Planet Station Development Discussing the mapping/spriting/coding efforts involved in creating a version of SS13 that takes place on a planet surface. Will be finished Soon(TM)
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TGStation13 Ideas Subforum Rules
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1.) Global Forum rules apply
2.) This is not a political platform. That being said, this is not the place to discuss past or current concerns about the code.
3.) Following the above rule, this is not the place to discuss how to improve TGStation13's coding process. Go to our Discord channel instead.
4.) This is a place to develop ideas for the game.
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1. Armory now gets Machine Disablers. They require to be dual-wield, takes up a backpack slot and gives duffel bag slowdown. In exchange for this, you can shoot a rapid fire volley of disabler shots like a turret. 300 Shots in total before it has to be put in a recharger. Runs out of energy instantly via EMP. It's very obvious if a sec officer has one.
2. All round start officers get krav maga. Warden's is now innate and stronger. They're the sensei
3. Thats enough buffs we have a lot of underused stuff...
Recent discussions on stun baton balance has made it abundantly clear that many people ( including mothblocks AND jaredfogle ) think that stealth antag is fun, and rely on the stun baton as an incredibly robust ambush weapon.
I think it would be cool to brainstorm some examples of nonlethal weapons that might fit a similar niech as the stun baton for traitors to buy.
A non-original but simple example would be a highpowered handheld stungun that worked exactly like a baton, but small sized. It could also...
Aquatic Morphification: You can turn into a slippery puddle. Allowing you to slip someone, or dodge a laser ala Chameleon Projector. Useful!!!! Has a 1 minute revert CD. So don't expect to be able to capitalize on that stun. Also you will be unable to turn back if someone collects you in a beaker, until your splashed on the floor once more. You die if your dried out/tile your on dissapears.
Flesh-Mender: You can now spray your flesh out of your hands to heal other people. You take clone damage from this,...
The shuttle should automatically call after a certain time limit unless someone temporarily delays it at the comms console. Picrel is untenable, what is someone going when they arrive to a station with no power, no one to interact with, and all jobs either impossible to complete or already finished?
I'm thinking about putting this together as a crate that Medical can order if people think it's a good idea.
Because CENTCOM is RACIST, this would be a general kit with the bare minimums for solving health problems specific to those races. It could come in one or two medkit-sized boxes, a medical satchel, or a medical duffel bag, depending on how many of each thing the kit has.
Current prospective kit is...
Epinephrine medipen(s) for preserving any expired bodies while you figure out what the hell...
i will be punished for crimes against god and nature.
A supermatter shard coated in a baste of hypernoblium, tometo sauce, cheeze, flore and sasage, encased in delicious calzone to perfect its form, functionally the same but edible theoreticaly (1k units of teslium). There is potentially nothing funnier than asking admins to procure the spiciest hot-pocket on lowpop.
Edit - Stop changing the engine every two seconds, this is a reactionary thread, double and triple points if you think its a good and...
We all like long fights. Best fights are when they're evenly matched and anyone can win. Stun-batons are controversial and whoever you ask might have something different to say about them.
BUT this idea is not about them.
Change to Stun-Prods: 1. They fit in your backpack now.
2. Instead of fully stunning you, if you get a hit on someone it disables a limb for 20 - 30 seconds. Antag now is either limping or can only attack with one hand. Crippling, but not entirely unable to defend themselves!...
Items should have a separate force variable specifically for damage against buildings and structures. By default, it is equal to normal damage.
It could both be defined as a modifier (demolish_force = force * 1.5) for most cases as well as specific numbers (demolition_force = 45) for more specific dedicated scenarios.
Not only does it make sense that some items should be better at destroying stuff than others, but it would also allow for the specific implementation of high damage items without having to...
So I have been thinking.
You are working on some cool virus. Its really cool (just for you, everybody else don't give a shit about your symptoms, nerd). Then you look at its resistance stat. Or not. It was alcohol and you went to take a shot after a good day's work. You are now immune to your self-resp_with_some_extra_shit_disease_final_neutered.
Next time you want to switch viruses, because you made a cool healing, but somebody left the airlock open and they now need self-resp because NT haven't left an...
We should have framework that measures how far a projectile traveled before hitting it's target.
Example implementations:
Bullets and lasers that have damage falloff or rampup based on how far or close you are.
Thrown hatchets will hit handle side one an odd number of tiles traveled, or blade side on an even number. Would hit point blank, 2 tiles away, 4 tiles away, ect.
Not in their old sense, but neutered wizard-staves now exist in crew hands. What if they just used the neutered versions, like medi-beam healing instead of revival bolts. And change with the chance of polymorphing themselves/can only polymorph others one time.
They just need more bolts in general, 3/4 are offensive and one of them just creates doors.
So since xenobio is gonna get gutted. Heres my idea to save the best thing about it. Sentience Potions!
We all know about forbidden fruits in folklore that give you accursed knowledge. What better way to save a game mechanic then by giving it to botany. It can be a reagent in the golden fruit. Or its own mutation. You feed it to an animal and grant it accursed knowledge of good and evil! Which has the byproduct of sentience. Which it will either thank you for, or violently murder you for its new found...
Come on, there's literally a hottest new meme is a yellow fish that sings about public urination called a Fugu going around in a bowl, you know you want to do it, for the unused mob organs if nothing else. You know its good.
Honestly fish catering, slime catering, couldn't it all be the same? Cod liver oil good for you, cats love it, do a little bit of whisk-blend action on that salmon to get the chems out, wham bam scaramouche :honkman: , capiche?
Martial arts are cool, and there is a lot of cool aspects of them that haven't been put into the game yet. I figured i'd share some cool concepts i came up with.
Scarlet Fury Style: Run fast and cut deep. Passively speeds you up when combat mode is enabled. The intended fighting style is hit and run , and its combos are based mostly around wounding through armor. I've considered replacing the normal punch with an armor ignoring rend seeing as it'd have to contend with stunbatons in melee, and would lack...
So Nightmare keeps maint shadow jaunt spookyness. But instead of getting an armblade and trying to destroy lights. He instead becomes an IT/ Freddy Kruger rip off. They gain power based on how low the moodlets of those around them are. Like passive point generation, they also gain points if peoples moodlets drop near them. More active point generation.
Using these low moodlets, they can turn and mimick scary things in an attempt to freak people out. Like xeno sound effects, blob announcements, all the...
According to Lore, the NT Space Station is supposed to be a Research station. I think that NT should reward the station crew with money based on Research performance. The money would be given to the RD (Research Director), and the RD would allocate money to scientists, and the scientists would spend the money towards whatever they need to complete their project.
Rather than just doing bounties, perhaps people (particularly assistants) could also assist scientists instead. The science department would have...
Best bartender drinks are the ones that do the funny. Whether it'd be the good, (quadriple sec, Doctor's Delight) The bad (Beepsky Smash, Neurotoxin) Or the hillarious (Nar-Sour)
So I think more drinks should have different effects. Give people reason to come to the bar on more rounds.
Acid Spit - Allows you to spit the xenomorph neurotoxin projectile. But it does no damage and is purely for the funny
Driest Martini - You are now temporarily immune from being stained by blood. Take that bubblegum!...
I had a few ideas for upgrades to Robots
:medbot: Firstly, would be the ability to open the maintenance hatch, and add the Cyborg self repair module to a Medbot, giving it the function of repairing bots.
:clean: After researching Sanitation technology, adding a firmware update to cleanbots would be neat.
:bluetank: A temperature regulator function for firebots would be neat. The idea that they can go into a room that is overheated or under-heated, park over the gap into space and heat their coil or...
Recipe blog background:
So, I recall admin tools allow you to set custom objectives, writing in whatever you want, and toggle their green/red status, and I had some thoughts about how Manuel has some problems with encouraging traitor creativity.
I also got to thinking about how some HRP servers had/have no objectives. You're just a traitor, and you trait around with whatever you think seems fun. But /tg/ can't quite handle that. So I thought, what if we meet those halfway...
as someone that really enjoys playing as the AI, borg and pAI me and a few players who have balance and tip discussions on playing these 3 positions have all agreed the pAI has potential to be a true job role that can serve as the capability of giving new dynamics to antags, command, general crew and newbies to any of the following since it opens up more of an ability to introduce a better co-op synergy to using a pAI.
having pAI become a true job role would also open up a new selection to silicon which...
This anomaly converts station tiles into lavaland ashen floor at a high chance, with a low chance of lava. So you'll probably see like 1 - 2 lava tiles during the entire minute its there.
If it blows without being contained. It spawns a tendril on station in its place. Dangerous. (Engi get the RCD)
If you turn it into armor. When you get hit, instead of taking the hit, an unfriendly lavaland fauna spawns from your chest. Hopefully it hurts or scares off your...
Sec could serve to get a few more gadgets to make their jobs easier too. I'm thinking stuff like
1. Embedding Tracker: This tracker uses a combination of our embed system and suit sensors system. It does little to no damage, but it forces the targets suit sensors to the highest setting while it's on them. They have to stop moving and resist it off.
2. Sec-Hailer upgrade: This upgrade puts a radio in their sec-hailer, alerting their fellow security officers whenever they're using it. Doesn't really give...
Because people complain about the objectives & uplink can now dispense things tied to contracts upon a button press.
Traitor gets gadget and is rewarded for using it in effective ways
Unless the gadget is consumed in the process, you also get to keep it
Most items can still be bought independently (exception could be His Grace, giving extra rewards for doing well with it as well as lack of death?) , starting 20TC, final objectives & fame system not to be removed
With the amount of reasonable ideas...
inspired by
People still haven't created an idea that motivates someone enough to actually put the effort into making station power a nonbinary situation.
The problem
Power generation is boring. There are basically four states:
No power :( -- sucks, has to be fixed, this is fine as is
Power from solars only -- This usually means the engine exploded. Stable, no risk, everything is powered, boring as hell.
Power from the engine -- Everything is powered unless someone hits a power sink, probably.
Extra...
Blood-Rites is the coolest thing ever. But it has a lot of build up. Gotta collect blood like a janitor, be protected for several minutes to unleash cool spells and ultimately sacrifice nar'sie before you use it a whole lot.
It's a 10/10 in Wow factor, but a 7/10 in usefulness. Thus, I think it'd be cool if there was another way to see it. Sort of like the chamelon gun (rip you server rebooting son of a gun)
Maybe that nar'sie lavaland rune can be repurposed and give miners the ability to absorb blood...
Like for example on a spider round, your body gets found by spiders and netted up. You play as a spider, die, and then someone rescues your body from the net. You can no longer play as a human anymore, even though your body has been recovered.
A little bird has told me that current /tg/ cat surgeon will remove cat tails and ears when one is in crit, while on Bee this mob does the opposite.
The latter sounds much funnier and c'mon the guy already looks like Hans Robert!
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The idea in general is to create a council of experienced/veteran players that are interested in the future of tg for the purpose of discussing new ideas/PRs that are to be implemented in to the game directly with those who are gonna be responsible for the PR, in order to exchange information between two parties and have a smoother transition towards a new feature, and a clearer vision that aligns the interests of the playerbase and coders more accurately.
The process: Several players will be selected...
Grabbing isn't very useful in combat , and has little applications in scenarios where it would make sense to grapple people (See: restraining someone so you can stick a syringe in them before they break free)
An interesting idea I had was to make it impossible to try to escape a grab by moving away to a tile you would normally not be able to move to (such as because its a wall)
This would allow groups of people to restrain somebody by maneuvering so they have no where to run. This would require four...
So while playing the game. You realize that there are certain things that need cooperation. Like medical surgeries, and genetics racial abilities. (of which there are only two)
I think it'd be funny if I could order lizard, human, plasma-men catonic corpses from a hacked cargo console.
It'd be epic if I could get it from a hacked science ordering console too, so it'll actually be bought.
I had a miner overflow round and the captain wanted the arena shuttle. All 12 of us fought bubblegum and barely got him to 56 health with a lot of people round removed
In similar dark souls esque games (shaft miner is very darksouls) there is always a form of cheese. Whether that be magic, minions, summons, or the power of friendship.
Thus with the clark mech being the power of friendship mech, I think it should have a mid-shift lavaland upgrade that gives it 2x damage and cooldown reduction on-top of...
So, I was thinking, what are the biggest issues with the Sybil playerbase? There are 4:
-Validhunting
-Metagrudging
-Not minding their own god damn business
-Murderboning
So, I then thought okay, how can we fix these issues? Then I remembered left 4 dead 1. In the developer commentary (which I'm probably the only person to have gone through) they mentioned that the boomer was created when, during playtesting, they realized that the meta for players was to just shoot literally everything that moved. If...
Players will tell you that a lot of stuff isn't seen anymore because of how lame and hard it is to get secured anomalies.
Considering anomaly events just give you anomalies that you can now get roundstart/buy at cargo. I think it'd be better if by neutralizing them, they became their secured form. So you dont have to neutralize it then blow it up in toxins, when you could have blown up one from roundstart and ignore the random event.
Mainly because I want to see some anomaly-gated round end content again.
A Chemistry Lab
A Toxins Lab
Bonus Round: An Atmospherics lab and/or Botany
Give them each:
A ghost spawner
A single scrying orb so they can ghost to talk to dead chat then come back to the lab without giving up their spawn
A setup that imitates the department's roundstart state on MetaStation, complete with stuff like toxins compressors
An arbitrary supply of their necessary Stuff (Atmos gasses, infinite power cells, tools, bluespace RPED and a full set of...
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Ability to use Astrotame to give a custom flavour text ™ to food, like one'd change their name or description with a pen.
Purely cosmetic & if it to be used on a food that has a warning taste (for instance brains or tranquility ) it should appear alongside it instead of overriding (though maybe if you make it peculiar enough, people won't pay attention to the former still).
The gas shell PR that was recently merged has done the following things:
Cause me to not see upgraded organs, t4 lasers and literally ANY other gas shell experiment locked research items EVER SINCE the merge. At all. The only time I've seen a t4 laser is on the syndicate bioweapon station, where 10 of them spawn inside the t4 RPED.
Nothing beneficial either. Like, it just makes the research needlessly hard and makes toxins into a bootleg atmos. (With atmos being so complex that basically no-one learns it...
Rough idea: Roundstart security and command staff, depending on role, has a small chance of making exactly one player a thief-level antag, THE LAW, whose objective is to punish gray tide with excessive gulag sentences.
Why: Because if the tide doesn't fear the admins, they should at least fear THE LAW
Slightly more elaboration:
My suggestion would be to weight normal Sec Officers > Warden > HOS > other command staff ONLY IF NOT SELECTED AS ACTING CAPTAIN for this role. No Captain, and no...
Basically, once the round starts (so this only applies to latejoin crew), there's a small chance, lets say 1/10, of new crew having a minor random virus infection
Would give medbay something to keep an eye out for, but making it a station trait means it doesn't happen too often
Could possibly be something that works better on MRP only but I think this could be a good addition
Basically, a traitor can get a objective to smuggle off the station by using a emergency escape pod.
You would right click the launch control console, hacking the controls. It will have a 10 sec delay, so you can get out of the pod. After the pod connects with a covert syndicate ship, or station you will get bonus TC and rep.
Sending items will basically round remove an item, with a TC and rep bonus.
Also, you cant ride the shuttle, due to how uh, malfunctioned the pod is after hacking, you don't wanna...
This thread is a direct challenge to Goofball, who seems to be of the express opinion every revolution is something something pure leftist moshpit (its a opinion but not a singularly valid one), but it was better recieved by Watermelon who could see my point over its implementation so i'll proceed with the idea in full as i know you love my contributions to the game.
Concept:
Using station criteria for modifying random or preset initalized elements, when a revolution succeeds, the round will end after...
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