The Virology nerf

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XDTM
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Re: The Virology nerf

Post by XDTM » #322305

Bottom post of the previous page:

Something went wrong with disease ids i suppose. I'll get a fix out soon.
a.k.a. Duke Hayka

Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
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XDTM
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Re: The Virology nerf

Post by XDTM » #323916

I can't reproduce this. I tried mutating, removing symptoms, neutering, and creating culture bottles both named and non. How long ago was the screenshot? I did fix a bug with IDs some time ago, might've been that.
a.k.a. Duke Hayka

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Re: The Virology nerf

Post by Lazengann » #325521

I apologize for the late reply, I took a brief break from the game. I have taken these images last round, so around noon EST today. To make the viruses, I just add one unit of my most recent culture to the bottle, and make a new culture bottle if it's the correct symptom and I empty/eject if it's wrong.
Spoiler:
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Would this be avoided by singling out each symptom individually and then merging them later?
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XDTM
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Re: The Virology nerf

Post by XDTM » #325544

I suppose, but i don't really know how that is happening in the first place... i guess i'll try those steps out
a.k.a. Duke Hayka

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Re: The Virology nerf

Post by Lazengann » #325585

I just tried getting all the symptoms in individual cultures, meaning when I neutered the symptoms there were no other symptoms to neuter except the desired ones. I had no problems, which makes me think it just displays wrong when it fucks up on me doing it the other way.
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Re: The Virology nerf

Post by Lazengann » #325586

I just tried getting all the symptoms in individual cultures, meaning when I neutered the symptoms there were no other symptoms to neuter except the desired ones. I had no problems, which makes me think it just displays wrong when it fucks up on me doing it the other way.
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Re: The Virology nerf

Post by oranges » #325589

why would you fix the issues that this person brings up after they repeatedly attacked you, you are a less petty man than I
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Re: The Virology nerf

Post by Lazengann » #325593

Yeah my bad I was salty during the round
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Qbopper
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Re: The Virology nerf

Post by Qbopper » #325603

oranges wrote:why would you fix the issues that this person brings up after they repeatedly attacked you, you are a less petty man than I
I mean just because someone is rude to you doesn't mean they don't also have a point
Limey wrote:its too late.
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oranges
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Re: The Virology nerf

Post by oranges » #325719

that was how I used to justify my behaviour
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Qbopper
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Re: The Virology nerf

Post by Qbopper » #325872

it also doesn't excuse being a piece of shit, sure, but you can do both (respect their opinion and call them rude)
Limey wrote:its too late.
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Re: The Virology nerf

Post by Nabski » #327595

I've had weird spreading effects whenever coughing is used. My transmission type will say blood but it will still spread on cough. I haven't done enough testing to really figure out what's going on there.
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Re: The Virology nerf

Post by XDTM » #327686

Cough has a threshold effect where it spreads on cough if the virus is airborne, maybe the check is not working properly
a.k.a. Duke Hayka

Coder of golems, virology, hallucinations, traumas, nanites, and a bunch of miscellaneous stuff.
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