Xenomorph Hunter Movement Speed
- Hathkar
- Joined: Sat Jul 08, 2017 12:41 am
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Xenomorph Hunter Movement Speed
I'll keep it short: Xenomorph hunters run way too fast. It's basically impossible to control where you're moving around with any precision at all if you're not moving one step at a time. This is even worse if you're in space, since you WILL fling yourself off into space with just one mistep. Even aboard the station, you move blindingly fast, and it's near impossible to both get close enough to someone to hit them, but still move around enough to dodge attacks.
(Also other really fast forms of travel like VTEC, mining wings, and flightsuits are always way too damn fast.)
(Also other really fast forms of travel like VTEC, mining wings, and flightsuits are always way too damn fast.)
- Cobby
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Re: Xenomorph Hunter Movement Speed
the fact you wrote this from a stance of buffing the hunter by lowering his speed instead of nerfing the hunter because it's too fast has made me ill.
good day!
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Re: Xenomorph Hunter Movement Speed
We should make everyone hunter speed again
- Armhulen
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Re: Xenomorph Hunter Movement Speed
We should remove xenomorphs
- Qbopper
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Re: Xenomorph Hunter Movement Speed
de fucking let thisArmhulen wrote:We should remove xenomorphs
Limey wrote:its too late.
- Armhulen
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Re: Xenomorph Hunter Movement Speed
reminder that spiders work better than xenos and don't reply on stun based combat
- Qbopper
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Re: Xenomorph Hunter Movement Speed
improve don't removeArmhulen wrote:reminder that spiders work better than xenos and don't reply on stun based combat
xenos are so iconic (despite being shamelessly stolen) I would be genuinely unhappy to see them get removed outright
Limey wrote:its too late.
- Armhulen
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Re: Xenomorph Hunter Movement Speed
i know, or else they'd be goneQbopper wrote:improve don't removeArmhulen wrote:reminder that spiders work better than xenos and don't reply on stun based combat
xenos are so iconic (despite being shamelessly stolen) I would be genuinely unhappy to see them get removed outright
- Cobby
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- Armhulen
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Re: Xenomorph Hunter Movement Speed
?yesExcessiveJMadison wrote:We have xenos still?
- ShadowDimentio
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Re: Xenomorph Hunter Movement Speed
>Denying that stuns aren't the flagstone of SS13 combatArmhulen wrote:reminder that spiders work better than xenos and don't reply on stun based combat
Show me an antag that doesn't rely on stuns, huge DPS, or some weird anomaly like blob
Spoiler:
- Armhulen
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Re: Xenomorph Hunter Movement Speed
spidersShadowDimentio wrote:>Denying that stuns aren't the flagstone of SS13 combatArmhulen wrote:reminder that spiders work better than xenos and don't reply on stun based combat
Show me an antag that doesn't rely on stuns, huge DPS, or some weird anomaly like blob
- oranges
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Re: Xenomorph Hunter Movement Speed
I was about to say we're not gonna bother balancing an admin event but then I remembered fuck heads had rammed them into the game
- ShadowDimentio
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Re: Xenomorph Hunter Movement Speed
Spiders are a huge anomaly. They're useless in a fight, but they expand exponentially and can swarm even deathsquads.Armhulen wrote:spidersShadowDimentio wrote:some weird anomaly like blob
Spoiler:
- Yakumo_Chen
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Re: Xenomorph Hunter Movement Speed
>useless
one bite from a purple can do a shitload of tox damage if you don't run to medbay immediately. A bite from a green can incapacitate you if left untreated. Reds are just really, really robust.
one bite from a purple can do a shitload of tox damage if you don't run to medbay immediately. A bite from a green can incapacitate you if left untreated. Reds are just really, really robust.
- calzilla1
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Re: Xenomorph Hunter Movement Speed
I say we remove xenos so if someone makes a movie they won't be sued for copy infringement
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- captain sawrge
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- captain sawrge
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Re: Xenomorph Hunter Movement Speed
they're fucking terribleQbopper wrote:improve don't removeArmhulen wrote:reminder that spiders work better than xenos and don't reply on stun based combat
xenos are so iconic (despite being shamelessly stolen) I would be genuinely unhappy to see them get removed outright
- Armhulen
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Re: Xenomorph Hunter Movement Speed
this, they're iconic because they're from like 5 movies (WE DIDN'T MAKE THEM MOVIES!)captain sawrge wrote:they're fucking terribleQbopper wrote:improve don't removeArmhulen wrote:reminder that spiders work better than xenos and don't reply on stun based combat
xenos are so iconic (despite being shamelessly stolen) I would be genuinely unhappy to see them get removed outright
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Re: Xenomorph Hunter Movement Speed
What is the point of writing "show me something that doesnt use stuns that isnt an anomaly" but qualifying it with "unless it uses stuns its an anomaly:ShadowDimentio wrote:Spiders are a huge anomaly. They're useless in a fight, but they expand exponentially and can swarm even deathsquads.Armhulen wrote:spidersShadowDimentio wrote:some weird anomaly like blob
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- cedarbridge
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Re: Xenomorph Hunter Movement Speed
Armhulen wrote:We should remove xenomorphs
- Armhulen
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Re: Xenomorph Hunter Movement Speed
I've been saying it since i got in office, i've been coding a replacement since i got in github, and you darn well know i'm gonna do it once we get in the second wave of variants.
- Armhulen
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Re: Xenomorph Hunter Movement Speed
also soon: spiderhud for all your eight legged needs
- Qbopper
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Re: Xenomorph Hunter Movement Speed
i meant they feel iconic to ss13 but i mean yeahArmhulen wrote:this, they're iconic because they're from like 5 movies (WE DIDN'T MAKE THEM MOVIES!)captain sawrge wrote:they're fucking terribleQbopper wrote:improve don't removeArmhulen wrote:reminder that spiders work better than xenos and don't reply on stun based combat
xenos are so iconic (despite being shamelessly stolen) I would be genuinely unhappy to see them get removed outright
mechanically, sure, they're shit
would still be really sad to see them be removed, i don't care if you fuck with how they play though
Limey wrote:its too late.
- Not-Dorsidarf
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Re: Xenomorph Hunter Movement Speed
I dont like spiders because they're always a binary toggle
"Did you annihilate them instantly yes/no"
if the answer is no, everyone dies from billions of spiders no matter what
"Did you annihilate them instantly yes/no"
if the answer is no, everyone dies from billions of spiders no matter what
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- Armhulen
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Re: Xenomorph Hunter Movement Speed
that's xenomorphs, but instead of there being a lot of them there's just one guy at full speed that stuns you and then uses his knockout item then brings you to the brig hive for conversion (you don't get to play though lol)Not-Dorsidarf wrote:I dont like spiders because they're always a binary toggle
"Did you annihilate them instantly yes/no"
if the answer is no, everyone dies from billions of spiders no matter what
- Armhulen
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Re: Xenomorph Hunter Movement Speed
spiders are also easily beatable by using your environment.
SPIDERS CANNOT SURVIVE:
Plasma (I think)
Burning plasma
Space
Freon
Anything cold, actually
XENOS CANNOT SURVIVE:
Burning plasma, normal plasma actually buffs them
SPIDERS CANNOT SURVIVE:
Plasma (I think)
Burning plasma
Space
Freon
Anything cold, actually
XENOS CANNOT SURVIVE:
Burning plasma, normal plasma actually buffs them
- PKPenguin321
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Re: Xenomorph Hunter Movement Speed
Do hunters not have a run/walk toggle?
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i have three other top secret characters as well.
tell the best admin how good he is
i have three other top secret characters as well.
tell the best admin how good he is
Spoiler:
- Hathkar
- Joined: Sat Jul 08, 2017 12:41 am
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Re: Xenomorph Hunter Movement Speed
They do not.PKPenguin321 wrote:Do hunters not have a run/walk toggle?
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