maybe im the only person that this happens to, but recently it seems that people have been spamming the revive notices whether they're aware of it or not. normally its fine but there have been cases lately where people just take bodies and continually open/close the cloner on them for long periods of time, which continually generates the sound and notice for the ghost and can obviously get incredibly obnoxious very quickly.
i propose we either make a "cooldown" for it like how the spirit sword warns the user not to "anger the spirits," or make an option for the ghost to not be revived.
remove cloning scanner/defib spammability
- Deitus
- Joined: Tue Feb 17, 2015 5:26 pm
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- PKPenguin321
- Site Admin
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Re: remove cloning scanner/defib spammability
ahelp and we'll gib your corpse for you
i play Lauser McMauligan. clown name is Cold-Ass Honkey
i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- Lumbermancer
- Joined: Fri Jul 25, 2014 3:40 am
- Byond Username: Lumbermancer
Re: remove cloning scanner/defib spammability
Just make a DNR UI button.
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