Ideas

A place to record your ideas for the game.
  • Forum
    Topics
    Posts
    Last post
New Topic
  • Announcements
    Replies
    Views
    Last post
  • /tg/Station13 is crowd funded! Find out how to contribute here
    by MrStonedOne » » in General Chat
    80 Replies
    629693 Views
    Last post by Arianya
  • Global Forum Rules [Updated 21/08/21]
    by MrStonedOne » » in General Chat
    2 Replies
    100135 Views
    Last post by Jordie0608
  • Topics
    Replies
    Views
    Last post
  • Minor Suggestions
    by bandit »
    3691 Replies
    558532 Views
    Last post by Rohen_Tahir
  • ITT: We make shitty suggestions and come up with poor ideas.
    by Skorvold »
    3857 Replies
    597720 Views
    Last post by Itseasytosee2me
  • Ideas Subforum Rules and Notices [UPDATED May 30 2020]
    by Rockdtben »
    0 Replies
    3789 Views
    Last post by Rockdtben
  • Hypothesis: Revival should be extremely easy in lengthy rounds
    by Shadowflame909 »
    9 Replies
    208 Views
    Last post by Shadowflame909
  • 6 Replies
    160 Views
    Last post by Helios
  • Gacha vending machine on bridge.
    by Helios »
    2 Replies
    68 Views
    Last post by Helios
  • Chef Traitor Item
    by Shadowflame909 »
    4 Replies
    141 Views
    Last post by Screemonster
  • Nightmare Powercreep
    by Shadowflame909 »
    4 Replies
    178 Views
    Last post by Armhulen
  • incentives to do toxins
    by Longestarmlonglaw »
    4 Replies
    71 Views
    Last post by cacogen
  • Make Food Good
    by Pandarsenic »
    0 Replies
    28 Views
    Last post by Pandarsenic
  • What Reagents should make Gold Slime mobs for cytology?
    by Shadowflame909 »
    1 Replies
    73 Views
    Last post by Kryson
  • Looking for Objective Suggestions for Traitor Rework
    by Bawhoppennn »
    66 Replies
    2057 Views
    Last post by Longestarmlonglaw
  • Many combat ideas and reworks
    by panvxv »
    2 Replies
    123 Views
    Last post by panvxv
  • How to fix Revs
    by Shellton(Mario) »
    2 Replies
    143 Views
    Last post by Likteer
  • Bring back standard borgs
    by Likteer »
    15 Replies
    570 Views
    Last post by Indie-ana Jones
  • More food quality tiers w/ mood buffs & debuffs
    by Likteer »
    2 Replies
    172 Views
    Last post by cacogen
  • Turn kilo mining shuttle into a whiteship-esque space ruin
    by Addust »
    1 Replies
    151 Views
    Last post by Likteer
  • Interesting Wizard Spells
    by Shadowflame909 »
    9 Replies
    351 Views
    Last post by Jonathan Gupta
  • Make the syndicate lavaland base self destruct require 4 different agent IDs to be used on it
    by Addust »
    7 Replies
    848 Views
    Last post by BlueMemesauce
  • New Pubby Whiteship Concept
    by Addust »
    4 Replies
    247 Views
    Last post by Addust
  • BM_STS for ss13.
    by Highway Routine »
    5 Replies
    922 Views
    Last post by Addust
  • more holoparasites
    by Shadowflame909 »
    1 Replies
    142 Views
    Last post by Pandarsenic
  • What if antag could buff other antags
    by Shadowflame909 »
    1 Replies
    105 Views
    Last post by Addust
  • AI uploading easiness.
    by mstachife »
    17 Replies
    1375 Views
    Last post by terranaut
  • Mining Changes?
    by datorangebottle »
    19 Replies
    994 Views
    Last post by Korusho
  • Make AI able to see from the modsuit
    by The_Silver_Nuke »
    1 Replies
    127 Views
    Last post by The_Silver_Nuke
  • Random Ass Modsuit Idea
    by shelteredfreak »
    1 Replies
    145 Views
    Last post by Jonathan Gupta
  • should the disco inferno jukebox playlist ever be updated
    by nianjiilical »
    6 Replies
    324 Views
    Last post by oranges
  • Delete virology
    by thomanthewise5404 »
    37 Replies
    2838 Views
    Last post by cacogen
  • Cape Kino reference
    by Shadowflame909 »
    2 Replies
    192 Views
    Last post by Shadowflame909
  • Hidden Baguette Blade
    by Shadowflame909 »
    1 Replies
    177 Views
    Last post by Farquaar
  • Player-owned dorms
    by cacogen »
    35 Replies
    1078 Views
    Last post by oranges
  • cotton plants should be grindable into cellulose
    by Rageguy505 »
    0 Replies
    162 Views
    Last post by Rageguy505
  • Body fluids, new gloves, disinfection, fogger and more
    by panvxv »
    4 Replies
    513 Views
    Last post by cacogen
  • 250 player rounds and a city map
    by Highway Routine »
    5 Replies
    379 Views
    Last post by TheFinalPotato
  • Alternate cult end game
    by Helios »
    7 Replies
    715 Views
    Last post by Helios
  • Resurrection Changes (including cloning but it has nothing to do with old cloning.)
    by Itseasytosee2me »
    2 Replies
    449 Views
    Last post by Jonathan Gupta
  • Replace Tramstation's tram with CTF's bus
    by Likteer »
    8 Replies
    1096 Views
    Last post by Likteer
  • Divine Holopads
    by Likteer »
    0 Replies
    572 Views
    Last post by Likteer
  • Construction overhaul
    by oranges »
    77 Replies
    5096 Views
    Last post by Highway Routine
  • Cult Rework Discussion
    by datorangebottle »
    9 Replies
    930 Views
    Last post by datorangebottle
  • Idea guy rehabilitation
    by Highway Routine »
    3 Replies
    840 Views
    Last post by cacogen
  • Security Items Overhaul/re-balance Ideas
    by Bluere »
    4 Replies
    701 Views
    Last post by Itseasytosee2me
  • Add the AI's nuke effect to self destruct and nuke ops
    by Googles_Hands »
    12 Replies
    1320 Views
    Last post by Itseasytosee2me
  • Project abstain
    by Highway Routine »
    4 Replies
    1117 Views
    Last post by Kylerace
  • New Job:Elvis Impersonator
    by Helios »
    5 Replies
    834 Views
    Last post by FantasticFwoosh
  • Spoof Implant (Syndicate Item Concept)
    by Itseasytosee2me »
    8 Replies
    1056 Views
    Last post by datorangebottle
  • A bad idea. The ss13 cryptocurrency.
    by Highway Routine »
    2 Replies
    706 Views
    Last post by Cobby
  • Nuke Ops War mode revamp
    by Sealed101 »
    12 Replies
    1521 Views
    Last post by Pandarsenic
  • Allow windows in high security airlocks
    by Likteer »
    0 Replies
    1061 Views
    Last post by Likteer
New Topic

Who is online

Users browsing this forum: Bing [Bot], Shadowflame909, SpaceManiac

Forum permissions

You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum