Agent Stealth Box

For feedback on the game code and design. Feedback on server rules and playstyle belong in Policy Discussion.
Post Reply
bman
Github User
Joined: Fri Oct 14, 2016 4:55 pm
Byond Username: Basilman
Github Username: Militaires

Agent Stealth Box

Post by bman » #430565

give feedback on this new traitor item, it's under the implants section, labelled as "Stealth Implant", do check it out
User avatar
Cobby
Code Maintainer
Joined: Sat Apr 19, 2014 7:19 pm
Byond Username: ExcessiveUseOfCobby
Github Username: ExcessiveUseOfCobblestone

Re: Agent Stealth Box

Post by Cobby » #430681

Why are people trying to nerf it when this thread is empty
Voted best trap in /tg/ 2014-current
bman
Github User
Joined: Fri Oct 14, 2016 4:55 pm
Byond Username: Basilman
Github Username: Militaires

Re: Agent Stealth Box

Post by bman » #430682

deathride, the citadel 13 coder, tried to nerf it 4 hours after it was made and without this thread even being up, hell, the feature wasnt even ingame yet
LifeReign
Joined: Mon Mar 06, 2017 10:57 pm
Byond Username: LifeReign

Re: Agent Stealth Box

Post by LifeReign » #430885

The box can be used while stunned and it blocks hits. Just saw a nuke op use it repeatedly after getting tasered to jump in and out of combat. Does it even have a cooldown?
Bagil- Eats-Shoots-and-Leaves: Probably the botanist
bman
Github User
Joined: Fri Oct 14, 2016 4:55 pm
Byond Username: Basilman
Github Username: Militaires

Re: Agent Stealth Box

Post by bman » #430931

LifeReign wrote:The box can be used while stunned and it blocks hits. Just saw a nuke op use it repeatedly after getting tasered to jump in and out of combat. Does it even have a cooldown?
yeah it does but it may be too short, suggestion for time?
LifeReign
Joined: Mon Mar 06, 2017 10:57 pm
Byond Username: LifeReign

Re: Agent Stealth Box

Post by LifeReign » #430975

Not sure, but there's a big issue where people can use it in combat to break line of sight, so maybe 10 second cooldown starting from when the user breaks stealth? I'm pretty sure that having it on makes you taser/disabler immune too, and again it can be used while stunned to stop people from cuffing/adding additional stuns/beating your ass, which is a bit too powerful.
Bagil- Eats-Shoots-and-Leaves: Probably the botanist
User avatar
Denton
Joined: Wed Aug 23, 2017 3:53 pm
Byond Username: Denton-30
Github Username: 81Denton

Re: Agent Stealth Box

Post by Denton » #430987

bman wrote:deathride, the citadel 13 coder, tried to nerf it 4 hours after it was made and without this thread even being up, hell, the feature wasnt even ingame yet
You can safely ignore his hot opinions, he's like Fwoosh except he knows how to code
Image
bman
Github User
Joined: Fri Oct 14, 2016 4:55 pm
Byond Username: Basilman
Github Username: Militaires

Re: Agent Stealth Box

Post by bman » #431031

LifeReign wrote:Not sure, but there's a big issue where people can use it in combat to break line of sight, so maybe 10 second cooldown starting from when the user breaks stealth? I'm pretty sure that having it on makes you taser/disabler immune too, and again it can be used while stunned to stop people from cuffing/adding additional stuns/beating your ass, which is a bit too powerful.
you can not deploy the box while stunned, cuffed, or incapacitated, but i will extend the cooldown
LifeReign
Joined: Mon Mar 06, 2017 10:57 pm
Byond Username: LifeReign

Re: Agent Stealth Box

Post by LifeReign » #431055

bman wrote:
LifeReign wrote:Not sure, but there's a big issue where people can use it in combat to break line of sight, so maybe 10 second cooldown starting from when the user breaks stealth? I'm pretty sure that having it on makes you taser/disabler immune too, and again it can be used while stunned to stop people from cuffing/adding additional stuns/beating your ass, which is a bit too powerful.
you can not deploy the box while stunned, cuffed, or incapacitated, but i will extend the cooldown
I saw a nuke op box himself a second after getting stunned. Maybe you're right and he was on drugs, but he wasn't moving for awhile after boxing himself.
Bagil- Eats-Shoots-and-Leaves: Probably the botanist
bman
Github User
Joined: Fri Oct 14, 2016 4:55 pm
Byond Username: Basilman
Github Username: Militaires

Re: Agent Stealth Box

Post by bman » #431118

ill investigate
edit: fixed, it will go online in more than 24 hour cuz pr process
User avatar
Pizzatiger
Joined: Mon Jun 05, 2017 2:44 pm
Byond Username: Pizzatiger

Re: Agent Stealth Box

Post by Pizzatiger » #431202

Why is the stealth implant Nuke op only?
bman
Github User
Joined: Fri Oct 14, 2016 4:55 pm
Byond Username: Basilman
Github Username: Militaires

Re: Agent Stealth Box

Post by bman » #431224

it's not....
User avatar
Pizzatiger
Joined: Mon Jun 05, 2017 2:44 pm
Byond Username: Pizzatiger

Re: Agent Stealth Box

Post by Pizzatiger » #431257

bman wrote:it's not....
It is. You placed the stealth implant under cybernetic implants not implants. Cybernetic implants are nuke op only implants
User avatar
iamgoofball
Github User
Joined: Fri Apr 18, 2014 5:50 pm
Byond Username: Iamgoofball
Github Username: Iamgoofball

Re: Agent Stealth Box

Post by iamgoofball » #431265

Pizzatiger wrote:
bman wrote:it's not....
It is. You placed the stealth implant under cybernetic implants not implants. Cybernetic implants are nuke op only implants
I've made a PR to fix this.

https://github.com/tgstation/tgstation/pull/39564
User avatar
wesoda25
Joined: Thu Aug 10, 2017 9:32 pm
Byond Username: Wesoda25

Re: Agent Stealth Box

Post by wesoda25 » #431271

I think it should be removed from nuke ops.

They can get up close to the disk easily, and if hurt (or just in a space fight in general) can pop some chems and hide in it.

Its cool for traitors but cheesy for nuke ops.
[this space reserved]
User avatar
oranges
Code Maintainer
Joined: Tue Apr 15, 2014 9:16 pm
Byond Username: Optimumtact
Github Username: optimumtact
Location: #CHATSHITGETBANGED

Re: Agent Stealth Box

Post by oranges » #431302

there's been a suite of fixes/changes that mostly depower it (around stealth cooldowns mainly), so lets have those settle in first
Aquir
Joined: Tue Sep 18, 2018 4:06 pm
Byond Username: Aquir

Re: Agent Stealth Box

Post by Aquir » #457117

Anytime, anywhere, turn invisible and move? escape or ambush sec That easily? yes it is op.
User avatar
Steelpoint
Github User
Joined: Thu Apr 17, 2014 6:37 pm
Byond Username: Steelpoint
Github Username: Steelpoint
Location: The Armoury

Re: Agent Stealth Box

Post by Steelpoint » #457119

Its surprisingly effective, I've seen it be used to ambush Security unexpectedly since you can move very fast in it. I once saw a Traitor kill half the crew because they were using the box with a Ebow to go around and gank everyone.
Image
User avatar
Yakumo_Chen
Joined: Fri Dec 11, 2015 10:08 pm
Byond Username: Yakumo Chen

Re: Agent Stealth Box

Post by Yakumo_Chen » #457738

Moving fast in the box is a bug, it's some kind of weirdness with the movement code that you can move super fast if you move diagonally against a wall
Image
Image
bman
Github User
Joined: Fri Oct 14, 2016 4:55 pm
Byond Username: Basilman
Github Username: Militaires

Re: Agent Stealth Box

Post by bman » #457767

what a thrill
User avatar
Denton
Joined: Wed Aug 23, 2017 3:53 pm
Byond Username: Denton-30
Github Username: 81Denton

Re: Agent Stealth Box

Post by Denton » #457802

based goldsrc
Image
Post Reply

Who is online

Users browsing this forum: No registered users