Suicide and gameplay implications

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Saegrimr
Joined: Thu Jul 24, 2014 4:39 pm
Byond Username: Saegrimr

Re: Suicide and gameplay implications

Post by Saegrimr » #397828

Bottom post of the previous page:

You know I just remembered that you guys changed cloning so it pulls the ghost in when its done instead of the ghost having to be in the body at all to be scanned.
tedward1337 wrote:Sae is like the racist grandad who everyone laughs at for being racist, but deep down we all know he's right.
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Cobby
Code Maintainer
Joined: Sat Apr 19, 2014 7:19 pm
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Github Username: ExcessiveUseOfCobblestone

Re: Suicide and gameplay implications

Post by Cobby » #398241

Saegrimr wrote:You know I just remembered that you guys changed cloning so it pulls the ghost in when its done instead of the ghost having to be in the body at all to be scanned.
to be scanned you have to be in the body.

the actual process of cloning does not require you to tab out or stare at a 3x3 screen though.
Voted best trap in /tg/ 2014-current
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