?
Replies: 53
Views: 11290

Re: Would giving Xenobio a gold slime roundstart fix it?

Make more weird types of aliens that can be found in maint/the asteroid and brought back to the station in eggs or something Xenobio suffers because it was designed for a world where 90 minute rounds were typical. There's been a "speeding up" of the pace of the game for some reason, but I ...
by callanrockslol
Sat Oct 24, 2015 8:53 am
Forum: Ideas
Topic: Remove ian
Replies: 22
Views: 4636

Re: Remove ian

Zilenan91 wrote:we're not saying mechanical advantage, we're saying doing something mechanical at all
Wear hats and eat twinkies, plenty of mechanics, you just can't powergame hard with them.
by callanrockslol
Thu Oct 22, 2015 6:38 am
Forum: General Chat
Topic: What would you do if you woke up as your TG character?
Replies: 82
Views: 21907

Re: What would you do if you woke up as your TG character?

Get backed up in genetics, begin building a cargo fort, fill maint with autocloners.
by callanrockslol
Thu Oct 22, 2015 6:20 am
Forum: Ideas
Topic: Nerf patches
Replies: 50
Views: 9949

Re: Nerf patches

i have changed my ways about caring about fast heals being too fast and instead ask "why do we need to nerf it", and "why does medbay need to be slow and nerfed" if anything we should just buff pills to hold 75u or something, and remove the application delays on bruise/ointment/...
by callanrockslol
Thu Oct 22, 2015 6:16 am
Forum: Ideas
Topic: Laser Gun Augments
Replies: 18
Views: 3529

Re: Laser Gun Augments

To everyone going on about replacement cells, imagine what happens when instead of being forced to recharge the limited shots in a gun a guy just comes at you with a backpack full of cells and never has to back down.
by callanrockslol
Thu Oct 22, 2015 6:11 am
Forum: Spriting and Mapping
Topic: Birdboatstation (No longer maintained)
Replies: 97
Views: 28741

Re: Birdboatstation (Done!)

You don't need air alarms to plasma flood if you pipe it properly.
by callanrockslol
Wed Oct 21, 2015 5:35 am
Forum: Coding Feedback
Topic: Chat links freezing/crashing BYOND.
Replies: 32
Views: 8134

Re: Chat links freezing/crashing BYOND.

It triggers if you don't click back into the main game window after clicking into the chat box and then anything happens in there in the meantime.
by callanrockslol
Wed Oct 21, 2015 5:35 am
Forum: Ideas
Topic: Mecha rewrite
Replies: 13
Views: 2659

Re: Mecha rewrite

Look at the tiny legs on the durand holy shit.
by callanrockslol
Wed Oct 21, 2015 5:33 am
Forum: Ideas
Topic: Bluespace Cargo Delivery
Replies: 20
Views: 4816

Re: Bluespace Cargo Delivery

This is literally just telesci.
by callanrockslol
Tue Oct 20, 2015 4:34 am
Forum: Off Topic
Topic: Watercooler/Slowchat 2: Son of Watercooler
Replies: 5185
Views: 1254553

Re: Watercooler/Slowchat 2: Son of Watercooler

An0n3 wrote:I don't think anyone else here plays any instruments anymore. Fugg.
It's all about being a vocalist now.



I had a vision today, some drums bolted to something mobile and controlled by sick beats. I think I have to build this.
by callanrockslol
Tue Oct 20, 2015 4:23 am
Forum: Off Topic
Topic: Advertisement for project Terminus
Replies: 5
Views: 1768

Re: Advertisement for project Terminus

Ricotez wrote:when in doubt if something is allowed, send MSO a message

also you're really going to have to supply more information in that post itself
> /tg/station13.org/phpBB has rules aside from no suicide posts
by callanrockslol
Tue Oct 20, 2015 4:20 am
Forum: Coding Feedback
Topic: Genetics is outdated and a chore to play.
Replies: 31
Views: 6994

Re: Genetics is outdated and a chore to play.

Power stacking is less of an issue now that tk hulk doesn't work as effectively as it used to, especially as bad as tk xray spaceproof fireaxe.
by callanrockslol
Tue Oct 20, 2015 3:52 am
Forum: Coding Feedback
Topic: Genetics is outdated and a chore to play.
Replies: 31
Views: 6994

Re: Genetics is outdated and a chore to play.

I've been seeing people get all powers within 20 minutes recently, so either something major changed or people got good at the RNG somehow.
by callanrockslol
Tue Oct 20, 2015 3:49 am
Forum: Coding Feedback
Topic: Lethality feedback thread
Replies: 27
Views: 5107

Re: Lethality feedback thread

If we return fast then it means we can make things more lethal and return paranoia when someone stands next to you for more than half a second.
by callanrockslol
Tue Oct 20, 2015 3:44 am
Forum: Spriting and Mapping
Topic: Boxstation General Feedback
Replies: 322
Views: 86379

Re: Boxstation General Feedback

This is Chemistry entrance at the moment: http://i.prntscr.com/947dd732d6774c67a63a97aa505ee989.png . I propose it looks like this: http://i.imgur.com/3bK8hEN.png . The changes being: * Double doors added where the reinforced windows were. * Two buttons; the first opens the doors, requiring no acce...
by callanrockslol
Tue Oct 20, 2015 3:36 am
Forum: Spriting and Mapping
Topic: Birdboatstation (No longer maintained)
Replies: 97
Views: 28741

Re: Birdboatstation (Done!)

People complaining about birdboat is basically the point. We LIKE how shitty and awful the layout is, it's brill. Its a decent thing in moderation, but if it was the main map being picked constantly it would get old with spiders getting out killing everyone or all the gear hidden in maint making it...
by callanrockslol
Sun Oct 18, 2015 4:25 am
Forum: Former Admins
Topic: [No Longer an Admin]Lollerderby
Replies: 64
Views: 24349

Re: Lollerderby

Seems fine, they were banned and you did waste a lot of time writing the thread.
by callanrockslol
Fri Oct 16, 2015 12:03 pm
Forum: Off Topic
Topic: Happy Birthday Thread
Replies: 47
Views: 11875

Re: Happy Birthday Thread

Its my birthday!

YAY!
by callanrockslol
Thu Oct 15, 2015 11:17 am
Forum: Coding Feedback
Topic: Cannon weapon thingy with flouro acid loaded
Replies: 101
Views: 22159

Re: Cannon weapon thingy with flouro acid loaded

Tornadium wrote:Can we seriously fucking nerf the Pneumatic Cannon already?

One hit kills are a fucking joke.
Literally one thread of people even know it exists.
by callanrockslol
Thu Oct 15, 2015 8:54 am
Forum: General Chat
Topic: RP is at a dangerous low
Replies: 218
Views: 51635

Re: RP is at a dangerous low

Either make the game ultradeadly or return fast so you have you have to RP or git gud.

Its basically impossibly to RP when the other guy will just wzste you every time.
by callanrockslol
Thu Oct 15, 2015 5:16 am
Forum: Off Topic
Topic: Watercooler/Slowchat 2: Son of Watercooler
Replies: 5185
Views: 1254553

Re: Watercooler/Slowchat 2: Son of Watercooler

Kangaroos are the laziest fuckers you will eveer see, if they dont have a reason to move they arent going anywhere. They can fuvk you up good too, mostly the red ones.
by callanrockslol
Wed Oct 14, 2015 11:06 am
Forum: Coding Feedback
Topic: Armory re-mapping and autorifle removal
Replies: 153
Views: 25850

Re: Armory re-mapping and autorifle removal

If eshields are so fucked why not nerf them instead of make another fucking weapon entirely.
by callanrockslol
Wed Oct 14, 2015 10:55 am
Forum: Coding Feedback
Topic: On the Topic of Lichdom
Replies: 19
Views: 3456

Re: On the Topic of Lichdom

Not-Dorsidarf wrote:
callanrockslol wrote:Toss it into the singularity or use a bomb.
Good luck getting the corpse all across the station/making a bomb in the 10 seconds before it respawns
It takes like a minute and you can cuff them and keep beating them as it happens.
by callanrockslol
Wed Oct 14, 2015 10:54 am
Forum: Coding Feedback
Topic: Cryosting is OP
Replies: 26
Views: 7079

Cryosting is OP

It will kill you unless you have a way to warm up, it even gets you fairly cold through most spaceworthy suits, it could do with a duration nerf at the very least.
by callanrockslol
Tue Oct 13, 2015 2:14 pm
Forum: Closed Policy Discussion
Topic: Name Policy
Replies: 28
Views: 7256

Re: Name Policy

Well there was the whole circlejerk thing for a while.

Try and play when there are less people on, definitely more RP even if it is space lunatic RP.
by callanrockslol
Tue Oct 13, 2015 2:13 pm
Forum: General Chat
Topic: Screenshots General
Replies: 2758
Views: 903785

Re: Screenshots General

The singularity decided that escape was not an option, 3 people made it out on the shuttle somehow, including a food cart.

Image

Image

Thank Shaps for the pictures of the carnage.
by callanrockslol
Tue Oct 13, 2015 5:49 am
Forum: General Chat
Topic: The king is dead, long live the king
Replies: 28
Views: 7894

Re: The king is dead, long live the king

oranges wrote:Mr Boardmin, tear down this sticky
RIP