Page 7 of 7

Re: cave dwarves (lavaland ghost-role)

Posted: Thu Jun 08, 2017 5:27 am
by lumipharon

Bottom post of the previous page:

>mine addy ore
>50 clowns swarm out like a cluwnbomb

Jesus christ how horrifying.

Also mining adamantine releasing FUN would be better if it wasn't just randomly distributed like any other ore, albeit somewhat rarer.
Atleast in DF you actually need to dig into the depths to reach the stuff.

Double bonus points: in DF Hell is sealed in with Slade, and and the odd pit of magma/adamantine vein.
This could be directly applied to Lava land and the necropolis - which is sealed with an impenetrable layer of whatever that stone is called in game.
What if Dorfs could find the odd vein of adamantine that runs through it, with a whole horde of FUN on the other end?

Re: cave dwarves (lavaland ghost-role)

Posted: Thu Jun 08, 2017 6:40 am
by Dr_bee
lumipharon wrote:>mine addy ore
>50 clowns swarm out like a cluwnbomb

Jesus christ how horrifying.

Also mining adamantine releasing FUN would be better if it wasn't just randomly distributed like any other ore, albeit somewhat rarer.
Atleast in DF you actually need to dig into the depths to reach the stuff.

Double bonus points: in DF Hell is sealed in with Slade, and and the odd pit of magma/adamantine vein.
This could be directly applied to Lava land and the necropolis - which is sealed with an impenetrable layer of whatever that stone is called in game.
What if Dorfs could find the odd vein of adamantine that runs through it, with a whole horde of FUN on the other end?
new way to summon legion?

Re: cave dwarves (lavaland ghost-role)

Posted: Thu Jun 08, 2017 6:48 am
by DemonFiren
Dr_bee wrote:or you could have it spawn actual clowns, to take the DF meta joke to the logical conclusion.
compromise
simple animal laughter demons