LemonInTheDark and their RNG Virus spawn change

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PwntQ
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LemonInTheDark and their RNG Virus spawn change

Post by PwntQ » #596881

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Things that rot will now directly attempt to infect you when you interact with them, remember to wear a mask/gloves. (A freezer will be helpful for long term storage) 
This has been, in my opinion, a terrible change to the game. Im seeing most rounds now random diseases spawning that debilitate the crew all round, with new ones popping up. Innocent virologists lynched over things they didn't do. Etc etc. With the sheer amount of it its like an endless attack by an antag virologist and is just a tedious slog no one wants to deal with.
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oranges
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Re: LemonInTheDark and their RNG Virus spawn change

Post by oranges » #596883

it's good I like it
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Re: LemonInTheDark and their RNG Virus spawn change

Post by cacogen » #596892

Sounds like the chance of infection needs to be decreased a bit!
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Armhulen
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Re: LemonInTheDark and their RNG Virus spawn change

Post by Armhulen » #596893

cacogen wrote:Sounds like the chance of infection needs to be decreased a bit!
It did a bit after, let's see if that does it. This seems like a lotta number tweaking
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TheFinalPotato
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Re: LemonInTheDark and their RNG Virus spawn change

Post by TheFinalPotato » #596894

I don't want to make it low to the point of uselessness, but by the sounds of things it was a mite high. Some other things might need to be tweaked, but that'll come out in the wash
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Re: LemonInTheDark and their RNG Virus spawn change

Post by Mickyan » #596924

I like it, however the mechanic isn't well explained and there's no feedback that'd allow players to learn not to ignore bodies and gibs, granted this was an issue with miasma too

At the very least an examine message that tells the body is rotting, but personally I'd like to see a visual overlay that makes it obvious that it's a hazard, like flies circling around it or something
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Re: LemonInTheDark and their RNG Virus spawn change

Post by Agux909 » #596927

worms.
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Kassori
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Re: LemonInTheDark and their RNG Virus spawn change

Post by Kassori » #597018

Oh boy, RNG virus that blows your head up one in 5 rounds because it activates your dormant DNA! Note, thats about how often you get the dormant DNA for HARs, which means a random bullshit virus that activates DNA traits spawnscontently.

Like how does this differ from the design philosophy that removed scrubber overflows? Seems about the same, no player involved RNG that people that to deal with, except way more invasive.
seems I was mistaken on the actual removal of scrubbers.

Why do we need 3 virus every single round?

Understaffed medbay? Well, round is over.
Last edited by Kassori on Fri Apr 02, 2021 7:34 am, edited 3 times in total.
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Re: LemonInTheDark and their RNG Virus spawn change

Post by ArcaneDefence » #597019

Kassori wrote:Like how does this differ from the design philosophy that removed scrubber overflows? Seems about the same, no player involved RNG that people that to deal with, except way more invasive.
https://github.com/tgstation/tgstation/pull/53549

Read the removal PR and you'll have an answer to that.

The rot component has some jank that can be improved upon, like how miasma scaled the severity of the infections based on how much there was, but we're just RNG here.
There's supposedly a claim that it checks against the equipment you're wearing in the target zone you have selected when you're exposed to it, so there's probably some other stuff to improve too.
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Mothblocks
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Re: LemonInTheDark and their RNG Virus spawn change

Post by Mothblocks » #597028

i played 2 rounds and 3 extremely serious diseases popped up, which only barely got squelched in time even with my extremely optimal ways of stopping pandemics. it's pretty nutty, i think lowering the numbers should do fine though
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Re: LemonInTheDark and their RNG Virus spawn change

Post by cybersaber101 » #597075

Viruses are pretty terrible content, I'm not sure the design philosophy behind making them more common place.
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Re: LemonInTheDark and their RNG Virus spawn change

Post by oranges » #597134

it's so we have justification to remove virologist and replace it with MD access
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Mothblocks
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Re: LemonInTheDark and their RNG Virus spawn change

Post by Mothblocks » #597140

the same person who told me "and replace it with what" when i said the exact same thing smdh
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oranges
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Re: LemonInTheDark and their RNG Virus spawn change

Post by oranges » #597318

I'm evil
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Re: LemonInTheDark and their RNG Virus spawn change

Post by Flatulent » #597339

i too love stepping on period blood of our felinid crewmember and getting space aids
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