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Re: Da Ebow

Posted: Mon Apr 03, 2017 10:19 pm
by danno

Bottom post of the previous page:

That man just had an argument with himself in a single post and it took him over an hour to write

Re: Da Ebow

Posted: Mon Apr 03, 2017 10:29 pm
by cedarbridge
PKPenguin321 wrote:
cedarbridge wrote:If you need a roundstart infintitaser to keep up your traitor KDR you need to de-casual yourself
Read kors posts young one
Obligatory "readd secborgs"

Re: Da Ebow

Posted: Mon Apr 03, 2017 10:37 pm
by ShadowDimentio
cedarbridge wrote:If you need a roundstart infintitaser to keep up your traitor KDR you need to de-casual yourself
People who can use the ebow and slaughter the whole station are 9/10 times the same people that can slaughter the whole station with the clown PDA and a toolbox, telling them to git gud doesn't work.
cedarbridge wrote:
PKPenguin321 wrote:
cedarbridge wrote:If you need a roundstart infintitaser to keep up your traitor KDR you need to de-casual yourself
Read kors posts young one
Obligatory "readd secborgs"
Do it.

Re: Da Ebow

Posted: Mon Apr 03, 2017 10:38 pm
by PKPenguin321
Sligneris wrote:
Anonmare wrote:You can't buy an e-sword and an e-bow except in the rare event of a discount though.

An e-sword is 8 TCs and an e-bow is 14 TCs. Basic maths tells us that is 22TC in cost.
Did I miss something? I distinctly recall it costing 12 TC, and being just enough to spend all 20 TCs when combined with an esword.
youre right anonmare is wrong esword is 8 ebow is 12

Re: Da Ebow

Posted: Mon Apr 03, 2017 10:47 pm
by Qbopper
PKPenguin321 wrote:
Sligneris wrote:
Anonmare wrote:You can't buy an e-sword and an e-bow except in the rare event of a discount though.

An e-sword is 8 TCs and an e-bow is 14 TCs. Basic maths tells us that is 22TC in cost.
Did I miss something? I distinctly recall it costing 12 TC, and being just enough to spend all 20 TCs when combined with an esword.
youre right anonmare is wrong esword is 8 ebow is 12
it's still only tangentially related becuase as has been said before, you can kill them with anything that does brute after getting the ebow stun, but I figured it was strange that you couldn't buy both

just didn't bother to check

Re: Da Ebow

Posted: Mon Apr 03, 2017 11:01 pm
by FantasticFwoosh
Kor wrote:We need traitor gear to be powerful because we balance our game for people with 10 rounds vs people with 10k rounds
This doesn't work or in typical coderbus fashion they are out of touch

All you require to go on a extended revolver shootout is a hacked autolathe, lots of metal and then print out 10k bullets to make you even (if not stronger) by negating the cost, additionally the ebow & strong melee compliment are infinite and high damage. Just strap on your deep pockets army belt with bought & printed TC and have fun shooting the crew with a extremely powerful revolver.

Way to sink your own reasoning. Out of all the offensive weapons (strong melee/unlimited ammo or renewable ammo guns) these are the ones that aren't justified by that statement to exist because they exceed the 10k bullets that the station has/can make and is also base stronger than what the station has. In which case they have to rely on stuns & cheap knockdown tactics which of course isn't fun.

How do you stop a carp-fu user? You stun or flash them to the ground OR by chance run into the gaping hole of a opportunity with a active stun baton. The same applies for lings, with a exceptionally if not even more strong post-dismemberment since the attack force is so high its as strong as the captain's sword for literally cutting you into pieces in which you can't react. Dismemberment & destruction have been made worse. Beanbag rounds work on anything that can't deflect bullets, but if the ebow shoots you first, then obviously beanbag rounds or lethal rounds cease to be useful.

> Traitors actively can destroy the incinerator & cloning just by bashing/shooting it with a esword without even using a bomb, reducing it to scrap metal, debris & a board which then they can steal.

Re: Da Ebow

Posted: Mon Apr 03, 2017 11:09 pm
by ShadowDimentio
The revolver might have limitless ammo if you raid EVA but their clips are finite. They get 6 shots before they have to reload, during which their precious gun is useless. Dogpile on them in that window. Get good.

I have little trouble rounding traitors up by the carload and gassing them, and when I inevitably get dunked it's always because I fucked up or got outplayed. You lot need to play HoS more and grow a pair, get STRONK LIKE ME, and understand sometimes you just lose.

Re: Da Ebow

Posted: Mon Apr 03, 2017 11:14 pm
by XDTM
ShadowDimentio wrote:
cedarbridge wrote:If you need a roundstart infintitaser to keep up your traitor KDR you need to de-casual yourself
People who can use the ebow and slaughter the whole station are 9/10 times the same people that can slaughter the whole station with the clown PDA and a toolbox, telling them to git gud doesn't work.
If someone somehow murderbones with those i'd be impressed rather than mad, so if by removing the ebow we see the expert murderers use more complex or hard methods i'm all for it.

Re: Da Ebow

Posted: Mon Apr 03, 2017 11:14 pm
by FantasticFwoosh
*Swap to hybrid taser while you grab another speed loader out of your army fannypack*

OwO what's this? A free reload for the hotkey master race which can instantly swap hands & auto stash guns to swap into storage? And a looted gun to constantly keep people floored because stashing tasers is a shitty tactic used to stunlock people? OwO.

I mean all you need is 1 speed loader in your hand at all times, Q to drop when its empty (the gun will dump out the bullets itself) and pick another one out of your army bag inventory, and continue moving on. Reloading is practically nothing.

Re: Da Ebow

Posted: Mon Apr 03, 2017 11:20 pm
by Slignerd
> Having a .357 revolver
> Using tasers

Do people actually do this?

Re: Da Ebow

Posted: Mon Apr 03, 2017 11:23 pm
by FantasticFwoosh
Shoot them at point blank range when they are tasered on the floor to conserve ammo i guess. People carry two tasers at once so its not even that bad a strategy to adapt.

Self recharging antique pistol also suffices.

Re: Da Ebow

Posted: Mon Apr 03, 2017 11:25 pm
by Slignerd
I just get a dozen and a half of speed loaders instead. No need for inferior guns.

Re: Da Ebow

Posted: Tue Apr 04, 2017 2:19 am
by Steelpoint
The Revolver strategy is to put your Revolver in your backpack, walk up to your next unsuspecting victim, pull out your Revolver and double tap the target. The only people who can survive two hits from the Revolver is the Head of Security, and a third shot will crit him. This strategy works very well from what I've witnessed in game.

Re: Da Ebow

Posted: Tue Apr 04, 2017 6:00 am
by ShadowDimentio
The sheath/unsheath strike is extremely effective for every weapon that hits hard/stuns.

Re: Da Ebow

Posted: Wed Apr 05, 2017 2:50 am
by Doctor Pork
Buff stun duration, nerf projectile regen to prevent stunlock (on multiple people I mean), let it be purchasable with esword again so the lizards can get their murderboner to a half-chub.

Is this good?

Re: Da Ebow

Posted: Wed Apr 05, 2017 2:52 am
by oranges
ebow/esword was a very bad combo though

Re: Da Ebow

Posted: Wed Apr 05, 2017 3:05 am
by Doctor Pork
oranges wrote:ebow/esword was a very bad combo though
the esword doesnt matter all that much when you can literally use a screwdriver because lolebowmemes

lets just do the thing

Re: Da Ebow

Posted: Wed Apr 05, 2017 3:30 am
by oranges
k

Re: Da Ebow

Posted: Wed Apr 05, 2017 3:33 am
by onleavedontatme
Do you guys not see the inherent contradiction/insanity of saying we need absolutely 0 rules to encourage traitor creativity with limitless, and then hard removing/nerfing tons of said options to cater to a tiny minority of players that are too good at the game?

Re: Da Ebow

Posted: Wed Apr 05, 2017 3:35 am
by oranges
Do you not see the inherent contradiction of letting traitors get a boring stun item when you want them to be creative?

Re: Da Ebow

Posted: Wed Apr 05, 2017 3:37 am
by onleavedontatme
Maybe Ebow is a bad place to make this stand, but the usual suspects will just switch to revolvers or stunprod/EMP flashlight to steal a taser from an officer and now you have the same problem again.

Re: Da Ebow

Posted: Wed Apr 05, 2017 3:37 am
by oranges
Well at least they have to steal it from security instead of having it given to them I guess ?

Re: Da Ebow

Posted: Wed Apr 05, 2017 3:39 am
by onleavedontatme
Yeah except now you've screwed over the newbies while the shitty players who either afk/suicide assistant or otherwise kill everyone mindlessly will still be doing their thing.

Re: Da Ebow

Posted: Wed Apr 05, 2017 3:41 am
by oranges
Okay you're probably right.

Re: Da Ebow

Posted: Wed Apr 05, 2017 5:33 am
by Jacough
Kor wrote:Yeah except now you've screwed over the newbies while the shitty players who either afk/suicide assistant or otherwise kill everyone mindlessly will still be doing their thing.
Maybe newbies shouldn't be rolling for traitor until they get their feet wet and their hands bloody.

Re: Da Ebow

Posted: Wed Apr 05, 2017 10:23 am
by Incomptinence
Maybe veteran killers and veteran victims are the real unfun things to encounter since people still start playing a game with the foulest worst system ever created, stun combat.

If only security killed criminals on the spot with m-16s!

Re: Da Ebow

Posted: Wed Apr 05, 2017 11:17 am
by XDTM
Why do we need kill-crutches to also be perfect murderbone tools? Make a limited use item like the sleepypen if someone needs it for their kill objective and can't use station stuff. I feel like we should encourage carefulness and sneakiness on new traitors, not teach them that murderbone is their easiest option.

As for experienced murderboners, i'd be fine with them turning to other methods, at least it makes gameplay different. I'd still advocate for removing revolver and esword as well.

Re: Da Ebow

Posted: Wed Apr 05, 2017 1:24 pm
by Incomptinence
See I told you the parapen was a great traitor item.

Re: Da Ebow

Posted: Thu Apr 06, 2017 5:31 pm
by Lazengann
The ebow is the cancer of lowpop

GIT IT OUT OF MY COMFY ROUNDS

Re: Da Ebow

Posted: Thu Apr 06, 2017 6:15 pm
by Qbopper
There was a round on sybil just now where someone used ebow + esword unfortunately, RIP

EDIT: yeah it was lowpop

Re: Da Ebow

Posted: Thu Apr 06, 2017 7:27 pm
by FantasticFwoosh
Qbopper wrote:There was a round on sybil just now where someone used ebow + esword unfortunately, RIP

EDIT: yeah it was lowpop
Image

Re: Da Ebow

Posted: Thu Apr 06, 2017 7:31 pm
by ShadowDimentio
Kill them

Re: Da Ebow

Posted: Thu Apr 06, 2017 9:11 pm
by Qbopper
are we gonna go in circles on this

Re: Da Ebow

Posted: Thu Apr 06, 2017 10:16 pm
by Doctor Pork
Qbopper wrote:are we gonna go in circles on this
...You do realize where we are, right?

Re: Da Ebow

Posted: Thu Apr 06, 2017 10:35 pm
by cedarbridge
Doctor Pork wrote:
Qbopper wrote:are we gonna go in circles on this
...You do realize where we are, right?
In a bikeshed thread in the middle of a coding freeze.

Re: Da Ebow

Posted: Thu Apr 06, 2017 11:22 pm
by IcePacks
Qbopper wrote:
IcePacks wrote:this is more an issues with stuns than anything else
probably true, stun and done combat is an issue imo but I don't know a good way to solve it and it's been discussed before
hi

i posted an extremely well thought-out change to stun and done that almost everyone overlooked in favor of converting everything into stamina chainstuns or porting over lifeweb shit.

Re: Da Ebow

Posted: Thu Apr 06, 2017 11:48 pm
by oranges
you are fighting a fucking upcliff battle my friend. i respect your tenacity immensely but every player poster in feedback has been trained in the art of jamming their fingers in their ears and screeching until people stop disagreeing or someone with more authority makes them concede

Re: Da Ebow

Posted: Fri Apr 07, 2017 12:22 am
by Qbopper
oranges has been trained in using the same line about people not liking change over and over (though it's still pretty true)

and yeah pax I wasn't sure of anything I could propose that wouldn't be shot down in flames and we all saw your thread, so... rip

Re: Da Ebow

Posted: Fri Apr 07, 2017 12:56 am
by paprika
>tfw nerfed this shitty holdover from 2010 years ago and you guys put it back

heh

Re: Da Ebow

Posted: Fri Apr 07, 2017 1:25 am
by ShadowDimentio
Shoo Paprika we don't talk about your changes

Re: Da Ebow

Posted: Sat Apr 08, 2017 7:57 pm
by PKPenguin321
paprika wrote:>tfw nerfed this shitty holdover from 2010 years ago and you guys put it back

heh
we didnt revert it we're complaining about your ebow

well i'm not but they are

Re: Da Ebow

Posted: Sat Apr 08, 2017 8:13 pm
by cedarbridge
PKPenguin321 wrote:
paprika wrote:>tfw nerfed this shitty holdover from 2010 years ago and you guys put it back

heh
we didnt revert it we're complaining about your ebow

well i'm not but they are
Unless I'm confusing rewords, pap's ebow was the one with darts you had to manually reload.

Re: Da Ebow

Posted: Sat Apr 08, 2017 8:33 pm
by FantasticFwoosh
Basically a crossbow for space daryls.

Re: Da Ebow

Posted: Sat Apr 08, 2017 8:34 pm
by PKPenguin321
cedarbridge wrote:
PKPenguin321 wrote:
paprika wrote:>tfw nerfed this shitty holdover from 2010 years ago and you guys put it back

heh
we didnt revert it we're complaining about your ebow

well i'm not but they are
Unless I'm confusing rewords, pap's ebow was the one with darts you had to manually reload.
that was proposed but rejected so he swapped it to the KA style gun we have now

Re: Da Ebow

Posted: Sun Apr 09, 2017 2:52 am
by Oldman Robustin
New ebow IS old ebow


Thats why its kind of funny its still getting complaints in 2017