Coding Feedback

For feedback on the game code and design. Feedback on server rules and playstyle belong in Policy Discussion.
New Topic
  • Announcements
    Replies
    Views
    Last post
  • March into Mapness (Mapper March)
    by Armhulen » » in Spriting and Mapping
    1 Replies
    417 Views
    Last post by Cheshify
  • Headmin election 17, March 2023
    by oranges » » in Player's Headmin Election
    12 Replies
    5410 Views
    Last post by RedBaronFlyer
  • Client crashing mega thread
    by MrStonedOne »
    4 Replies
    3402 Views
    Last post by Yakumo_Chen
  • /tg/Station13 is crowd funded! Find out how to contribute here [Updated March 2023]
    by MrStonedOne » » in General Chat
    81 Replies
    768418 Views
    Last post by oranges
  • Global Forum Rules [Updated 21/08/21]
    by MrStonedOne » » in General Chat
    3 Replies
    111232 Views
    Last post by Mothblocks
  • Topics
    Replies
    Views
    Last post
  • Minor Feedback
    by Ikarrus »
    692 Replies
    154807 Views
    Last post by Capsandi
  • Game design documents and head coder messages
    by oranges »
    0 Replies
    2625 Views
    Last post by oranges
  • Found a bug? Use the issue tracker
    by MisterPerson »
    0 Replies
    3760 Views
    Last post by MisterPerson
  • new soup does not work
    by Super Aggro Crag »
    2 Replies
    5 Views
    Last post by Super Aggro Crag
  • The new fancy tgui say input has too much latency.
    by Turbonerd »
    24 Replies
    822 Views
    Last post by Mothblocks
  • Fax machines!
    by Kendrickorium »
    16 Replies
    1127 Views
    Last post by kawoppi
  • Revolution Feedback
    by Helios »
    17 Replies
    377 Views
    Last post by Farquaar
  • You shouldn't slide when slipping on ice with magboots on.
    by Constellado »
    19 Replies
    1031 Views
    Last post by Zybwivcz
  • unmerge birdshot from sybil
    by sinfulbliss »
    9 Replies
    267 Views
    Last post by Vekter
  • STOP MAKING BAD SPRITES
    by toemas »
    13 Replies
    560 Views
    Last post by Pandarsenic
  • State of Dynamic 2023
    by Indie-ana Jones »
    13 Replies
    846 Views
    Last post by Itseasytosee2me
  • Progression Traitor Feedback
    by Waltermeldron »
    258 Replies
    17168 Views
    Last post by sinfulbliss
  • Why doesn't the chat bar automatically add say" anymore?
    by HeyHey »
    4 Replies
    272 Views
    Last post by oranges
  • Fire alarms make me want to throttle someone
    by ToastGoats »
    16 Replies
    971 Views
    Last post by oranges
  • Psyker feedback
    by PengisBungholius »
    0 Replies
    165 Views
    Last post by PengisBungholius
  • Restart votes should succeed by default when an admin is on
    by CPTANT »
    27 Replies
    1411 Views
    Last post by oranges
  • PSYKERS FUCKING SUUUUUUUUUUUUUCK
    by blackdav123 »
    1 Replies
    491 Views
    Last post by Shadowflame909
  • Paradox Clone Feedback
    by san7890 »
    35 Replies
    2201 Views
    Last post by blackdav123
  • Heretics shouldn't need a focus
    by sinfulbliss »
    24 Replies
    1407 Views
    Last post by MooCow12
  • Why were atmospherics berets removed?
    by Super Aggro Crag »
    22 Replies
    695 Views
    Last post by Super Aggro Crag
  • Text To Speech feedback
    by TheSmallBlue »
    22 Replies
    1059 Views
    Last post by TheSmallBlue
  • Spawn 2+ Nightmares when server population is greater than 60
    by HeyHey »
    2 Replies
    275 Views
    Last post by HeyHey
  • have syndicate ship turrets target metal foam walls and floors
    by TypicalRig »
    0 Replies
    362 Views
    Last post by TypicalRig
  • Sec Would Be Better If There Was Less PVP
    by waterfleainc »
    12 Replies
    979 Views
    Last post by toemas
  • Not being able to fit even a single gun in a bag is horrible
    by CPTANT »
    26 Replies
    1333 Views
    Last post by JustRandomGuy
  • access paranoia
    by iwishforducks »
    3 Replies
    399 Views
    Last post by datorangebottle
  • Progression Traitor Changes and Suggestions
    by Redrover1760 »
    3 Replies
    432 Views
    Last post by CPTANT
  • Buff warops (or nerf the crews ability to form a small army on high pop)
    by HeyHey »
    10 Replies
    605 Views
    Last post by Mothblocks
  • remove foxpeople
    by toemas »
    11 Replies
    702 Views
    Last post by oranges
  • Add back CONTRACTORS
    by sinfulbliss »
    17 Replies
    867 Views
    Last post by sinfulbliss
  • If you're going to make containers suck, just don't let people open them within the bags again
    by Pandarsenic »
    14 Replies
    900 Views
    Last post by CPTANT
  • Caves Away Mission Feedback
    by MMMiracles »
    1 Replies
    397 Views
    Last post by NoxVS
  • Syndicate balloon doesn't apply mood buff unless dropped and picked up again.
    by Imitates-The-Lizards »
    2 Replies
    364 Views
    Last post by Imitates-The-Lizards
  • Non-malf AIs die when remote controlling mechs, and mech is destroyed - oversight?
    by Imitates-The-Lizards »
    5 Replies
    469 Views
    Last post by Agux909
  • Please make it so that the colossus shotgun attack (Retribution?) cannot go around corners
    by Imitates-The-Lizards »
    9 Replies
    551 Views
    Last post by johnfulpwillard
  • Gangs were a good mode, and benefited greatly from map rotation
    by Helios »
    5 Replies
    454 Views
    Last post by Shadowflame909
  • Please make it so that shaft miners have the experitrak skill tracker app on their pda by default
    by Imitates-The-Lizards »
    2 Replies
    341 Views
    Last post by Imitates-The-Lizards
  • Sniper Rifles are barely responsive
    by Doctor Ape »
    4 Replies
    534 Views
    Last post by Fikou
  • Reduce Midround Traitor
    by Indie-ana Jones »
    14 Replies
    745 Views
    Last post by EmpressMaia
  • How did we manage to get to the doorjack.
    by Itseasytosee2me »
    14 Replies
    808 Views
    Last post by Helios
  • Give Progression Traitor Permanent Objectives, Bring Back the Greentext
    by Alphanerdd »
    2 Replies
    579 Views
    Last post by zxaber
  • Change Changelings to also be Mid-Round / Late Join Antagonists
    by HeyHey »
    13 Replies
    843 Views
    Last post by sinfulbliss
  • Please make it so map votes have a minimum of 2 options
    by Imitates-The-Lizards »
    9 Replies
    765 Views
    Last post by san7890
  • Ice-Box pods are noob bait
    by Shadowflame909 »
    11 Replies
    1211 Views
    Last post by VexingRaven
  • A Critique Of The Bileworm
    by san7890 »
    17 Replies
    1374 Views
    Last post by MetalClone
  • Fermichems purity system is really unclear
    by Shadowflame909 »
    68 Replies
    4172 Views
    Last post by Cobby
  • pAI's are annoyingly and game breaking-ly immortal
    by Itseasytosee2me »
    1 Replies
    481 Views
    Last post by oranges
  • Internally body tempurature being raised should not be the sole source of damage from being on fire.
    by Itseasytosee2me »
    6 Replies
    683 Views
    Last post by oranges
  • Should Heads of Staff have reduced weight for Antag Roles
    by delaron »
    20 Replies
    1364 Views
    Last post by TheFinalPotato
  • The Antag Nerfening
    by sinfulbliss »
    54 Replies
    2809 Views
    Last post by Itseasytosee2me
New Topic

Who is online

Users browsing this forum: No registered users

Forum permissions

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum