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Re: Sec Borg change

Posted: Wed Feb 11, 2015 1:23 pm
by deathhoof

Bottom post of the previous page:

My experiance with this so far:
>be listening to security channel
>fuggin lorenzo stole all the shit, arrest he
>go to hop line with wirecutters and cut out the mounted flash
>sec borgs comes along and disablers me
>i run straight at them as they shoot because i know they wont do enough damage to stop me and I flash them
>use the borg as a shield against security
>they laser the borg to death in an attempt to stop me

Re: Sec Borg change

Posted: Wed Feb 11, 2015 1:35 pm
by Steelpoint
Its definently going to take time for Sec Borgs to get to grips with the idea of them having to keep distance from a positional target and that they can't instantly shut down a single target at range. Same thing happened with the Syndi Borg change where they lost their one-shot ranged stun.

Re: Sec Borg change

Posted: Wed Feb 11, 2015 5:00 pm
by Not-Dorsidarf
They didn't lose it, they just had to be more careful with using it because it was changed to a multishot unreloadable grenade round instead of an auto-ebow.

Re: Sec Borg change

Posted: Wed Feb 11, 2015 5:34 pm
by Saegrimr
I use it to disperse greyshits and the HoS since it doesn't always stun, but it does light them on fire. More useful, IMO.

As for the disabler, did you increase the ammo count of it like what was done with the eguns/tasers? Because 7 disabler shots would be bullshit.

Re: Sec Borg change

Posted: Wed Feb 11, 2015 5:37 pm
by Steelpoint
When I tested you could fire 20 disable shots before exhausting (Or around 21-22 depending on recharge times), this means with the 20 shots you can potetionally disable five targets, which is the same as the taser in stunning five targets.

I also set it to have the same recharge time as the taser, though individual shots recharge at a faster rate, it takes the exact same amount of time to fully recharge the gun from empty to full (around 50 seconds).

Re: Sec Borg change

Posted: Thu Feb 12, 2015 10:40 am
by Not-Dorsidarf
Syndieborgs are getting their instant stun back. https://github.com/tgstation/-tg-station/pull/7676

Re: Sec Borg change

Posted: Thu Feb 12, 2015 10:46 am
by Steelpoint
But their losing any ranged damage dealing weapon, meaning that have to use their Esword on targets to kill them.