Are Disablers Supposed to be Straight Garbage?

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wesoda25
Joined: Thu Aug 10, 2017 9:32 pm
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Are Disablers Supposed to be Straight Garbage?

Post by wesoda25 » #499600

I mean, in their current state disablers are straight trash. Is this intentional? If so, why? Also the immediate stamina regain after like 10 seconds is ridiculous.
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CPTANT
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Re: Are Disablers Supposed to be Straight Garbage?

Post by CPTANT » #499634

I think they would feel a lot better if they had more stamina damage but an increased cooldown between shots.
Timberpoes wrote: Tue Feb 14, 2023 3:21 pm The rules exist to create the biggest possible chance of a cool shift of SS13. They don't exist to allow admins to create the most boring interpretation of SS13.
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oranges
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Re: Are Disablers Supposed to be Straight Garbage?

Post by oranges » #499653

care to explain what you mean ryan
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Shadowflame909
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Re: Are Disablers Supposed to be Straight Garbage?

Post by Shadowflame909 » #499654

Disablers have 40 shots.

3 are required to slowdown.

This is balanced to me. Previously it was 40 shots and 1 bolt was required to slowdown. Pure cancer.

Maybe if it was 10 shots and 1 bolt to slowdown, and 2 to stun that'd be cool as well.
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Xeroxemnas
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Re: Are Disablers Supposed to be Straight Garbage?

Post by Xeroxemnas » #499656

How many shots does an e-gun have by comparison?
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wesoda25
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Re: Are Disablers Supposed to be Straight Garbage?

Post by wesoda25 » #499687

Its ok i talked to 4d and he has pr up that i think will make things better (due to inconsistencies caused by limb system I thought disablers were worse than they were). Once 4ds pr goes through ill get back to this thread
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Yakumo_Chen
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Re: Are Disablers Supposed to be Straight Garbage?

Post by Yakumo_Chen » #499707

the fact that all stuns are cleared when the disable cooldown ends is pretty annoying. I can't disable someone and follow up with a stun baton because they just get up right away, I have to keep disabling them if I want to cuff.
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leibniz
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Re: Are Disablers Supposed to be Straight Garbage?

Post by leibniz » #499744

stuns are gay, the everlasting slowdown shit was cancerous
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Re: Are Disablers Supposed to be Straight Garbage?

Post by 4dplanner » #499747

Yakumo_Chen wrote:the fact that all stuns are cleared when the disable cooldown ends is pretty annoying. I can't disable someone and follow up with a stun baton because they just get up right away, I have to keep disabling them if I want to cuff.
That should have been fixed by the PR already merged, as long as the server was updated
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