Lack of player input on changes

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Malkevin

Re: Lack of player input on changes

Post by Malkevin » #75720

Bottom post of the previous page:

Steelpoint wrote:That part of the map being?

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Steelpoint
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Re: Lack of player input on changes

Post by Steelpoint » #75722

The biggest problem with map PR's is that if one map PR is merged, than all other map PR's MUST be closed and redone.

Travis lies when it comes to map PR's, I've had to close a good number of my own map PR's because even though I solved the merge conflict, I discovered that I would override any other recent map changes.
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Scott
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Re: Lack of player input on changes

Post by Scott » #75723

I remember that. I remember it existing and then suddenly disappearing. It was a good change.
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Ikarrus
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Re: Lack of player input on changes

Post by Ikarrus » #76424

My problem wasn't with the idea behind it, just yhe execution. I suggested what I believed to be better alternatives, but I didn't make these changes myself because I of all people know what a pain in yhe ass it cam be to map for this project.

Sorry Malkevin, I really didn't mean to offend you personally with it, but it seems like mappers in general get buttfucked by the slow ass pacing of the review process.

I wanted to be and was even offered to be the map guy before but the rest of coderbus seemed afraid to give that much "power" to any one person so the position just became a joke. If you guys are actually serious about this and actually let them do their job this time then maybe mapping for tgs will actually become tolerable.
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oranges
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Re: Lack of player input on changes

Post by oranges » #616505

they can't keep getting away with it.
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Re: Lack of player input on changes

Post by EuSouAFazenda » #616513

oranges wrote: Mon Oct 11, 2021 10:25 pm they can't keep getting away with it.
Next up Ghilker removes the ability to create PRs, finally killing tgstation and freeing us all
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NecromancerAnne
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Re: Lack of player input on changes

Post by NecromancerAnne » #616580

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Helios
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Re: Lack of player input on changes

Post by Helios » #617045

oranges wrote: Mon Oct 11, 2021 10:25 pm they can't keep getting away with it.
agreed
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Re: Lack of player input on changes

Post by cacogen » #617079

I had a look at the OP to see if I recognised this thread but stopped after the first reply was anus with the usual dumb, abrasive hot takes. I'm wondering if this thread lead to the PR bot we now have on the servers and Discord. That would indicate the implication that complaining about this type of thing is pointless is wrong.
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Cosmodeus
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Re: Lack of player input on changes

Post by Cosmodeus » #617410

Teach them how to code then, buddy.
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