Security Sprites: 2015 Edition

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Security Sprites: 2015 Edition

Post by Steelpoint » #56436

Its been a year (about a month) since our last debate over the security sprites. As such I feel its been enough time for people to get a feel for the new sprites, as well as a opportunity to get some more discussion on a subject that's held close to my heart.

Here is a good picture to summate the three different security sprite styles we can select from at this time.

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So, what style do you like? Do you want to keep the current pap sprites, switch to the ausops or go back to the days of old (technically the old sprites are pap's revisited sprites, but I digress)?
Last edited by Steelpoint on Thu Jan 08, 2015 4:36 am, edited 2 times in total.
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Re: Security Sprites: 2015 Edition

Post by Saegrimr » #56438

So long as anything discussed actually matters this time.

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Re: Security Sprites: 2015 Edition

Post by Steelpoint » #56439

I'm avoiding a poll until there's been sufficient discussion, mainly so that paprika can't try and blow off the poll as being reactionary.
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Re: Security Sprites: 2015 Edition

Post by iyaerP » #56443

I like steel's ausops with the classic "old" helmet the best myself, especially if HoP and barman get the "old" armour style armour. I really REALLY don't like security not being immediately recognizable, and with the grey "corporate" sprites, they really aren't, especially if they don't have their beret on for whatever reason. With ausops, every single part of the sprite was unique to sec with the sole exception of the armour, which are shred by HoP and bartender. With the ones we have right now, only the beret is immediately recognizable. The rest of the sprite looks quite literally like a grey suit. Sec pretty much blends in with the crowd, which should not be the case. Especially the new armour sprite. I really hate that one, you can barely tell it is there against the sprite of the suit.

Also, bring back armoured knees.
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Re: Security Sprites: 2015 Edition

Post by Steelpoint » #56450

What I would do is, if people wanted it, to return to the old "ausops" sprites with the kneepads, keep the Beret as standard issue and put a helmet inside officers lockers.

But I would like to know what other people think.
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Re: Security Sprites: 2015 Edition

Post by leibniz » #56457

I prefer the look of the old sprites. Nice color and I think helmets and hats are better than berets.
But I think it would be nice of all outfits were available in various closets, effort went into making them and everyone has their preference.
I dont see why we have to argue instead of making all of them an option.

Though that is mainly true for jumpsuits, I guess keeping multiple armor and armored headwear around would oversaturate the station with them.
Maybe we could have a vending machine that accepts clothing and you could exchange stuff for another item that goes in the same slot.
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Re: Security Sprites: 2015 Edition

Post by Steelpoint » #56458

Paprika did say he was working on a system to allow Officers to select their own uniform, I actually support allowing the Head of Security to set his departments uniform theme.

But that was a while ago, and there's no visible progress.
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Re: Security Sprites: 2015 Edition

Post by iyaerP » #56475

I think that regardless of what sprites are used, having a "uniform" uniform is important, so that sec look, if not identical, at least alike each other, making it more clear at a glance that this is sec investigating a crime, not a random gaggle of people who happen to include security. Having the HoS set theme at shift start or in config options would help immensely in that regard, as well as allowing a certain amount of flexibility in what the security force looks like.
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Re: Security Sprites: 2015 Edition

Post by paprika » #56491

The sprites you used in the OP are out of date, once again steelpoint
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Re: Security Sprites: 2015 Edition

Post by Steelpoint » #56494

I was simply using the image that was provided on IRC. I'll double check though.

However, don't use that to detract from the situation.

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Re: Security Sprites: 2015 Edition

Post by paprika » #56506

No armband. Broken armband sprite on 'steel' and 'old'.

Come on dude it's the details.

Anyway I'm still working on the clothing set picking thing but there's been complications and it's also a really hard thing to do for a new coder so be patient.
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Re: Security Sprites: 2015 Edition

Post by AdenAbrafo » #56540

I like the vest in Paprika's but the overall look is better in Steelpoint's, in my opinion. Specifically the red color. Would it be possible to do a hybrid?
I'm sure the broken armband could be fixed in both other sprites.
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Might be a good idea to ask for some help from other coders.
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Re: Security Sprites: 2015 Edition

Post by Wyzack » #56606

Still gonna vote for Steelpoint's stuff. the new armor does not look like armor at all. I really hope player opinion will be considered this time.
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Re: Security Sprites: 2015 Edition

Post by AnonymousNow » #56706

Make 'em red. Steelpoint's stuff is better for me.
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Re: Security Sprites: 2015 Edition

Post by Steelpoint » #56729

Just for comparison, I've updated the image to show how ausops version appeared before either paprika or myself changed the sprites.
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Re: Security Sprites: 2015 Edition

Post by Ikarrus » #56736

Bring back the retro bright red jumpsuits.
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Re: Security Sprites: 2015 Edition

Post by Incomptinence » #56739

It helps hide the blood from when the captain orders an orgy of violence.
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Re: Security Sprites: 2015 Edition

Post by Steelpoint » #56764

Delicious wrote:I don't know what "technically the old sprites are pap's revisited sprites, but I digress" means but get rid of that shit. Change it back to before the meddling, please.
Just to set the record straight.

This is what the Security sprites looked like before anyone tried to change anything

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This is what the Security sprites looked like after I changed the sprites to ausops sprites.

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Now these are the sprites paprika tried to change to.

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Then he changed it to these sprites after most people disliked them.

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Then I countered with these sprites.

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Finally Paprika got these sprites (also made by ausops before pap pissed him off)

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Re: Security Sprites: 2015 Edition

Post by soulgamer » #56765

Can we get a sec HELMET that doesnt look like shit? Is that too much to ask? Fuck berets they are for faggots and hipsters.
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Re: Security Sprites: 2015 Edition

Post by Steelpoint » #56768

That helmet is the same helmet as the other one's pap uses, it looks different due to compression and that person is not wearing sechuds.
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Re: Security Sprites: 2015 Edition

Post by Steelpoint » #56769

Delicious wrote:-snip-
So something like this?

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Re: Security Sprites: 2015 Edition

Post by iyaerP » #56786

PERFECT.

The caveat with that armour being that HoP and barkeep both look better with the "breastplate" armour.
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Re: Security Sprites: 2015 Edition

Post by DemonFiren » #56791

As does Ian.
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Re: Security Sprites: 2015 Edition

Post by Steelpoint » #56792

I can easily give them a different armour sprite.
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Re: Security Sprites: 2015 Edition

Post by AnonymousNow » #56797

Yeah, that's pretty much perfect.

I'd like alternate costumes for all the departments, in an ideal world. Imagine a security force that looks like the mind-controlled humans in The Dalek Invasion of Earth.
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Re: Security Sprites: 2015 Edition

Post by iyaerP » #56799

I always like the idea that sec would look like HL2 metropolice, except in red, because red is the SS13 sec color
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Re: Security Sprites: 2015 Edition

Post by DemonFiren » #56801

Red is THE sec colour.

They're exclusively redshirts, after all.
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Re: Security Sprites: 2015 Edition

Post by Nienhaus » #56802

I like Paprika's jumpsuit because the red highlights the gray well. Only thing I'm not a fan of is the armour.
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Re: Security Sprites: 2015 Edition

Post by Steelpoint » #56804

I just dislike how grey is being made sec's primary colour, I personally prefer red being its primary colour. Not to mention the armour/helmet makes grey the secondary colour.
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Re: Security Sprites: 2015 Edition

Post by Incomptinence » #56826

Grey doesn't quite make sense I agree. Black would in more than grey due to it being our armor hue.
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Re: Security Sprites: 2015 Edition

Post by Steelpoint » #56828

I actually made the argument on IRC about how as Security Officers increase in rank, from Officer to Warden to the Head, they show more black and less red.

I digress, the best idea I've seen that would satisfy everyone involved is for paprika's system of allowing the head of security to select the departments aesthetic style for the round.

Barring that I would continue to support redcurity.
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Re: Security Sprites: 2015 Edition

Post by Wyzack » #56829

So has this been discussed at enough length to make a poll that matters?
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Re: Security Sprites: 2015 Edition

Post by Ikarrus » #56867

Ayy design by committee

Wouldn't it be nice if our art actually had some direction?
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Re: Security Sprites: 2015 Edition

Post by WeeYakk » #56869

Ikarrus wrote:Ayy design by committee

Wouldn't it be nice if our art actually had some direction?
Don't we have art directors now?
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Re: Security Sprites: 2015 Edition

Post by Bombadil » #56896

WeeYakk wrote:
Ikarrus wrote:Ayy design by committee

Wouldn't it be nice if our art actually had some direction?
Don't we have art directors now?
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Re: Security Sprites: 2015 Edition

Post by Incomptinence » #56925

Ikarrus wrote:Ayy design by committee

Wouldn't it be nice if our art actually had some direction?
All issues with this are caused by a single individual running rough shod.

Also coders are a committee too.
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Re: Security Sprites: 2015 Edition

Post by paprika » #57090

Incomptinence wrote:Grey doesn't quite make sense I agree. Black would in more than grey due to it being our armor hue.
But grey used to be the armor hue until steelpoint made it black to satisfy his lust for security looking like edgelords.
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Re: Security Sprites: 2015 Edition

Post by Loonikus » #57153

I was a big supporter of the Corporate sprites, but now that we've had them for a while and I've got to see them in action, I think my support has wavered. As nice as the sprites are, they are admittedly pretty grey, and the armor looks more like a waistcoat than anything.

Than again, I still didn't really think highly of the tacticool tier 1 mall cop sprites, but I guess I'm just hard to please.
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Re: Security Sprites: 2015 Edition

Post by AnonymousNow » #57159

Ugh, changing department colours. I got sick of green medbay quickly; I'm so glad it went blue instead.

Then again, science could do with having a little more purple in their clothing. I like the roboticists' jumpsuits, but it might work better with purple instead of red.
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Re: Security Sprites: 2015 Edition

Post by Nienhaus » #57161

WeeYakk wrote:Don't we have art directors now?
Yeah WJohnson and I. I don't recall WJohnson saying anything on this matter yet. I said in the IRC I think it'll be best to wait for Paprika to finish his outfit picker then just add in more outfits.
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Re: Security Sprites: 2015 Edition

Post by Cheimon » #57206

I for one quite like greycurity. But then red works fine too. The one thing I don't like is the beret: it looks silly with a bunch of hairstyles, it doesn't have head protection like a helmet (so, for example, the chaplain can't heal you as safely) and I don't think it manages to look terribly smart either.

I quite liked parprika's white security as well, but I guess that was just me? It seemed a bit smarter than red pyjamas.
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Re: Security Sprites: 2015 Edition

Post by Spacemanspark » #57208

Cheimon wrote:The one thing I don't like is the beret: it looks silly with a bunch of hairstyles, it doesn't have head protection like a helmet (so, for example, the chaplain can't heal you as safely) and I don't think it manages to look terribly smart either.
This, why did we change how the beret looks on somebody's head a few months ago?
Or did we never change it and I just like/ got used to the baycode berets?
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Re: Security Sprites: 2015 Edition

Post by Wyzack » #57213

I honestly don't like that berets have replaced helmets entirely. I love berets, but much of their charm was forfeiting your tangible combat bonus for the sake of looking cool. Then you could suit up again when shit hits the fan in a big way. If people want helmets back i dont see an issue with it, as long as we can still grab berets from the sec wardrobe locker
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Re: Security Sprites: 2015 Edition

Post by WeeYakk » #57215

I'm like four threads late but what if something like this:

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Re: Security Sprites: 2015 Edition

Post by Steelpoint » #57216

To be honest the reason why berets are standard issue was during my attempt to keep the red security sprites in the game. I tried to compromise that in giving Officers berets as standard issue and not helmets it would somehow be more convincing to not change the sprites.

Security sprites are a fucking mess ever since paprika moved forward with his change. Its been a tug of war with no chance to get something worked out because everyone's fighting for their own personal interpretation of how the sprites should look.

I hope pap's sec sprite selection PR is finished soon, because that's the best option we have at this point.
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Re: Security Sprites: 2015 Edition

Post by Lumbermancer » #57221

Seclite that looked robust as fuck, as if you could break someones skull with it (rightfully so, I used it instead of harmbaton), now looks like plastic Chinese toy. Muh tacticool attachments. "Realistic" gimmicks, a blight upon ss13.
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Re: Security Sprites: 2015 Edition

Post by paprika » #57224

It does less damage than a harmbaton
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