Ideas

A place to record your ideas for the game.
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  • /tg/Station13 is crowd funded! Find out how to contribute here
    by MrStonedOne » » in General Chat
    80 Replies
    632282 Views
    Last post by Arianya
  • Global Forum Rules [Updated 21/08/21]
    by MrStonedOne » » in General Chat
    2 Replies
    100507 Views
    Last post by Jordie0608
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  • ITT: We make shitty suggestions and come up with poor ideas.
    by Skorvold »
    3863 Replies
    602983 Views
    Last post by Screemonster
  • Minor Suggestions
    by bandit »
    3691 Replies
    563830 Views
    Last post by Rohen_Tahir
  • Ideas Subforum Rules and Notices [UPDATED May 30 2020]
    by Rockdtben »
    0 Replies
    3828 Views
    Last post by Rockdtben
  • Alternate cult end game
    by Helios »
    10 Replies
    834 Views
    Last post by Googles_Hands
  • Reverse Jaunt
    by Shadowflame909 »
    2 Replies
    61 Views
    Last post by Shadowflame909
  • Fire alarm control console
    by JusticeGoat »
    0 Replies
    80 Views
    Last post by JusticeGoat
  • Bring back StunStation13
    by Pandarsenic »
    19 Replies
    460 Views
    Last post by Bawhoppennn
  • More perks for byond supporters please!
    by JusticeGoat »
    3 Replies
    125 Views
    Last post by Likteer
  • Changeling Non-Murderbone Ability
    by Shadowflame909 »
    7 Replies
    253 Views
    Last post by Shadowflame909
  • Progression Wizard(s)
    by Shadowflame909 »
    17 Replies
    388 Views
    Last post by Adam Klein
  • Nerf stun batons/stam crit
    by serxule »
    2 Replies
    89 Views
    Last post by Adam Klein
  • incentives to do toxins
    by Longestarmlonglaw »
    6 Replies
    201 Views
    Last post by Pandarsenic
  • Recharger Pistol.
    by Helios »
    1 Replies
    89 Views
    Last post by serxule
  • Nerf singlecaps
    by serxule »
    7 Replies
    267 Views
    Last post by Pandarsenic
  • Construction overhaul
    by oranges »
    79 Replies
    5382 Views
    Last post by serxule
  • Potential Xeno Rebalance
    by The_Silver_Nuke »
    4 Replies
    177 Views
    Last post by The_Silver_Nuke
  • Looking for Objective Suggestions for Traitor Rework
    by Bawhoppennn »
    68 Replies
    2281 Views
    Last post by Bawhoppennn
  • Split ghost role opt-ins to high desire and low desire levels
    by Pandarsenic »
    1 Replies
    81 Views
    Last post by Shadowflame909
  • Gacha vending machine on bridge.
    by Helios »
    5 Replies
    204 Views
    Last post by Jonathan Gupta
  • Hypothesis: Revival should be extremely easy in lengthy rounds
    by Shadowflame909 »
    13 Replies
    351 Views
    Last post by Shadowflame909
  • 6 Replies
    217 Views
    Last post by Helios
  • Chef Traitor Item
    by Shadowflame909 »
    4 Replies
    196 Views
    Last post by Screemonster
  • Nightmare Powercreep
    by Shadowflame909 »
    4 Replies
    234 Views
    Last post by Armhulen
  • Make Food Good
    by Pandarsenic »
    0 Replies
    60 Views
    Last post by Pandarsenic
  • What Reagents should make Gold Slime mobs for cytology?
    by Shadowflame909 »
    1 Replies
    103 Views
    Last post by Kryson
  • Many combat ideas and reworks
    by panvxv »
    2 Replies
    162 Views
    Last post by panvxv
  • How to fix Revs
    by Shellton(Mario) »
    2 Replies
    194 Views
    Last post by Likteer
  • Bring back standard borgs
    by Likteer »
    15 Replies
    657 Views
    Last post by Indie-ana Jones
  • More food quality tiers w/ mood buffs & debuffs
    by Likteer »
    2 Replies
    211 Views
    Last post by cacogen
  • Turn kilo mining shuttle into a whiteship-esque space ruin
    by Addust »
    1 Replies
    190 Views
    Last post by Likteer
  • Interesting Wizard Spells
    by Shadowflame909 »
    9 Replies
    416 Views
    Last post by Jonathan Gupta
  • Make the syndicate lavaland base self destruct require 4 different agent IDs to be used on it
    by Addust »
    7 Replies
    899 Views
    Last post by BlueMemesauce
  • New Pubby Whiteship Concept
    by Addust »
    4 Replies
    288 Views
    Last post by Addust
  • BM_STS for ss13.
    by Highway Routine »
    5 Replies
    962 Views
    Last post by Addust
  • more holoparasites
    by Shadowflame909 »
    1 Replies
    176 Views
    Last post by Pandarsenic
  • What if antag could buff other antags
    by Shadowflame909 »
    1 Replies
    135 Views
    Last post by Addust
  • AI uploading easiness.
    by mstachife »
    17 Replies
    1416 Views
    Last post by terranaut
  • Mining Changes?
    by datorangebottle »
    19 Replies
    1073 Views
    Last post by Korusho
  • Make AI able to see from the modsuit
    by The_Silver_Nuke »
    1 Replies
    166 Views
    Last post by The_Silver_Nuke
  • Random Ass Modsuit Idea
    by shelteredfreak »
    1 Replies
    179 Views
    Last post by Jonathan Gupta
  • should the disco inferno jukebox playlist ever be updated
    by nianjiilical »
    6 Replies
    377 Views
    Last post by oranges
  • Delete virology
    by thomanthewise5404 »
    37 Replies
    2880 Views
    Last post by cacogen
  • Cape Kino reference
    by Shadowflame909 »
    2 Replies
    220 Views
    Last post by Shadowflame909
  • Hidden Baguette Blade
    by Shadowflame909 »
    1 Replies
    207 Views
    Last post by Farquaar
  • Player-owned dorms
    by cacogen »
    35 Replies
    1166 Views
    Last post by oranges
  • cotton plants should be grindable into cellulose
    by Rageguy505 »
    0 Replies
    196 Views
    Last post by Rageguy505
  • Body fluids, new gloves, disinfection, fogger and more
    by panvxv »
    4 Replies
    555 Views
    Last post by cacogen
  • 250 player rounds and a city map
    by Highway Routine »
    5 Replies
    413 Views
    Last post by TheFinalPotato
  • Resurrection Changes (including cloning but it has nothing to do with old cloning.)
    by Itseasytosee2me »
    2 Replies
    484 Views
    Last post by Jonathan Gupta
  • Replace Tramstation's tram with CTF's bus
    by Likteer »
    8 Replies
    1135 Views
    Last post by Likteer
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