BLINDNESS

For feedback on the game code and design. Feedback on server rules and playstyle belong in Policy Discussion.
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bman
Github User
Joined: Fri Oct 14, 2016 4:55 pm
Byond Username: Basilman
Github Username: Militaires

BLINDNESS

Post by bman » #453671

can you play the game completely fucking blind? we'll see about that
drop feedback for the existing quirk here i dont know if the maintainers have the balls to merge the pr. pr for TOTAL blindness: https://github.com/tgstation/tgstation/pull/41391
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IkeTG
Joined: Wed Feb 24, 2016 2:03 am
Byond Username: LizardDreams
Location: Here, Now

Re: BLINDNESS

Post by IkeTG » #453674

this is exactly the sort of challenge that will breathe life into this game
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Cobby
Code Maintainer
Joined: Sat Apr 19, 2014 7:19 pm
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Re: BLINDNESS

Post by Cobby » #453713

it's not suppose to be a fun challenge tho :thinking:
Voted best trap in /tg/ 2014-current
bman
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Joined: Fri Oct 14, 2016 4:55 pm
Byond Username: Basilman
Github Username: Militaires

Re: BLINDNESS

Post by bman » #453714

it's a challenge but it's not meant to be fun
edit: as in you can have fun with it if you're not the average tg player
bman
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Joined: Fri Oct 14, 2016 4:55 pm
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Github Username: Militaires

Re: BLINDNESS

Post by bman » #453721

RIP PR
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Yakumo_Chen
Joined: Fri Dec 11, 2015 10:08 pm
Byond Username: Yakumo Chen

Re: BLINDNESS

Post by Yakumo_Chen » #454382

It looks more like the coder's attitude killed it faster then the actual logic behind trying to play a game with a blank screen and playing mouse hover over literally everything
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