We literally just removed smoke machine because of revenant salt

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Luke Cox
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Re: We literally just removed smoke machine because of revenant salt

Post by Luke Cox » #390214

Bottom post of the previous page:

Somebody lied to me on the internet. How could this happen?
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kevinz000
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Re: We literally just removed smoke machine because of revenant salt

Post by kevinz000 » #390620

Luke Cox wrote:Somebody lied to me on the internet. How could this happen?
wake up you whiny sheeperson
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Dax Dupont
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Re: We literally just removed smoke machine because of revenant salt

Post by Dax Dupont » #390717

It is sad when salt related content stuff gets removed due to salt. RIP Salt Mine shuttle 7 feb 2018 - 8 feb 2018
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Armhulen
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Re: We literally just removed smoke machine because of revenant salt

Post by Armhulen » #390816

Dax Dupont wrote:It is sad when salt related content stuff gets removed due to salt. RIP Salt Mine shuttle 7 feb 2018 - 8 feb 2018
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John_Oxford
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Re: We literally just removed smoke machine because of revenant salt

Post by John_Oxford » #390897

>logically explain something in a reasonable and deductive manner in a thread that's optional to read on a forum that's optional to sign up for
>"HA STOOPID FUCKEN OXFORD SHILL TRYING TO CHANGE SHIT"
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Qbopper
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Re: We literally just removed smoke machine because of revenant salt

Post by Qbopper » #390907

Dax Dupont wrote:It is sad when salt related content stuff gets removed due to salt. RIP Salt Mine shuttle 7 feb 2018 - 8 feb 2018
this was literally the dumbest thing i have ever seen and its honestly appalling it wasn't instantly shut down
Limey wrote:its too late.
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Dax Dupont
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Re: We literally just removed smoke machine because of revenant salt

Post by Dax Dupont » #390926

Armhulen wrote:
Dax Dupont wrote:It is sad when salt related content stuff gets removed due to salt. RIP Salt Mine shuttle 7 feb 2018 - 8 feb 2018
Owned
It's okay the salt museum is still gonna come.

I need someone to sprite me a tiny shuttle for it.
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Re: We literally just removed smoke machine because of revenant salt

Post by Supermichael777 » #393442

Deathmix is just dumping every poision in a beaker. its not even hard.
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Arianya
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Re: We literally just removed smoke machine because of revenant salt

Post by Arianya » #393601

Oldman Robustin wrote: The thing sat in chemistry every round for months and it was still getting used in <10% of rounds.
And yet by your own admission it has extremely potent uses against antagonists. What's wrong with it being a niche item that a chemist can choose to build in order to counter a revenant/clockcult/blood demon, rather then an item that is there at round start and just gathers dust?
I don't see anyone going through the trouble of gathering metal/parts/wire/board and building one for these marginal uses.
You're making this sound much more troublesome then it actually is. Any ORM/mineral distribution changes will only make this easier.
So now im in another purgatory where I get to wait around for a month so I can post "I told you so" data and pray that Dunc won't be a dick about it.
Or, here's a thought, gather a month's worth of data and then look at avenues of buffing that don't involve trying to "I told you so" maintainers/admins.
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Oldman Robustin
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Re: We literally just removed smoke machine because of revenant salt

Post by Oldman Robustin » #394906

The machine is awful for deathmix because its doesn't scale with volume like grenades do.

You put in 6 different nasty poisons and the victim will breathe in so little of each that it will metabolize out of their system in <2 seconds.

Grenades on the other hand, you don't have to drag them around for everyone to see or steal, they can be detonated with no warning, and they will cause the victim to ingest lethal levels within seconds.

And yea my plan for bringing it back to roundstart is still "I told you so" because my compromise PR (smoke machine doesn't affect turf) got shut down within hours.

What the fuck options do I have left?
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